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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more
The next Early Access content update - Chapter 3 - is coming nearer and nearer, but we still need to add some art and sounds, fix bugs and balance the gameplay.
This week we got our very first negative review (in Portuguese) on Steam Early Access. We take reviews seriously and try to learn from them so we can make a better game. The review wasn't negative about the game itself (fortunately!), but about our slow delivery of content. We also wish to deliver faster, but creating and finishing a decent game takes a lot of time! A lot more than we anticipated back in August when we released on Steam Early Access. The interesting thing about the review is that it's from a big fan who has a 290 hours track record of playing Caromble!, who is very positive about the game, and who provides some great quotes:
Game with a lot of potential
The physics that created this game are an absurdly magnificent thing
Caromble! captivates me and I want to play more and more
As we are nearing the completion of Chapter 3, we are taking care of some gameplay elements that could use some tweaking.
For starters, we have tweaked the collision shape of the paddle. It used to be just a box (say what!), but now it is a composition of 2 cylinders and a box. This makes the collisions slightly more satisfying and aligns them better with the graphics.
Furthermore, we wanted to have more control on the spin ball effect. To do this we have changed a part of the algorithm. At one point we had this peculiar situation:
Although it's quite funny, we have made sure this cannot happen anymore.
These 2 features give a better feeling of control of the paddle and we hope you agree. Let us know if you have any suggestions or feedback after we have released Chapter 3 (including many tweaks, bug fixes, optimizations and a prologue story level).
We have made quite some progress today. We can see this by looking at our Trello board, which we use for Caromble!. In the following image you can see our favourite list: Done. Today's completed tasks didn't even fit on one screen!
Thanks for listening to our update!
Crimson Owl Studios
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