Age of Fear 2: The Chaos Lord is an indie turn-based strategy with strong fantasy RPG elements. The game features a huge variety of units, a novel hex-free battle system, morale, and flexible multiplayer. Play as a manipulative succubuss or a brutal orc warchief in two story driven campaigns!
User reviews:
Overall:
Very Positive (80 reviews) - 86% of the 80 user reviews for this game are positive.
Release Date: Mar 27, 2015

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Buy Age of Fear 2

Buy Age of Fear Series Bundle

Includes 2 items: Age of Fear 2, Age of Fear

 

Recent updates View all (67)

July 13

Update released (v3.4.2)!

Hi again,


Another visual-oriented patch:

- new: new campaign selection images
- new: 'space hides GUI’ hint
- config: terrain effects start disabled (too many players reported noticeable drop in frame-rates)
- bugfix: deploy area visible only for player
- bugfix: unlimited war cry
- bugfix: selection during campaign cannot be cancelled


Have fun!
Les

1 comments Read more

July 2

Update released (v3.4.0)!

Hi all,


Another patch before weekend. Changes:

- new: animations optimisations - some code got rewritten slightly to improve scrolling
- new: stealable items hints - I have noticed many players were not aware of Steal skill and that you can grab and use enemy items
- bugfix: deploy area visible only for player (not AI)


P.S.
We are very happy with recent sales! That surely motivated us with AOF3 and right now we have almost finished 1st campaign :-)


Have a nice weekend!
Les

1 comments Read more

Reviews

“Age of Fear succeeds because of its combat: using units to protect fragile allies, incorporating hex-based mechanics without the geometric restriction. The result is some satisfying strategy, choosing which units to move and carefully keeping your army intact and away from open avenues for the enemy. (...) Speaking of the AI, I found it to be quite competent: it takes advantage of openings to attack frail units, retreats vulnerable ranged units, and uses special skills intelligently. (...) Age of Fear delivers some nice strategic gaming recommended for fans of turn-based fantasy titles!”
6/8 – Out of Eight

“Age of Fear 2: The Chaos Lord (...) deliberately and unapologetically invokes the spirit of early 90s strategy games, before real-time strategy became the fashion and reflexes became more important than tactics. I reviewed the PC version, but it's available for Linux and Mac as well. Age of Fear 2: The Chaos Lord is a decent entry in a very underserved genre. It's not perfect, but it is fun, playable, and challenging, and it shows every sign of rapidly improving itself.”
4/5 – PCWorld

About This Game

Age of Fear 2: The Chaos Lord is an indie turn-based strategy with strong fantasy RPG elements. The game features a huge variety of units, a novel hex-free battle system, morale, and flexible multiplayer. Play as a manipulative succubuss or a brutal orc warchief in two story driven campaigns!

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 2000
    • Processor: 1 GHz
    • Memory: 1 GB RAM
    • Storage: 1 GB available space
    Recommended:
    • Processor: 2 GHz
    • Memory: 2 GB RAM
    Minimum:
    • OS: 10.7 (Yosemite)
    • Processor: 1 GHz
    • Memory: 1 GB RAM
    • Storage: 1 GB available space
    Recommended:
    • Processor: 2 GHz
    • Memory: 2 GB RAM
    Minimum:
    • OS: All distributions
    • Processor: 1 GHz
    • Memory: 1 GB RAM
    • Storage: 1 GB available space
    Recommended:
    • Processor: 2 GHz
    • Memory: 2 GB RAM
Customer reviews
Customer Review system updated! Learn more
Overall:
Very Positive (80 reviews)
Recently Posted
All Might
( 2.3 hrs on record )
Posted: July 24
This game surprisingly was way more challenging then I thought it would be. Underneath the simple graphics lays a game that will challenge you to new levels of strategizing. Will keep you busy for days on end.
Helpful? Yes No Funny
axis
( 3.0 hrs on record )
Posted: July 22
I have played other part and this one is also very good in my opinion. Autors seem to care a lot about their products. I recommend to all strategy lovers.
Helpful? Yes No Funny
WolfSaint
( 4.6 hrs on record )
Posted: July 7
AoF2 is fairly simple tactics game if just viewed by its cover; however underneath this, the game features probably one of the best AI's I have seen. Most AI's are fairly restricted, not knowing how to handle more forethought than two seconds into the future. Where others fail, the AI is where the game shines; as example: most AI's use brute force to siege defensive positioning, AoF actually can break a defensive position without having to result to tactics of a peon...

In addition to a robust AI, AoF2 features two stories, a orc one(Honestly haven't played this one.), and one where you play a demon who is fed up and kind of in trouble with a demon lord. While you do play a demon, specifically a succubus(sfw), you don't often do too many evil tasks for the evil reasons, although this doesn't mean you understand concepts of good all that well; you actually are just trying to survive a good portion of the time

The most major down falls of the game come mostly from a "low to no" budget; this game doesn't have fancey graphics because fancey graphics are costly, this game doesn't have voice overs because this is also very costly, and the developers would fix these problems if they had the funds to fix it. Why? Because the developers actually cares about the game. The devs haven't forgotten about this game, they are consistantly working on improving it. Probably one of the most often updated game in my library. Most bugs, and with this game are due a lacking budget. Wait... I said bugs.... Yes bugs, they would have more time to work to squash out the bugs if they could afford to.

TL;DR:
Pros:
-Fantastic AI
-Fairly unique storylines
-you can play as an orc or a demon
-The development team cares a lot. (Ask question? Get reply from developer.)
-Recently updated terrain graphics. (They update the game fairly often, and with your feedback will do so more often if it is something they can fix quickily.)

Neutral:
-Indie, as in the entire budget for the game is probably less than 10k easily.
-Java, the game uses it; the language has lots of querks
-A bit simplistic U.I. and unit representation (Units are top down, not at a slight angle like most games.)

Cons:
-Lacking in the animation department, (Think of the character models for Table top DnD (The physical game), or like chess pieces)
-IshouldhaveActuallyWrittenthisreviewmuchsooner
-Indie budget, aka, what budget?
-you can play as an orc or a demon
-Java based engine; the language has lots of quarks,


TL;DR:Sum. Got good AI and has demons, buy it. Problems come from you not buying it: I.E. they have no budget at all really and buying the game would help this.

Edit: I just realized that steam shows that I have only played .8 hr as of time of writing this review; this is do to me running the program without steam, or having to use alternate method to play.
Helpful? Yes No Funny
father nurgle
( 27.0 hrs on record )
Posted: July 1
Originally I looked at the screenshots and watched the (rather unusual) trailer for this game and decided to give it a miss. I'm glad that I changed my mind when it appeared in my "recommended for you" list, because it is a great game.

The combat is simple but very enjoyable. The way units move makes you carefully consider where you should position them. There is a great variety of units, each with their own traits and special abilities, leading to very interesting and varied encounters. Adding to this is a satisfying levelling system that makes you want to keep your units alive during each campaign battle.

The campaign is a series of battles linked together by a (sometimes branching) story. I enjoyed the story in both of the campaigns, though I did feel bad slaughtering poor peasants. I guess I don't make a great orc. The story is well written and unlike some other turn-based strategy games it connects everything together rather than getting in the way.

The only issue I had was that the framerate sometimes dipped rather dramatically, which seemed a bit odd given the simple but functional graphics. It wasn't a big problem though since the game is turn-based.
Helpful? Yes No Funny
Argetlampuppeh
( 6.9 hrs on record )
Posted: June 16
Previous review at the bottom, additions after long discussion with the dev and more playtime:

The game wants to be good, and the developer is trying. That said, there are upgrade paths that aren't accessible but are displayed (such as the vampire hydra, and, if I'm not mistaken, one of the upgrades for the secondary hero in the Demon campaign) If the dev cleans up these issues and others like it, this could stand as a fantastic game. Until then, it's passible, but unless you're getting it for around six bucks, I'd pass.

I haven't played the orc campaign yet, but I suspect it faces similar issues. I didn't find the notion as compelling as the demon one, but we'll see.

The unwinnable battles are still a problem, I might consider just making them text, rather than making the player sit through the fight, but fortunately, they go by quickly.


Previous review:

Wanted to love the game, had a blast with it for the first few hours, but it slows to a crawl shortly after. Too many enemy units, too long of a delay between their turns. It took almost ten minutes to resolve one enemy turn.

If the dev is reading this: Succubus campaign, bone dragon.
Helpful? Yes No Funny
Ichthyic
( 35.3 hrs on record )
Posted: June 11
Product received for free
Game has decent basic storylines to the campaigns, but there are lots of branching options for players; with different results obtained from different choices selected. I thought the greenskin campaign was the better one in this version of the game, though I actually liked the demon units better (very nice portrait artwork, and I also liked the abilities far more).

The writing is ok, mostly standard classic RPG fare, but good enough. The campaign alternates between telling the story through text dialogue, and then tactical turn based combats. the combat system is actually quite good, and lends itself to multiple ways of conquering your enemies. Use blockers and magic or ranged attacks, or rely on crushing melee charges to disrupt your enemies formations, eschewing the ranged attacks for more risky but often quicker victories. Some enemies have resistances to certain attacks; for example, skeletons are highly resistant to any standard ranged attack, so require alternate strategies to deal with them. Many of the demon army have the ability to use fire in their attacks, or cast from range, and even lightning... which no other class can use, while the greenskins are all about sheer power and speed.

This game is also extremely easy to mod, and even includes a basic map editor. The unit files and campaign files can be easily extracted from the main .jar files using winrar, and are basic text files that can be edited in any ascii editor like notepad+, and then re-compressed into the main game files. This leaves the player with endless abilities to modify how units work, making even MORE tactical game-replayability, or you can even write your own campaigns!

although simple graphically, the artwork is good, and the game is quite a bit of fun to play.


Helpful? Yes No Funny
gabrielgarcezabreu
( 2.1 hrs on record )
Posted: June 11
Product received for free
i havent played it as much as the first one, but i can safely recomend it.
and besides the dev is constantly updating the game. it is updated more frequently than any other game in my library.
the creator really seems to be puting his soul in this game, and it´s working. what a hidden pearl.
i consider it more a visual novel than an adventure, but with really deep tactics and character development, beautiful soundtrack, enthralling storyline in all campaigns i´ve played.(there are 2 in each game).
dont forget to update your sound drivers or the game will freeze
Helpful? Yes No Funny
mrskwiw
( 21.4 hrs on record )
Posted: June 4
Pretty amazing. The combat system itsself is pretty simple, but flexible. There are multiple strategies most scenarios. At first glance it might not look like much, but the novel positioning system, customizable persistant units/characters, and almost complete lack of a learning curve make it immediately fun.

not very long.
Helpful? Yes No Funny
Drunetovich
( 6.5 hrs on record )
Posted: May 9
Old school style break power curve before it breaks you type of turn based game. Good for couple of days, and some more if you enjoy multiplayer.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
4 of 5 people (80%) found this review helpful
Recommended
4.6 hrs on record
Posted: July 7
AoF2 is fairly simple tactics game if just viewed by its cover; however underneath this, the game features probably one of the best AI's I have seen. Most AI's are fairly restricted, not knowing how to handle more forethought than two seconds into the future. Where others fail, the AI is where the game shines; as example: most AI's use brute force to siege defensive positioning, AoF actually can break a defensive position without having to result to tactics of a peon...

In addition to a robust AI, AoF2 features two stories, a orc one(Honestly haven't played this one.), and one where you play a demon who is fed up and kind of in trouble with a demon lord. While you do play a demon, specifically a succubus(sfw), you don't often do too many evil tasks for the evil reasons, although this doesn't mean you understand concepts of good all that well; you actually are just trying to survive a good portion of the time

The most major down falls of the game come mostly from a "low to no" budget; this game doesn't have fancey graphics because fancey graphics are costly, this game doesn't have voice overs because this is also very costly, and the developers would fix these problems if they had the funds to fix it. Why? Because the developers actually cares about the game. The devs haven't forgotten about this game, they are consistantly working on improving it. Probably one of the most often updated game in my library. Most bugs, and with this game are due a lacking budget. Wait... I said bugs.... Yes bugs, they would have more time to work to squash out the bugs if they could afford to.

TL;DR:
Pros:
-Fantastic AI
-Fairly unique storylines
-you can play as an orc or a demon
-The development team cares a lot. (Ask question? Get reply from developer.)
-Recently updated terrain graphics. (They update the game fairly often, and with your feedback will do so more often if it is something they can fix quickily.)

Neutral:
-Indie, as in the entire budget for the game is probably less than 10k easily.
-Java, the game uses it; the language has lots of querks
-A bit simplistic U.I. and unit representation (Units are top down, not at a slight angle like most games.)

Cons:
-Lacking in the animation department, (Think of the character models for Table top DnD (The physical game), or like chess pieces)
-IshouldhaveActuallyWrittenthisreviewmuchsooner
-Indie budget, aka, what budget?
-you can play as an orc or a demon
-Java based engine; the language has lots of quarks,


TL;DR:Sum. Got good AI and has demons, buy it. Problems come from you not buying it: I.E. they have no budget at all really and buying the game would help this.

Edit: I just realized that steam shows that I have only played .8 hr as of time of writing this review; this is do to me running the program without steam, or having to use alternate method to play.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
27.0 hrs on record
Posted: July 1
Originally I looked at the screenshots and watched the (rather unusual) trailer for this game and decided to give it a miss. I'm glad that I changed my mind when it appeared in my "recommended for you" list, because it is a great game.

The combat is simple but very enjoyable. The way units move makes you carefully consider where you should position them. There is a great variety of units, each with their own traits and special abilities, leading to very interesting and varied encounters. Adding to this is a satisfying levelling system that makes you want to keep your units alive during each campaign battle.

The campaign is a series of battles linked together by a (sometimes branching) story. I enjoyed the story in both of the campaigns, though I did feel bad slaughtering poor peasants. I guess I don't make a great orc. The story is well written and unlike some other turn-based strategy games it connects everything together rather than getting in the way.

The only issue I had was that the framerate sometimes dipped rather dramatically, which seemed a bit odd given the simple but functional graphics. It wasn't a big problem though since the game is turn-based.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
3.0 hrs on record
Posted: July 22
I have played other part and this one is also very good in my opinion. Autors seem to care a lot about their products. I recommend to all strategy lovers.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
2.3 hrs on record
Posted: July 24
This game surprisingly was way more challenging then I thought it would be. Underneath the simple graphics lays a game that will challenge you to new levels of strategizing. Will keep you busy for days on end.
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
67 of 93 people (72%) found this review helpful
3 people found this review funny
Not Recommended
2.0 hrs on record
Posted: October 11, 2015
tl;dr version: It's not fun, nor is it particularly tactical.

There are so many things wrong with the beginning of this game that it makes me completely uninterested in continuing to see if it ever gets better. Your main melee units can't be controlled. They just swing randomly at the nearest dude, which is almost always not who you want them to attack. Your units can only move in straight lines, so attempting to get more than one guy on the same target is a chore. Your units permanently die, which is kind of neat, but you don't have any method of healing them, so its really up to the random number generator instead of any sort of tactical play that determines if you preserve your guys. The maps have random areas where you simply can't walk, for no apparent reason, that is very difficult to notice, so your flanking maneuvers are further frustrated by magical impassive terrain.

Also, the writing is bad and plot flimsy. The graphics are about twenty years out of date, which I knew going into the game, but still disappointing. The background noise often sounds like someone chewing for some reason, which is kind of gross to listen to on a 10 second repeat loop.

I've requested a refund. It's not worth the $4.
Was this review helpful? Yes No Funny
 
A developer has responded on Oct 24, 2015 @ 4:59am
(view response)
42 of 60 people (70%) found this review helpful
4 people found this review funny
Recommended
28.6 hrs on record
Posted: April 4, 2015
I definitely do recommend this game.

Pros:
- Fun TBS game with a decent AI which provides a decent challenge. It's no match for an experienced strategist, but makes the game fairly enjoyable.
- Your units gather XP which allows you to improve them.
- Heroes can also find and equip items to improve their stats
- The developer is very active on the forums, and will spend time fixing any bugs that are found.
- As the name suggests, the campaigns are from the perspective of the evil factions.
- Completing both campaigns takes around 30 hours in total.

Cons:
- The weak point of the game is really the graphics, as can be seen in the screenshots. However, it is an indie developer, and the game is around $10. It's no worse than those 8-bit games that are becoming so popular again.
- The writing can sometimes be a bit amateur-ish. But the overall story are fairly interesting (if generic fantasy stuff).
- MP is currently only via connect by IP (although the developer is working on changing that!)
Was this review helpful? Yes No Funny
48 of 74 people (65%) found this review helpful
6 people found this review funny
Not Recommended
0.3 hrs on record
Posted: November 2, 2015
Pros
+ Good art
+ Interesting concepts (battles with multiple factions, TBS mixed with branching story etc.)
+ Turn based (I love those)
+ Choices and consequences (probably multiple endings, I don't know)


Cons
- Text can be difficult to read, especially during the battle (HP etc.)
- Graphics are very minimalistic
- No animations during the battle, at least I have not seen any
- Runs on Java
- Screen flashes after every page of text or battle

Neutral
There seems to be lots of reading in between the battles in form of letters/pages. I cannot say if it is necessary to read all of it in order to be able to follow the story or if there are scenes with characters on the screen where crucial dialogue happens. If you like reading while gaming, then this may be a point in favour of the game.


Summary
There are more pros and cons but I have not played long enough to discover and list them here. If you are a fan of TBS and if the graphics are no hindrance for you then this may be a rough little diamond for you to enjoy.

I personally cannot recommend it as I felt too bothered by the technical shortcomings and lack of graphical fidelity to be able to enjoy it.

I will not give a rating as I feel that I did not play long enough to be able to give a fair score.
Was this review helpful? Yes No Funny
34 of 52 people (65%) found this review helpful
6 people found this review funny
Recommended
24.5 hrs on record
Posted: August 11, 2015
Update Dec. 2 2015:

According to Les, a developer of AOFs (I myself have not looked closely into the game yet but will do), he has worked on balance issues I mentioned. He buffed giant spiders and nerfed Remove Chaos Magic.

The Good
The best thing about the game is, (without abusing summoners) it's challenging enough without making you sick. In fact, with the right tactics you can beat a battle with 0 casualty. Luck factors do exist, but can be solved with a few SLs. I've done both campaigns I've not lost one single unit yet (except for Goblin Kamikazes and summoned creatures).

The Bad
The game is amazing aside from a few minor grammatical mistakes that sometimes annoy me, even though my English is really orcish. Me no anglais!
Battles are well desined and **CAN BE** challenging...
If you choose not to use summoners (devil campaign). After I've had Remove Chaos Magic perk for all my four summoners, all I need to do is keep summoning friends... no, fiends.
Orc campaign is comparatively harder, but clever use of Goblin Catchers can easily turn the table.
Some creatures seem rather useless. I mean, who would use Giant Spider when Kara gets Berserker for free?
Campaigns are relatively short. In less than 14 hours I beat both campaigns with every possible choice.

The Ugly
Graphics? But for a game of such fun, who needs next-gen graphics?

All in all, your game is on the right path. I think. -- not Raphael
No, it's not only that, it's amazing. It worth every penny of it and the dev is very responsive and friendly. And I am already looking forward to AOF3 (and AOF1 discount as well).
Was this review helpful? Yes No Funny
34 of 53 people (64%) found this review helpful
4 people found this review funny
Recommended
2.6 hrs on record
Posted: March 28, 2015
I played this game on Desura a while back and its nice to see it come to Steam with achevements.

This is an old school game; a throw-back to when preperation and strategy meant more than quick reflexes.

Age of Fear 2 takes the tried and true turn based hex battle system and removes the hexes. You must choose carefully when and where to move units on the battlefield and try to keep them grouped together to be sucessful. The enemy AI is quick to pick off that lone wolf in your army marching ahead of the crowd. No leading the way with mages and archers unless of course you WANT them to die. The mages are the most fun to play with all the different spells they offer but you dont want to get them anywhere near the front lines. You will be forced to shield them with cheap melee units as most battles will have enemies comming from different directions. Oh and the AI knows this, they will come after your frail units and even knows to move its ranged units away from the front lines. The AI is competent in this game and will offer you a challenge.

Graphicly this game is not going to blow you away, but its not supposed to. Its uses overhead 2D graphics system, which is pretty much the only downside to the game. Its just a bit bland in that department and you can see that pretty easily from the screenshots. The game shines elsewhere and it shows in its balance and depth of strategy.

The sound effects and voice acting are basic, but the music is pretty darn good.

There are two campains with a dozen or so missions each. The story is fairly long delivered via text between battles.
Your units (if they survive battles) can gain experience and level up or upgrade. If they do die you can hire new units between battles. This type of game isnt for everyone but true strategy fans will certainly have plenty to sink their teeth into.
Was this review helpful? Yes No Funny
12 of 14 people (86%) found this review helpful
1 person found this review funny
Recommended
3.8 hrs on record
Posted: April 1
Like the first one. This game is heavily story driven You have a choice of two campaigns with two different roles you can assume. There is a lot of text in between the battles. The text gives meaning to what you are doing next. It's not the best looking game, but the writing fills in the gaps that aren't there visually. That being said, the tactics side of the game is pretty strong. The men that survive the battles gets stronger and are better suited for the battles ahead. It lacks some polish that a big studio would have had, but there's some meat there. if you enjoy tactics that are heavily story driven, you can't over look this.
Was this review helpful? Yes No Funny