Design steampunk pixel airships out of functional modules and conquer the skies!
User reviews:
Recent:
Very Positive (50 reviews) - 96% of the 50 user reviews in the last 30 days are positive.
Overall:
Overwhelmingly Positive (844 reviews) - 96% of the 844 user reviews for this game are positive.
Release Date: Feb 25, 2015

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Right from the start, the development of Airships has been extensively covered in the development blog. So as soon as the basics of gameplay were complete, the game became available to interested players to collect reactions and gauge interest.”

Approximately how long will this game be in Early Access?

“The development plan projects another six months of work before the final release. Most of this will be spent on polishing the game.”

How is the full version planned to differ from the Early Access version?

“The following major features are planned:
  • Extended strategic conquest mode.
  • Land-ships with wheels and limbs.
  • Dragons and other aerial monsters.

Beyond this, there will be a plethora of minor additions, new modules, visual improvements and general polish.”

What is the current state of the Early Access version?

“The ship design mode and core aerial combat gameplay are complete. You can design airships and buildings by assembling them from modules, conquer the world in single-player strategic mode, fight battles against other players in multiplayer, and design your own coats of arms.”

Will the game be priced differently during and after Early Access?

“When the game exits Early Access, its price will increase.”

How are you planning on involving the Community in your development process?

“The community is reporting issues, making suggestions for additional features, trying out game balance, helping with localization, and already creating mods.

While I cannot guarantee that all suggestions will be included, several features such as paintable ships, flamethrowers, and decks were originally suggested by players.”
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Buy Airships: Conquer the Skies

 

Recent updates View all (95)

March 26

Version 9.1.1

  • New audio system: sounds loop better, move around better, and can shift in volume and pitch. (Note to modders: this means you have to update how sounds for engines and Suspendium chambers are specified, sorry.)
  • Reworked the way modules catch fire. Small arms are no longer much better at causing fires than big ones.
  • Reworked the way fire spreads. Fire is now much more likely to spread between modules that are connected by a door.
  • More messages pop up in the bottom left to inform you of various things like incoming torpedoes and fog.
  • Added option for fullscreen window mode in the resolution settings.
  • Button for disabling all mods at once.
  • Dragon fire arc increased from 60 to 90 degrees.
  • Heavy cannon reload time decreased from 8 to 6 seconds.
  • Collisions between big ships do more damage.
  • Night is a bit less dark yet.
  • Saved combats now store the mods the combat used. Opening a combat will load in the correct mods.
  • Brigands and mad scientists no longer spawn in road-less nest locations.
  • Fixed some crashes and improved some minor GUI stuff.
  • There are now instructions in the install directory for running your own multiplayer server.

8 comments Read more

March 8

The new module search

When you're creating a new ship design, it's nice to be able to work quickly. Having to scroll through the list of modules is pretty tedious, which is why Airships has long had search for modules. In version 9.1, I've improved the search system, allowing you to get the exact module you want with very few keystrokes.

First off, you can activate search by hitting enter, and select the top search result by hitting enter again. So you can type Enter - some letters - Enter to quickly select a module.

The simplest way to search is by typing the start of the module name:



But in some cases, there's multiple modules that start the same way. What kind of large thing would you like?



So you can type multiple words matching the start of each word in the module name:



If you already started typing "sus", and now realize you wanted the *large* suspendium chamber, you can also search for the words in the name in a different order:







Of course, the module where your query is in the right order for the name will match first.

Finally, you can also search for module by abbreviation. Type out the starting letters of the words in the name as one word:



With a little bit of practice, this will let you select exactly the module you need without even having to glance at the left of the screen.

14 comments Read more
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About This Game

Design steampunk pixel airships out of functional modules and conquer the skies!

In the game, ships are viewed side-on, and their modules are operated by individual crew members. During combat, players give high-level commands to a small fleet, positioning their ships, ramming and boarding others. Ships and terrain are fully destructible: they can catch fire, explode, break apart, and fall. Players can also compete against one another in Internet and LAN matches.

The ships are highly detailed, teeming with sailors moving around at their individual tasks, like an ant farm or a cut-away drawing. The player's choices in ship layout are crucial, and an important part of the game is exploring the design space of different airships and their matching tactics.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7 or later
    • Processor: 1.8 Ghz+
    • Memory: 256 MB RAM
    • Graphics: 128 MB VRAM+ w/OpenGL
    • Storage: 200 MB available space
    Recommended:
    • OS: Windows 7 or later
    • Processor: 2.2 Ghz+ Dual-core
    • Memory: 1 GB RAM
    • Graphics: 1 GB VRAM+ w/OpenGL
    • Network: Broadband Internet connection
    • Storage: 200 MB available space
    Minimum:
    • OS: 10.7
    • Processor: 1.8 Ghz+
    • Memory: 256 MB RAM
    • Graphics: Intel HD Graphics
    • Storage: 200 MB available space
    Recommended:
    • OS: 10.10
    • Processor: 2.2 Ghz+ Dual-core
    • Memory: 1 GB RAM
    • Graphics: 1 GB VRAM+
    • Network: Broadband Internet connection
    • Storage: 200 MB available space
    Minimum:
    • OS: Ubuntu 12.0 or similar
    • Processor: 1.8 Ghz+
    • Memory: 256 MB RAM
    • Graphics: 128 MB VRAM+
    • Storage: 200 MB available space
    Recommended:
    • OS: Ubuntu 14.10 or similar
    • Processor: 2.2Ghz+ Dual-core
    • Memory: 1 GB RAM
    • Graphics: 1 GB VRAM+
    • Network: Broadband Internet connection
    • Storage: 200 MB available space
Customer reviews Learn More
Recent:
Very Positive (50 reviews)
Overall:
Overwhelmingly Positive (844 reviews)
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