Age of Fear 2: The Chaos Lord is an indie turn-based strategy with strong fantasy RPG elements. The game features a huge variety of units, a novel hex-free battle system, morale, and flexible multiplayer. Play as a manipulative succubuss or a brutal orc warchief in two story driven campaigns!
User reviews:
Very Positive (70 reviews) - 88% of the 70 user reviews for this game are positive.
Release Date: Mar 27, 2015

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Recent updates View all (78)

September 23

Update released (v3.7.0)!

Hi all,

Few balanced before weekend

- balance: Lifedrain spell has increased damage
- balance: Curse has medium range
- balance: Magic Channel has medium range
- update: further improvements in hints system

Have a nice weekend!

1 comments Read more

September 19

Update released (v3.7.0)!

Hi all,

A small update, fixing newly added achievements:

- new: Bacon achievements for AOF2 and Halloween achievement for AOF1 (also gives a scary item :-D)
- new: refactored hints system to make it more consistent
- new: items hint
- update: further enhancements to Loading Battle... progress indicator
- balance: bone dragon will be removed mid-game in undead campaign (it was making Death Seeker achievement too easy)
- balance: ogres have poison vulnerability
- bugfix: Lightning Vulnerability was not removed from soldiers

We have added a small Easter Egg - leave game untouched for 2 weeks and then come back and see what happens.

Also, once our graphic team is done with AOF3, we will re-do background graphics for story (AOF1 & 2) - but it will take several months at least.

Please let me know if you see any issues with hints.

All of best,

3 comments Read more


“Age of Fear succeeds because of its combat: using units to protect fragile allies, incorporating hex-based mechanics without the geometric restriction. The result is some satisfying strategy, choosing which units to move and carefully keeping your army intact and away from open avenues for the enemy. (...) Speaking of the AI, I found it to be quite competent: it takes advantage of openings to attack frail units, retreats vulnerable ranged units, and uses special skills intelligently. (...) Age of Fear delivers some nice strategic gaming recommended for fans of turn-based fantasy titles!”
6/8 – Out of Eight

“Age of Fear 2: The Chaos Lord (...) deliberately and unapologetically invokes the spirit of early 90s strategy games, before real-time strategy became the fashion and reflexes became more important than tactics. I reviewed the PC version, but it's available for Linux and Mac as well. Age of Fear 2: The Chaos Lord is a decent entry in a very underserved genre. It's not perfect, but it is fun, playable, and challenging, and it shows every sign of rapidly improving itself.”
4/5 – PCWorld

About This Game

Age of Fear 2: The Chaos Lord is an indie turn-based strategy with strong fantasy RPG elements. The game features a huge variety of units, a novel hex-free battle system, morale, and flexible multiplayer. Play as a manipulative succubuss or a brutal orc warchief in two story driven campaigns!

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows 2000
    • Processor: 1 GHz
    • Memory: 1 GB RAM
    • Storage: 1 GB available space
    • Processor: 2 GHz
    • Memory: 2 GB RAM
    • OS: 10.7 (Yosemite)
    • Processor: 1 GHz
    • Memory: 1 GB RAM
    • Storage: 1 GB available space
    • Processor: 2 GHz
    • Memory: 2 GB RAM
    • OS: All distributions
    • Processor: 1 GHz
    • Memory: 1 GB RAM
    • Storage: 1 GB available space
    • Processor: 2 GHz
    • Memory: 2 GB RAM
Customer reviews
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Very Positive (70 reviews)
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54 reviews match the filters above ( Very Positive)
Most Helpful Reviews  In the past 30 days
10 of 12 people (83%) found this review helpful
1 person found this review funny
42.5 hrs on record
Posted: September 1
Product received for free
It has been a while I didn’t write a serious review of a game. It also has been quite some time before the last time I had fantastic experience of an old-school strategy game. Strategy games are the victims of the long misleading direction of the development of the video game industry. Now the old-school indie & strategy games get so little attention is a sad story of ‘graphic does matter’ problem which I strongly disagree.

I was dying to see a marvelous old-school chess types of game back onto steam and never thought it would be possible until Age of Fear 2 has come.

I will divide this review into a few sections regarding to what the world of Age of Fear 2 looks like.

As a chess like strategy game, Age of Fear 2 using units leveling-up system to help the players progress the story, assisting by the multiple items gamers can collect for its heroes along the way. Single player mode consists of two faction based campaigns. One for Demons (Succubus) and the other one for Horde (Orcs). Multi-player mode is also available within the game plus a quick match mode for a single taste of the game mechanics. There are variety of units and strategy to win battles while progressing the story. In each chapter of the story, players exclusively get chance to make their own decisions which affect their heroes’ adventures, sometimes even the ending part. The world of Age of Fear 2 is pretty addicting, it will sink you many hours enjoying the show without a blinking of eyes’ notice from you.

As a strategy game, the difficulties are important elements I’d like to discuss in this review. In AoF 2, the difficulties are simply well designed. As a player, you can enjoy it from a casual player’s prospective to a hardcore indie fan who only enjoy seeking death challenges. Certainly, complete the highest difficulty and obtain the rarest achievement feels…as good as having a hot sex with the succubus herself. Putting jokes aside, I haven’t thought so much about a game and how could I manage to win a particular battle, thought it over and over till got back to try a solution out that much lately. It reminds me of old glorious days sitting in front of the computer for the hours, trying to beat the game till the dawn breaks, watching the sun rises with a hot coffee sitting in my hand…Such precious glorious days...

Replay Level
Age of Fear 2 offers tons of the replay value since the choices of the main story of each campaign result diversity outcomes and will permanently affect the story progress, routes and difficulties. There is no possible to unveil every hidden thing in one play through. There are also plenty of secrets in game are waiting to be discovered which require players to carefully experiment every possible way of the battles. And the faction novels have their own charms to read. I found myself long after beating the game, came back to enjoy it once more, never got disappointed in the end. Not to mention, the development team is pretty active. They are continuously adding new features and elements into the game since its original release. It is difficult to feel bored in the world of Age of Fear 2, not slightly.

Instead of talking about useless thing of graphics of an old-school indie game, I’d rather mention the game so far has minimum performance issues for most of the players. For me? I don’t encounter any bugs at this stage after completing the most part of the game. Also again, developers are very active and supportive on its forums, if you encounter any customized bugs or performance issues, by reporting it, you often get a lightning fix.

Steam Features
Unlike most of the directly port or a rewrite program of an old game franchise, both of the Age of Fear 1 and 2 have been equipped the newest steam features such as achievements to obtain and trading cards, badges, profile backgrounds, emoticons to collect which will probably satisfy your collecting habits if you wish so.

The Support
Most of the games now days especially big titles don’t care about you once they’ve got your money and knowing you are not going to refund. Customer Support can be arrogant about your opinions toward their game, they can pretend being deaf not hearing your complains, they can be anything but a good customer support what we want most. However, Age of Fear 2 provide an amazing example which you may not believe me. I’ve never met a development team cares so much about their games and carefully listening to ALL the players’ feedback and advice, being almost like a night watch in the forums to reply any of your questions about the content of the franchise at the 1st place, from the bug shooting progress to gameplay itself: even the guide and hidden eastern eggs, they help you on the way! Moreover, if merely hearing what a gamer has to say is not enough, they literally transformed the achievable suggestions from gamers into the franchise and being very humble about doing so. I don’t think I can expect any support better than this. I even got one of the head designers of the game as my steam friends, I’m flattered and honestly feel very honored and grateful.

Overall, I whole-heartedly recommend this game for all true strategy game lovers who put its content above everything else. If you enjoy Age of Fear’s story, I’d humbly suggest to play from the 1st game of the franchise then progress to the 2nd. Since it does tell you each part and history of the factions and the relationship among them. I played 2nd first due to it came out on steam earlier than the 1st one, and I brought it immediately upon release.

At last, I’d like to put my Special Thanks to: Les and your great development team who have presented us such a wonderful indie strategy game that we dearly enjoy very much. Along with the great efforts that you’ve put to bring back the franchise onto steam. I hope my positive review could contribute a little reputation for her and (hopefully) bring more audiences towards the attention she fairly deserves.

Scarlet’s Score: 8.3/10 (This individual score is only referring to the gameplay part)

P.S I will continually support Age of Fear 3 when it comes out and write another review of Age of Fear 1 once I’ve done the major part of the game, finger crossed <3
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2 of 2 people (100%) found this review helpful
6.3 hrs on record
Posted: September 14
Same as with AoF1, this game delivers what it promises, and does it very well too. The developers are constantly updating the game, and adding content or touching balance every week, proving they love their creation.

For those who didn't read my review on the first game, this one also plays a lot like a Warhammer game, there are no hexagons, you move according to the distance each unit can move. The units you take with you to the battle gain experience and when they level up, get new skills.

The game is cheap as is, so I didn't mind paying the full price. It's worth it. You get two full campaigns with lots of units and abilities to try, in a hard game. :)

If you like tactical games, this one is (same as the first one) one of the best there are this days around. :)
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2 of 2 people (100%) found this review helpful
11.5 hrs on record
Posted: September 14
Honestly my expectations were completely smashed by this game because it was really fun. There were difficult parts on top of fun mechanics of the game, and the permadeath of your soldiers trying to keep them alive so you can level them more was really entertaining.

If your looking for a turn based game to lay back and enjoy along with the occasional challenge and interesting story this is a game for you.
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2 of 2 people (100%) found this review helpful
1 person found this review funny
36.0 hrs on record
Posted: September 18
One of the best indie games I've played. I'd be comfortable recommending this game to any of my friends. The game is a lot like fire emblem, but ha enough of its own flare to make it well worth the investment. Highly recommended to all those who love strategy games!
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2 of 2 people (100%) found this review helpful
5.5 hrs on record
Posted: September 2
I never thought I could enjoy this game, but I was wrong.
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Most Helpful Reviews  Overall
70 of 105 people (67%) found this review helpful
3 people found this review funny
Not Recommended
2.0 hrs on record
Posted: October 11, 2015
tl;dr version: It's not fun, nor is it particularly tactical.

There are so many things wrong with the beginning of this game that it makes me completely uninterested in continuing to see if it ever gets better. Your main melee units can't be controlled. They just swing randomly at the nearest dude, which is almost always not who you want them to attack. Your units can only move in straight lines, so attempting to get more than one guy on the same target is a chore. Your units permanently die, which is kind of neat, but you don't have any method of healing them, so its really up to the random number generator instead of any sort of tactical play that determines if you preserve your guys. The maps have random areas where you simply can't walk, for no apparent reason, that is very difficult to notice, so your flanking maneuvers are further frustrated by magical impassive terrain.

Also, the writing is bad and plot flimsy. The graphics are about twenty years out of date, which I knew going into the game, but still disappointing. The background noise often sounds like someone chewing for some reason, which is kind of gross to listen to on a 10 second repeat loop.

I've requested a refund. It's not worth the $4.
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A developer has responded on Oct 24, 2015 @ 4:59am
(view response)
43 of 62 people (69%) found this review helpful
4 people found this review funny
28.6 hrs on record
Posted: April 4, 2015
I definitely do recommend this game.

- Fun TBS game with a decent AI which provides a decent challenge. It's no match for an experienced strategist, but makes the game fairly enjoyable.
- Your units gather XP which allows you to improve them.
- Heroes can also find and equip items to improve their stats
- The developer is very active on the forums, and will spend time fixing any bugs that are found.
- As the name suggests, the campaigns are from the perspective of the evil factions.
- Completing both campaigns takes around 30 hours in total.

- The weak point of the game is really the graphics, as can be seen in the screenshots. However, it is an indie developer, and the game is around $10. It's no worse than those 8-bit games that are becoming so popular again.
- The writing can sometimes be a bit amateur-ish. But the overall story are fairly interesting (if generic fantasy stuff).
- MP is currently only via connect by IP (although the developer is working on changing that!)
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50 of 82 people (61%) found this review helpful
7 people found this review funny
Not Recommended
0.3 hrs on record
Posted: November 2, 2015
+ Good art
+ Interesting concepts (battles with multiple factions, TBS mixed with branching story etc.)
+ Turn based (I love those)
+ Choices and consequences (probably multiple endings, I don't know)

- Text can be difficult to read, especially during the battle (HP etc.)
- Graphics are very minimalistic
- No animations during the battle, at least I have not seen any
- Runs on Java
- Screen flashes after every page of text or battle

There seems to be lots of reading in between the battles in form of letters/pages. I cannot say if it is necessary to read all of it in order to be able to follow the story or if there are scenes with characters on the screen where crucial dialogue happens. If you like reading while gaming, then this may be a point in favour of the game.

There are more pros and cons but I have not played long enough to discover and list them here. If you are a fan of TBS and if the graphics are no hindrance for you then this may be a rough little diamond for you to enjoy.

I personally cannot recommend it as I felt too bothered by the technical shortcomings and lack of graphical fidelity to be able to enjoy it.

I will not give a rating as I feel that I did not play long enough to be able to give a fair score.
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34 of 53 people (64%) found this review helpful
6 people found this review funny
24.5 hrs on record
Posted: August 11, 2015
Update Dec. 2 2015:

According to Les, a developer of AOFs (I myself have not looked closely into the game yet but will do), he has worked on balance issues I mentioned. He buffed giant spiders and nerfed Remove Chaos Magic.

The Good
The best thing about the game is, (without abusing summoners) it's challenging enough without making you sick. In fact, with the right tactics you can beat a battle with 0 casualty. Luck factors do exist, but can be solved with a few SLs. I've done both campaigns I've not lost one single unit yet (except for Goblin Kamikazes and summoned creatures).

The Bad
The game is amazing aside from a few minor grammatical mistakes that sometimes annoy me, even though my English is really orcish. Me no anglais!
Battles are well desined and **CAN BE** challenging...
If you choose not to use summoners (devil campaign). After I've had Remove Chaos Magic perk for all my four summoners, all I need to do is keep summoning friends... no, fiends.
Orc campaign is comparatively harder, but clever use of Goblin Catchers can easily turn the table.
Some creatures seem rather useless. I mean, who would use Giant Spider when Kara gets Berserker for free?
Campaigns are relatively short. In less than 14 hours I beat both campaigns with every possible choice.

The Ugly
Graphics? But for a game of such fun, who needs next-gen graphics?

All in all, your game is on the right path. I think. -- not Raphael
No, it's not only that, it's amazing. It worth every penny of it and the dev is very responsive and friendly. And I am already looking forward to AOF3 (and AOF1 discount as well).
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35 of 55 people (64%) found this review helpful
4 people found this review funny
2.6 hrs on record
Posted: March 28, 2015
I played this game on Desura a while back and its nice to see it come to Steam with achevements.

This is an old school game; a throw-back to when preperation and strategy meant more than quick reflexes.

Age of Fear 2 takes the tried and true turn based hex battle system and removes the hexes. You must choose carefully when and where to move units on the battlefield and try to keep them grouped together to be sucessful. The enemy AI is quick to pick off that lone wolf in your army marching ahead of the crowd. No leading the way with mages and archers unless of course you WANT them to die. The mages are the most fun to play with all the different spells they offer but you dont want to get them anywhere near the front lines. You will be forced to shield them with cheap melee units as most battles will have enemies comming from different directions. Oh and the AI knows this, they will come after your frail units and even knows to move its ranged units away from the front lines. The AI is competent in this game and will offer you a challenge.

Graphicly this game is not going to blow you away, but its not supposed to. Its uses overhead 2D graphics system, which is pretty much the only downside to the game. Its just a bit bland in that department and you can see that pretty easily from the screenshots. The game shines elsewhere and it shows in its balance and depth of strategy.

The sound effects and voice acting are basic, but the music is pretty darn good.

There are two campains with a dozen or so missions each. The story is fairly long delivered via text between battles.
Your units (if they survive battles) can gain experience and level up or upgrade. If they do die you can hire new units between battles. This type of game isnt for everyone but true strategy fans will certainly have plenty to sink their teeth into.
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Recently Posted
16.9 hrs
Posted: August 23
This was a fun game. A second game that is (atleast for the demon campain) more difficult then the orignal. Lots of enjoyment

Get to play as demons and orcs
Get to enjyo a well balanced tactical based RPG
Get to fight a dragon!
Dev's fix things
Entertaining story
Fun new items!!!

Background is alittle bland
You don't get a necromancer hero this time round :(
Helpful? Yes No Funny
All Might
2.3 hrs
Posted: July 24
This game surprisingly was way more challenging then I thought it would be. Underneath the simple graphics lays a game that will challenge you to new levels of strategizing. Will keep you busy for days on end.
Helpful? Yes No Funny
3.0 hrs
Posted: July 22
I have played other part and this one is also very good in my opinion. Autors seem to care a lot about their products. I recommend to all strategy lovers.
Helpful? Yes No Funny
4.6 hrs
Posted: July 7
AoF2 is fairly simple tactics game if just viewed by its cover; however underneath this, the game features probably one of the best AI's I have seen. Most AI's are fairly restricted, not knowing how to handle more forethought than two seconds into the future. Where others fail, the AI is where the game shines; as example: most AI's use brute force to siege defensive positioning, AoF actually can break a defensive position without having to result to tactics of a peon...

In addition to a robust AI, AoF2 features two stories, a orc one(Honestly haven't played this one.), and one where you play a demon who is fed up and kind of in trouble with a demon lord. While you do play a demon, specifically a succubus(sfw), you don't often do too many evil tasks for the evil reasons, although this doesn't mean you understand concepts of good all that well; you actually are just trying to survive a good portion of the time

The most major down falls of the game come mostly from a "low to no" budget; this game doesn't have fancey graphics because fancey graphics are costly, this game doesn't have voice overs because this is also very costly, and the developers would fix these problems if they had the funds to fix it. Why? Because the developers actually cares about the game. The devs haven't forgotten about this game, they are consistantly working on improving it. Probably one of the most often updated game in my library. Most bugs, and with this game are due a lacking budget. Wait... I said bugs.... Yes bugs, they would have more time to work to squash out the bugs if they could afford to.

-Fantastic AI
-Fairly unique storylines
-you can play as an orc or a demon
-The development team cares a lot. (Ask question? Get reply from developer.)
-Recently updated terrain graphics. (They update the game fairly often, and with your feedback will do so more often if it is something they can fix quickily.)

-Indie, as in the entire budget for the game is probably less than 10k easily.
-Java, the game uses it; the language has lots of querks
-A bit simplistic U.I. and unit representation (Units are top down, not at a slight angle like most games.)

-Lacking in the animation department, (Think of the character models for Table top DnD (The physical game), or like chess pieces)
-Indie budget, aka, what budget?
-you can play as an orc or a demon
-Java based engine; the language has lots of quarks,

TL;DR:Sum. Got good AI and has demons, buy it. Problems come from you not buying it: I.E. they have no budget at all really and buying the game would help this.

Edit: I just realized that steam shows that I have only played .8 hr as of time of writing this review; this is do to me running the program without steam, or having to use alternate method to play.
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father nurgle
27.0 hrs
Posted: July 1
Originally I looked at the screenshots and watched the (rather unusual) trailer for this game and decided to give it a miss. I'm glad that I changed my mind when it appeared in my "recommended for you" list, because it is a great game.

The combat is simple but very enjoyable. The way units move makes you carefully consider where you should position them. There is a great variety of units, each with their own traits and special abilities, leading to very interesting and varied encounters. Adding to this is a satisfying levelling system that makes you want to keep your units alive during each campaign battle.

The campaign is a series of battles linked together by a (sometimes branching) story. I enjoyed the story in both of the campaigns, though I did feel bad slaughtering poor peasants. I guess I don't make a great orc. The story is well written and unlike some other turn-based strategy games it connects everything together rather than getting in the way.

The only issue I had was that the framerate sometimes dipped rather dramatically, which seemed a bit odd given the simple but functional graphics. It wasn't a big problem though since the game is turn-based.
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