As a Ghost Warrior, an elite sniper in a highly trained special ops unit, your unique skills in the art of stalking, target detection, surveillance and shooting accuracy will determine mission success.
User reviews:
Mixed (12 reviews) - 66% of the 12 user reviews in the last 30 days are positive.
Mixed (1,873 reviews) - 59% of the 1,873 user reviews for this game are positive.
Release Date: Jun 24, 2010

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Packages that include this game

Buy Sniper Ghost Warrior Gold Edition

The Gold Edition includes the Map Pack and Second Strike DLC.

Buy Sniper: Ghost Warrior Trilogy

Includes 6 items: Sniper Art of Victory, Sniper Ghost Warrior 2: Digital Extras, Sniper: Ghost Warrior, Sniper: Ghost Warrior - Map Pack, Sniper: Ghost Warrior - Second Strike, Sniper: Ghost Warrior 2



“…hugely satisfying, especially for gamers that enjoy sniping in first-person shooters.”
– Editorial
“In game terms, stealth is a big part of Sniper's challenge. Because many of the missions take place in the Amazon jungle, there will often be plenty of thick vegetation to hide in.”
“I can see appeal to both ways of playing Sniper: one for its increased sense of satisfaction for hitting the shot -- complete with bullet chase cam to the perfect strike; the other for its simple pleasure of hitting a steady stream of headshots.”
– Editorial
“The great thing about Sniper: Ghost Warrior is that the “vision cone” of the game is insanely huge, so even though you might be hundreds of feet away from an enemy, they are more than capable of seeing you through a crack in a fence, or from across a canyon. It's a weird little element of the game that I found to be very impressive, something that was oddly realistic.”

About This Game

When the democratic government of Isla Trueno is overthrown, an aggressive and hostile military command rises to power. A highly trained special ops unit is sent in to help the rebels accomplish objectives that only a sniper can handle. In addition to intense sniper missions, players will also take part in a variety of assault scenarios where their prowess with weapons will be a huge help to the undermanned rebels. Sniper: Ghost Warrior seeks to challenge players in new ways so that the game is both demanding and entertaining.
Developed by City Interactive’s dedicated next-gen games studio, Sniper: Ghost Warrior delivers an impressive visual and technological gaming experience and features a realistic ballistics system that measures bullet trajectory, bullet drop and environmental effects such as wind, fog & rain. Encompassing a wide array of single and multiplayer levels, players will encounter a variety of challenging terrain. Players take on the role of a Ghost Warrior, an elite sniper in a highly trained special ops unit, whose unique skills in the art of stalking, target detection, surveillance and shooting accuracy will determine mission success. Covert missions force players to operate undetected as they attempt to eliminate hostile enemies one head shot at a time.

Key Features:

  • The most realistic sniping experience in a video game ever, right down to managing your breathing for increased accuracy of sniper shots.
  • Enjoy a fully realistic ballistic system that accounts for bullet trajectory, including bullet drop and environmental effects such as wind, fog & rain.
  • Pull off the perfect headshot and watch your bullet strike the enemy with pin-point accuracy in Bullet Cam mode.
  • 4 types of sniping rifles: AS50, MSG90, SR25 & SVD Dragunov
  • A variety of mission types ranging from sniper vs. sniper elimination, real-time tactical assault and fixed machine gun combat.
  • Play as two separate characters: the sniper and the spotter.

System Requirements

    • OS: Windows® XP (SP3) / Vista™ (SP1) / 7
    • Processor: Intel Pentium 4 3,2 GHz, Intel Pentium D 2,66 GHz, AMD Athlon 64 3500+
    • Memory: 1GB for XP / 2GB for Vista and 7
    • Graphics: 256 MB RAM compatible with DX10.0 or DX9.0c, Shader Model 3.0
    • Cards: GeForce ( 6800/7600-7950/8600-8800/9600-9800/GTX 260-280 ) or Radeon (X1650-1950/ HD2400-2900 / 3650
    • DirectX®: DirectX® 9.0c
    • Hard Drive: 6.5GB
    • Sound: Compatible with DirectX® 9.0c
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Mixed (12 reviews)
Mixed (1,873 reviews)
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846 reviews match the filters above ( Mixed)
Most Helpful Reviews  In the past 30 days
2 of 2 people (100%) found this review helpful
1 person found this review funny
27.6 hrs on record
Posted: October 2
Slowly belly-crawling through the underbrush, I scan the distance for signs of enemy troops. I come to a sudden stop; inexplicably, an invisible wall blocks my forward progress. I crawl to the edge of the brush, frantically run across an exposed trail, and into the foliage to the left of the path, figuring that a different route might be in order, but I'm stymied again as I find myself stuck on a rock that raises only six inches off the ground. Finally, I find a way past these obstacles in the brush and silently arrive at my GPS designated destination marker, but my objective won't clear. I give up. Defeated, I walk back up the hill, walk down the path, which triggers a voiceover, which enables the GPS marker, which spawns enemies on the path ahead of me that kill me.
This is my experience with Sniper: Ghost Warrior in a nutshell.

Sniper is sandwiched between static menus and boring, grammatically challenged loading screens.

The vibrant, busy environments are striking with some great lighting, but awful character models and a shoddy framerate hurts the experience

Boilerplate music and bad Latin American accents can't hide Nolan North slumming it in the jungle.

The sniping mechanic is sound, but its undercut by terrible level design and unwieldy run and gun sequences.

Lasting Appeal
The single player campaign will last about 12 hours, and multiplayer offers a decent variety of gametypes.
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1 of 1 people (100%) found this review helpful
Not Recommended
4.8 hrs on record
Posted: October 7
First part of the game is tolerable. Good idea for game, nice graphics and sneaking elements encouraged me to this game. Unfortunately enjoyment was not for long. Game has a lot of bugs and hypersensitive enemies with Annie Oakley accuracy like in previous City Interactive sniper game titled Sniper: Art of Victory based on Chrome Engine. Additionally in this game are missions without sniper rifle and of course enemies always know where you are before you see them. Shooting in this game from other weapon than sniper rifle is a nightmare, assault rifles and submachine guns have huge recoil that shooting someone is very difficult. I can't recommend this game, even previous budget City Interactive FPS game based on LichTech eXJupiter engine were much better and had better game mechanics. Sniper: Ghost Warrior unfortunately is step back.
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5 of 23 people (22%) found this review helpful
Not Recommended
12.4 hrs on record
Posted: September 28
I played this a few years ago, and I remember it being the Worst Game Ever Made.
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Most Helpful Reviews  Overall
99 of 118 people (84%) found this review helpful
5 people found this review funny
Not Recommended
7.2 hrs on record
Pre-Release Review
Posted: January 23, 2014
A serious sniping game. Lurking in the bush, finding a good position and placing one single, perfect shot, only to sneak away unseen and leaving not a trace. Like the shadow of a ghost in the jungle. Sniper: Ghost Warrior is just about as far from this ideal as it is possible to come.

As a sniper, your primary tool lies simply in not being seen. This would typically entail you wanting to stay off roads, footpaths and other places where people usually travel. In S:GW, you can only dream of this. The area in which you can move is so narrow, you'd get claustrophobia if it weren't for the fact that it looks relatively pretty. The catch is, there are so many invisible walls, idiotically placed fences (which you cannot jump over, of course), stupid fishing nets across the creek (which you cannot cut, even though you're carrying a knife), columns that just happened to have fallen just so, etc. etc.

The whole game is pretty much based on railroading of the highest order: You have to go there, to that exact rock shelf, before the victim decides to stroll out of his cabin. At one point, you are actually told to place a claymore on the path "in case there's a chase". (Three guesses what happens just after you take the shot ...)

Sight adjustments though. At least they have that down, right? As if ... you're left relying on Kentucky Windage. Because the game is actually simulating wind. You even have a wind gauge that is visible in the scope, to help you place your shots properly. That would be handy, if it hadn't been for the fact that the wind is completely random. But they've solved that problem for you as well: You see, you have a tiny red circle travelling around the crosshairs, which tells you precisely where your bullet will hit. All so you don't have to worry about boring things like finding the range or elevation relative to your target. Because who would want that in a sniper game. Oh, and is that magic circle moving too fast for you? Don't worry, you can just press shift to go into bullet-time. /facepalm

But they do have bullet-drop, so they have at least modelled ballistics to some degree. Yay.

So, you know where you'll hit before you fire your shots. Or so you would think. Well, you'll just have to hope that the chain-link fence through which you're shooting, is of the type that bullet's can actually penetrate. Because not everything is as it seems in this game. You can shoot through (some) walls, but not through all chain-link fences. You can jump up on a ledge only to meet an invisible wall 10 cm further in, etc. etc.

With so many things about which to be annoyed, it seems almost banal to point out that the level design is hopelessly bad (e.g. the obvious railroading) and that the scenarios are completely unrealistic. For example: you're asked to sneak into the middle of a military installation carrying a weapon whose optimum range is >300m. Luckily, the AI is so moronic, it doesn't really matter: You can be lying on the other side of a river, taking out infantry in a village chock full of them, and they won't bat an eyelid when their friend mysteriously decides to start the siesta 8 hours prematurely. 2 meters away from them. The loud bang immediately following is obviously completely unrelated. But don't try to walk up-right behind an enemy instead of crouching like you've learned, because then they've suddenly got superman-hearing and flash-reflexes and you're dead before you even have time to jump.

At some point in time, I think the developers realized that they weren't really working on the worlds greatest sniper game, because in the middle of the game you suddenly change roles and run around like a regular infantryman with an M16 or similar rifle. And if the game is lousy as a sniper game, it really sucks as a standard "run & gun". Everything is still just as fricking scripted: The enemies come running only once you walk through the gate (which is of course your only choice of route) and your allies faithfully wait for you to be a pointman and advance the battle. Meanwhile, they're busy, locked in an eternal gunfight with the AI, none of whom seem to be able to hit the broad side of a barn. So it is in fact an illusion that you have helpers in the grunt scenarios. In reality, you're just as alone there as you are in the forest. The only difference is you're playing an abysmal infantry game instead of a boring sniper game.

Small blessings and everything, but I'm so glad I followed my gut feeling and didn't fork out for this game at full price, but waited for the infamous holiday sale. But even at todays low, low price, this game isn't worth it.
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53 of 61 people (87%) found this review helpful
13 people found this review funny
Not Recommended
42.0 hrs on record
Posted: July 17, 2015
The game is definitely not recommended for the following reasons
  - The game is buggy
  - AI uses Aimbot + Wallhack up too unbearable form
  - AI has more precise weapons over unlimited distances (kills you with a heavy machine gun across the map)
  - Allied troops (AI) are absolutely useless. Not killing enemies and in 90% enemy totally ignoring them
  - Hard difficulty is a joke because of the previously mentioned problems
  - The story is common
  - Possibilities movement are ridiculous (not climb the fence, jumping useless)
  - Low animations and fight options are low
  - Multiplayer plays about 20 people and feels like it's not finished

update (7th june 2016) :
- unable to host games or join friend games.

Hru rozhodně nedoporučuji a to z následujících důvodů
- hra je zabugovaná
- AI používá Aimbot+Wallhack až v příliš nesnesitelné formě
- AI má přesnější zbraně na neomezenou vzdálenost (zabije vás s těžkým kulometem přes celou mapu)
- Spojenecké jednotky (AI) jsou naprosto k ničemu. Nic nezabijí a nepřátelé je v 90% naprosto ignorují
- Hard obtížnost je vtip díky již zmíněným problémům
- Příběh je obyčejný
- Možnosti pohybu jsou směšné (nelze přelézt plot, skákání neužitečné)
- Animace průměrné a možnosti souboje značně osekané
- Multiplayer hraje asi 20 lidí a působí nedodělaně
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36 of 42 people (86%) found this review helpful
Not Recommended
4.6 hrs on record
Posted: June 14, 2014
The first Sniper experience is a very bad one. Make no mistake: the game looks decent and there's a lot of emphasis on the sniping action which feels a lot of fun. The features section of the game's store page highlights the importance of weather, wind and how the bullet trajectory / drop can be affected by them. It's all good but just not enough to result in a good game.

Campaign is short and extremely difficult. While sniping is fun you are told exactly where to go and what to do. It is so heavily scripted that under no circumstances do you feel you should try it again. From time to time you are in the shoes of a soldier only allowed to handle rifles or SMGs. Fighting with these is very difficult. It has nothing to do with how these weapons work: the enemy can just easily spot you and shoot you down. This switching back and forth from the easy sniping and the very hard gunning sequences just makes the game unplayable.

In addition to this, I was unable to find any games online. Not that after the horrible single player I wanted any. Sniper Ghost Warrior is an original game: its creators knew a lot of people liked sniping so they developed a game with that in mind. It was just not executed properly. If they had taken the time to refine the campaign and completely get rid of the non-sniper weapons this would have easily been on top of the list of my favourite games.
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39 of 52 people (75%) found this review helpful
Not Recommended
7.4 hrs on record
Posted: January 25, 2014
"The most realistic sniping experience in a video game ever" that is a big steaming pile of BS right in the beginning of the key features. So called sniping experience is: slow up time shoot AI, rinse and repeat.

AI does not give a flying f***, if you shoot another one in its fov, it does not hear you shooting either. But dear god if you manage to get its attention, suddenly Übermensch, hitting you with every bullet from its assault rifle from vast distances as soon as you even pop your head up.

Maps are tunnels and game does not even try to hide that, aka. invisible walls everywhere.

Your "sniping experience" is every now and then stopped and you have to do some pure FPS missions, adding even more stink to this pile.

The rant could go on and on..

TL;DR If given for free then maybe, just maybe, worth it.
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28 of 35 people (80%) found this review helpful
1 person found this review funny
Not Recommended
8.7 hrs on record
Posted: July 6, 2014
This game is dead. The storyline was bad, the AI could see you 500m away with the naked eye while hiding in a bush at night, suppressors do not work, you need to stab yourself in the eye with a needle to regenerate health, every mission is basically repeated, physics are ♥♥♥♥♥ and u cnt 360 claymore switch ladder stall FaZe noscope.
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28 of 35 people (80%) found this review helpful
1 person found this review funny
6.5 hrs on record
Posted: February 7, 2015

  • The game features fairly decent sniping mechanics. It takes into account distance, bullet drop, momentum and wind which makes shooting a bit more engaging that just pointing the reticle at the enemy and firing. If all of this sound daunting to you, don't fret. The game does feature “aim assist” in the form of a dot that lets you know where to fire from.
  • The story is not THAT bad (its not good though)


  • The game is riddled with bugs and clipping issues
  • The game suffers from some hit detection issue. Sometimes shooting straight at a guy will not register and if an enemy is being any type for foliage he will not get hit at all.
  • The A.I is pretty stupid and seems to be activate when you look at them which is weird.
  • The sound design is just bad. The voice acting is not that great, the enemies have the exact same dialogue from the beginning of the game to the end and the sound effects are pretty poor.. At several point in the game I have heard Soldier A and Soldier B having a conversation where both were saying the exact same lines.
  • The game is very short. I finished the main campaign on Normal in three and half hour and the dlc campaign in about one hour. There is another challenge mode that I did not touch.

Looking at the Pros and Cons it seems as though the game is not worth playing but I have found myself enjoying every moment of the game. It is campy, it is buggy and never rises above mediocre but it was just fun; Sneaking around sniping people, seeing your plan of attack succeed or even just hitting a guy while he is running were all very fulfilling. I recommend the game to people that can overlook some of its flaws and focus on the good that is in there (however little that is).
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29 of 39 people (74%) found this review helpful
3 people found this review funny
Not Recommended
4.7 hrs on record
Posted: May 25, 2015
Lets make first things first: This game isn't so bad at all, if you have no expectations.
If you really want a good sniper game, go one with Sniper Elite V2 and the following ones.

However, if you play through the levels it feels like this game can't decide what it wants to be. A stealthy sniper game - like you would expect from the name? A common military FPS shooter? In the end, nothing of this feels right as it should.

In the stealth missions it's hard to stay undetected. Even if you really try - the so-called KI spots you 10km far away, they raise the alarm immediately and you don't have a chance to turn it off. You shoot with a silenced weapon? Everyone else in a distance about 20m seems to be aware of that shot.

Nevertheless, in the levels you play the opposite side you just try to go in like Rambo. The recoil of the assault rifle is rediculous. I couldn't get a clear shot with it and mostly died because my character seems to be the only target for the enemy while two of your KI-friends stands around and shoot everything that moves. That makes it nearly impossible to play it on hard (for the achievements).
I don't mind neither the linearity of this game nor the invisible walls. But the controlls and the gameplay itselfs are so bad that I didn't mind to play forward anymore.

You can get it very cheap out of a bundle? Feel free to buy it, but don't pay the whole price for it. It's not worth it.

Personal rating:

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Recently Posted
7.0 hrs
Posted: October 23
Reviewing this one is a tough call. There are so many things wrong here that a non-recommendation looks obvious - however, it manages to be fun at times despite all the flaws.

The best part is the actual sniping - the game seems to simulate it quite well, and when the level design doesn't get in the way (it often does), then the game is quite enjoyable. It has flaws, but it's still fine.

On the "however" list are, however:
- The aforementioned level design. Rails all the way, and narrow ones, even. Situations are heavily scripted, and the environment is often anti-stealth, with no other options than being discovered.
- Enemies dumb as hell. To compensate, they have eagle sight and pinpoint accuracy. They see your muzzle flash if you shoot their friend from 200 metres while they show their backs. Or, they don't realize their friend is actually dead and keep talking to him. Flip the coin.
- For some reason, the game has standard FPS sections, which are purely horrible. No more words wasted here.
- Unrealistic situations. Example: your friends keep screaming for sniper support when they are hardly outnumbered and have safe cover. All they'd have to do is sit on their bums for 30 seconds while I take out all the attackers, who are not that keen on a suicide rush in any case. But they don't, and you can fail missions that way.

And then again, on the upside - it still has quicksave.

So how can I recommend it? Be aware of its flaws and buy it at heavy discount. After all, you can always refund it.
Helpful? Yes No Funny
4.0 hrs
Posted: October 22
Base gameplay isn't fun. The AI is so basic that they snap to you and have nearly perfect accuracy while your dudes cannot hit anything and its surprising when they do manage to kill a guy. Besides that the controls for actually shooting suck and the recoil impulse on the assault rifles is terrible.

The stealth mechanics suck. All it takes is getting spotted and the guy will instantly begin shooting you. It only manages to frustrate. This is a literal whole game of that stealth mission in any FPS game out there but worse.

The actual sniping is sorta fun, but the game is so basic that sniping idiot scripted AI isn't much fun for very long. The maps are so small and everything is so scripted that you have no real input outside of doing what your supposed to or just failing. It dousn't feel like a real sniping game, just feels like a ♥♥♥♥♥♥ arcade shooter made in eastern europe. The maps are so small and the stealth so lame that I often just ran into guys or got shot from a random direction and failed. Its just not fun.

Its just really boring and I have no interest in playing it anymore. Gave it a chance because it looked cool, but its just a whole game of that sniper mission from COD4 except made made cheaper and based in the jungle.
Helpful? Yes No Funny
7.3 hrs
Posted: October 17
Helpful? Yes No Funny
SAS S.W.A.T [uk]
3.2 hrs
Posted: October 12
all the textures are wrong plus the picture is upside down and black and white and resalution is wrong I got this game on Disc quite a while but now its unplayable my computer can handle this game very easy but every setting i try dont make a diffrence to the game its nothing to do with my computers settings its the game needs fixing i tryed other games to see if something was wrong with my computer but all the games except for this one all work propley please help with this issue I don't know what else to do
Helpful? Yes No Funny
16.8 hrs
Posted: October 9
this game was super fun, it was 75% sniping and 25% assault to break up the game play
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52.5 hrs
Posted: October 8
This game is very much underated! Apart from a few very minor gameplay issues that aen't even worth mentioning...this is a solid game! All those comments about the title screen being updside down are true, but the menus are all right side up so who really cares that the background artwork is upside down on a title or menu screen...not me! Gameplay is not affected so really...why waste your time trying to fix that stuff?? The difficulty levels offer just that..varied difficulties. I really enjoyed the DLC missions... especially The Last Hunt..with the minimal HUD and the more intuitive AI...I really had to play smart to avoid getting whacked! The fact you couldn't save game added to that more realistic level of play! not to worry though, there are checkpoints... so if you do get whacked (and you will) you don't have to go back to the start of the mission. Since there is no way to save game when playing this DLC mission (only applies to this bonus mission), you should set aside some time to play it's not that long if you don't end up getting whacked too much. Overall, I thought this game was well worth the money (I got it on sale, and bundled as the Gold pack) and I am definitely going to play it again!
Helpful? Yes No Funny
16.5 hrs
Posted: October 8
It is realistic? Not really.
Needs work? Sure.

But it has something (probably the head shots),
that makes you to continue to the end.

Overall with a little patience it is enjoyable.


(0-4 Don't bother @ all)
(5-7 The Average)
(8-10 One of the best)
Helpful? Yes No Funny
ShaquelBlack lft iM
0.5 hrs
Posted: October 1
best grapple physics of all time
Helpful? Yes No Funny