In a world torn by war and political skirmishes, accept the burden of the Shepherd and fight human darkness to protect your world from Malevolence and reunite humans and Seraphim.
User reviews:
Very Positive (189 reviews) - 86% of the 189 user reviews in the last 30 days are positive.
Very Positive (2,761 reviews) - 89% of the 2,761 user reviews for this game are positive.
Release Date: Oct 19, 2015

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About This Game

Hold on to what you strive for!

In a world torn by war between two powerful nations fighting for rule and supremacy, accept the burden of the Sheperd and fight human darkness to protect your world from Malevolence and reunite humans and Seraphim.
Together with Lailah, the Lady of the Lake who guards the Sacred Blade, and his best friend Mikleo, the cast will discover soon enough a powerful force is rising in the shadow.

Key Features:

  • Tumble into Sorey's epic journey set in a Medieval fantasy world with beautiful animations realized by the famous animation studio ufotable.
  • Discover diversified and huge environements throughout your adventure with the help of Seraphim
  • Advanced Battle System with fusions between Sorey and Seraphim. the battle scenes are now seamlessly integrated into the environements with no more load screens or transition

System Requirements

    • OS: Windows Vista, 7, 8, 10
    • Processor: Intel Core 2 Duo 2.4Ghz / AMD Athlon 64 X2 5200+, 2.6GHz
    • Memory: 2 GB RAM
    • Graphics: Nvidia GeForce 8800GT / ATI Radeon HD 4830 or equivalent
    • DirectX: Version 9.0c
    • Storage: 12 GB available space
    • Additional Notes: Gamepad support
    • OS: Windows 7 (x64) / Windows 8 (x64) / Windows 10 (x64)
    • Processor: Intel Core i3-530, 2.93 GHz / AMD Phenom II X4 940, 3.0GHz
    • Memory: 4 GB RAM
    • Graphics: Nvidia GeForce GTX 560 Ti / AMD Radeon HD 7850 or equivalent
    • DirectX: Version 9.0c
    • Storage: 12 GB available space
    • Additional Notes: Gamepad support
Customer reviews
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Very Positive (189 reviews)
Very Positive (2,761 reviews)
Recently Posted
( 38.4 hrs on record )
Posted: July 29
I'm really enjoying this game.

This is my first "Tales" game and I'm having a blast. The characters are enjoyable and the protagonist is actually learning from his mistakes and is not behaving like an annoying brat.

Story wise, I feel it's lacking something. Bit more spice perhaps? Though I haven't completed the game, as I like to enjoy everything from this game and try to not skip fun hidden stuff. Maybe when the ending comes I'll be getting that spice. Although I gotta mention I got this game for, I think, 20 Euros. 20 Euros were very much worth it, I recommend everyone getting this game when it's on sale.

Mikleo and Edna are my main babes tho. Ain't got anything negative to say about 'em. They perfect.
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[NaCl] Leedle-lee
( 17.8 hrs on record )
Posted: July 28
A beautiful installment into the 'Tales of' series that follows the adventures of young explorers Sorey and Mikleo.

This game leaves an exquisite mark on JRPGs and third-person explorers, as the artstyle and combat system has vastly been improved in this game, and the story line, although slightly odd at some points, is definitely not predictable; and unique in its own way. If you're a fan of the 'Tales of' series, or JRPGs with attractive soundtracks and deep combat systems, then Tales of Zestiria is for you.

7/10; But with the DLC attempting to fix Alisha's lack of development, 8/10.
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( 0.1 hrs on record )
Posted: July 26
Trust me, be a dear and save the money and time you are gonna spend on it.

This JRPG just doesn't live up to its name.
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( 58.2 hrs on record )
Posted: July 26
Graphic = Ufotable level //iykwim
Gameplay = somewhat me //idk
Music = OMG BOTIFUL!! ; u;
Ending = I NEED MOAR ; V;

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( 28.4 hrs on record )
Posted: July 25
I tried for over 28 hours, and I still don't understand the fighting system. I'm not a smart man, but I know what overly complicated is. I've played hundreds of games in my life, and none have made me feel so Gumpy. There are a ton of explanations on every aspect of the game, but there's so much to take in that it all just kind of jumbles together and confuses the hell out of me.

I can't say that I don't recommend it. Just be aware that when it comes to learning curves, this is not just a curve, but sets a completely new standard. Even online, I've seen multiple people complaining at how complicated the fighting system is and the detractors simply say, "Mash buttons!" ... Ummm... nope.

Aside from this crazy fighting system, the game itself is flawless. You have wide open spaces, big towns, tons of dialogue, and good fun. I do get the sense that I'm simply missing something and if I could just hang in there, I'd be rewarded with an awesome game with great mechanics, but I just can't keep playing something that I feel like I have no real control over, other than mashing buttons. I'll likely keep it installed and keep trying to figure this mess of a fighting system out, but I don't have any real high hopes. It seems like one of those games where you just keep replaying a boss and you'll end up luck killing them eventually.
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( 52.9 hrs on record )
Posted: July 24
Not the best Tales out there, story line suffers from savior complex, chatty villian, and lack of logic. But might be worth it if the game is on sale.
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Crimson Osha
( 19.0 hrs on record )
Posted: July 24
At first, i always only noticed this game at every glance i had of it and sometimes saw it mentioned on other websites or Youtube videos. So i thought to myself: I have many games similar to this so why not try it out! So out went my money and in came the game into my library. I always enjoyed games that had this similar feel but was more comedy rather than plot development (If your know your Anime games on Steam you will know which ones im talking about) but still liked them in the end.

Tales of Zestiria is a great game and has quite the interesting plot. The more you progress, the more you learn about what the true problem of the story is and how the story begins to change to fit that new terror you begin to see. Unlike the other games i played, the plot has its more serious tone and even adds in some comedy to keep you entertained.

The characters are pretty well developed and have their own personalities to suit them. You obviously start with your main cast of Sorey and Mikleo, but find and learn more about the characters later in the story and begin to create a bond with these characters making you have feelings for them whenever a crisis has occured. Every characters has its part in the story, Though with the exception of Alisha whom i wish i believed deserved to be part of the entire story rather than being that supportive character you happen to come across and helps you sometimes, but hey ill ignore that part as she gets her own after-story in the DLC. .

Lastly the gameplay, as an impatient person i am i tend to hate the whole "Grinding, Equip, Shop etc" part but with this being a RPG i cant dislike something that makes the game challenging. With that being said, Tales of Zestiria has an amazing world map with many big to even huge landscape locations with tons of enemies to enjoy and kill. The combat is new to what i would expect in an RPG instead of the usual Turn-Base system. It can get pretty boring with its lack of Special Moves for you to use but that wont stop battles from being fun and challenging specially with the whole Artes idea and basically the games own "Transformation" like other RPGs like the Neptunia series "HDD" and Fairy Fencer's "Fairize" (Off topic but true).

Oh i forgot to mention DLC. The DLC can seem a little expensive to most (Im looking at you Adventure Items.....) but some are quite worth the payment. I would reccommend Alisha's Story DLC as it gives you some additional information on the story and characters. Though i would reccommend playing that extra chapter after completing the game entirely to help prevent any spoilers and to get a better understanding of the story. Also for those who go further and try for the achievements, the DLC is needed to get some secret achievements

In the end, this game is wonderful. As of hearing its part of a "Tales" franchise, i am quite excited to see what the other games are like. With the story being well thought out and relatable, if not great, characters that you meet and recruit to help your quest as a Sheperd. My rating for this game is a 8, if not 9 out of 10.
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( 14.1 hrs on record )
Posted: July 24
worst game of tales ever
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( 39.9 hrs on record )
Posted: July 23
I completelly recommend it. Nice story, nice gameplay, nice world, Really fun skits. There's just one thing i didn't enjoy at all, although it's a nice detail you get to fight where you found an enemy, the camera gets anoying during fights when character's back hit a wall. Everything else is just great, even though i still don't quite get the phisical advantages (like, seraphim>hidden>martial artes) and the craffting. A great "Tales of" game.
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( 50.6 hrs on record )
Posted: July 21
I'm OK with story but not for battle system. It quit boring.
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Most Helpful Reviews  In the past 30 days
33 of 36 people (92%) found this review helpful
1 person found this review funny
75.4 hrs on record
Posted: June 29
At a glance, one would rejoice at the idea that it's a Tales game on Steam. However, it isn't all sunshines and rainbows, as veterans of the franchise are likely to disagree with some of the gameplay changes moving on from previous games. When looking at the game at its own, Zestiria proves to be a solid entry point for those new to the franchise, which is especially important when considering that this is the first Tales game on the PC platform.

PC Specifics
With the game in its current state, I would argue that even without the Tales of Zestiria fix, the PC version is the best one out there. While it is far more stable than the initial PS3 version, the game was developed with no cross-gen support in mind. As a result, the game is locked at 30 FPS when played as is (IMHO, this could've been a 60FPS game on the PS4). Additionally, the graphics menu is pretty barebones as you can see in this below screenshot. On the bright side though, Bandai Namco Entertainment Europe has confirmed that the game does in fact support 4K.

Due to the nature of the Tales series, I haven't even bothered to look at keyboard and mouse due to the series being designed with the DualShock controller in mind. (Can someone confirm if DirectInput controllers work with this game?)

And finally, performance. This part of the PC Specifics section requires the ToZFix for me to look at properly, and I would go as to say that when locked to 60, the game is lightweight enough for mid-range gamers to run this game at 1440p with little issue. However, I cannot confirm what it takes to play it on 2160p60 due to the limitations of AMD's VSR (Virtual Super Resolution).

This section of the review is a (possibly indefinite) work in progress, as I will be doing a second playthrough to refresh my memory of Zestiria. Additionally, I will also be playing Xillia in short bursts to get a better comparison of how ToZ holds up.

Given the nature of the Tales franchise, it is nigh impossible to explain the premise of the story in a spoiler free manner, though what I will say is that prior to Tales of Zestiria, the franchise itself would almost always avoid the classic "good vs evil" story when it comes to storytelling. The best example I can think of would be the intentions behind Tales of Symphonia's world regeneration prophecy. In Zestiria's case, players familiar with other games in the franchise will be left disappointed, as the in-universe legend of the Shepherd is pretty much played straight. However, it wouldn't be fair to say that the game doesn't have its moments, as some of characters you see will spice up an otherwise familiar narrative. (i.e: One of the mid-game adversaries, while clearly corrupted by malevolence is under the belief that she is doing the right thing)

As for the main character, a complaint I would often hear about Sorey is his apparent lack of flaws, seeing that he has an intimate familiarity with ancient ruins, is often held in high regard by the world around him and from what I remember, that definitely seems like the case (Currently playing the game a second time to jog my memory)

Being a Japanese RPG, the meat of the game will often come from the battle system. While the world map acts more like a traditional Japanese RPG where monster encounters are dotted on the map, the actual battles will play out more like an action RPG, using Bandai Namco's Linear Motion Battle System. In regards to this, your movement tied to the enemy you are targeting, often moving either towards or away from the enemy (since 2005, you are also able to move freely when holding down a dedicated button). In Zestiria's case, Sorey will also be able fuse with the seraphim party members to gain access to stronger, albeit more costly abilities. In general, the action-oriented battles is why I would often view the Tales series on a higher pedestal than the far better known Final Fantasy franchise, though I will admit that in Zestiria's case, the combat is not without flaws.

Personally, I don't quite get the rationale of the the rear-facing camera, as previous Tales games would often go for a side-to-side view even with a 3D plane. While this will likely not affect newer players, veterans might get thrown off. However, this is the most inconsequential problem when you later realize how stupid the AI can be, with your party members often getting themselves killed in several opportunities (especially so when you fight bosses). Another thing that I personally dislike on a more subjective note is the Spirit Chain system. While I understand that the devs don't want you to spam the default attack button, previous games didn't need such a mechanic to better vary your attack patterns.

Another problem I have is the game's usage of the world map for its battle system. Because a lot of the attacks in the Tales series were made with a flat plane in mind, the world map can hinder the attacks of both you and your enemy. Additionally, the camera will sometimes collide with the world and cause additional problems. Regarding my experience during my first playthrough however, these moments were few and far enough for these problems to not detract from the overall experience. With that said however, I think i would've preferred a battle system more like Xillia's (so as for those problems to not even happen in the first place)

Outside of the battle system, you will also stumble upon a large amount of content outside the main story that will encourage the player to backtrack around the game. I know not how long the main story is, but there are enough distractions in between to give the player something to provide the 72 hours of gameplay it took me to actually beat the game. Speaking of backtracking, one nitpick I have is that discovered treasure chests are not marked on your map upon discovery. The alternative would be to purchase the Attachments DLC, but I should not need to resort to this option if the "dee ell see" is something i can actually get through normal gameplay. I would prefer if the game had tools to make backtracking much less of an annoyance.


Yes, I can see where fans of the series are going at when they call Tales of Zestiria the worst game in the series, though I will admit that this doesn't stop the game from being fun as all hell and I would go as far as to say that it's worth my pre-order at the time of its release. On its own, it's a good entry point for PC gamers to enjoy what the the Tales franchise has to offer and I feel that as a history piece in the grander scheme of things, we can thank Bandai Namco Studios for when Japanese game developers hold themselves accountable on the PC side of things.
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12 of 13 people (92%) found this review helpful
4 people found this review funny
28.0 hrs on record
Posted: July 21
Great Tales series game i ever played, can't wait for Tales of Berseria

+ Long Story
+ Love and Friendship
+ More Grinding
+ Battle System
+ Unique Artes

- 30 fps lock (you can manually patch to increase 60 fps)
- The female protagonist i prefer Milla Maxwell from ToX than this series

I hope BanNam make another port for old Tales series games (ex: Abyss, Vesperia, Graces, Xillia)
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14 of 20 people (70%) found this review helpful
6 people found this review funny
25.3 hrs on record
Posted: July 20
wow a tales game on pc after 20+ years it has finally happened.

no wait. we also got tales of symphonia, which has been ported to everything except a toaster. that said. this game and the other one are good entries as PC games. i look foward to move of this from bamco :D


I have to say if you have played a tales game, this one follows the formulae

confused male protagonist stumbling his way through a bunch of random stuff, and eventually figuring out that there is a story about halfway through.

but man its on PC!!!!!!!!!!!!!!!!!!!!11111111 ahhhh the graphics. the accessories. so much control. so much options

░░░░░░░█▐▓▓░████▄▄▄█▀▄▓▓▓▌█ much expert
░░█▀▄▓▓▓███▓▓▓███▓▓▓▄░░▄▓▐█▌ very science
█▌███▓▓▓▓▓▓▓▓▐░░▄▓▓███▓▓▓▄▀▐█ so technology
▌▓▓▓▄▄▀▀▓▓▓▀▓▓▓▓▓▓▓▓█▓█▓█▓▓▌█▌ Wow!

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6 of 6 people (100%) found this review helpful
4.5 hrs on record
Posted: July 4
Came here because of the Anime that just released about this game. The game seams very enjoyable, my first Tales game. Will update when i play more. But the Absolutely Legendary graphics of the anime forced me to want to buy this game just to support the cause at the very least.
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18 of 30 people (60%) found this review helpful
4 people found this review funny
Not Recommended
100.5 hrs on record
Posted: July 2
Just to get it out of the way, yes, I am a HUGE fan of the Tales of Namco games and have played more of them than I'd care to share here.
As a long time fan of the Tales of Namco games: No. I don't recommend this. At first I was concerned that maybe I was just not giving it enough time. The truth is, I'd given it much more time than it deserved.

The beginning of the game starts off strong, with you (Sorey) exploring some ruins with your childhood friend (Mikleo) who happens to be some sort of spirit and you're pretty much the only human that can see him. However, it quickly falls flat on its face after the 10 hour mark. I didn't care about ANY of the characters, they all just seemed like the same cookie-cutter party members from previous tales games. But, since you and another party member (who is replaced later on to sell DLC about her abscence, I got it for free however so I can't really complain too much.) are the only ones that can see the spirits that make up the rest of your party, making most dialogue feel somewhat awkward. This is also a huge negative towards character development, in my opinion.

The combat is the second worst I've ever experienced in a Tales game, my least favorite being Tales of Graces f, who (unsurprisingly) is the team* behind Zestiria as well. I'll take mana and having to munch on Orange/Peach Gels over whatever the hell this crap is, any day. However, on the bright side...

The music in the game is phenomenal. I went into the Earth Trial area and was blown away by how good the music was. I sat there for a good half hour, absolutely baked, just enjoying the wonderful music, kinda like everyone who owns Hotline Miami. The opening video is my favorite too, especially if you replace it with the Japanese version with vocals. "GONNA BE A BRIGHT, BRIGHT LIGHT. NA NA NANANANA NA NA NA NANA"

The animation both in-game and during the amazingly detailed animated cutscenes is top notch as well.

I've yet to encounter a single bug or glitch, big or small.

The game certainly has some redeeming factors, but as a whole I really just can't recommend it. Maybe I'm an idiot and the game picks up after all of the trials, or maybe I'm just an idiot for pre-ordering it?

If you're a newcomer to the Tales series and are looking for something to get you into the series, I'd suggest playing Tales of Xillia, not Symphonia. (Yeah sure it's great and everything but has it really aged that well? I hate how everyone has huge heads in it personally.) It's one of the few games in the series to get a direct sequel, and I loved them both. The sequel introduced choice/consequence and some of the things that could happen were just... Wow. The bad ending was one of the most messed up things I've seen in an anime, and I watched Berserk.

I hope this review isn't too disjointed and all over the place, I got really high before I wrote it. :3

*There are 2 teams that work on the Tales of Namco games.
Hideo Baba for life tho. He makes the best Tales of Namco games in my opinion.
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4 of 4 people (100%) found this review helpful
32.2 hrs on record
Posted: July 4
It's not Tales of the Abyss or Vesperia in terms of characters and story but it's still a great game. A bit misundertood if anything else but what game in a long franchise isn't? I haven't played Xillia or Graces but this is the first game in the series where the combat already starts off fun with you being able to do full fledged combos. The removal traditional MP (or TP in this series' case) took some getting used to but I enjoyed it a lot once I did. Perfecting combos cancels and managing your meter to get quick refills to continue said combo. Much less of a spam fest this way. Feels like a fighting game more than anything else. I never had a huge issue with the camera except for during co-op play but that's more so due to the fact that battles are seamless now.

Party system is one of the few things I don't like. You can only have two humans. You can't have Sorey and 3 other Seraphim. Sorey and the other character sort of have their own teammate and they can switch out the Seraphim they want, at will. This limits party variety in my honest opinion. Being able to switch on the fly is fun and handy though.

You no longer have the basic level up, get skill, equip gear, rinse repeat. How strong you are is determined by your skills and equipment. Matching up certain skills will give you large or small stat bonus depending on what you match. I don't really have a problem with the system and it never felt like a grind because I never had to go out of my way. Or at least never felt like I had to. At least the system is different, I will give it that. Whether you like it or not is up to you.

Speaking of gear. There is a fairly in depth crafting system but I haven't really gotten too far into it. It never felt entirely necessary.

Storywise the game is pretty standard although it does have the typical major twists that all Tales games have. And these you actually don't see coming from a mile away! (Okay well maybe two). Despite being standard and never going in depth, the characters are still very likable with each having their own distinct personalities. I think the overall story is a callback to old school JRPGs. Naive, sheltered young man discovers what the world is really like and his destiny in said world. It makes since as this was an anniversary game if I'm not mistaken. It's nothing we haven't seen before but it's still nice to see such a determined protag. Sorey is basically anime Jesus. The game does however go to some really dark places though which contrast the light tone the game has at times. Skits are hilarious, per usual.

Many people complain about the dungeons in this but I honestly never thought they were good in any of the Tales games except for maybe Abyss. They always felt like pointless filler. Same with the open worlds. It's basically the same here but now the open world is more akin to something like Skyrim, albeit with far less stuff. It's still a step in the right direction in my honest opinion.

Graphics and sountrack are absolutely amazing in this game. Colors pop and the score just brings everything to life. Probably my favorite overall soundtrack in the series that I've played. If you can run this at 4k, I highly recommend it. In terms of voice acting, I only listen to Japanese because that's my preference these days but regardless the characters voices fit the personality.

Like all Tales games the main story is 40+ hours and you have much more content with side quests and New Game+ and just grinding. Getting all yours skills. Getting the best gear. Finding all the skits. Doing every single side objective.

If you're a fan of Tales or JRPGS in general, I would definitely recommend this. It's not the best Tales game ever made but it's certainly not the worst. Not even close. This game shows a lot of promise and makes me hopeful for a series I lost interest in after Vesperia. If you're a hardcore fan who dislikes any sort of change to the formula, stay away. Or lack there of in some cases. ;)
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2 of 2 people (100%) found this review helpful
72.9 hrs on record
Posted: July 4
For fans of tales of series, this game is true to its classic 'tales of' feels. True, this game is best played at consoles, but we PC gamers need JRPGs on PC too, nay?
This game is fun, but the story is a bit lacking.

But all in all, I recommend this game.
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2 of 2 people (100%) found this review helpful
285.0 hrs on record
Posted: July 3
Good game, keeps you occupied for a long time, not many really dry parts so far. Always something to do.
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2 of 2 people (100%) found this review helpful
123.6 hrs on record
Posted: July 3
A very fun JRPG with heavy focus in fast-paced combat mechanics, gear and skill customization, and a story that, while generic and predictable has a fine execution.

I recommend this game because you'll be hardly pressed to find this kind of combat system in another JRPG on PC.
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2 of 2 people (100%) found this review helpful
23.3 hrs on record
Posted: July 12
As someone who's very into the tales series i can say that is game is great but far from being perfect compared to other titles like abyss, symphonia, xiilia1&2 etc. The story is kinda meh compared to previous titles but great in its own right the over world can get pretty empty at times but the combat can get disorientating at such times where the camera can screw you over, the game itself is beautiful and the best thing about the game itself would have to be the main cast them selves where each one has their unique trait even though you will still see some one dimensional characters here and there.

I can understand why some die hard tales fans may dislike the game and make it their weakest entry into the series personally its one of my new favourites alongside xiilia 1&2 and eternia and I'll love the damn thing despite its several flaws which could/can be approved on with the upcoming title in the series

Overall i think the game itself is good in its own right may not be as amazing as symphonia, xiilia, abyss, and other titles but each title in the series is always great for their own unique and distinct aspect they bring to the series itself.
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