Create your own epic saga of conflict, mythology and community! Rule your own clan, take important strategic decisions, win battles and expand your influence in this unique mix of RPG, strategy and story-telling.
User reviews:
Overall:
Mostly Positive (117 reviews) - 77% of the 117 user reviews for this game are positive.
Release Date: Jul 28, 2015

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Buy King of Dragon Pass

SUMMER SALE! Offer ends July 4

-40%
$11.99
$7.19

Buy Best of HeroCraft - Developer Bundle BUNDLE (?)

Includes 5 items: FootLOL: Epic Fail League, Marble Duel, Strategy & Tactics: Wargame Collection, King of Dragon Pass, Tempest

-25%
-58%
$43.95
$18.26
 

Recent updates View all (9)

June 23

King of Dragon Pass - Content Patch 1.1.15 Is Live!

Fellow tribesmen!

Patch 1.1.15 is live, featuring new long-awaited content!



    What's new:
  • 15 interactive scenes;
  • 5 Steam backgrounds;
  • Lots's of bug fixes.

Gods be with you.

14 comments Read more

Reviews

“King of Dragon Pass is the best game you’ve never played.”
Rock, Paper, Shotgun

“A game that can legitimately be called unique, now in close-to-definitive form. King of Dragon Pass mixes clan squabbles, an anthropologically distinct fantasy-Norse realm, and far-reaching choices, in wonderful, text-centric fashion.”
PCInvasion

“At its beginnings you take control of a small clan that settle into an unremarkable position in Dragon Pass, choosing their beliefs and lore in a brief history. From here everything is your decision, meaning that, apart from some helpful advice from a clan ring of seven, everything that goes wrong is down to you.”
EuroGamer

About This Game

A unique, remastered mix of RPG and strategy: everything in King of Dragon Pass is about choice and control.

Create your own epic saga of conflict, mythology and community! Rule your own clan, take important strategic decisions, win battles and expand your influence. Choose your counsel carefully, sign diplomatic agreements or declare war on nearby clans.

This acclaimed game of magical storytelling blends interactive stories and resource management.

Immensely replayable, thanks to nearly 600 interactive scenes. Short episodes and automatic saving mean you can play even when you only have a minute or two. The built-in saga writes down the story for you and advisors with distinctive personalities help you rule your clan.

Become the King of Dragon Pass!

Game Features


  • One of the Top 100 best mobile games of all time (Metacritic)
  • The legend is back with new content never published before
  • Epic saga of conflict, mythology and community
  • Immensely replayable
  • Hand-painted artwork
  • Interactive story with an ultimate level of complexity

-----------------------------------
Keep track of HeroCraft game news and updates!

http://twitter.com/herocraft
http://youtube.com/herocraft
http://www.facebook.com/herocraft.games

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows XP/Windows Vista/Windows 7/Windows 8
    • Processor: 1 GHz
    • Memory: 512 MB RAM
    • DirectX: Version 9.0a
    • Storage: 500 MB available space
    Recommended:
    • OS: Windows XP/Windows Vista/Windows 7/Windows 8
    • Processor: 3 GHz
    • Memory: 2048 MB RAM
    • DirectX: Version 9.0a
    • Storage: 500 MB available space
    Minimum:
    • OS: Mac OS X Mavericks 10.9.2 or higher
    • Processor: Intel series processor
    • Memory: 1 GB RAM
    • Storage: 400 MB available space
    Recommended:
    • OS: Mac OS X Mavericks 10.9.4 or higher
    • Processor: Intel Core i series processor
    • Memory: 4 GB RAM
    • Storage: 400 MB available space
Customer reviews
Customer Review system updated! Learn more
Overall:
Mostly Positive (117 reviews)
Recently Posted
Joiry
( 8.9 hrs on record )
Posted: June 28
Great presentation of the depth and breadth of Glorantha, but the game is ruined by terrible, hidden mechanics which are dominated by randomness.

I played Runequest long ago in college, and have always loved the lore and world building of the setting. I was pretty happy to try out this game.

It gets all the flavor of the world right. Its fails hard as a game however. Randomness abounds, with tons of hidden mechanics you never have an idea about. Despite choosing all the correct choices in a hero quest (with extra magic devoted from the spirit time), I've had 3 questers die in 6 attempts, often just at very the end of the quest for no real given reason. Lost a chief, a promising Vingan, and then my tribal king. I lose other notables that I've tried to work up to be more powerful to random events and battle deaths.

The relative numbers of troops at the beginning of a battle seem to matter not at all. Tactics, magic, etc, rarely mean anything it seems. The hidden die roll controls all and is a far larger effect than any decision you make. Even how the battles unfold make no sense. You out maneuver your foes, your battle magic is stronger, you drive them back. Next sentence - they rally and crush you! Or vice-versa.

This really makes me sad, because the setting and its presentation is so well done. Ruined by the fact the game is a giant coin flipping exercise (with the coin biased against you).
Helpful? Yes No Funny
Salarn
( 15.0 hrs on record )
Posted: May 30
https://youtu.be/LMEPddHyq-M

It takes a tula to raise a child and a when you live in Dragon Pass it also takes luck and a lot of cows. This unique game combines strategy and management with dynamic storytelling that causes every playthrough to be unique.

It hasn't aged extremely well since it's original 1999 release but it's core mechanics have held it together well enough that it's still worth checking out even if there are a few nicks and scratches on the surface.
Helpful? Yes No Funny
panurgy
( 1.1 hrs on record )
Posted: May 25
I've been playing the original version and I love the game, so I thought I'd try the new version for the new advisors, extra events and explicit support for high resolutions.

I'm hoping that I have the patience to keep going and find out that I'm wrong, but so far there seem to be a lot of added annoyances and general downgrades of the game. The devs who overhauled the game really need a UI expert, because the new mobile-friendly design is a really poor fit for a PC, and doesn't even look good. Struggling to reorganize my ring just lead me to quit the game. The new UI seems to be worse than the one from 1999, though I suppose those looking for a more hardcore experience might appreciate the extra difficulty of trying to use it.

I might change my opinion and redo the review after I've put more time in, but this is a huge disappointment so far.
Helpful? Yes No Funny
KHANanaphone
( 106.4 hrs on record )
Posted: May 19
I don't know, this game is basically a masterpiece, but I can't really recommend it because this version is pretty broken. The UI is also extremely terrible (in all versions). There are a lot of dialog options that give the opposite of your selection. It's also much too abstract for its own good in a lot of ways (like how if you don't do certain events correctly, then the game is essentially unwinnable and will just continue forever, accomplishing nothing).

The writing, however, it just terrific. I still love this game and would play any other game like this, but I can't really recommend buying it.
Helpful? Yes No Funny
morphicmetal
( 14.8 hrs on record )
Posted: May 6
Product received for free
King of Dragon Pass is a strategy hybrid game with an emphasis on reading storylines as things progress, and choosing options based on what you think might be the best decisions. I was initially struck by the massive amounts of information that is offered in the game, and how much give and take seems to be involved in order to find some sort of balance. I liked the initial illustrations and choices that seem to be influencial in how you begin the game. I'm still not sure how many of the mechanics work, but the game is very engaging and addictive in many respects for me, given the massive amount of things you can do on your own, or try to figure out through the manual you can check if you ever feel so inclined.

It's very unlike about anything I have played before, but in some ways it reminds me of a choose your own adventure book, but with more advanced consequences, and an entire system behind it with many things going on. In another way it reminded me of Oregon Trail, but much more advanced, not nearly as seemingly rogue-like, and not quite as random, since choices seem more based on what you have going on in your tribe, and there seems to be more influence based on what options you choose to start with, or work on as you are going along. You do have to stay on your toes, and try to work on where you are adding your magic stat bonuses, while you gather more resources and form alliances or hostilities between tribes that are competing against you for the same goals of various resources, power, and prestige.

I cannot really describe it much better than this, but it is quite a large system going on behind the scenes, with management of various numbers, and levels of morale to keep in mind. Basically you want to keep order as best as possible, while interacting with other tribes and doing things for your own tribe, and improving your status among your peers to become the "King of Dragon Pass". This is your ultimate goal.


Pros

The various artwork on so many things that happen as you continue is really excellent. I like the variety of how much I have seen so far, and the ability to choose situationally based on whatever random event might be happening.

Lots of various decisions you can make, which can have good and bad consequences on the status of your tribe. There is a lot of things to keep you busy or manage, but choosing takes time away, so it's not an easy thing to decide on for me.

While I don't like the loop of the music, and would like more variety, I do like the sound effects when certain choices are made. It makes the scenes more engaging.

I enjoy the magic points system, and being able to save these and use them in times of need. Good to have one when I really need it depending on my situation. The usage of new magic points every year at "Sacred Time" is nice too, since you can spend based on what you want to prioritize in the coming year. I don't think these last beyond the year, and they restart every year after, from what I can tell.


Cons

I would like a more interactive information system, but the manual I can go to and check is far better than having nothing at all in cases like this, where it's important to learn some of the basics and "get your feet wet" before going in blindly. With so much information in the game, it would be difficult to make a tutorial that covers everything at any time, though.

The music is not overbearing, but there is also not enough variety for me. Better fairly low for me, or with something else going too.

I don't really understand the lore part, or the hero quests as of yet. It gives a little information in the interactive tutorial about these things, and I am not very sure I understand exactly what this implies so far.

There is almost too much for me to understand what is going on as far as all the things that are happening all the time. It's hard for me to keep track of everything, or know what choices would be better to make in many of my situations I am in. It is good on one hand, but for me a bit overwhelming to see the full picture of what all is happening.

I could not raid certain places in certain seasons, but the places I tried to raid could raid me. This was a bit of a frustrating thing for me.

Even a normal difficulty game seems very difficult to get very far with. It's not that I am losing, but things are not going in my favor a lot of times, and I am not making huge amounts of progress.

Other Thoughts

This game is definitely NOT for somebody who wants to have some kind of action packed arcade-style game with fast-paced dynamics. It is rather an unfolding of time based on choices you are making in the form of lots of dialogue, where you are confronted with making the best choices you can for your tribe. If, on the other hand, you are the type that enjoys a good read, or likes games that slowly unfold and allow you to manage resources, plan stuff out, and work your brain a bit, then this is a game that most in the second group could really enjoy.

I had more cons than pros, but the high marks I give each pro would far outweight the cons. This is a really great game, and a lot of time and effort went into what is being presented so far in this one. While the price seems a bit hefty at first glance, the amount of sheer work and detail put into this is worth it at full price for somebody that likes a good interactive read that allows the player to have a good bit of say into how it unfolds. That unfolding aspect is what is necessary to finish the book, so to win, you must gain the approval of those around you by doing what is best for everyone else.

While I am still trying to figure many aspects about this game, I am again very surprised by the detailed amounts of varying things going on with this game. It's hard to really find the words for this, but the experience is something I haven't encountered on Steam at all, and it's a nice refreshing style of game that I'm rather enjoying so far! If you like reading, and enjoy a sort of strategy and rpg with a touch of resource management, then this might be something you'd really enjoy too!
Helpful? Yes No Funny
Lady Dawn
( 9.7 hrs on record )
Posted: May 5
Product received for free
Note: If this review makes you think "tl;dr" then you're going to want to avoid purchasing this game. It's text-based, relying heavily on story and reader immersion for an enjoyable experience.

King of Dragon Pass is resource management strategy game with great artwork. It isn't for everyone, but hard -core fans of the genre will appreciate the difficulty and mechanical depth.

.Game play.
This section, much like the game, is going to be very wordy. We've got a lot to cover here and I still may have missed some things.

First and foremost:
The game begins with a series of choices. It stresses to you that there is no "best" answer, which is true--the purpose of the question is to set up the backstory of the clan of people who you're lording over. . To be a slaver or not to be a slaver? What gods or goddesses do you devote yourself to? Is your clan peaceful, bloodthirsty, or somewhere in between? After you answer these preliminary questions, you'll be given a summary of what your choices meant and the option to restart the little questionnaire over if you aren't satisfied with the outcome.

After, your first year in the game is spent learning the ropes. After this brief tutorial phase, however, the real game--not to mention the real challenge--begins. There are five seasons, each named after an element, in a year. On normal difficulty, your play through lasts a decade. You can accelerate the passage of time by clicking the little season icon in the top left corner; otherwise, time passes as you assign tasks to your advisors I didn't explore the other difficulty because normal kicked my butt.

There are staggering amounts of text that would make even a bibliophile hesitate. Hitting the "manual" option in the menu brings up still more text--and belief me, this game requires all that research. Selecting the "Lore" tab will bring up the fully fleshed out myths that wend their way through this fantasy world and it would behoove you to brush up on them because they're bound to come up again.

The U.I. is very neat: the various menus line the left side of the screen and clicking one will allow you to interact with the corresponding aspects of your clan.

Near the bottom middle of your screen is your "Ring"--a team of advisors that you assign from a selection of people in your clan. Each person has varying skill levels and clicking on their portraits during times when you have to make a decision prompts them to share their wisdom. Just below that, you can see a breakdown of the resources you'll be managing: cows, food, population, goods, magic, and Weaponthanes (warriors). A shortage of any of these will result in a negative effect on your clan.

To the left, you'll see a variety of menus that allow you to affect various aspects of your clan. For instance, the "farming" tab brings up your land allocation, which changes how many crops (food) you'll grow or how much livestock you'll raise (cows). "War" allows you to launch an attack on neighboring clans, "Saga" will show you how your leadership has gone up to this point, and "magic" allows you to sacrifice to the various gods and goddesses in exchange for various blessings. There are several more and the majority of your gameplay will consist of sifting through these menus.

*You're also expected to manage the moods of farmers, warriors, and clan as a whole. Happy people mean productive people, and the game gives you the option to throw feasts or give gifts. Just take care not to favour one group over another because one *will* get jealous and you *will* get penalized for it.

Meanwhile, the game will give you random events that require you to make a decision. The outcomes range from gaining/losing resources, a shift in clan relationships, and gained/lost favour with various gods and goddesses.

Be prepared to fail. If your number of emissaries isn't high enough, you're going to fail in your negotiations. If your number of gifts isn't great enough, you're going to fail in your negotiations. If the RNG decides it doesn't favour you in that moment, you're going to--you guessed it!--fail in your negotiations. Failure results in losing precious resources.

If you have any questions, feel free to ask in the comments. There's quite a lot of complexity in the gameplay and you honestly would have to try it for yourself. If anything I shared above doesn't sound appealing to you, then you likely won't enjoy this title.

.Soundtrack.
The music is nothing to write home about. There's one upbeat Irish/Scottish-sounding track that plays on a loop throughout the game. Otherwise, there will be a musical tone to indicate whether the results of events (random or otherwise) are good or bad.

.Graphics/ Art Style.
Everything in the game looks great and you can tell that the artists over at A Sharp, LLC went all out. It's all hand-drawn, colourful, and highly original. Check the store screenshots for more info as I don't have much more to say here.

.Longevity.
This game will take you days to learn and months to master. There's so many possible outcomes to events--most of them failure--that you'll want to go back and do it all over again. In fact, the game encourages you to do so with a "Restore" button located in the main menus, which you can use at any time to revert to the beginning of the game where you first make the decisions that will shape your clan.

.Bottom Line.
This game won't be for everyone. Those who don't like reading (because you will be doing a LOT of it), those who don't like learning the lore of a game in-depth, those who only dabble in strategy and resource management, and those who don't have a whole lot of time to dedicate to a fantasy world should avoid King of Dragon Pass. For those of you who relish a challenge, breathe strategy, and nerd out over fantasy, mythology, and the arcane--this is the game for you.
Helpful? Yes No Funny
Orge Lambart
( 17.3 hrs on record )
Posted: April 24
I remember the days back when I was a child I would read anything I could get my hands on, so many amazing books, the Iliad and odyssey always were my favorites, Gods and Goddesses, wars, Trojan (not those ones) horses, Achilles and Hector. I was enamored immediately. I ate up any and all content that was written by Homer (Not the Yellow dad from the Simpsons, but the awesome writer) I couldn't get enough.. Greek mythology wasn't my only reading, I was also a huge fan of choose your own adventure books, the name of the book eludes me at the moment, but I remember being a space faring trader, the various pages dealt with you making choices which often times resulted in a gruesome and horrible death.

My first impression of King of Dragon pass reminded me of just that. Getting the chance to choose your own adventure, pick you choices and see the consequences. While the game does give you many choices and options as far as game-play goes, gauging how amazing King of Dragon Pass was difficult to do, I couldn't decide between amazing and awesome. You start the game by picking various options which will build up a history and tradition for your tribe going forward. Do you wish your tribe to be a war-faring and aggressive band of plunderers who worship the God of war, or a peace loving treaty driven tribe that spreads peace and love across the land maybe you can't decide and want to be stuck in the middle like the great Stealers Wheeler song, (made famous during reservoir dogs, an amazing movie by Quinton Tarantino, but I'm getting off base here) a tribe that goes to war to pillage and plunder their enemies but decides to make peace when it benefits them. The world is your oyster, for the taking or the sharing..

The Story

Your clan takes refuge in Dragon's pass, from this point forward the game takes you through a basic tutorial, explaining various things, showing you how the various different options work, what other options do and giving you a headstart before throwing you head long a struggle to lead your clan for 10 years. Can you survive 10 years as leader of your clan, while managing food, resources, protection and everything else you're society will need in order to survive. The game at the start may send even the most seasoned strategy gamer running for the hills, but for those of us who strive and keep playing you'll be met with a really well put together game, loads of strategy options and a challenging game that pushes you to the limits of sanity.

The Gameplay

At the beginning of each year you're presented with the chance to assign various magic points into certain areas, from farming, to combat, to protections, etc etc etc the game ensures to tell you it's a good idea to leave 1 point behind as a just in case point, this way help protect against an emergency which pop's up. You're given advisers during the selection process, who will give you hints and suggestions on where to best utilize your points. Much like in real life, you wouldn't rush into any situation without getting the proper knowledge, so I'd fully suggest you take note of what the advisers tell you. Then again who am I.. you'll likely do whatever you want anyway :-D..

Between seasons you can micromanage several things, this makes up the meat and potatoes of the game, I won't go into full detail about all the selections and options you can fiddle with, but just remember these options will be what the game uses to determine if your group of tribesmen grow strong and tall, or if they die out like the Neanderthal, so be a good ruler and lead your people to prosperity and gain their love... or don't, be a complete ruthless #%@#% and lead your group to destruction, maybe you can play a fiddle with Nero while your cities burn, your crops die and the females fail infertile..

Pro's

Challenging game play
Interesting scenarios
Amazing histories and mythology +++
Can be quite amazing if you enjoy reading like me

Con's

Could provide more insight while negotiating
weak readers or brofist FPS gamers should avoid as the game requires lots of reading
mobile port may scare people... (It shouldn't)

Recommendation

An amazing game for a person who loves reading, while the game certainly won't replace your favorite books, it will give the avid reader a new outlet to read while having some interactions in a digital form. It's a awesome game for people who love strategy games, choose your own adventure books, lovers of deep and planned out mythology and any potential would be world leaders out there. The game has so many positive things going for it, it's sure to entertain and enthrall you for hours upon hours of enjoyment. I'd fully recommend this game and give it my own personal stamp of approval..
Helpful? Yes No Funny
Usagi
( 18.9 hrs on record )
Posted: April 22
Introduction

King of Dragon Pass is an old-fashioned game. It doesn’t rely on fancy graphics, big budget voice acting or orchestral music to tell its tale. It’s more along the lines of a choose your own adventure story, every choice you make has a reaction and the choices aren’t always black and white. The game has a rich story to tell and only using the right strategies will get you through to the next part. The future of your tribe is in your hands.

Story

The most unique aspect of the game is that it offers many story options since your choices change which course you’re on. The game starts with your clan’s ancestors and you make a few story choices for them, like which god they worship. After these choices are made, you’re put in the shoes of your present day clan. The choices you made before effect the path your current clan is on, then you’re put in control of things like farming, raids, exploration, and temple building. While you manage your clan scenarios will pop up with different choices to make, depending on what you choose you can send your clan to war, gain allies or a number of different things. You can change the story up a number of different ways and play your clan differently each time so no one story is the same. What does remain the same is the goal of growing your clan and being prosperous.


Gameplay

This game has a lot of reading, it’s one of the largest parts of the game so if you’re not keen on reading this isn’t the game for you. The game is full of lore to read up on and the story changes with each choice made, sometimes immediately and others not for years. In between events you’ll have to manage your people, each year starts with a rundown of what happened the previous one, like babies born and such. You have magic points to allocate to different things, herds, crops, trade, etc and these help determine how well a certain field will go. After that you must then handle your people, keep them fed and happy while also appeasing the gods and trying to expand. Temples and worshiping the gods offers benefits to the tribe as well quests that offer mystical bonuses. Keeping good relations with other clans is also important for trade and other means of aid, as well as to avoid war. But war will happen and the battle system in the game is another series of choices; How many warriors to send, how to attack, if you should call on allies and more. Something is always happening in the game be it in your tribe or other tribes around you.


Graphics/Audio

While a large part of the game is text there are some graphics though everything is kept very simple. The game offers character portraits and illustrations to go along with story events, the menus are also all well done resembling old scrolls and parchments. The music in the game fits well setting the tone as the story progresses though is nothing too amazing to write home about. The graphics and audio are perhaps the weakest parts of the game, I found none of it to be memorable however none of it was bad either.


Pros

+ A very rich story that changes depending on your choices.
+ Each playthrough is unique because it’s choice driven.
+ Easy to spend hours playing the game.
+ Lots of strategy and management elements to keep your brain working.
+ Has trading cards and achievements.

Cons

- Not very beginner-friendly.
- A lot of reading.
- No way to manage goods.
- Only one save.
- Apparently the Steam version has a few features missing according to other players, I have only played this version.

Final Thoughts

This game is not for everyone, it offers a rich story-filled experience without being flashy. If you’re not in the mood to read or you want instant gratification then I would recommend a different game. However, if getting sucked into a fantasy world and controlling the flow of every aspect of a story is up your alley then this belongs in your library. It offers hour of gameplay and can be replayed numerous times for different experiences. King of Dragon Pass can be frustrating at times but offers a lot of fun in return.


Rating: 7/10

This review was submitted for Elite Giveaways, check us out for more reviews ranging from Indie games to AAA games to F2P games.
Helpful? Yes No Funny
Cotton Eyed Joe
( 17.5 hrs on record )
Posted: April 17
King of Dragon Pass is a text-based RPG where you lead a clan that has settled in Dragon Pass among many other clans and your ultimate goal being forming a tribe and being the King of Dragon Pass while surpassing the other clans/tribes.

With being a fan of visual novels and choose-your-own adventure games, I remember the joy I got from this game since the first time I started playing its DRM-Free version, many years ago. To start with, I am delighted to finally see this game on Steam.

The essential thing that builds up a text-based game: the content. The fantasy universe created by the game is amazing, every piece of content is very-well written. And the game doesn't simply put you in the middle of some semi-built universe; it provides background. Starting from the first creation, reading the lore/mythology alone can take hours and you also see the connecting interactions of the lore throughout the game.

You see the most of choice-based plot. Traditions and religions are fairly important in decision making. Even the least important decision you make have its consequences and the simplest choice (e.g. resolving a marriage conflict) may have a big impact on your clan. You'll have to wear the shoes of your clan members and take the conditions of that time into account while planning each of your actions strategically. I'll leave the work of explaining this matter to the game itself, with quoting a part from the game's info section: "21-st century ethics and morality won't take you to the end of the game. Neither will acting like Arnold Schwarzenegger in a fur loincoth."

The variety with the events, characters and encounters are huge. Almost every event happens randomly, without any hint or trigger. While this also could considered to be a bad factor, as there are some events that inevitably leads to your defeat, I personally think this unpredictability adds some spice, some unique kind of appeal to the gameplay. I can't really say it doesn't make sense in any aspect, too, you can never predict which god goes mad when you are living in such a universe.

Apart from decision making, you also manage the layout of your clan. Game has a pretty unique mechanic of usage of the clan magic. You annualy distribute your clan magic into fields such as war, diplomacy, herds, crops in order to gain advantage with the outcomings of those during the year. Some spare clan magic also comes in handy with some decision making actions. Other than that, you need to manage your clan's food, cows, trading goods for establishing a stable order and the amount of clan members in classes like farmers and warriors. Trading is also a good way to manage your clan's resources. Game starts with an useful tutorial in the beginning and it is not hard at all to get the hang of other mechanics the tutorial doesn't cover with playing.

Finally, if I have to give my two cents about the DRM-free versus Steam version of the game issue, I need to say that the Steam version easily tops the other ones. Steam version is the best choice for the PC (keyboard-mouse) experience and it supports high resolution. I am also pretty convinced that the achievements are well-designed and integrated (with pointing due to respect that this wouldn't be a good game for achievement hunters).

TL;DR

Pros:
+ Amazing content with lots of background lore.
+ Choice-based design. Seeing the consequences of each and every action.
+ The variety of characters and events with unique outcomes.
+ Clan magic mechanics.
+ Satisfactory achievements.

Cons:
- Unpredictable outcomes without any visible triggers may get annoying sometimes.
- Character development of the clan ring members could be better; there are some times when each of them agree on the same decision, which turns out to have the worst outcome in the long term.
- Some overpowered hostile creatures like trolls, dragons, beastmen.


Overall, despite having some minor flaws, King of Dragon Pass is easily one of the best and probably the most unique text-based RPG's that are available. Dozens of hours of brilliant experience awaits anyone who wants to play this game. Definitely worth getting at its full price.
Helpful? Yes No Funny
Zorder
( 11.3 hrs on record )
Posted: April 15
Please take into consideration that I’ve never played the mobile or the original version of King of Dragon Pass. That said, I came into this expecting some kind of book/adventure based clan management game but I was surprised by the sheer amount of detail behind this game. The first time you’ll play through the game you’ll have a tutorial to accompany you through the very basic mechanics, so don’t feel scared if this looks too complex for you.

The game starts off when your clan decides to move to Dragon Pass, a place where other clans have also settled, some of which are already somewhat hostile towards you while others are your allies. In the beginning you start by choosing the background of your clan, including things like which deities you worshipped along the ages, who you fought, among others. Some of these have a certain level of impact on how your game will play while others are simply there for the sole purpose of giving a background to your clan (which you also get to name). The interface and the amount of options available can be kind of overwhelmed at first, but if you end up checking one by one and have the tutorial turned on, everything should be fairly easy to understand.

The core:

At the beginning of each year you’ll get to allocate your magic points on certain areas such as crops, herd, war, mysteries, healing, among others. This is a pretty important point, these will help determine how successful you are during this year and if you’re not confident about what to do, you have 7 different advisors that can help you. Still, you must balance things, you should always save at least 1 magic point in case you need it for an emergency during the year, like to help turn the tide of a battle. If you aren’t sure of what to do at some point, facing a certain situation, you should always click on your advisors portraits and see what they say, this is especially important for new players.

Throughout the year you can manage and do several things such as, farming, diplomatic relations, trade, war, explore the map, build temples or search for mysteries by sacrifing cows in order to discover new blessings. Of course, like in most managent games, you also have to keep your people happy and fed. This might mean having to offer gifts to your farmers or your weaponthanes (full time warriors). While you can just skip each season since you’re not really obliged to manage the various different sectors of activity mentioned above, these represent the core of the game and if you fail to manage everything at the same time, you’ll most likely bring a dire end to your clan.

Sending out expeditions to explore the map, establish trade routes and relations with other clans is vital to your success and might prove useful later on, if you ever end up in trouble. Of course, despising other clans or attacking them can also have huge consequences, which might not only come as an outcome from said clan but from their allies as well. Therefore, it is also necessary for you to be prepared in the event of a conflict by keeping a steady and reasonable army.

Upon taking certain decisions or by going ot the next season, you’ll most likely trigger an event. These can be things like cases of adultery or other problems related to the common citizen, or more serious matters like dealing with an emissary, requests or threats from your neighbors. Combat occurs like any other event, a window will appear and you’ll be given a description of the situation and various options on how you want to proceed, and each advisor will recommend a specific course of action. It is also in combat where you can use spare points of magic in order to increase your chances of success. Act wisely because not always the enemy forces are what it seems and a simple and harmless settlement might be allied to stronger clans.

Final thoughts:

King of Dragon Pass really surprised me, managing your own clan with their own unique historical background in matters of diplomatic, military, trade and religions nature, and reading through a great amount of lore in order to discover more about your ancestors and the different deities really makes for quite the experience. The only real complaint I have at the moment is the fact that you can only play a single game at a time, there are no multiple save slots and the game saves whenever you quit.

It is a very compelling game unlike anything I have ever played. It involves management, decision making and a lot of reading. If these aspects are appealing to you, I really recommend you pick this one up!
Helpful? Yes No Funny
Most Helpful Reviews  Overall
196 of 219 people (89%) found this review helpful
4 people found this review funny
Not Recommended
0.2 hrs on record
Posted: August 19, 2015
Crippled version of a great game

King of Dragon Pass is a great and very unique game, and I highly recommend it (but not the Steam version) to anyone. Hoping to replay it some more with the added bonus of achievements, and support for modern resolutions, I recently bought a second copy from Steam.

Unfortunately, I quickly realized that this version is in many ways a downgrade, based on a mobile port that was then ported back to PC. In the transition, some features and a lot of the charm of the original were sadly lost. This includes more superficial changes, such as the removal of the magic stone showing current blessings (which was replaced with boring tables) and the graphical village overview (replaced with dry text), but also the conversion of the UI to mobile conventions (e.g. no mousewheel scrolling). Even some gameplay features were also axed, such as manual control over your crafters, which limits available strategies.

Perhaps the most drastic change, though, is the removal of manual saving and loading of game states. While some may welcome this equivalent to other games' "hardcore" modes, losing the ability to switch between clans will be painful - especially as you are bound to grow fond of them after watching over their fates for many hours. This was in fact one of the first issues I noticed, as I intended to import some older saves into the game.

Ultimately, this purchase was a big disappointment for me, and I plan to refund it. I was hopeful for the new version of this classic, but it turns out that the original remains the unsurpassed Dragon Pass experience.
Was this review helpful? Yes No Funny
119 of 133 people (89%) found this review helpful
3 people found this review funny
Recommended
31.0 hrs on record
Posted: July 28, 2015
I've spent loads of time on the 1999 release of this, so my review's going to be split into two parts.

Core game:
-Replayability is extremely high due to the variety of random events available, and the fact that there's almost never a clearly right or wrong choice.
-The worldbuilding is phenominal. This is set in the world of Glorantha, which already had a lot of lore thanks to its origins in tabletop gaming. KODP both draws from the existing lore and adds some of its own. My personal highlight is the fact that it avoids the overdone aspects of fantasy races - elves, trolls, and dwarves are present, but all in novel ways.
-The difficulty is odd. It tends to be high for new players, but rapidly decreases as one learns to think like an Orlanthi & how to prioritize. Random events can still throw curveballs at you, though. It's also easy to get caught in a death spiral early on if you have poor luck with harvests. On the flip side, there are very few situations that are truly hopeless other than starvation spirals.
-This is a longer game than you'd expect. Even a short game will take several hours.
-The music and art are both fantastic.
-The map is the same every time, but the clans surrounding you are randomized, as are their chiefs & your own selection of nobles.

Differences from original release:
-This is ported from the android release, and it shows. Several parts of the UI make more sense on a touch interface than with mouse and keyboard. The biggest offenders are the category sliders for diplomacy and noble selection. There's also no mousewheel support for scrolling through text - you're forced to click and drag everything.
-The UI as a whole takes up more space than it used to, but seeing as the game can now take advantage of modern resolutions, this isn't a huge problem.
-The mobile-centric UI makes some things more easily seen, but hampers others. My biggest complaint is the ring selection screen - there are no icons showing the gods of your current ring, so there's a lot of extra double-checking to make sure you're not accidentally overlapping worshippers. The exploration screen is also much more cramped than it used to be. On the bright side, it's now obvious that you can check the list of other clans during events.
-On first run, there's a semi-intrusive tutorial. I recommend following it if you're new to KODP, but veteran players can easily skip it(start a new game once the tutorial is in progress and you'll be freed from it forever).
-There is no manual saving. The game saves automatically when you quit, but that's all you go. Whether this is good or bad will depend on your opinion of savescumming.
-Several aspects of the game have been streamlined, all to good effect. Nobody's going to miss manually increasing their number of crafters or having pigs as a separate form of livestock.
-No more pretty graphics for your sacred time clan overview. :(
-Lots of new events have been added.
-All of the lore(heroquest or otherwise) can only be seen with the Steam overlay UI. Not a huge deal, just make sure you don't turn the overlay off.

tl;dr: Good game. Buy it. Cross your fingers and hope they de-mobile-ize the UI a bit.
Was this review helpful? Yes No Funny
164 of 212 people (77%) found this review helpful
5 people found this review funny
Not Recommended
0.7 hrs on record
Posted: August 4, 2015
LAZY uninspired mobile to pc port


I do not recommend this game due to the fact that they eliminated one of my favorite ways to win - Through peace and trading.

In this version you can increase FARMERS, HUNTERS, WEAPONTHANES but NOT CRAFTERS.

In the old versions you could be a peaceful tribe devoted to crafting goods. With the goods you could forge alliances with other tribes. No need to go raiding or resort to violence with other tribes.

Take a look at this screenshot from the old game where you could increase crafters!
http://steamcommunity.com/sharedfiles/filedetails/?id=494944691

In this version they changed it so that to win this game requires you to raid. I brought this up with the developer David Dunham and he dismissed my idea saying to win without once raiding was a BUG.

Why fix what isn't broken and penalize people for thinking out of the box? Too many games today require violence to win - and King of Dragon Pass is now one of them. It's a pity that a great story telling game like this sabotaged one of its own interesting and entertaining mechanics.


The Choice selection items are cut off and go off screen. Poorly ported from the mobile version. The font is horrible too. When you first start the game you are given some backstory and the FONT is some HORRIBLE white color that is very painful to the eyes. The font is generic and it CLASHES horribly with the font they use in the game menus and "normal" game text.


Some areas are horribly ugly such as the "reorganize" tab. Take a look and you'll see vast swathes of empty space.

The art has shrunk!! The gorgeous art of the first PC game has been shrunk down and adjusted to the upper left size of the screen. What the hell is this game, empty space simulator?? Lots and Lots of empty space.

http://steamcommunity.com/sharedfiles/filedetails/?id=494951712

Did you want to redo your game - to start a new game? Well, tough luck because you don't see an option for that in the main menu! Instead you have to go inside your old game, start it up and then click on CONTROLS - THEN NEW GAME.... HOW MESSED up is that??

Stick with the GOG version and skip this horrible mobile port. Oh and the upcoming game from Asharp that their touting? I probably won't buy it either.
Was this review helpful? Yes No Funny
98 of 119 people (82%) found this review helpful
6 people found this review funny
Recommended
17.6 hrs on record
Posted: August 1, 2015
Always listen to your trickster!

This is a very unique game, which i first played the GoG version some years ago.

In short you manage a clan in a unique fantasy world, which had to migrate to new lands. In this world the gods are very active and important, as are dragons and many other fantasy folks, up to the squishy duck people, who are always good to bully ;)

You lead your clan with the help of your council (which consists of worshipers from the different gods, with different attributes from customs, up to bargaining, war, magic and so on). They each have their own opinion on how to deal with the day to day activities of the clan as well as the many special events, which occur.
I, for myself, rarely play without the trickster, as he is one of the most entertaining ones (but often enough brings you into additional trouble).

You have three main directions which type of tribe you want to lead (peaceful / warlike or a mix) but there are so many different ways you can try to lead, that each playthrough feels different. For example by choosing different gods to worship and council members, the way your tribe develops changes, also the diplomacy with the other clans changes with each new start.

In the end your goal is to become King of this new domain.. or at least see that your tribe lives through these troubled times.

Conclusio: In short, this game has great replayability and brings a fresh concept with nice artwork and lore. Just don´t expect too much "action".

Addition: If you already have the GOG version, the steam version is a slightly updated version (new events & texts, a bit streamlined gameplay and such). I decided it´s worth to buy again, but that´s up to you.
Was this review helpful? Yes No Funny
75 of 97 people (77%) found this review helpful
Not Recommended
24.2 hrs on record
Posted: August 3, 2015
while this is a great game in itself, the version that's being sold on steam has GUI problems that weren't present in the original version, mostly problems that have to do with resolution (options appearing outside of the screen, for example). i wouldn't recommend someone buying this version of the game.
Was this review helpful? Yes No Funny
34 of 36 people (94%) found this review helpful
1 person found this review funny
Recommended
95.8 hrs on record
Posted: January 7
I am of extremely conflicted opinions on this game. TL;DR, this game is unique enough that if you have any interest in its concept at all, you should probably get it at least on sale, in spite of its flaws.

I also will not weigh in on the GOG versus Steam versions debate, as I don't own the GOG version. The GOG/classic PC version is less expensive, and has your clan tula (lands) improvements shown on a map, while the Steam/iOS version has higher resolution support.

That said, the good:
This is a game of serious choice-and-consequence gameplay that isn't bound up in a single black-and-white morality system. It can be a serious game of strategic choice and risk-management, as well as role-playing. The world, in particular, is rather detailed, and while the simulation is rather simple, it does manage to leave a sense of verisimilitude in the world. Other clans have military and economic strengths where their casualties and losses are recorded, and other clans feud and raid in the background without you.

It also avoids the "snowballing" pitfall of many nation-management games, since there is no real military victory in this game. You cannot hold territory outside your tula, and only through extreme difficulty can you expand it. Trying to kill all of a certain species leads to disaster, as you cannot accomplish it alone. Although the game rarely tells you as much, it's a game of diplomacy, and if you enjoy playing the diplomat route in RPGs, you'll probably enjoy this game.

This is a game that tries the almost unique feat of basically being a visual novel-type choose-your-own adventure game that is also mostly procedural. It has a complex story made of random events and random characters. It also has a (non-randomized) worldbuilding lore that has quite a bit of depth and I personally just love mythological stories.

When the game works, it lets you sweat out serious choices of balancing risks like whether to tell your irreplaceable warchief to risk his life to drive off a fierce invading force, or whether to hang back, even if it condemns more of your (relatively more replacable) front-line soldiers to their deaths or even risk losing the battle and seeing your lands raided.

Then, there is the bad:
This is a game that unfortunately suffers quite a bit for simply never telling you the information you need to know to make proper decisions. At first, it seems like trial-and-error gameplay where you have "hints" provided from your advisors, although you quickly learn they're generally useless as they always give the same advice no matter the actual circumstance. (The warrior types will advise killing everything or offending anyone who CURRENTLY has a smaller army than you do. The tricksters will tell you to lie to or cheat everyone you meet. The diplomatic types base all judgements on who hates you the most at the moment. None of them keep your overarching strategic goal in mind, and they're often wrong, but then again, the results of events are random, anyway, and they always disagree down predictable lines, so that's no real surprise.) However, when you start to understand some of the mechanics beyond what is just the random events, you start to realize the real fatal flaw in King of Dragon Pass:

In general, I love Crusader Kings 2, but I hate the events in that game because they feel so cheap and two-dimensionally random in a game that is otherwise fleshed-out, simulated, and whose mechanical underpinnings you can not only see and understand, but also manipulate when you understand them. In this game, it's nearly entirely those random events, and you can't see most of the mechanics, much less understand how to manipulate them properly.

For example, while other clans feud and raid behind your back, you have absolutely no way of knowing this happens. You will also suddenly find you made an enemy out of a former friend because you made friends with someone they hated, without the game ever giving you ANY hint this would happen. This is an "invisibility of information" problem that plagues this game to its core: It has a complex set of inter-related parts going on under the surface, but the player is left utterly blind to the workings of these mechanics.

This is worse than mere trial-and-error gameplay. Trial-and-error gameplay, while frustrating, at least follows a logical cause-and-effect. You come across three doors, and opening any of the "wrong" doors instantly killing your character at least follows a logical cause-and-effect that you can understand how to avoid the next time you play. When a friendly clan suddenly declares a feud upon you for slights you don't believe you ever committed, however, there's absolutely no way for the player to understand what caused this effect, or IF it was even any of their choices which caused that effect at all.

It's at times a game that hands you a panel full of buttons, and when you press some, will randomly either pat you on the head or scream at you for what a horrible failure your entire life has been, even when you performed the exact same actions in the exact same sequence, and it leaves the player utterly baffled as to what went wrong. These are especially bad in the cases of those invisible feuds between other clans - there is never any way for the player to understand that these feuds even exist, so they have no means of understanding when they are treding upon someone else's toes, and therefore, have no reason to expect that event that SAID it resulted in gaining renown will suddenly cause you to instead LOSE renown without there being any warning other than your relations suddenly souring.

It's not that the game doesn't track these things: It absolutely tracks who gets angry for what reason, but it just doesn't tell you things that should be obvious. For example, when negotiating within a tribe, it will say "two clans are offended by the concessions you made to other clans," without saying who was offended by what concessions. There's really no way to find out besides repeated savescumming and trial-and-error sussing out of the key variables. The end result is that you make guesses on too little information, then get told that some of your choices were apparently bad, but not told which ones, with no way of learning from past mistakes. That really offends some deep-seated gamer part of me: Games should be about learning the mechanics and building up skill to do better the next time, but this game denies that to players.
Was this review helpful? Yes No Funny
26 of 27 people (96%) found this review helpful
1 person found this review funny
Recommended
11.3 hrs on record
Posted: April 15
Please take into consideration that I’ve never played the mobile or the original version of King of Dragon Pass. That said, I came into this expecting some kind of book/adventure based clan management game but I was surprised by the sheer amount of detail behind this game. The first time you’ll play through the game you’ll have a tutorial to accompany you through the very basic mechanics, so don’t feel scared if this looks too complex for you.

The game starts off when your clan decides to move to Dragon Pass, a place where other clans have also settled, some of which are already somewhat hostile towards you while others are your allies. In the beginning you start by choosing the background of your clan, including things like which deities you worshipped along the ages, who you fought, among others. Some of these have a certain level of impact on how your game will play while others are simply there for the sole purpose of giving a background to your clan (which you also get to name). The interface and the amount of options available can be kind of overwhelmed at first, but if you end up checking one by one and have the tutorial turned on, everything should be fairly easy to understand.

The core:

At the beginning of each year you’ll get to allocate your magic points on certain areas such as crops, herd, war, mysteries, healing, among others. This is a pretty important point, these will help determine how successful you are during this year and if you’re not confident about what to do, you have 7 different advisors that can help you. Still, you must balance things, you should always save at least 1 magic point in case you need it for an emergency during the year, like to help turn the tide of a battle. If you aren’t sure of what to do at some point, facing a certain situation, you should always click on your advisors portraits and see what they say, this is especially important for new players.

Throughout the year you can manage and do several things such as, farming, diplomatic relations, trade, war, explore the map, build temples or search for mysteries by sacrifing cows in order to discover new blessings. Of course, like in most managent games, you also have to keep your people happy and fed. This might mean having to offer gifts to your farmers or your weaponthanes (full time warriors). While you can just skip each season since you’re not really obliged to manage the various different sectors of activity mentioned above, these represent the core of the game and if you fail to manage everything at the same time, you’ll most likely bring a dire end to your clan.

Sending out expeditions to explore the map, establish trade routes and relations with other clans is vital to your success and might prove useful later on, if you ever end up in trouble. Of course, despising other clans or attacking them can also have huge consequences, which might not only come as an outcome from said clan but from their allies as well. Therefore, it is also necessary for you to be prepared in the event of a conflict by keeping a steady and reasonable army.

Upon taking certain decisions or by going ot the next season, you’ll most likely trigger an event. These can be things like cases of adultery or other problems related to the common citizen, or more serious matters like dealing with an emissary, requests or threats from your neighbors. Combat occurs like any other event, a window will appear and you’ll be given a description of the situation and various options on how you want to proceed, and each advisor will recommend a specific course of action. It is also in combat where you can use spare points of magic in order to increase your chances of success. Act wisely because not always the enemy forces are what it seems and a simple and harmless settlement might be allied to stronger clans.

Final thoughts:

King of Dragon Pass really surprised me, managing your own clan with their own unique historical background in matters of diplomatic, military, trade and religions nature, and reading through a great amount of lore in order to discover more about your ancestors and the different deities really makes for quite the experience. The only real complaint I have at the moment is the fact that you can only play a single game at a time, there are no multiple save slots and the game saves whenever you quit.

It is a very compelling game unlike anything I have ever played. It involves management, decision making and a lot of reading. If these aspects are appealing to you, I really recommend you pick this one up!
Was this review helpful? Yes No Funny
36 of 51 people (71%) found this review helpful
1 person found this review funny
Recommended
3.3 hrs on record
Posted: July 28, 2015
I did play quite a lot this classic masterpiece back in the day. Bought at GoG aswell but this Steam version is the newest mobile version with plus 40 new pictues aswell.

Not like todays walking simulators just tells you story, but offers to mend your own story with challanging-rpg game elements.

You are a clan leader who wonders in Dragon Pass and figuring out the lands and culture lives in It. Your decisions effect your clans future.

As you play the game try to learn this game as a book and learnd the lore to make " better" choises. But never the less there is never a wrong thing to do just continue to be in the story of your clan. Replay It again and again.

Game It self a classic masterpiece allready but I cant say the same good things a the port status. It truly lacks mouse scroll feature. Because It desinged for touch screen you have to hold and move the mouse to navigate though sub menus which is not frustrating but annoying to do. I wished they put more resources for the project to make It more PC friendly. There is no music sliders, Its just on or off. Manuals or other stories can only be viewed at Steam-in game UI, not in game. I relly wished the sub menus can be interract with mouse scroll just for quality of life.

...but never the less. With new interface, 400 pictures(+40 for Steam), more accessible infos and fixed some bugs this is definitely worth buying for a KoDP fan. As for newcomers, the touch screen mouse may put you off but the overall experience is definitely worth trying and see the ambition of old games when they thought about the story driven game.

10/10 Game
5/10 Port
Was this review helpful? Yes No Funny
34 of 48 people (71%) found this review helpful
7 people found this review funny
Recommended
1.8 hrs on record
Posted: July 29, 2015
(Ignore my game time, I play on a different account)
Wow. Just wow. This game is great. Deep lore with fantasy elements and featuring it's own mythology that is all provided in a nice coherent compendium that you can easily access at any given time, a ludicrous amount of quests, events and an ungodly massive cast of characters makes this one of the best text adventure/strategy games I've ever played. It even comes with an easy to comprehend tutorial that walks you through the basics of managing your tribe. It actually makes me think of Romance of the Three Kingdoms X except with far more events and quests that have some sort of effect on your Clan. It also does a great job of putting you in the seat of a Leader where hard choices have to be made, most of which are going to have major effects on the Tribe. Just as a heads up, don't ♥♥♥♥ too many people off, you'll regret it. Definitely a recommended title!

Review and Gameplay:
https://www.youtube.com/watch?v=TH1wSPmEesY
Was this review helpful? Yes No Funny
20 of 24 people (83%) found this review helpful
Recommended
17.3 hrs on record
Posted: April 24
I remember the days back when I was a child I would read anything I could get my hands on, so many amazing books, the Iliad and odyssey always were my favorites, Gods and Goddesses, wars, Trojan (not those ones) horses, Achilles and Hector. I was enamored immediately. I ate up any and all content that was written by Homer (Not the Yellow dad from the Simpsons, but the awesome writer) I couldn't get enough.. Greek mythology wasn't my only reading, I was also a huge fan of choose your own adventure books, the name of the book eludes me at the moment, but I remember being a space faring trader, the various pages dealt with you making choices which often times resulted in a gruesome and horrible death.

My first impression of King of Dragon pass reminded me of just that. Getting the chance to choose your own adventure, pick you choices and see the consequences. While the game does give you many choices and options as far as game-play goes, gauging how amazing King of Dragon Pass was difficult to do, I couldn't decide between amazing and awesome. You start the game by picking various options which will build up a history and tradition for your tribe going forward. Do you wish your tribe to be a war-faring and aggressive band of plunderers who worship the God of war, or a peace loving treaty driven tribe that spreads peace and love across the land maybe you can't decide and want to be stuck in the middle like the great Stealers Wheeler song, (made famous during reservoir dogs, an amazing movie by Quinton Tarantino, but I'm getting off base here) a tribe that goes to war to pillage and plunder their enemies but decides to make peace when it benefits them. The world is your oyster, for the taking or the sharing..

The Story

Your clan takes refuge in Dragon's pass, from this point forward the game takes you through a basic tutorial, explaining various things, showing you how the various different options work, what other options do and giving you a headstart before throwing you head long a struggle to lead your clan for 10 years. Can you survive 10 years as leader of your clan, while managing food, resources, protection and everything else you're society will need in order to survive. The game at the start may send even the most seasoned strategy gamer running for the hills, but for those of us who strive and keep playing you'll be met with a really well put together game, loads of strategy options and a challenging game that pushes you to the limits of sanity.

The Gameplay

At the beginning of each year you're presented with the chance to assign various magic points into certain areas, from farming, to combat, to protections, etc etc etc the game ensures to tell you it's a good idea to leave 1 point behind as a just in case point, this way help protect against an emergency which pop's up. You're given advisers during the selection process, who will give you hints and suggestions on where to best utilize your points. Much like in real life, you wouldn't rush into any situation without getting the proper knowledge, so I'd fully suggest you take note of what the advisers tell you. Then again who am I.. you'll likely do whatever you want anyway :-D..

Between seasons you can micromanage several things, this makes up the meat and potatoes of the game, I won't go into full detail about all the selections and options you can fiddle with, but just remember these options will be what the game uses to determine if your group of tribesmen grow strong and tall, or if they die out like the Neanderthal, so be a good ruler and lead your people to prosperity and gain their love... or don't, be a complete ruthless #%@#% and lead your group to destruction, maybe you can play a fiddle with Nero while your cities burn, your crops die and the females fail infertile..

Pro's

Challenging game play
Interesting scenarios
Amazing histories and mythology +++
Can be quite amazing if you enjoy reading like me

Con's

Could provide more insight while negotiating
weak readers or brofist FPS gamers should avoid as the game requires lots of reading
mobile port may scare people... (It shouldn't)

Recommendation

An amazing game for a person who loves reading, while the game certainly won't replace your favorite books, it will give the avid reader a new outlet to read while having some interactions in a digital form. It's a awesome game for people who love strategy games, choose your own adventure books, lovers of deep and planned out mythology and any potential would be world leaders out there. The game has so many positive things going for it, it's sure to entertain and enthrall you for hours upon hours of enjoyment. I'd fully recommend this game and give it my own personal stamp of approval..
Was this review helpful? Yes No Funny