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Time Gentlemen, Please! and Ben There, Dan That! Special Edition Double Pack
Ben There, Dan That! and Time Gentlemen, Please! are a couple of rip-roaring point-and-click adventure games . With tongue firmly in cheek, sit back, relax, and put your mind to work solving puzzles, and reading some very funny dialogue. It's like a book, only good!
發售日: 2009年6月22日
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購買 Time Gentlemen, Please! and Ben There, Dan That! Special Edition Double Pack

評論

one of the most outrageous games I've ever played and for that alone I love it.
- PC Zone – 90%

Funnier than any game in years, and delightfully rude. Point-and-click adventuring done right for a change.
- PC Gamer – 87%

pitch perfect comedy writing…they truly understand how to exploit the genre’s strengths… an indie masterpiece.
-Wired

...excellent scripting, consistent, cartoony design and delight in overtly, overly referential absurdity…even the Telltale titles are clunky and formulaic compared to the anarchistic invention of games like this...
-Eurogamer.net — 9/10

關於此遊戲

Ben There, Dan That! and Time Gentlemen, Please! are a couple of rip-roaring point-and-click adventure games . With tongue firmly in cheek, sit back, relax, and put your mind to work solving puzzles, and reading some very funny dialogue. It's like a book, only good!

From an horrific and untimely death in deep, dark Peru, via preposterous-and-suspect alien invasions, to whipping back-and-forth in time to stop Hitler and his army of robot Nazi dinosaur clones, this is one set of adventures you're unlikely to forget.

Key features:

  • Funny words that'll actually probably make you laugh out loud!
  • Graphics AND sound effects!
  • Thousands of unique responses for almost every action you can think of!
  • NAZI DINOSAURS!

系統需求

    • OS: Windows
    • Processor: Pretty much anything post-millennial, anything that runs DirectX 9.0c for particle effects.
    • Memory: Anything over 256MB should do, anything that runs DirectX 9.0c for particle effects.
    • Graphics:Any DirectDraw compatible. PixelShader 1.4/ DirectX 9.0c capable card required for particle effects.
    • DirectX®: 9.0c required for particle effects
    • Hard Drive: 150 MB
    • Sound: Any Windows-compatible soundcard
具參考價值的客戶評論
1 人之中有 1 人(100%)認為這篇評論有參考價值
此帳號擁有 68 款產品
10 篇評論
1.4 記錄時數
非常有趣的小品作品
兩個主角的對話非常好笑,有時謎題很惡搞
是讓人會心一笑的作品
只可惜沒有中文化,想玩本作需要一些英文的閱讀能力
張貼於:2014年3月25日
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94 人之中有 80 人(85%)認為這篇評論有參考價值
此帳號擁有 265 款產品
11 篇評論
9.7 記錄時數
This is a review of the first game of this bundle: Ben There, Dan That.

Ben There, Dan That! is an adventure game in the purest tradition of the genre. If you’ve played LucasArts adventures in the 90’s, you are in familiar territory (and also, lucky). Same if you played 90’s Sierra titles (except you weren’t so lucky). Indeed, you’ll find again every emblematic ingredient: look/use/talk/walk commands, inventory management, branching dialogs, humour…

The story begins with our two heroes, Ben and Dan (who happen to be digital incarnations of the game designers) coming home from a jungle expedition, just in time for watching Magnum P.I. on the TV. Unfortunately, the aerial is broken and you must help our heroes fix it. It very soon happens that Ben and Dan get abducted by aliens in the process. They (and you) must therefore navigate through alternative dimensions if you want to go back home.


There are three areas in which Ben There, Dan That! shine. The first is its humour. It is plentiful and very funny. It touches on many topics and doesn’t avoid controversy (positive discrimination of handicapped workers gets laughed at, for instance). It’s neither politically correct nor polite. Ben and Dan are not above “penis” and “♥♥♥♥♥♥” jokes. So it may not be to everyone’s taste. Most of the humour, however, consists of meta-jokes, aimed at adventure game mechanisms themselves. Those are equally funny, although by the end of the game, that theme will have overstayed its welcome. It also means you probably won’t enjoy the game that much if you’re not an adventure game veteran.

The second remarkable feature is the puzzles themselves. Despite the completely bonkers story, the puzzles remain logical and avoid frustration for the player, without feeling childish like the recent horde of “casual” adventure games. I didn’t need a walkthrough in order to beat this adventure and I never stayed stuck for long. Despite the relative easiness, my intelligence never felt insulted. It was therefore the perfect balance for me.

Polish is the last award-deserving area. In other adventure games, when you are bumping against a particularly devious (or illogical) puzzle, it is common to start trying everything, using every inventory item on every element in the room. Here, because the puzzles are not very difficult, it is rarely necessary to do so. But I encourage you to adopt that behaviour nonetheless. Because almost all combinations, stupid or smart, have been thought of by the developers and there is almost always a funny line of dialog to reward any desperate action. It’s really remarkable, as other games too often punish you with something bland, along the lines of “I can’t do that” whenever you try something original/stupid.

There are weaker aspects to the game though. The story is unimpressive. And despite their individual qualities, the environments (or “rooms”) lack coherence. The game universe feels disjointed and the “parallel dimensions” premise doesn't really excuse that.

I'm not a big fan of the technical aspects either. The art style is primitive and something of an acquired taste. The backgrounds are made to look goofy but mostly they are bordering on the ugly. I got used to it in the end, but it means I didn't get a very good first impression. The animations are very basic, and frankly idiotic. I know some will defend them, but to me it looked stupid without looking funny. The best that can be said about the music is that it is unobtrusive. It must also be said that there is no voice acting, but that can hardly be held against the game.

If you can live with the graphics, and if you've played enough adventure games to appreciate the meta-humour, then by all means, I recommend you purchase the game. It's funny and it's designed with care and attention to details. It's enough to pleasantly fill the better part of a lazy Sunday afternoon.
張貼於:2013年11月26日
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58 人之中有 41 人(71%)認為這篇評論有參考價值
此帳號擁有 323 款產品
3 篇評論
0.5 記錄時數
If you like British humour, you're going to love this. The writing is clever and it's one of those rare things - a FUN point and click game. It's not something only Telltale can do, I know, I'm just as surprised as you, dear reader!

Anyway, it's a couple of currecies, and totally worth the tiny price. I enjoyed it so much that I even went to their site and gave them MORE money because honestly, I feel like they're selling it way cheaper than it's worth.
張貼於:2013年11月26日
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31 人之中有 25 人(81%)認為這篇評論有參考價值
此帳號擁有 264 款產品
8 篇評論
5.3 記錄時數
Ben and Dan are a pair of seasoned point-and-click adventurers who also happen to be your average British smartasses – though their jokes tend to be noticeably dumber (in a good way) and dirtier (again, in a good way). While trying to fix their TV in time for a relaxing episode of Magnum, P.I. they set off a chain of events which leads to the universe-hopping and time-jumping plots of Ben There, Dan That! and its sequel, Time Gentlemen, Please! The places and times they visit get sillier and sillier, but who really needs a deep plot when you've got good jokes?

Heavily influenced by classic point-and-click adventure games, both of the Ben and Dan games take their sense of humor and game feel from those old titles. Every line is a bad joke, an embarrassing pun, or an eye-rolling bit of meta-humor, and it's all a blast to read. The writing hits that perfect tone of "smart in the dumbest way" and keeps the energy high with line after line of funny, stupid goodness. It's hard not to be impressed with the writers when the necessary evil of attempted item combinations yields lines that are just as funny as the main dialogue. There must be thousands of lines across both of these games, and I can't think of even one that I didn't enjoy. The art style works into this, too, with a rough look that is nevertheless very charming, colorful, and quite cohesive across every level.

Of course, while old adventure games were remembered for their writing and aesthetics, their gameplay isn't remembered quite so fondly. Unfortunately, Ben and Dan sometimes dive headfirst into those nasty pitfalls. For every few puzzles that goes along smoothly and logically, there will be a puzzle that will absolutely stump you, leading to far too much time mucking about in an overflowing inventory or with the finicky interface. The later puzzles of both games tend to throw logic out the window and require solutions that, while amusing once you know about them, are basically impossible to find without a walkthrough. Still, despite taking the bad with the good of the classic adventure genre, I'd say that the good is easily good enough to outweigh some awkwardness in design. Worthy new entries into a near-forgotten genre.
張貼於:2013年12月2日
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83 人之中有 48 人(58%)認為這篇評論有參考價值
此帳號擁有 154 款產品
12 篇評論
4.5 記錄時數
Not the greatest point-and-click adventures I've played. Granted, I paid maybe a dollar or two, but most of my time spent with them was disappointing. The humor and writing is pretty decent, but the puzzles are nonsensical and the gameplay is irritating (it's one of those games that has about six or seven actions you have to scroll through to find the thing you're supposed to be doing). The art is awful but I suppose deliberately so, and I got used to it. Still, not a ton of fun, unless you're hardcore into this sort of game.
張貼於:2013年11月25日
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