Besiege is a physics based building game in which you construct medieval siege engines and lay waste to immense fortresses and peaceful hamlets. Build a machine which can crush windmills, wipe out battalions of brave soldiers and transport valuable resources, defending your creation against cannons, archers and whatever else the...
Käyttäjäarvostelut:
Viimeaikaiset:
Erittäin myönteinen (327 arvostelua) - Edellisten 30 päivän aikana tehdyistä 327 arvostelusta 91% on myönteisiä.
Yhteensä:
Erittäin myönteinen (19,887 arvostelua) - 95% / 19,887 tämän pelin pelaajien arvosteluista ovat positiivisia
Julkaisupäivä: 28. tammi, 2015

Kirjautumalla sisään voit lisätä tämän tuotteen toivelistallesi, seurata sitä, tai merkitä ettet ole kiinnostunut siitä

Early Access -peli

Voit pelata näitä pelejä viipymättä - jo niiden kehitysvaiheissa.

Huomio: Tämä Early Access -peli on keskeneräinen ja se saattaa vielä muuttua. Jos sinua ei kiinnosta pelata tätä peliä tällä hetkellä saatavilla olevassa muodossa, odota ja tarkista peli myöhemmin uudelleen. Lue lisää

Kehittäjien kertomaa:

Miksi Early Access?

“Early Access essentially puts us in dialogue with the community and the players. We want Besiege to be easy to access, and we would like to involve and address player feedback as the game progresses. Also, we really love to see how far everyone can push the building mechanics, and we want to be able to respond to the crazy methods people are discovering that we weren't even aware of!”

Miten kauan Early Access -vaihe suunnilleen kestää?

“We aren't entirely sure how long it will take to release the game in its finished form. A rough and cautious estimate would be 1.5 - 2 years from now until version 1.0. We don't want to say any earlier than that!”

Miten täysi versio eroaa Early Access -versiosta?

“The full version will contain many more levels, in the form of islands to conquer. These islands will have different aesthetics and will feature objective types not found in the current Alpha, hopefully encouraging different tactics! If all goes to plan, the final game should boast more variety. As well as this, there will be more building pieces to utilise, potentially a level editor, and more expansive creation and sandbox options. The final game will also hopefully be significantly more polished than what it is currently!”

Millainen on Early Access -version nykyinen tila?

“The Early Access version contains 15 levels, comprising the kingdom of Ipsilon. There is a sand-box level to test creations and in any given level you can disable all limitations, allowing for experimentation. There is also a time-dilation dial, allowing the game to be viewed in slowmotion, or at 2X the normal speed. There is also a broad suite of building tools and pieces, including flying pieces, flamethrowers, cannons, contractible springs, axels, detachable joints, explosives and much more. You can also save and load machines in any given level.”

Hinnoitellaanko peli toisin Early Accessin aikana ja sen jälkeen?

“We are going to scale the price with the amount of content available. So as more features, game modes and levels are added we will add to the cost incrementally. We hope that players will feel they paid the appropriate price for the amount of content available at any given stage of the games development.”

Miten yhteisö otetaan mukaan kehitysprosessiin?

“We are already being surprised by what people are constructing and discovering. It is quite amazing, and we want to expand and address features that the community finds or wants. For example, some members of the community are building an immense Siege Walker type thing – we never even realised this was possible. We want to facilitate such creativity, so we will be constantly looking toward what everyone is doing!”
Lue lisää

Osta Besiege

 

Uusimmat päivitykset Katso kaikki: (26)

31. tammikuu

Development Post 31/01/2017

Hello Everyone!

Today we thought we’d take a bit of time to talk about some upcoming features and get your opinions on Besiege's campaign levels!

We’d like to start by talking about a couple of useful features that we’ve been working on.

Localization (Multi-Language Support)



Something that’s been quite hotly requested in the community, particularly by our Chinese friends, is for the base game to support multiple languages. To that end we’ve been working on a system that allows you to change the in-game language to one of your choosing. The game will come with a small number of supported languages by default but it will also have workshop support, meaning that community members can upload their own translations to the game for others to use!



Options Menu Re-Work

We’ve been re-working the options menu for Besiege, providing you with substantially more customization over the game. The menu is still very much work in progress at the moment so I’m afraid we don’t have any screenshots for you today but I can tell you that it will include a variety of sound options, more detailed graphical options and the ability to customize Besiege’s base controls.

We are also very interested in what your favorite Besiege campaign levels are! Please take a few moments to vote on your favorite levels using this poll: http://directpoll.com/v?XDVhEtlXiHx5SphVzQDZ6YjJbAwWAc2
If you’re unsure which level is which you can find them all listed in this post on our forums: http://forum.spiderlinggames.co.uk/index.php?threads/what-are-your-favorite-besiege-campaign-levels.5962/

Thank you all for your support of Besiege & it’s development team, and we hope you continue to enjoy the game as we bring it closer to full release!

Cheers,

Von

153 kommenttia Lue lisää

17. tammikuu

Hotfix B - Version 0.42b & Build Announcement


Hey Guys!

We've just released another hotfix to deal with some issues created in the 0.42 update, at the bottom of this post I've included changelogs for both of them if you are interested. We have also decided to display letters next to the version number of the game to indicate which hotfix you are using, to cut down on confusion.

If you experience any problems after an update, please make sure to verify your game files through Steam as this solves most issues people experience immediately! Restarting your computer or Steam can also help resolve any issues you might experience!

We'd also like to remind everyone that Besiege currently doesn't have any official mod support and as such, whenever an update is put out, all mods will stop working.
Something we have been considering for some time now is having the previous build available for people to use if they wish to wait for their mods to be updated before playing the latest version of the game.

You can now access the last build whenever we update the game through the Steam Beta's menu. To access it, go to your Steam library, right click on Besiege and select properties. Navigate to the "BETA" tab, click the drop down arrow and select the option "-previousbuild". Once you have done this, Steam should begin downloading the last build and you will be able to play it when its finished. As shown below:



We hope you are all enjoying the latest update and we'll have some more development news for you sometime next week!

Cheers,

Von

Hotfix 0.42a Changelog:
-Optimized a subset of the machine scripts to potentially pose less problems, primarily in relation to mods.
-Fixed an issue with the grabber.

Hotfix 0.42b Changelog:
- Added missing Template skins
- Fixed an issue where the Log block couldn't receive a skin for the short version
- Fixed an issue where the game would freeze if a cannon was fired too early when starting simulation
- Fixed Camera resseting to center everytime a block was placed
- Fixed an issue where the symmetry pivot would reset its position in unwished scenarios
- Fixed an issue where skins on balloons wouldn't load correctly on the rope
- Fixed an issue where rockets would have their trails blocked by the rocket itself
- Fixed an issue where dragged blocks added to rockets would be applied an uninteded force after the rocket exploded
- Fixed an issue where camera would focus on a wrong point upon entering levels

77 kommenttia Lue lisää
Katso kaikki keskustelut

Ilmoita bugeista ja anna tälle pelille palautetta keskustelupalstalla

Tietoja pelistä

Besiege is a physics based building game in which you construct medieval siege engines and lay waste to immense fortresses and peaceful hamlets. Build a machine which can crush windmills, wipe out battalions of brave soldiers and transport valuable resources, defending your creation against cannons, archers and whatever else the desperate enemies have at their disposal. Create a trundling behemoth, or take clumsily to the skies, and cause carnage in fully destructible environments. Ultimately, you must conquer every Kingdom by crippling their castles and killing their men and livestock, in as creative or clinical a manner as possible!

Järjestelmävaatimukset

Windows
Mac OS X
SteamOS + Linux
    Vähintään:
    • Käyttöjärjestelmä: Windows XP (latest SP)
    • Prosessori: 2.2Ghz Dual Core
    • Muisti: 2 GB RAM
    • Grafiikka: 512mb Dedicated VRAM
    • DirectX: Versio 9.0c
    • Tallennus: 1 GB vapaata muistia
    Vähintään:
    • Käyttöjärjestelmä: OSX 10+
    • Prosessori: 2.2Ghz Dual Core
    • Muisti: 2 GB RAM
    • Grafiikka: OpenGL 2.0 compatible, 512 MB VRAM
    • Tallennus: 1 GB vapaata muistia
    Vähintään:
    • Käyttöjärjestelmä: Ubuntu 12.04 or higher
    • Prosessori: 2.2Ghz Dual Core
    • Muisti: 2 GB RAM
    • Grafiikka: OpenGL 2.0 compatible, 512 MB VRAM
    • Tallennus: 1 GB vapaata muistia
    • Äänikortti: ALSA compatible
Asiakasarvostelut Lue lisää
Viimeaikaiset:
Erittäin myönteinen (327 arvostelua)
Yhteensä:
Erittäin myönteinen (19,887 arvostelua)
Arvostelun tyyppi


Ostoksen tyyppi


Kieli


Näytä:


(mikä tämä on?)
11,919 arvostelua vastaa asetettuja suodattimia ( Erittäin myönteinen)
Enempää asettamiasi suodattimia vastaavia arvosteluja ei löytynyt
Muuta yllä olevia suodattimia nähdäksesi muita arvosteluja
Ladataan arvosteluja...