Relive Half-Life in this highly acclaimed, fan-made recreation
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發行日期: 2015 年 05 月 5 日

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搶先體驗遊戲

立即搶先體驗並開始遊玩;並且一同協助參與開發。

註:這款搶先體驗遊戲尚未開發完成,且內容可能會有所改變;若目前的遊戲開發進度未使您對該遊戲產生興趣,建議您等待本遊戲開發至下一階段再決定是否購買。了解更多

開發人員的訊息:

為何要使用搶先體驗這種模式?

“Making a game with the scope and scale of Black Mesa is a massive undertaking. Back in 2012 we made the decision to release what we had completed up to that point, and were blown away by the community’s response, feedback, and improvements to our work. We want to keep that relationship alive and well by using Early Access as a tool for allowing our community to participate in the final phase of Black Mesa’s development.

In addition, our ambitions go beyond the original Xen chapters found in Half-Life. We have a standard of quality that we have to achieve. Early Access allows us to commit resources to bring you the remaining chapters with the quality that you expect.”

這個遊戲的搶先體驗時間大概會持續多久?

“We currently have the first ~85% of our single player campaign completed (8-12 hours). For the last 15% we want to not only recreate it, but improve upon it to make it an enjoyable and memorable experience.

We are targeting a summer 2017 release for the Xen chapters.”

完整版與搶先體驗版在計畫上有何不同?

“The conclusion of the single player campaign, with the addition of the Xen chapters
Final polish on the Earth-based chapters of the single player campaign
More multiplayer maps
More multiplayer gameplay modes”

目前的搶先體驗版本發展情況如何?

“Over 8-12 hours of single player campaign. Multiplayer deathmatch and team deathmatch with 8 completely re-imagined Half-Life 1 maps on the Source Engine.”

遊戲售價在搶先體驗期間前後會有所變動嗎?

“Black Mesa will be $19.99 USD during the Early Access phase. This price will not change after we move out of Early Access.”

在開發遊戲時,您打算如何與社群互動?

“We intend to work closely with our community as we complete the final portions of Black Mesa. We started out as a modding team aiming to do true justice to a Half-Life: Source port, and we won’t forget our roots.

The Black Mesa game hub and forums will be the primary points of interaction with our users. Many team members regularly browse these areas to discuss ideas with the community, and to show progress on game development. Community feedback will be sorted into groups and taken into account as we develop.

We also support Steam Workshop, and will be watching and encouraging developments there.”
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最新更新 檢視全部(22)

06 月 20 日

Summer Media Update



Happy summer all! We hope that everyone is having a great start to their summer. To celebrate, we proudly present to you our first public screenshots of a Xen exterior. All running real-time, in- game, with no edits.



Unfortunately, as some of you may have already predicted, we are going to need to push back our planned release of Xen to later this year, in December. We know that this is not what anyone would want to hear, but after taking a long and hard look at what we want to achieve, we have decided that this is for the best. We do not want to compromise on Xen’s quality in any way. That said, we consider December to be a do-or-die deadline.

To soften the blow of the bad news, here are some additional tidbits and updates regarding what we have done for Xen so far.

Example of the Level of Detail We Are Going For


Interloper Map B Scale


New Dynamic Light System
As part of our continued efforts to bring Xen’s graphics up to the best possible standard that they can be, we have upgraded Source to a new deferred rendering system that supports fully dynamic lights! These new “next-gen” lights cast real-time light, shadows and god rays. These won’t replace all the lights in the game, but we can use them in many special cases where we want the lights to be particularly gorgeous. These lights are much better optimized than other Source implementations of dynamic lights, and are more robust.

Not only will this new lighting system help crank parts of the the game up to 11 in terms of graphical fidelity, these will also be powerful tools for modders as well!

Color Correction
We’ve started a color correction pass for the whole game. The goal is to better unify the game’s visual style and to add full screen effects during the more intense sections. Most of these effects will be quite subtle, but here is a more noticeable example.


Weapon Holds
We fixed the soldiers holding the weapons wrong. It took some serious animation trickery to retarget the bones on top of the existing Half-Life 2 animation library, but it worked well once we figured it out. No more hands clipping through the guns!


Thanks as always to you guys, our wonderful community, for your support! As always, we will continue to work at full speed on Xen, and we hope to have more updates, information and media for you guys soon.

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評論

“This is Half-Life updated just enough to make it palatable for contemporary tastes, but not so much as to deviate from the original vision.”
YES – Kotaku

“Black Mesa Source winds up being exactly what it always promised to be – a modernised, faithful recreation of a deservedly landmark first-person shooter.”
Rock Paper Shotgun

“It's a brilliant tribute to one of the greatest videogames ever made, and it's also a good game in its own right.”
8/10 – Destructoid

關於此遊戲

Relive Half-Life in this highly acclaimed, fan-made recreation.

Main Info
Black Mesa is the award winning fan-made re-imagining of Gordon Freeman's landmark journey through the Black Mesa Research Facility. Relive Half-Life, Valve Software's revolutionary debut, and experience the game that raised the bar for the entire game industry all over again!

Key Features
Nostalgia has never felt so fresh - Expect tremendously detailed environments, old-school tough-as-nails combat, and a gripping story with memorable characters. The all-new soundtrack, voice acting, choreography and dialogue create a more expansive and immersive experience than ever before!

Heavily updated single player experience - The over 10 hour single player experience has greatly improved from the mod release; new visuals, new voice over, updated gameplay encounters, stability changes and more. Xen is not part of the Early Access release, but will included as a free update when it is ready.

Black Mesa Multiplayer - Fight with or against your friends, in two game modes across 10 iconic maps from the Half-Life universe including Bounce, Gasworks, Stalkyard, Undertow and Crossfire!

Custom Modding Tools & Workshop - Use the same tools as the developers! Create your own mods, modes and maps for Black Mesa and Black Mesa Multiplayer and then share your work, and subscribe to others, on the Steam Workshop!

Complete Steam Integration - Collect the full set of trading cards, backgrounds, emoticons, and achievements! Steam Cloud, Steam Workshop and partial controller support!

Run. Think. Shoot. Source..

系統需求

Windows
SteamOS + Linux
    最低配備:
    • 作業系統: Windows® 7 (32/64-bit)/Vista or Greater
    • 處理器: 2.4 Dual Core Processor or Greater
    • 記憶體: 4 GB 記憶體
    • 顯示卡: 1 GB Dedicated Video Card or Greater
    • DirectX: 版本:9.0c
    • 網路: 寬頻網際網路連線
    • 儲存空間: 15 GB 可用空間
    建議配備:
    • 作業系統: Windows® 7 (32/64-bit) or Greater
    • 處理器: 3.0 Quad Core Processor or Greater
    • 記憶體: 6 GB 記憶體
    • 顯示卡: 2.5 GB Dedicated Video Card or Greater
    • DirectX: 版本:9.0c
    • 網路: 寬頻網際網路連線
    • 儲存空間: 15 GB 可用空間
    最低配備:
    • 作業系統: Ubuntu 14.0 or Greater
    • 處理器: 2.4 Dual Core Processor or Greater
    • 記憶體: 4 GB 記憶體
    • 顯示卡: 1 GB Dedicated Video Card or Greater
    • 網路: 寬頻網際網路連線
    • 儲存空間: 15 GB 可用空間
    建議配備:
    • 作業系統: Ubuntu 14.0 or Greater
    • 處理器: 3.0 Quad Core Processor or Greater
    • 記憶體: 6 GB 記憶體
    • 顯示卡: 2.5 GB Dedicated Video Card or Greater
    • 網路: 寬頻網際網路連線
    • 儲存空間: 15 GB 可用空間
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