Take Jethro the Lion on a magical journey, traversing space and time to prevent the imminent collapse of the universe. Oh and your friend Ronald the Bear is missing, maybe you can find him whilst you’re out exploring?
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Release Date:
Jul 11, 2016
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November 14

Lion Quest 1.20 – Dynamic Camera Update

The next Lion Quest update is now here. Version 1.20 includes a new dynamic camera system designed to better track the player – giving less movement where it's not needed and more where it is. This feature was originally developed for Lion Quest Versus Expanded – the upcoming follow-up to Lion Quest I've been working on. I ended up liking it so much that I couldn’t resist configuring it for the first game also.

Anyway, the full list of changes for Lion Quest 1.20 is as follows:

  • Fullscreen settings adjusted to give additional reliability when swapping to and from fullscreen

  • Auto Graphics API for windows – a couple of rendering issues have been fixed meaning DirectX can now be used instead of OpenGL on Windows. This also means that the game now runs on certain low spec machines that previously didn’t meet the minimum graphics requirements.

  • Dynamic camera tracking for the main Lion Quest single player game and Lion Quest Arcade

  • Steam settings updated to allow Lion Quest to run independently from the Steam Client if you choose to do so

  • Minor animation improvements

  • Checkpoint fix on Tutorial #3

  • Waterfall effect fixed on Skull Island

Phew. That's all for today, and thanks for reading.
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About This Game

Take Jethro the Lion on a magical journey, traversing space and time to prevent the imminent collapse of the universe. Oh and your friend Ronald the Bear is missing, maybe you can find him whilst you’re out exploring? Discover a huge world and enjoy an adventure that blends together retro platforming fun with a mix of 2D + 3D mechanics and a modern design aesthetic.

Lion Quest includes the following cool features

  • A 3D world navigated in 2D – Interact with the environment in new and unexpected ways, with huge collapsing structures adding an additional dimension to navigational puzzles

  • Zen and the Art of Mind Control – Use the power of your mind to control falling objects, or stop them dead in their tracks to create pathways and access new areas

  • New friends to discover – Solve puzzles and make friends as you meet other animals, controlling several at a time to progress through levels

  • Nine animals to play as – Unlock new characters by completing goals or spending coins (collected in-game) at the Lion Quest gift shop. Each character has its own stats and special abilities, which can dramatically change the way the game is played

  • Play with or against friends in local multiplayer – Take on the Lion Quest adventure with a friend in 2 player co-op, or play competitively with up to four players across fifteen maps in Lion Quest VS.

  • Pure platforming – Enjoy exploring with precise controls, plenty of challenge, and handcrafted levels with branching paths

  • Lion Quest Arcade – Play through 50 arcade stages that combine all-new levels with remixed content from the main game

  • Zen sounds – Enjoy an ambient soundtrack designed to increase concentration and relaxation

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP SP2 or later
    • Processor: Intel Core 2 Duo 2.2 ghz or equivalent
    • Memory: 2 GB RAM
    • Graphics: DX9 (shader model 2.0) capabilities
    • DirectX: Version 9.0
    • Storage: 400 MB available space
    • Additional Notes: OpenGL: 3.0
    Minimum:
    • OS: OS X 10.8 or later
    • Processor: Intel Core 2 Duo 2.2 ghz or equivalent
    • Memory: 2 GB RAM
    • Graphics: DX9 (shader model 2.0) capabilities
    • Storage: 400 MB available space
    • Additional Notes: OpenGL: 3.0
    Minimum:
    • OS: Ubuntu 12.04 or later, SteamOS
    • Processor: Intel Core 2 Duo 2.2 ghz or equivalent
    • Memory: 2 GB RAM
    • Graphics: DX9 (shader model 2.0) capabilities
    • Storage: 400 MB available space
    • Additional Notes: OpenGL: 3.0
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