Did American pilots really fly combat for China? FLYING TIGERS: SHADOWS OVER CHINA is an air-combat action game based on the historical events of America’s secret volunteer squadrons that flew against Japan in the China-Burma-India (CBI) Theatre of World War 2.
User reviews:
Recent:
Very Positive (23 reviews) - 82% of the 23 user reviews in the last 30 days are positive.
Overall:
Very Positive (263 reviews) - 81% of the 263 user reviews for this game are positive.
Release Date: Aug 18, 2015

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Our vision is to make FLYING TIGERS: SHADOWS OVER THE CHINA the best air-combat action game it can possibly be! With feedback from Early Access players on an ongoing basis, we can explore and adjust the game’s difficulty levels and controls as necessary while also considering additional features, content, and ideas from the Steam community!

Overall, there are aspects of the game that need further tweaking and polishing so the more eyes, the better!”

Approximately how long will this game be in Early Access?

“We plan for FLYING TIGERS: SHADOWS OVER CHINA to remain in Early Access until August of 2016.”

How is the full version planned to differ from the Early Access version?

“The Early Access release of FLYING TIGERS: SHADOWS OVER CHINA comes with a highly polished subset of content and features for both single- and multiplayer modes. We estimate that half of all maps and aircraft, and three fourths (75%) of the single player campaign is available in the current Early Access release.

The final version will include the full single player campaign, finalised multiplayer, more languages such as German, Chinese, Russian, Spanish, Polish, Japanese and French, appropriately balanced gameplay as/if deemed necessary, and last but not least, numerous bug fixes and tweaks. We are also going to add more aircraft, maps and play mechanics.

What is the current state of the Early Access version?

FLYING TIGERS: SHADOWS OVER CHINA is stable, and both single- and multiplayer modes are playable. As far as we have observed, the performance of SkyLight3D (that’s our custom aerial warfare and landscape engine BTW), is currently very good.”

Will the game be priced differently during and after Early Access?

“We may increase the price throughout the Early Access program, and again after Early Access ends to reflect the state of the game, scaling with the amount of content and features available.

We hope gamers will feel they’ve paid a fair price for the amount of content available at any given stage of development.

How are you planning on involving the Community in your development process?

“There are loads of ways you can help! Buying FLYING TIGERS: SHADOWS OVER CHINA while it’s in Early Access reinforces our belief that we’re making a game people actually want to play. Having an active user base (hopefully) enjoying the game early on lets us collect useful data about the kinds of ways it's being played.

If you find a bug or something that’s not quite right, we would appreciate if you give us as much information about it as you can, and if you have an idea about how we can make the game better, we’d love to hear it.

THE GAME’S HUB AND FORUMS WILL BE THE PRIMARY POINTS OF INTERACTION WITH OUR USERS: http://steamcommunity.com/app/365810/discussions
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Recent updates View all (21)

June 23

0.9.5.8 “COCKPIT/CONTENDER" UPDATE — ADDED COCKPIT SUPPORT, NEW FIGHTERS, MULTIPLAYER IMPROVEMENTS

Nothing quite shocks the senses like the chilly winds and intense air-battles of 1940s southeast Asia. Today’s summery FTSOC Steam update not only improves multiplayer features, but also retrofits cockpit view/support, starting with a functional inside rendition of the RAF's tropical Spitfire Mk. V. Furthermore, a pair of new fighters have been made available namely the Allied P-47D “Thunderbolt” and the Japanese Ki-44 Shoki "Toji", each with a decent selection of skins and over-the-radio voice shouts in American, Chinese, Russian and Japanese languages.

https://www.youtube.com/watch?v=T7evdu_0olw

  • Added support for cockpit view. Just getting started on fighter interiors. Buckle up in the Spitfire Mk. V fighter in the Multiplayer, Dogfight or Free Flight modes (press "V" to cycle cameras/cockpit).

  • Online features improved. Collapsed multiplayer JOIN/HOST menus for better overview and accessibility, improved lobby/match views, added Steam invites (via lobby and pause screens), Leaderboards readily accessible, Steam profile avatars used for both multiplayer games and match stats, adjusted formatting/layout to make native chat more pleasant (use RETURN/ENTER to toggle chat).

  • Multiplayer modes. Flying below 200 ft partially hides you allowing for interesting escapes and sudden "jumps" on opponents. Player health for all multiplayer modes now displayed in the match stats/overview.

  • Visuals. Improved scene rendering for increased shadow and tree stability on (resulting in a less distractive landscape view).

  • Just for fun. Implemented real-time "documentary" color modes; sepia, black & white and vintage filters (available via the DISPLAY SETTINGS menu).

  • Two new fighter aircraft. P-47D “Thunderbolt” and Ki-44 Shōki “Toji” fighters with multiple skins and voice shouts.


    Enjoy your weekend,

    Ace Maddox

5 comments Read more

May 30

0.9.5.1 “DOGFIGHT DAZE" UPDATE — TWO NEW AIRCRAFT; P-43A AND BF 109E, DOGFIGHT AI IMPROVED, MULTIPLE FIXES AND IMPROVEMENTS

Don’t look back — someone might be gaining on you!

Today’s update adds improved dogfight AI and two new fighters, the Allied P-43A-1 “Lancer” (with Chinese ROCAF and USAAF skins) and, perhaps unexpectedly, a Japanese Messerschmitt! Germany supplied Japan with a number of evaluation Bf 109Es for comparison trials by the Japanese Army Air Force. The Allies, expecting to encounter those Bf 109Es in combat, assigned code name “Mike” to the Messerschmitts.

https://www.youtube.com/watch?v=B9MYMy2G8eQ

Here’s the rundown;

  • Increased cool-down duration of arcade maneuvers to make them less spammy [in multiplayer and elsewhere].

  • Improved dogfight AI; AVENGING ACE and SURVIVAL modes now more challenging (not necessarily more difficult).

  • Better display support, the game now runs on three monitors with HUD elements in the center screen.

  • Began implementing skillshot/reward badge effects in dogfight modes, coming to multiplayer soon (in development, apologies for the rough polish).

  • Added a setting to toggle the hold (auto-camera) of OBSERVE TARGET function (that’s the F key on default setting M+K or K).

  • Invert X-Axis for the panoramic camera view now possible.

  • Fixed numerous crashes in the “EAST OF MARTABAN" campaign mission.

  • P-43A-1 “Lancer” and Bf 109 “Mike” fighters with multiple skins implemented.

  • Various minor GUI enhancements.

Until next time, lower away!

Ace Maddox

8 comments Read more
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Reviews

“A major contender for best flight action combat this year”
4.5/5 – Game Chronicles

“...the quick action of dogfights presents a tremendously enjoyable challenge.”
4/5 – World War II Magazine

“A game that originally tricked you into thinking it was a Blazing Angels for PC, but through the power of awesome developers actually became Blazing Angels for PC. Buy it. Love it.”
5/5 – Steam User Review

Digital Deluxe Edition

The Digital Deluxe Edition includes the FLYING TIGERS: SHADOWS OVER CHINA OFFICIAL SOUNDTRACK as well as the PARADISE ISLAND DLC that introduces exclusive map Phi Phi Island (based on the popular tourist resort located on the Thailand coast), plus two amphibious fighter aircraft: the Japanese A6M2-N "Rufe" and the U.S. Navy Seahawk SC-1.



https://www.youtube.com/watch?v=YMf9P7E4-mU

Steam Greenlight

After lurking in the unchartered clouds of Steam Greenlight for a mere thirteen days, on April 13th 2015 FLYING TIGERS: SHADOWS OVER CHINA got Greenlit! Thanks to y’all, appreciate the support. Especially all ‘em upvotes!

Feature List

Everyone's on 'bout how the future is all small-screen, but our bets are still on the big 'un! Connect a dedicated PC to your TV, grab your laptop and an HDMI cable, or just kick back in your dorm...

About This Game

“The sky was a maelstrom of exploding bombers, twisting tracers, flaming parachutes, and Robert’s own burning fighter... then his engine quit!”

FLYING TIGERS: SHADOWS OVER CHINA is an air-combat action game based on the historical events of America’s secret volunteer squadrons that flew against Japan in the China-Burma-India (CBI) Theatre of WW2.

Get ready to swoop the skies of Asia as FLYING TIGERS: SHADOWS OVER CHINA reawakens a diverse set of historical WW2 air-battles, including the Japanese Christmas-raids on Rangoon in 1941, the Flying Tigers’ first combat over Kunming in China, the Battle of the Salween Gorge, “Hump” escort missions over the Himalayas, the Invasion of Malaya, and the Japanese conquest of Burma, to name a few.



FLYING TIGERS: SHADOWS OVER CHINA offers a fresh take on air-combat action gaming with TrazerTime™ slow-motion precision firing, a full-blown single-player campaign, unrestricted multiplayer, a variety of arcade-style combat maneuvers, and more!

  • Based on historical events. Recreates the clandestine operations of the American Volunteer Group, aka the Flying Tigers, in fighter, bomber, gunner, reconnaissance, torpedo and night missions.

  • A fresh variant of WW2 air-combat gaming. Introduces TrazerTime™ slow-motion precision firing while offering a diverse mix of arcade-style combat maneuvers, photo-realistic graphics, a full single-player campaign, action-packed multiplayer modes, eventful weather effects, and much more!

  • Multiplayer for up to 16 players. Coordinate devastating air-attacks in TEAM DOGFIGHT while providing cover for one another, outdo all enemies in MASTER OF THE SKIES, or go aerial base hunting in CAPTURE THE FLAG.

  • Pay once and play! Get the full experience, multiplayer included, for a single payment. No micro-transactions or any F2P-elements. A limited number of DLC expansions may be released with new content not directly related to the historical events the Flying Tigers.

  • Memorable third-person aerial action. Soar the skies of southeastern Asia in the CBI (China-Burma-India) Theatre of WW2 in American, British and Japanese aircraft.

  • Exotic lands of the Far East. Locations include Burma, the Himalayas, Thailand, China, the Indian Ocean, Malaya, and more!

System Requirements

    Minimum:
    • OS: Windows 7, Windows 8 or Windows 10
    • Processor: AMD or Intel Dual-Core processor running at ~1.8 GHz (minimum AMD Athlon 64 X2 6000+ or Intel Pentium Core 2 Duo E6300).
    • Memory: 2 GB RAM
    • Graphics: Direct X11 compatible NVIDIA, ATI/AMD or Intel (dedicated or integrated) graphic card with 512MB of dedicated VRAM (and Shader Model 4.0 support).
    • DirectX: Version 11
    • Storage: 3000 MB available space
    • Sound Card: DirectX 11 compliant.
    • Additional Notes: To play in HD resolution [1280x720] with an average performance of 30 FPS, we recommend the FLAT setting and a Radeon HD 5750, NVIDIA GeForce GTS 250 or Intel HD 4000 graphics card (or above).
    Recommended:
    • OS: Windows 7, Windows 8 or Windows 10
    • Processor: AMD Quad-Core running at ~2.7 GHz or Intel Dual-Core with HT processor running at ~3.3 GHz (Intel Core i3 2nd generation or AMD APU A6 3670K and newer architectures are recommended).
    • Memory: 8 GB RAM
    • Graphics: DirectX 11 compatible NVIDIA or ATI/AMD graphics card with ~3GB of dedicated VRAM (and Shader Model 5.0 support).
    • DirectX: Version 11
    • Storage: 3000 MB available space
    • Sound Card: DirectX 11 compliant.
    • Additional Notes: To play on CINEMATIC setting at 60 FPS with VSync enabled in full HD resolution [1920x1080], we recommend a GeForce GTX 760 or Radeon HD 7870 graphics card (or above).
Customer reviews
Customer Review system updated! Learn more
Recent:
Very Positive (23 reviews)
Overall:
Very Positive (263 reviews)
Recently Posted
a521122581
( 3.2 hrs on record )
Early Access Review
Posted: July 23
Great game overall! Graphics & sound is exceptionally well done. Low cost and the multiplayer? There is NO grind, no in-game buying, no pay 2 win! I like that philosophy, everyone is equal to each other — skill first, I give this a solid 9/10 rating. Would love to play it more however if you have a flaky Internet connection, you WILL be frustrated continually as firing at enemy planes will have little effect seemingly due to lag. So now I’m using a fast mobile connection that fixes the issue, but is helluva expensive. By the way, concentrating on Asian region only is very unusual for me, so an extra plus for that :3
Helpful? Yes No Funny
carnimohd
( 2.3 hrs on record )
Early Access Review
Posted: July 21
FTSOC is an incredible action-sim with stunning visuals, the attention to historical detail borders on mind-blowing. Every 3D model in the game is historically accurate and the nice update history shows more planes being added. Devs really have only begun to scratch the surface, in terms of the stuff that can be added for the Asian WW2 scene! Game has a good choice of modes too, which is very important I think. Free Flight is almost a bit mindful, just observing the beautiful scenery —sometimes you want hardcore, sometimes you want to relax. Note that FTSOC being Early Access, it is obviously beta still, and devs have have more to add, there are bugs to fix here and there. Devs clearly have a real passion for their work, and the history behind each vehicle in the game. It really shows!
Helpful? Yes No Funny
sYn|IB3AsT
( 2.1 hrs on record )
Early Access Review
Posted: July 21
This game is undoubtedly a style and genre of great interest, both for fans of historical war games as well as for anyone who has never experimented. Quick interface offers quick access to three modes plus multiplayer, all in all you can easily try your hand with the dogfight and the campaign. Beautiful to look at, rich and engaging, Flying Tigers plays hassle free and should definitely be considered as a purchase.
9 out of 10!
Helpful? Yes No Funny
SicAtThis
( 1.8 hrs on record )
Early Access Review
Posted: July 19
Fun WW2 air-combat game. Easy to play and understand, open to anyone. Recent addition of cockpit mode is nice, makes the game more sim-like but not complex. Wide variety of historical aircraft to fly gets you heavy flight combat and dogfighting. The developers are hard working and committed and continually evolving and adjusting the game based on feedback (nice community too).
Pros:
1) Nice cocktail of arcade and realistic gameplay
2) New planes are always incoming
3) Awesome soundtrack, combined rock and film-war music
4) Destiny should be jealous of its skyline weather effects :D
Cons:
1) Not many multiplayer games active
2) In Early Access, I want the campaign with voices!
Helpful? Yes No Funny
thiangwt1996
( 2.7 hrs on record )
Early Access Review
Posted: July 19
Developers are building a historically correct game and all of the Flying Tigers’ aircraft seem to be accurate with good choice of paintjobs, behaves well and looks to be made of real blueprints. Real, unusual locations in Asian setting. They also make sure there is something for everyone, with the different game modes (from campaign to dogfight to free flight to multiplayer), where they put planes of any nation with the "some-what" same performance in a battles in Asian region. Gameplay is good, game is action packed all the time beyond what you can ask from a small studio and there is as I mentioned before, something for everyone. Runs surprisingly well on even a low-end PC, on a well-optimised engine and impressive distance rendering. Expect stable/high FPS (frames per second) no matter if you are playing on low or high graphics settings or flying high or low (depending on your PC hardware of course). I am running at 60 FPS when I play the game at the highest graphical settings and I love the action the game delivers, can’t wait to play final version as this is Early Access title for me easily 4/5 stars.
Helpful? Yes No Funny
Spizy Chicken
( 5.7 hrs on record )
Early Access Review
Posted: July 12
First, if you are going to buy this for Mulitplayer it's DEAD. But it's a great Single player game.

Great graphics, game play, control feel, and additional options for Free flight, Dogfight, Multiplayer, and missions.
Nice you can select your airplanes and test them out in Free flight.
Feels a lot like Dogfight 1942. Same "get the ace" challanges, control schemes, missions etc. Which is good, because I like Dogfight 1942, and Combat Wings Battle of Britain.

If you like Combat Wings Battle of Britain or Dogfight 1942 You will like this game!

I wish they game more information and history on the different airplanes in free flight mode.

Overall a great game! I'll be buying the DLC too.
Helpful? Yes No Funny
Evil Panda
( 4.5 hrs on record )
Early Access Review
Posted: July 12
Not a very long campaign roughly 2 - 3 hours to complete and not very difficult or interesting story, naration seems to stop half way through the game at which point you need to read and sound effects are average, graphics are average and you sometimes get random frame loss even though you can easily run this game but frame loss isnt to bad and only lasts for like a second generally during heavy battles. AI are way stronger then you can you take a long time to shoot down enemey planes, overall an average game that should only be bought while on sale.
Helpful? Yes No Funny
michelbc18
( 1.8 hrs on record )
Early Access Review
Posted: July 11
i like the the setup of the game the only thing what is missing for me is a cockpit (pilot) view this would make the game for me much beter as with the view now you much later in reaction as you ar behind the plane instet of in the cockpit
overall nice game with potential
thank and succes
Helpful? Yes No Funny
mediasorcerer
( 14.8 hrs on record )
Early Access Review
Posted: July 10
this game is unreal, thanx ♥♥♥♥♥♥, you hit the spot perfectly, based on real events, good flight modelling but nothing too hard either, what a fun game, ive got a cheap 20$ saitek joystik works perfectly, if they bring out another but set in a diff theatre of ww2, im in again for sure, hope they do.
Im a very fussy long time gamer like 20+yrs now.i hope they do an update with cockpit view in single player, cant be bothered much with online gaming.spawn and die+repeat and rinse.
If only many new and big game companies went back to basics a bit instead of all the hi tech mumbo jumbo, its called kiss.keep it simple sam lol.
anyways, the fact i even bothered to write this says something.
im tired of wasting 70+=$ on short s/p crap hi production games. over it.
really pleased with this one.best 15$ in ages, and its oni 1.8 gig, so it can be done, great graphics.funny, entertaining and variety, what more could we ask for.well done.
please make another one soon.
Helpful? Yes No Funny
EasyKill
( 1.7 hrs on record )
Early Access Review
Posted: July 10
For new release game this has started off well, it has lots of potential. 2 different modes, arcade - slightly aided in a way for fun and people who are still learning, then a second mode which gives the player more control over there plane, much more hands on.

This game is good and I love what i have played of it. it is very challenging however because i play using controller. Im not sure if its just because my controller is an xbox one or its the game setup but the control sensitivity is seriously twitchy, even on the lowest setting (0) it is almost impossible to get a smooth steady turn going. Even the slightest flick moves your plane about 10 - 20 degrees around a circle, this makes targetting a dodging plane very hard.

Also it is slightly laggy, my laptop isnt the best, i will admit, this won't help, but your planes movement is juddery, move your controls and your plane sort of "jumps" across the sky in small leaps. Even on the lowest settings it is still the same.

Finally, dont come into this game expecting some HD quality with magnificent details, trees exist but are more or less just blurry green things, buildings are super basic looking and its generally looks like a game from about 6 years ago. Slightly like GTA San Andreas quality with a tiny bit more clarity.

I reccommend this game alot, definite potential to take top spot as best flying game/ WW2 plane game out, however, i suggest you wait until they fixed it up a bit and slightly improved the genral gameplay and controls.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
8 of 13 people (62%) found this review helpful
4 people found this review funny
Recommended
6.7 hrs on record
Early Access Review
Posted: June 26
Flying Tigers, funnily enough, isn't actually the name of a game about literal flying tigers; as fun as that may be/sound. In actual fact, it's the developers take on the flying tiger’s volunteer group that was apparent during World War 2, and this game makes sure to allow you the chance to play some of those pivotal moments in history for a squadron of fighters you might not know about.

As you can probably tell by looking at the screenshots, Flying Tigers is a flying game, with a heavy focus on dogfighting. Unfortunately, with flying games their control systems tend to be a touch hit and miss every now and again and it makes things bloody difficult when you're trying to figure out what you're doing. After a good couple of hours in the title, I'm happy to report that the controls for the game as a whole do their job, and they do it nicely. When you first start off in the skies, at least in regards to the "Arcade" controls, you've got a lot of room for manoeuvrability; without it being overly complicated.

For instance, if you need to have your plane head off in a certain direction or keep on an enemy target, then following it with your mouse is pretty much all that's required of you; providing that's the control scheme you're using. There is an option for you to complicate the controls exponentially, but those are recommended for individuals that either like a real challenge or know what they're doing.

Now, from a non-gameplay perspective, I appreciate the fact that I'm learning about extra areas of World War 2 that I hadn't ever heard of before. I do like a bit of history, so knowing that the game reveals little fragments of this group almost everywhere you look; it's a nice addition to the game and makes it that much better, overall.

Visuals, providing that your computer can run it, you'll be in for a pleasant experience. Obviously, you can play this under a shorter framework for graphics to improve the performance of your computer if it can't deal with it; but if it can manage having everything on max settings, then you'll certainly be in for a visual treat. Considering that this is an indie game and the models for the planes and the environments themselves look as good as they do; you have to give props to the developer for putting in the extra effort.

No game is perfect; with Flying Tigers following that particular rule. I haven't seen many issues, and even then they are minor ones, but they're worth mentioning; at the very least just to make sure that the developer knows what could do with a little tweaking. First of all, there's the small issue that appears when you have v-sync off, because if you do, then you're more than likely going to be witnessing some strange little black lines that follow along the plane, possibly in regards to its hit box - I don't know. For that very reason, it's probably for the best you keep that setting on, unless for one reason or another you NEED it turned off.

The other problem that I've seen crop up a couple of times has nothing to do with actual gameplay, but more down to some nit-pickiness on my part; yet nonetheless, it shouldn't be ignored. At times, I've seen instances where there have either been grammar or punctuation mistakes. As you can probably gather, that's not a big issue, because it isn't something that is all that prominent across the whole game, but considering you do notice it every once in a long while; it doesn't hurt to point this particular fault out.

Audio for Flying Tigers, pretty much all the way throughout is solid; there is no other way to put that. Regardless of whether you’re listening to the background music in the main menu or firing a myriad of bullets at enemy planes, the audio that you’ll be treated to is a great touch to the overall game.

Overall, Flying Tigers: Shadows over China takes a stance of World War 2 that you probably might not know much about and make it interesting, all within a fun and engaging setting for the player. Just like every other game ever, there are a couple of issues here and there, but when you add every single little thing that the game has going for it, it’s almost impossible not to recommend this game; whether you enjoy flying games or not.
Was this review helpful? Yes No Funny
3 of 4 people (75%) found this review helpful
Recommended
4.5 hrs on record
Early Access Review
Posted: July 12
Not a very long campaign roughly 2 - 3 hours to complete and not very difficult or interesting story, naration seems to stop half way through the game at which point you need to read and sound effects are average, graphics are average and you sometimes get random frame loss even though you can easily run this game but frame loss isnt to bad and only lasts for like a second generally during heavy battles. AI are way stronger then you can you take a long time to shoot down enemey planes, overall an average game that should only be bought while on sale.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
3.2 hrs on record
Early Access Review
Posted: July 23
Great game overall! Graphics & sound is exceptionally well done. Low cost and the multiplayer? There is NO grind, no in-game buying, no pay 2 win! I like that philosophy, everyone is equal to each other — skill first, I give this a solid 9/10 rating. Would love to play it more however if you have a flaky Internet connection, you WILL be frustrated continually as firing at enemy planes will have little effect seemingly due to lag. So now I’m using a fast mobile connection that fixes the issue, but is helluva expensive. By the way, concentrating on Asian region only is very unusual for me, so an extra plus for that :3
Was this review helpful? Yes No Funny
2 of 4 people (50%) found this review helpful
1 person found this review funny
Recommended
6.0 hrs on record
Early Access Review
Posted: June 27
This is one of my favorite games.
If Im in the mood for a shoot'em up style WW2 fighter this is a go too...
it also has this comic/style that viewtiful joe had when I played that back in the day.
A lot of fun, if you want to play a simulator I would go for warthunder as its free and a lot of fun.
This game is a more arcade action, shooter, comic/fiction, with the element of WW2.
all in all, this game is a great time!
Was this review helpful? Yes No Funny
2 of 4 people (50%) found this review helpful
Recommended
2.6 hrs on record
Early Access Review
Posted: June 30
If you like realism, and want to shoot down planes of the WWII era, play this game, it has all the mechanics that make you feel like you are in a plane and could go through Blackouts when you turn too tight, or if you are up in the air too long your fuel tanks will run out. definitely a game that will be fun for ages.
Was this review helpful? Yes No Funny
2 of 4 people (50%) found this review helpful
Recommended
14.8 hrs on record
Early Access Review
Posted: July 10
this game is unreal, thanx ♥♥♥♥♥♥, you hit the spot perfectly, based on real events, good flight modelling but nothing too hard either, what a fun game, ive got a cheap 20$ saitek joystik works perfectly, if they bring out another but set in a diff theatre of ww2, im in again for sure, hope they do.
Im a very fussy long time gamer like 20+yrs now.i hope they do an update with cockpit view in single player, cant be bothered much with online gaming.spawn and die+repeat and rinse.
If only many new and big game companies went back to basics a bit instead of all the hi tech mumbo jumbo, its called kiss.keep it simple sam lol.
anyways, the fact i even bothered to write this says something.
im tired of wasting 70+=$ on short s/p crap hi production games. over it.
really pleased with this one.best 15$ in ages, and its oni 1.8 gig, so it can be done, great graphics.funny, entertaining and variety, what more could we ask for.well done.
please make another one soon.
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
158 of 187 people (84%) found this review helpful
37 people found this review funny
Recommended
4.9 hrs on record
Early Access Review
Posted: December 9, 2015
My grandfather was an RAF pilot in Burma. I let him play this game, he was amazed.
Was this review helpful? Yes No Funny
90 of 101 people (89%) found this review helpful
4 people found this review funny
Recommended
6.6 hrs on record
Early Access Review
Posted: September 14, 2015
Introduction

Flying Tigers: Shadows over China is an arcade dogfighting game set during WWII in China, Burma and India. The 1st American Volunteer Group, nicknamed the Flying Tigers, were a group of US pilots who fought for China during WWII. The game itself is based around this group and the campaign missions are based on real operations that took place during the War. The two factions in the game are the Allies and the Japanese, currently the campaign only lets you fly Ally aircraft but you can fly Japanese aircraft in the other game modes.

Presentation

Flying Tigers is, overall, a good looking game. The graphics aren’t exactly cutting edge and some of the ground textures aren’t brilliant but they get the job done and they do it well. All of the aircraft models look good and, to my eye, look reasonably realistic. For the most part, visual effects are good, I particularly like how bullets actually leave holes in the aircraft. The only visual effect that I thought was sub-par was rain, it doesn’t really fit with the overall look of the game and missions where it’s raining seem to look worse, graphically, than other missions. As for menus and the user interface they’re both very good. The menu is simple and easy to navigate while the UI is useful as well as fully customisable in the sense that anything can be turned on or off as you please.

Game Modes

Flying Tigers features several different ways to play both online and offline. Up first we have the campaign I briefly mentioned earlier, the missions here are all based on real operations during the war but there’s no real storyline to it, each mission is effectively standalone. Currently there are eight missions to play with the rest being released as the game progresses through development. Next we have the offline Dogfighting mode, this mode allows you to choose any aircraft in the game (apart from bombers) to fly and then allows you to choose how many aircraft you want to fight and what type of aircraft you want to fight (currently you can’t pick a selection) as well as what map and weather conditions you want. Similarly to Dogfight there’s the challenge mode, currently there are only two challenges available but these have you destroy as many enemy aircraft you can with a certain aircraft before you’re shot down. The last offline game mode is free flight, the name says it all for this one really. All of the offline game modes have two difficulty levels (Rookie and Normal) with a Hard mode coming later in development. Last, and currently least, we have Online battles featuring up to 16 players, unfortunately the multiplayer seems to be completely dead, only one server came up on the server browser and it was completely empty. Fingers crossed multiplayer will be become more active as the game progresses and more people buy into the game.

Gameplay
Flying Tigers is very much an arcade dogfighting experience. Obviously the game is centred on air-air combat but there are also ground and naval targets in some of the missions. I must say, combat is a lot of fun, especially when you’re chasing enemies while being chased yourself. All of the aircraft feature at least one forward facing gun and some have backwards facing guns controlled by AI apart from some scripted events. As well as guns there are also bombs and torpedoes used by some of the aircraft to take out the ground and naval targets I mentioned. The main reason this game is more towards the arcade side of things rather than simulation is due to the game’s controls. It’s also an arcade game due to a slow motion ability that you can use (and recharge as it doesn’t last forever) during combat, I had a lot of fun messing around with this ability and it does also make it easier to hit targets which frequently comes in handy.

Controls

The first thing worth mentioning is that you’re given a hell of a lot of choice in the game for input devices. You can either play with: just a mouse, a keyboard and mouse, a gamepad and even a flight stick/HOTAS setup. The main thing which makes this game so much of an arcade game, which I personally don’t like, is the limitations in terms of aircraft manoeuvrability. You can’t bank the plane more than 90° manoeuvres that you can do in other games. The devs have explained that this limitation is there due to limitations with the camera and also to stop us “fiddling with controls unnecessarily” (whatever that means) but the devs have said we may see these limitations removed at some point in the future so fingers crossed. With the most recent update one of these limitations has been removed from the game hence I’ve removed it from my review, hopefully the other one will go too. Other than that issue the controls are great, the planes all feel as responsive as they should (obviously a large bomber is less responsive than a small fighter aircraft).

Audio

Audio is largely very good in Flying Tigers. The sound effects are all very high quality and make the aircraft sound somewhat real. The game’s sound track is good and fits well with the game, definitely gives it an action film kind of feel. Lastly the voice acting in the game is all done reasonably well though there were a couple of times where I was left wondering if the correct accent was used. One thing worth mentioning is that not all of the dialogue lines for the missions are in the game yet since it’s still in Early Access but I imagine these will be added in later updates.

Miscellaneous

  • The game has already received several different updates and the devs are active on the forums which is nice to see
  • There are already quite a few different aircraft for both factions with more coming soon
  • The game already has nine different maps, each with several different weather conditions, with more coming soon
  • Most aircraft have different paint jobs to choose from though you can’t choose different paint jobs during the campaign (due to the devs wanting to keep the game historically accurate)

If you’d like to see an offline Dogfight, check out my gameplay video:
https://www.youtube.com/watch?v=4sZpZIPumk0

Verdict

Worth Purchasing.

Flying Tigers is a great arcade dogfighting game with good graphics, quite a few different aircraft and plenty of content already. If you enjoy dogfighting games there’s no question you’ll enjoy this one too and it’s only going to get better as it progresses through Early Access.

Review Copy Provided.

No drama, Just Reviews.

El K.
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27 of 28 people (96%) found this review helpful
2 people found this review funny
Recommended
5.2 hrs on record
Early Access Review
Posted: March 16
Easy to learn, fun WWII flight shooter

Pros:

Fun gameplay even for someone who hasn't played much flying games before! Really action packed
Runs well (I get above 60 fps on a gtx 680)
Full campaign with varied missions. Also Multiplayer!

Dialogue is fully voiced and actors' accents are nice
If you are bad(don't get kill etc), some objectives change to different ones
Nice aesthetics, pretty good graphics
Soundtrack is on point!

Neutral:

It's not really simulation, despite the tags, more like arcade type game!
Multiplayer does not have much players, so play with friends.

Cons:

Rain effects are harsh on your fps at the moment. So some optimization on rain is needed. It's not on every map so that's good :)

KB+Mouse controls can be quite hard, so using some other input could be better, but no needed.

OVERALL:

This could be very well finished game, does not feel like early access. Some polishing on rain effects, and done.
If you like this genre, this is quite good game, just don't expect simulation.
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24 of 28 people (86%) found this review helpful
2 people found this review funny
Recommended
4.0 hrs on record
Early Access Review
Posted: December 10, 2015
I`m a bit confused about this one, recently I had huge desire to play games like this so when i`ve found it i had to got it instantly.
Graphics looks nice 8/10
Sound is nothing special but there is nothing bad about it to, i would say it`s ok.
And what makes me a bit confused is gameplay itself. Dont get me wrong i really enjoy it. But those controls... I dont know but it feel really awkward for some reason. Maybe it`s just me but I cannot get past that feeling that even for arcade flight game like this you need to use Joystick of some sort, somehow mouse control is sluggish with this under and over sensitive feeling at the same time regardless of how you will set it up in game options.
Maybe I need more time to get use to it but i think that it should be more user friendly.
Also game has very little to offer in term of settings.

And yet again guys dont get me wrong, if you like arcade flight games you should definitely pick this one up to support devs in there efforts to make their game better and better. I`m sure you will like it.
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