70s giant robot anime-inspired side-scrolling shooting from the creators of SATAZIUS and GIGANTIC ARMY!
User reviews:
Overall:
Very Positive (143 reviews) - 98% of the 143 user reviews for this game are positive.
Release Date: Jun 4, 2015

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Buy Supercharged Robot VULKAISER

SUMMER SALE! Offer ends July 4

-50%
$4.99
$2.49

Packages that include this game

Buy The ASTRO SAGA - 5 Game Bundle

Includes 5 items: ARMED SEVEN, GIGANTIC ARMY, SATAZIUS, STEEL STRIDER, Supercharged Robot VULKAISER

SUMMER SALE! Offer ends July 4

 

Recent updates View all (6)

February 9

Please Vote 'YES' for ASTRO PORT's 'WOLFLAME' - Now on Steam Greenlight!

ASTRO PORT's take on classic arcade vertical shooters such as Raiden, Rapter, and Twin Cobra is now on Steam Greenlight, and needs YOUR vote to release on Steam!

Greenlight approval permitting, we plan to release WOLFLAME in March 2016. As with all of our ASTRO PORT releases on Steam, we have Windows and Linux versions in the pipe, and will be adding news features such as achievements and online leaderboards.

For full details and to support WOLFLAME coming to Steam, please visit Greenlight page below:

http://steamcommunity.com/sharedfiles/filedetails/?id=616034965

Please vote YES to help us bring this new release in the ASTRO SAGA series to Steam!

On behalf of everyone at Nyu Media and ASTRO PORT, THANK YOU!!

3 comments Read more

About This Game

GO! GO! VULKAISER!
Supercharged Robot VULKAISER is a 70s giant robot anime-inspired side-scrolling shooter from the creators of SATAZIUS and GIGANTIC ARMY! Pilot the Supercharged Robot VULKAISER and fight with your VulFighter team mates to defend the Earth from the invading Gogoh Army!

Story:

In 1977, the good people of Earth face their gravest ever threat... The Gogoh Army has arrived from the outer reaches of space to invade the Earth! The Gogoh Army expect conquering the Earth will be an easy task. Little do they know that the Earth is prepared to resist, thanks to the Super Electric Research Center and the pinnacle of human scientific achievement: the giant combat robot known as Supercharged Robot VULKAISER!

Ace pilot Takuya Akatsuki and Supercharged Robot VULKAISER will take on the attacking Gogoh Army, backed by the loyal VulFighter team and the head of the Super Electric Research Center, Professor Amamori! VULKAISER can COMBINE with the 4 other VulFighter craft for even more formidable firepower!

GO, GO, VULKAISER! Bring peace to the Earth!

Features:

★ 6 stages of 70s giant robot anime-inspired side-scrolling metal fusion shooting game!
★ COMBINE with the VulFighter craft and harness the power of Rocket KAISER, Needle KAISER, Thunder KAISER, and Drill KAISER!
★ 4 difficulty levels to cater to Earth defense newbies and veteran heroes!
★ 34 achievements to liberate!
★ Online leaderboards to dominate!
★ Steam trading cards! to collect!

For more details, please visit the Supercharged Robot VULKAISER homepage at http://vulkaiser.com

★★ Supercharged Robot VULKAISER ★★

Created by ASTRO PORT
ASTRO PORT is a three-man Japanese development team whose collective message to the world is, ‘This is how fun action shooting games can be!” ASTRO PORT’s deep catalog of rock solid shooting games also features ARMED SEVEN, GIGANTIC ARMY, SATAZIUS, and STEEL STRIDER.

Localized & published by Nyu Media
Nyu Media, Ltd. is a leading localizer and publisher of independent Japanese video games. By combining high quality localizations, broad distribution and accessible price points, Nyu Media enables global gamers to fully enjoy excellent indie titles as well as support the indie game development in Japan.

For more information about Nyu Media and other quality Japanese indie games, visit or follow us at:
Homepage: http://www.nyu-media.com
Facebook: http://www.facebook.com/NyuMediaLtd
Twitter: http://twitter.com/nyumedia

System Requirements

Windows
SteamOS + Linux
    Minimum:
    • OS: Windows 2000/XP/Windows 7
    • Processor: Pentium III 1GHz or better
    • Memory: 256 MB RAM
    • Graphics: NDIVIA Geforce series, AMD(ATI) Radeon series
    • DirectX: Version 8.0
    • Storage: 120 MB available space
    • Sound Card: DirectSound-compatible Sound Card
    Minimum:
    • OS: Ubuntu 12.04
    • Processor: Pentium III 1GHz or better
    • Memory: 256 MB RAM
    • Graphics: NDIVIA Geforce series, AMD(ATI) Radeon series
    • Storage: 120 MB available space
    • Sound Card: DirectSound-compatible Sound Card
Customer reviews
Customer Review system updated! Learn more
Overall:
Very Positive (143 reviews)
Recently Posted
Lu2
( 3.7 hrs on record )
Posted: June 25
Funny litle shmup game thats clearly inspired 70s giant robot anime shows.
Game itself is realy well simply made .Gameplay mechanic is very tight (darius,thunder foce comes to mind)
Very talented developers

Its very short game. (like 15 min) but game will whoop your ♥♥♥ even on normal
simply fun to play.


cons -
Pause button ingame doesnt exist .No options/resoultion/graphic settings (thats not that big deal since game uses low res 2d graphics and very simple controls)
Helpful? Yes No Funny
Soul4rent
( 0.7 hrs on record )
Posted: June 23
An extremely short (6 stage) but fun filled romp.

There's little to no story. I guess you can keep using the same one of four units over and over for each stage JUST to see what they say, but other than that the story is super simple and 70's esque. Its a fun nostalgia fest.

As for the gameplay, it was challenging. If you are new to shmups, easy will feel like "hard mode".

It involves using 4 unique power ups: drill, thunder, rocket, and needle. Each one with their own strengths, weaknesses, uber moves, and "mini uber", which is activated by letting go of the fire button when the "charge" is filled up. The way the shooting has a charge meter adds a nice rhythm to the shooting, with each unique charge filling up once every 3 seconds or so. Its a nice unique way to add a small gameplay dimension to the shooting instead of the usual "hold down fire and aim the ship".

Is this game a masterpiece? Heavens no. Is this game worth the price, ESPECIALLY on sale? Definately.
Helpful? Yes No Funny
crackie79
( 0.2 hrs on record )
Posted: April 23
It's a well polished game and does what it does well. Just don't expect too much replay for this price. It's a nice visit to the days of bullet hell shooters.
Helpful? Yes No Funny
El
( 1.6 hrs on record )
Posted: April 4
An endearing homage to old timey giant robot shows and fan subs, packed in an arcade style bullet hell. Challenging even on the easiest difficulty setting, and sometimes punishingly so, given how you only get partial repairs between stages and if a module gets destroyed, it's gone for good.
Fun if you like bullet hell style games and giant robots with the 70s and 80s mix of cheesy, over the top and ludicrous fun, but it suffers from a lack of options. You can't quite pause the game, change resolution (watch out for the huge Steam popups in the corner) or reconfigure the controls, but if you can get past those annoyances, you're in for a treat.
Just don't expect to clear the whole thing on the first attempt. You have only one life, your robot and modules are quite flimsy, and evasion is the name of the game. Expect the level of ludicrous bullet hell to climb exponentially on the higher difficulties. Fun, but indubitably with its frustrating moments.
Helpful? Yes No Funny
Itstheparsley
( 0.1 hrs on record )
Posted: March 16
BEST GAME EVER. SPEED RACER THE BULLET HELL
Helpful? Yes No Funny
[GOTR] Gargletea体験版
( 6.4 hrs on record )
Posted: March 2
地球が。。。飲み込まれた
Helpful? Yes No Funny
(✿◠‿◠) Kokonoe 🐦
( 0.5 hrs on record )
Posted: February 27
EVILDOERS BEWARE! JUSTICE IN DIFFERENT FORMS COMBINE INTO ONE AND CREATE THE MIGHTY SUPERCHARGED ROBOT...

VULKAISER!

WITH THE VARIOUS TOOLS TO DEFEAT EVIL, VULKAISER EXECUTES IT'S THEMEING AND GAMEPLAY FLAWLESSLY, BUT JUSTICE ISN'T SOMETHING EASILY GAINED, FOR IF YOU WISH TO PILOT THE MACHINE THAT ENDS ALL VILLAINY, ONE MUST CAREFULLY MANEUVER TO AVOID ATTACKS AND SWIFTLY VANQUISH THE UNIVERSE'S TERRORS.

BUT REST EASY, FOR THERE ARE VARIOUS DIFFICULTY MODES AND AN AMAZING DRILL OF JUSTICE AS WELL AS OTHER WEAPONS TO SOLVE ANY AND ALL THREATS THAT OPPOSE JUSTICE!

PLAY THIS GAME TO SAVE THE UNIVERSE!
Helpful? Yes No Funny
Chronikoce
( 6.5 hrs on record )
Posted: February 24
Pretty fun game to waste time on. Overall it is pretty fun though the difficulty ramps up a huge amount between the different settings. I'm still struggling with normal and don't forsee myself ever managing to clear the game on a difficulty higher than that.

I would recommend waiting for a sale though if you're thinking of picking this up.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
5 of 5 people (100%) found this review helpful
Recommended
3.7 hrs on record
Posted: June 25
Funny litle shmup game thats clearly inspired 70s giant robot anime shows.
Game itself is realy well simply made .Gameplay mechanic is very tight (darius,thunder foce comes to mind)
Very talented developers

Its very short game. (like 15 min) but game will whoop your ♥♥♥ even on normal
simply fun to play.


cons -
Pause button ingame doesnt exist .No options/resoultion/graphic settings (thats not that big deal since game uses low res 2d graphics and very simple controls)
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
0.7 hrs on record
Posted: June 23
An extremely short (6 stage) but fun filled romp.

There's little to no story. I guess you can keep using the same one of four units over and over for each stage JUST to see what they say, but other than that the story is super simple and 70's esque. Its a fun nostalgia fest.

As for the gameplay, it was challenging. If you are new to shmups, easy will feel like "hard mode".

It involves using 4 unique power ups: drill, thunder, rocket, and needle. Each one with their own strengths, weaknesses, uber moves, and "mini uber", which is activated by letting go of the fire button when the "charge" is filled up. The way the shooting has a charge meter adds a nice rhythm to the shooting, with each unique charge filling up once every 3 seconds or so. Its a nice unique way to add a small gameplay dimension to the shooting instead of the usual "hold down fire and aim the ship".

Is this game a masterpiece? Heavens no. Is this game worth the price, ESPECIALLY on sale? Definately.
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
53 of 71 people (75%) found this review helpful
24 people found this review funny
Recommended
5.4 hrs on record
Posted: August 2, 2015
PEW PEW PEW PEWWWWWWW THUNDERRRRRRRRRRRRRRRRRRRRRRR DRILLLLLLLLLLLLLLLLLL NEEEEEEEEEDLEEEEEESSSSSSSSSSSSSSSSSSSS BOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOM!!!!!!!!!

Get it.
Was this review helpful? Yes No Funny
39 of 55 people (71%) found this review helpful
49 people found this review funny
Recommended
1.2 hrs on record
Posted: July 30, 2015
Finally, a video game that makes use of GLORIOUS YELLOW SUBTITLES
Was this review helpful? Yes No Funny
20 of 22 people (91%) found this review helpful
2 people found this review funny
Recommended
10.0 hrs on record
Posted: July 6, 2015
what an awesome and nostalgia-filled shoot 'em up/bullet hell game. the game is full of character from the art style to the great soundtrack, i spent many years of my childhood watching anime series like (Grendizer and such). even my nickname on Steam is based on a character from Grendizer series.

gameplay wise, the game plays great and the easy difficulty would suit new comers very well and even medium is good. the harder ones are for the vets of course and they are lots of fun too. you start with your robot and you have the normal attack and there is a charged attack that takes a few seconds to charge and there is the omega bomb wich is usable only 1 time per stage. also there are ships that you can merge with to get an extra weapon like rockets or thunder and they are really helpful. i loved every second of this game and i would highly recommend to anyone interested in old animes like Grendizer and such or any one interested in bullet-hell games <3.
Was this review helpful? Yes No Funny
20 of 23 people (87%) found this review helpful
2 people found this review funny
Recommended
0.5 hrs on record
Posted: July 18, 2015
WOW! This not only captures classic 70's tatsunoko anime style aesthetics, but it NAILS all the core elements of a great shooter. Good music, great visual style, fun enemies and dialogue, and your power ups are you combining with other ships to turn into new super robot forms with new attacks!

Hold shot to release your spread shot, and let go of shot once fully charged to do your stronger attack for that form. If you aren't combined with any other ships you fire rocket fists. Tons of bullets, real challenge and fun. Only complaint is that until you knock a few of the achievements out of the way they are huge, linger and cover the screen on the right which makes it tough. Still those are one time only nuisances per achievement so I could care less. Great shmup! Reminds me of a mix between Raiden and honestly Gunbird!
Was this review helpful? Yes No Funny
20 of 25 people (80%) found this review helpful
1 person found this review funny
Recommended
5.5 hrs on record
Posted: October 7, 2015
Mankind is well and truly doomed for certain this time! Invaders from another dimension in another galaxy have arrived to take over, control, as well as enslave Earth! You, the most heroic man of all time and space, must pilot the Supercharged Robot VULKAISER in order to save existence itself from the greatest threat that could possibly be imagined in forever! Whether you grew up with Voltron, know your Ultramans from your Jet Jaguars, or just enjoy quality 2D shooters, there's something for you in this game.

This is a horizontally-scrolling shooter, but it's more of a danmaku than Gradius or R-Type. Even though I've been using the word "danmaku" for over a decade, I only just now looked it up. Apparently it means "barrage", and that definitely applies to VULKAISER. The alien armada doesn't mess around, as they'll throw battalion after battalion at you until your health meter is depleted. Yep, this is a shmup with health, and it can even be restored in-between stages. However, you only get one life and no continues. So yeah, you have just one chance to save the world, better make the most of it.

So how do you handle this situation? With a barrage of your own. The VULKAISER isn't all that effective by itself though. Over the course of each stage you can combine powers with your four best buddies. This results in increased firepower, different weapons, and screen-clearing Omega attacks. The option to swap partners presents itself at various points in the game. Sometimes you'll want a particular weapon for the next area, or the health of your current ally is running low. Yep, everyone has health meters. If they're wiped out, there's nothing you can do for them. Hopefully you can honor their sacrifice by saving the world. This lends a touch of resource management to an otherwise simplistic game.

Each of the six stages offers a good mix of smaller "popcorn" enemies, larger battleships, and a handful of mid-sized cronies. As with any other barrage shooter, you have a hitbox that's much smaller than your actual robot. It's rather odd to get used to, even for someone genre-savvy like myself. You'll adjust to it over-time, and the first two difficulties aren't too bad when it comes to throwing bullets around. The sixth and final stage does present a rather sizable jump in difficulty. In my last play-through on the normal setting, I barely eked out a win, even though I went into it with full health. For the most part though, you're going to be crushing loads of enemies with lots of firepower. It's very satisfying. The 70s aesthetics and music have their appeal as well, though admittedly it's lost on me since I never watched Giant Robot shows (Aside from Robotech but that's more Space Opera).

With play-throughs lasting just under 20 minutes, this game is on the short side. Much of the replay value is going to come from improving upon high-scores and attempting the harder difficulties. VULKAISER isn't a content-rich game, but neither are most 2D shooters. All that really matters is if a shmup delivers on the fundamentals, and I think this one does. The stages are fairly designed, the bosses are well-done, the controls are solid, and everything functions as it should. Also, I believe the shorter than average length works to this game's benefit. The action is tightly-paced and doesn't suffer from any wasted time.

I highly recommend giving Supercharged Robot VULKAISER a look.

If you liked this review or want to see more recommended games, be sure to follow our curator group: Follow Original Curator Group
Was this review helpful? Yes No Funny
16 of 18 people (89%) found this review helpful
Recommended
3.1 hrs on record
Posted: July 30, 2015
While not a game-changer for the genre, Vulkaiser does enough things competently to be an appreciable scrolling shoot-'em-up. The first, definite eyecatcher is the delightful homage to mecha sentai anime of the 1970s that suffuses the whole thing, from the cheesy intro and theme song all the way down to little details like those yellow subtitles that should be familiar to anyone who's sat down to watch anime in the VHS days. This weakens a little in the actual game, which has some pleasantly goofy but otherwise very unimpressive spritework, including some enemies who emerge from the background, but barely signal their transition into the field of play by simply becoming lighter colored. The projectiles are the usual bullet-hell menagerie, without any particularly interesting patterns or designs. It's a definite low-res affair and not much to look at.

Gameplay uses the "charge while firing" mechanic seen in some games like Hellbound, where after firing for a while you fill up a meter (with accompanying audio cue) and can unleash a minor "super" attack. This is initially quite weak. However, the one small novelty is that, in lieu of powerups, you can choose to fuse with one of your four teammates, each giving you an additional secondary fire and upgrading your super attack to something more useful. Each one is meant to have its own situational niche and style, and they do a pretty good job of distinguishing them. As far as I can tell so far, you get your pick of any of the four to start with, but it seems like, thereafter, you can only choose to take or decline a single randomly chosen one at certain fixed points in the subsequent levels. It appears levels give you one pick at the beginning and another shortly before the boss. Functionally it's still a fixed-position powerup system, but it does at least add a little bit of choice in your playstyle and strategy.

All in all, though it's decent, I'm not strictly sure I could recommend this for shmup fans at large, but those with a fondness for chintzy, hot-blooded old mecha shows might find the style enough to propel this robot into their Steam libraries.
Was this review helpful? Yes No Funny
8 of 9 people (89%) found this review helpful
Recommended
3.6 hrs on record
Posted: October 12, 2015
I didn't really enjoy Satazius that much yet i really enjoyed Gigantic Army so when Supercharged Robot VULKAISER hit steam i had some interest in it but i never got around buying/playing it but now that i finally decided to give it a chance i'm more than impressed.

The presentation is fantastic, It's just like a semi-cheesy japanese Sentai, It even has those big yellow subtitles which i found amazing, the music is great and the characters and art are very appealing.

The gameplay is really fun, You pilot the Vulkaiser robot which by itself it has a regular forward shot that when charged releases a Rocket Punch attack, it's really cool that it charges as you shoot, so you don't actually have to stop shooting at any point, You just let go of the button when the gauge is full to use your "Special" attack.

That's pretty cool and all but the best part is that you get 4 secondary pilots with smaller ships that pop up at certain parts of the stages so you can "Combine" with them, This adds a secondary shot on top of your regular shot as well as changing your special attack completely and giving you a unique smart bomb depending on which pilot/ship you combine with, Smart bombs refill whenever you combine with a new pilot so it's a great resource to your arsenal which you aren't punished at all for using.

You have a long lifebar which takes around 13~ (Give or take) hits which gets refilled a little between stages which makes the game very lenient when it comes to difficulty, also, each pilot has their own lifebar so switching them out after you take damage is something to consider, If their ship blows up during a run it can't be repaired anymore and you have to start over to get them back, this is a great way to make you switch out ships if you are constantly taking damage, but of course, if you don't take damage you don't actually have to ever switch out if unless you want to due to strategical advantage, given that each combination has their unique shot types and special attacks.

After getting the 1CC in Normal difficulty (There's 4 difficulties total) I can safely say Supercharged Robot VULKAISER is a great game worth playing, the enemy variation is great, the constant DARIUS homages are fantastic and c'mon this game has giant Robots shooting at stuff and there's so much stuff going on in every stage, how are you gonna say this game is not the jam? :)
Was this review helpful? Yes No Funny
9 of 11 people (82%) found this review helpful
Recommended
2.4 hrs on record
Posted: June 8, 2015
A good chunk of my early play time with Supercharged Robot Vulkaiser was spent with a grin on my face. As someone who’s watched his fair share of old Japanese cartoons, it really is a well observed little thing. From the slightly cheap looking splash screens, the pompy music, even the loading screens and level title cards, it’s chock full of character. Then there’s the game itself, you’re a giant red robot who can fire his fists like missiles and combine with his co-pilots like Power Rangers.

It’s not all just for colour either, which pilot you combine with affects your type of attack. Take Rocket Kaiser for example, combine with him and your shots will be accompanied by powerful missiles, with the charged weapon essentially being a huge bomb, great for taking down powerful enemies, but a spread of enemies could easily swarm you. In that case you’d be better off with Needle Kaiser, a wide shot type, but she’s weak both in terms of armour and damage dealt. Drill Kaiser is hugely powerful, but her range is tiny, meaning you’re putting yourself in danger every time you attack. Thunder Kaiser is something of a mix, his standard attack has decent range, his charge shot is powerful, but his bomb is feeble

Supercharged Robot Vulkaiser has a peculiar kind of difficulty, the most notable thing is that it must be beaten on a single credit, there’s no continues to be had. Playing on the easy difficulty I’ve raced to the end of the game, once not even really trying whilst capturing our First Play video. The step up to the next difficulty level though made me hit a wall I’ve struggled to get past. I’m not sure what it is that’s stopping me from getting better at the game, it could just be that I’m not the gamer I used to be. I do sometimes feel a bit blind to the incoming bullets, but no more than any other shooter, but I think it’s actually more to do with the shame of Vulkaiser. Your hitpoint is fairly small, still easy to hit, but only a tiny part of your giant mech, but because you’re essentially controlling a giant line whilst looking at the enemy, it’s very easy to drag it in to incoming fire.

Supercharged Robot Vulkaiser is a little sparse in terms of modes. There’s the story mode and ‘training’, which is just the main missions there for you to retry. I’m not sure Supercharged Robot Vulkaiser is the game to spend hours practising, learning patterns. The training mode does allow you to complete stages though, opening up the next one you couldn’t reach in a single run. It’s not a bad way to see the later levels on the harder difficulties, which at least helps keep things interesting. If you are chasing score then it does separate them by difficulty, and I think the scoring system works by rewarding you for destroying enemies as quickly as possible as they appear on screen, so maybe there is something to be said for spending the time learning patterns.

In terms of presentation, the game has no resolution options. As soon as you hit play though you’re presented with the option to go full screen, which may seem like a small thing, and does cause some problems on a 2 screen set up, as it merely changes your resolution to match the game’s. It’s welcome though, we’ve reviewed a couple of games in the past year or so that haven’t had that option. One of the drawbacks though, and this is kind of funny if you’re not playing seriously, is it means that when you unlock an achievement, or a friend signs in to Steam, you can’t see a third of the screen. So if you are planning a serious run at the game, maybe turn off notifications.

There’s no doubting Supercharged Robot Vulkaiser is fun, but a lot of that comes from its charm. It does a great job of harking back to old-school anime, both in tone and theme. I’m less sure the game itself rates as highly or holds up to repeated playthroughs. Which is a shame, I really like the mecha gimmick of combining with the other pilots, and their strengths and weaknesses do add a level of strategy to the game, it’s just a shame the level design doesn’t build on it, instead feeling more like a shooting gallery. Still, for the price it’s a fun bit of nostalgia, hard to dislike, and not something you’ll have seen too often
Was this review helpful? Yes No Funny