Design steampunk pixel airships out of functional modules and conquer the skies!
User reviews:
Recent:
Very Positive (36 reviews) - 91% of the 36 user reviews in the last 30 days are positive.
Overall:
Overwhelmingly Positive (573 reviews) - 98% of the 573 user reviews for this game are positive.
Release Date: Feb 25, 2015

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Right from the start, the development of Airships has been extensively covered in the development blog. So as soon as the basics of gameplay were complete, the game became available to interested players to collect reactions and gauge interest.”

Approximately how long will this game be in Early Access?

“The development plan projects another six months of work before the final release. Most of this will be spent on polishing the game.”

How is the full version planned to differ from the Early Access version?

“The following major features are planned:
  • Extended strategic conquest mode.
  • Land-ships with wheels and limbs.
  • Dragons and other aerial monsters.

Beyond this, there will be a plethora of minor additions, new modules, visual improvements and general polish.”

What is the current state of the Early Access version?

“The ship design mode and core aerial combat gameplay are complete. You can design airships and buildings by assembling them from modules, conquer the world in single-player strategic mode, fight battles against other players in multiplayer, and design your own coats of arms.”

Will the game be priced differently during and after Early Access?

“When the game exits Early Access, its price will increase.”

How are you planning on involving the Community in your development process?

“The community is reporting issues, making suggestions for additional features, trying out game balance, helping with localization, and already creating mods.

While I cannot guarantee that all suggestions will be included, several features such as paintable ships, flamethrowers, and decks were originally suggested by players.”
Read more

Buy Airships: Conquer the Skies

 

Recent updates View all (65)

June 21

Version 8.2.1

  • Fixed crash while resolving AI-AI battles in conquest mode.
  • Fixed crash during Chinese language conquest tutorial.
  • Fixed multiplayer desync.
  • Improved performance for wheeled landships.
  • Ship AI no longer bumps up against the right side of the combat area while trying to get into position.
  • Module prices now include the cost of their armour.
  • Weapons now state the range at which they are accurate.
  • Decreased deck gun reload from 2.4 seconds to 2.1 seconds.
  • Increased grenade range from 21m to 24m, clip size from 3 to 6, and decreased reload from 5 seconds to 3 seconds.
  • Increased Suspendium cannon accuracy by 40% and doubled shot speed.

6 comments Read more

June 16

Version 8.2



Airships version 8.2 is out, with a massive list of improvements, such as aerial torpedoes, a prettier map, more interesting strategic conquest, and new translations. More on the details of some of these later - for now, enjoy the improved game.

New features
  • Chinese and Japanese translations!
  • Aerial torpedoes: devastating but slow-moving and with a limited field of fire and a minimum range.
  • Ship paint that adapts to the coat of arms of the ship's owner.
  • Hold fire command.
  • Explosion damage overlay in ship editor.
  • Doubled the width of the combat map and increased ships' service ceiling by a third.
  • Can drag the right mouse button to pick up multiple modules in the editor.
  • The strategic AI now aborts attacks and reinforces its cities when needed. If an attack on a city fails, it will build up its fleet, so the next attack will be stronger.
  • Can place multiple ships of the same type in one go during combat setup.
  • Can now press X to flip the selected module.
  • File screen now remembers your filter and sort settings and indicates when items have been filtered out.
  • Quarter-speed option for combat.
  • Weapon targeting no longer picks target tiles that are too well-armoured to damage.
  • Ships try harder to target enemies that are close enough to hit.
  • Can choose higher cost limits for multiplayer combat
  • though note this may do bad things to performance.
  • Can now mod the music used by the game.
  • Airships now automatically specify what mods they use in their description.
  • You can now add tags to mods and ships in Steam.
  • Incremented save version. Saves in 8.2 are incompatible with earlier versions because the size of the combat area has changed.
Balance
  • Cities in strategic mode generally have a bit more money, leading to bigger ships faster.
  • You can no longer go into debt in strategic mode, but you can't move fleets while you have no money, and you are more susceptible to enemy spy actions.
  • Buildings are now 20% cheaper to build and 30% cheaper to maintain.
  • Increased deck gun reload from 1.8 seconds to 2.4 seconds, and increased accuracy by 20%.
  • Increased dorsal turret and ventral turret accuracy by 20%.
  • Decreased saw blade cost from $80 to $50.
  • Increased gatling gun reload from 96 ms to 125 ms.
  • Increased heavy cannon damage from 120 piercing to 150 piercing and reload from 7 seconds to 8 seconds.
  • Increased suspendium cannon damage from 55 piercing to 75 piercing, reload from 3.5 seconds to 4 seconds, and accuracy by 20%.
  • Increased brick wall damage absorption from 0 piercing, 0 blast to 2 piercing, 1 blast.
  • Increased stone wall damage absorption from 1 piercing, 1 blast to 3 piercing, 2 blast.
  • Increased massive stone wall damage absorption from 2 piercing, 2 blast to 4 piercing, 4 blast.
  • Decreased cannon fire arc from 90 degrees to 70 degrees, and increased accuracy by 20%.
  • Increased rocket fire arc from 180 degrees to 210 degrees, and increased accuracy by 30%.
  • Increased rifle reload from 1 second to 1.3 seconds.
  • Increased guard HP from 6 to 7 and damage range from 1-7 to 2-8, and increased number of guards from a guard barracks from 3 to 4.
Fixes
  • Combat performance improvements.
  • Landships no longer randomly stop moving because they're afraid they'd collide with their own feet.
  • Refitting a ship now centers on it properly.
  • The AI in conquest mode now actually has affinities for different styles of ship.
  • Scrolling no longer causes random clicks in Linux.
  • Fixed a bug where the info panel in the ships screen would report the wrong price.
  • Fixed world generation crash.
  • Fixed a crash caused by modding crew members.
  • Correct bonuses now applied when loading a ship into the editor.
Cosmetic
  • Prettier, tidier maps.
  • Prettier, tidier fleet list.
  • Made ship colours look better.
  • Fixed blurry rendering of legs and tracks in the load/save ship screen.
  • Fixed secret police text overlapping with bonus text in strategic screen.
  • Crew walking on top of a ship no longer flicker.
  • Legs are now split into ones in front of and behind the ship, and rendered accordingly.
  • Better-looking explosions for exploding weapons.
  • Shots can now be animated, and are lit using the lighting engine like everything else.

11 comments Read more
See all discussions

Report bugs and leave feedback for this game on the discussion boards

About This Game

Design steampunk pixel airships out of functional modules and conquer the skies!

In the game, ships are viewed side-on, and their modules are operated by individual crew members. During combat, players give high-level commands to a small fleet, positioning their ships, ramming and boarding others. Ships and terrain are fully destructible: they can catch fire, explode, break apart, and fall. Players can also compete against one another in Internet and LAN matches.

The ships are highly detailed, teeming with sailors moving around at their individual tasks, like an ant farm or a cut-away drawing. The player's choices in ship layout are crucial, and an important part of the game is exploring the design space of different airships and their matching tactics.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7 or later
    • Processor: 1.8 Ghz+
    • Memory: 256 MB RAM
    • Graphics: 128 MB VRAM+ w/OpenGL
    • Storage: 200 MB available space
    Recommended:
    • OS: Windows 7 or later
    • Processor: 2.2 Ghz+ Dual-core
    • Memory: 1 GB RAM
    • Graphics: 1 GB VRAM+ w/OpenGL
    • Network: Broadband Internet connection
    • Storage: 200 MB available space
    Minimum:
    • OS: 10.7
    • Processor: 1.8 Ghz+
    • Memory: 256 MB RAM
    • Graphics: Intel HD Graphics
    • Storage: 200 MB available space
    Recommended:
    • OS: 10.10
    • Processor: 2.2 Ghz+ Dual-core
    • Memory: 1 GB RAM
    • Graphics: 1 GB VRAM+
    • Network: Broadband Internet connection
    • Storage: 200 MB available space
    Minimum:
    • OS: Ubuntu 12.0 or similar
    • Processor: 1.8 Ghz+
    • Memory: 256 MB RAM
    • Graphics: 128 MB VRAM+
    • Storage: 200 MB available space
    Recommended:
    • OS: Ubuntu 14.10 or similar
    • Processor: 2.2Ghz+ Dual-core
    • Memory: 1 GB RAM
    • Graphics: 1 GB VRAM+
    • Network: Broadband Internet connection
    • Storage: 200 MB available space
Customer reviews
Customer Review system updated! Learn more
Recent:
Very Positive (36 reviews)
Overall:
Overwhelmingly Positive (573 reviews)
Recently Posted
GCT
( 13.4 hrs on record )
Early Access Review
Posted: June 26
I love this game, I would love to see Sea vehicles as a buildable thing in this game to give it a more deserve feel. 10/10 i would big a massive Tank and airship and conqour the world again!
Helpful? Yes No Funny
rusty spoon
( 15.0 hrs on record )
Early Access Review
Posted: June 25
Smashingly fun for those that enjoy the loins of life.
Helpful? Yes No Funny
[VS] The Last Chivalrous Knight
( 24.8 hrs on record )
Early Access Review
Posted: June 24
One of the best games ive bought for under 20 dollars, for how little content it has so far it manages to have more replayability than most of the games ive played
Helpful? Yes No Funny
marcusb1976
( 0.5 hrs on record )
Early Access Review
Posted: June 20
Very awesome
Helpful? Yes No Funny
Badgerspin
( 3.2 hrs on record )
Early Access Review
Posted: June 19
I absolutely love making ridiculous looking things and then watching them fail miserbly.
Helpful? Yes No Funny
Your Therapist
( 15.8 hrs on record )
Early Access Review
Posted: June 19
This is one of those games guys, the one where u played all of the games over and over, but you always come back to this one, it's your go-to for boredom and just nd all around pretty replayable game, something I look for. The trailer leaves nothing out and if it did it wasn't bad trust me. Just give it a whirl, we'll see you in ten days when you press quit and enter the real world again.
Helpful? Yes No Funny
Charlotte
( 15.4 hrs on record )
Early Access Review
Posted: June 18
This game... Well, I Recommend you to buy this game, not for its graphics of course.
But its GAMEPLAY IS SOO GOOD! It has tons of details. Price is fair for this game
Helpful? Yes No Funny
Henkell
( 18.5 hrs on record )
Early Access Review
Posted: June 18
Its a very addictive, fun title.
Soundtrack is great, graphic style fits the Setampunk/Airship Setting, the sound could need some overhaul but its okay overall.Ai is not bad.
Ever wanted to build a Steampunk StarDestroyer with cannons and Flamethrowers? No Problem !


For me it has endless replayability and well worth the Money.

Overall 8/10
Helpful? Yes No Funny
ratman83
( 32.2 hrs on record )
Early Access Review
Posted: June 17
I've been looking for a good building,strategy game and I found this.It is a cool concept,and its a very good game in general.I havent played much,but its cool
Helpful? Yes No Funny
Baps
( 14.7 hrs on record )
Early Access Review
Posted: June 17
I'll be honest: This game is far from finished.

However, what this game has at the moment is fantastic! Everything works, the art style is great and it's an endless amount of fun designing and redesigning ships.

My one complaint is that the conquest mode is far too easy.

Either way, if you want a game that meets the "one dollar an hour" criteria, this certainly fills it.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
9 of 9 people (100%) found this review helpful
4 people found this review funny
Recommended
12.2 hrs on record
Early Access Review
Posted: June 1
Who would've thought that building airships and sending them up to beat the ever-living crap out of some guy's freaky stupid stuff would be this much fun? These developers did.
Was this review helpful? Yes No Funny
6 of 6 people (100%) found this review helpful
3 people found this review funny
Recommended
43.7 hrs on record
Early Access Review
Posted: June 5
Great game, like legos and FTL had a baby.
Was this review helpful? Yes No Funny
5 of 5 people (100%) found this review helpful
1 person found this review funny
Recommended
9.9 hrs on record
Early Access Review
Posted: June 7
Purely Awesome. Enough said, just BUY IT ALREADY!
Was this review helpful? Yes No Funny
7 of 9 people (78%) found this review helpful
1 person found this review funny
Recommended
0.5 hrs on record
Early Access Review
Posted: June 2
Product received for free
Didn't play it much those 30 minutes were mostly tutorial and then 2 minutes was me getting my ♥♥♥ handed to me by A.I.

8.5/10 (good queue game for those who actually know how to play)
Was this review helpful? Yes No Funny
4 of 4 people (100%) found this review helpful
Recommended
1.4 hrs on record
Early Access Review
Posted: June 1
Product received for free
Fantastic idea and base ideas. There's alot of polish and refinement needed, such as a more streamlined editing interface. But who care! I made an airship that looks like a jellyfish and plops grendares on people heards! And you can do this wit friends! Solid game.
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
1 person found this review funny
Recommended
13.4 hrs on record
Early Access Review
Posted: May 30
Super fun, active devs, recommended to anyone
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
Recommended
6.6 hrs on record
Early Access Review
Posted: June 15
If you ever wanted to make big crazy steampunk airships, tanks and bases and let them blow each other up then this is your game!

I hope the dev adds eventually a proper story campaign. The "Conquer" game mod is fun, but a story campaign would be awesome. This isnt a gripe, just a suggestion as the game is in early access.

Recommend it to strategy fans and fans of builder games, and steampunk fans in general.
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
Recommended
15.4 hrs on record
Early Access Review
Posted: June 18
This game... Well, I Recommend you to buy this game, not for its graphics of course.
But its GAMEPLAY IS SOO GOOD! It has tons of details. Price is fair for this game
Was this review helpful? Yes No Funny
4 of 5 people (80%) found this review helpful
Recommended
7.3 hrs on record
Early Access Review
Posted: June 4
A very good game offers a decent campaign mode with real time battles. I like that you can speed up and slow down the game. The only thing that is unfortunate and it's not the games fualt is that there is barley anyone on the multiplayer to play vs with. A good game to play with your freinds though.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
16.7 hrs on record
Early Access Review
Posted: June 11
THIS WILL BE OUTDATED BY THE AWSOME NEW DEVELOPMENTS... JUST BUY THE GAME
Its an amazing game and I greatly enjoyed it so if you like:
-building
-design
-Airships
then I would recommend it 11/10
the multiplayer is a bit empty so you will mostly play with friends online and the smart AIs
the RTS bit is very limited only linking airship battles without much in itself
but none the less very very fun (they are only addons)
And the best bit is their is more content being made all the time!
Was this review helpful? Yes No Funny