Strife® is a truly free to play, competitive, online ARTS / MOBA that features non-stop action and engaging combat. Take control of powerful and versatile heroes, each capable of dominating in unique ways, and exert your will in an epic battle between two teams.
User reviews: Mostly Positive (2,221 reviews)
Release Date: May 22, 2015

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Recommended By Curators

"A MOBA that can be seen as a new Heros of Newerth, this one aims to shake up the genre. Mostly by having an actual story. Free, like most MOBAs today."

Recent updates View all (10)

June 18

Patch 1.0.5

==Patch 1.0.5==

Duplicate Heroes
-Updated 32 hero matchmaking limit (since we added our 33rd hero) to no longer allow multiple Zakus on each team.

Eanu
-Trident Charge - Splash damage only hits Wet enemies.
-Trident Charge - Makes enemies Wet in a 200/300/400 radius.
-Trident Charge - Splash damage properly stacks with charges.
-Tidal Flow - Icon changes based on inward/outward tide.

9 comments Read more

June 16

Patch 1.0.4

Patch 1.0.4

Patch 1.0.4 brings us the most radical wave riding Heroes of Strife, Eanu along with an awesome new Jin She gearset Iron Claw JinShe, some dyes for Bandit.0, Iah and Rip and several balance/gameplay changes. Make sure you check out your surfing skills with Eanu!


==Gameplay Changes==

Hero Kills
Killing heroes through ganking has become less rewarding since the introduction of larger creep waves, so we wanted to bring back the incentive.
Hero kill bounty increased from 250-500 (capped at lvl 11) to 300-650 (no lvl cap).

Disconnects
Disconnected players gold is shared among their team after 1:30 instead of 2:00.

Leaver Penalties
We heard the complaints about rating loss with leavers and have made it more beneficial for everyone who stays.
Leavers on a Winning team no longer gain rating, their rating boost is divided to the remaining players.
Leavers on a Losing team lose the same rating as before, but rating lost by the remaining players is reduced (by 50% for 1 leaver and by 100% for 2 or more leavers).


==New Hero==

Eanu

Eanu is a water elemental from the Forgotten Kingdom, a society deep beneath the frozen surface of the icy side of Tempra. As the champion of the Forgotten Kingdom, he is confident that he will be the greatest hero in the Trials of Strife.

Trident Charge (Q): Charge Eanu's trident up to 3 times, causing his next attack to deal bonus damage and apply a tapering slow (per charge) and also gain 100 range. When used on a Wet target, the bonus damage will splash units in a small radius.

Geyser (W): Target location to emit a geyser from Eanu's chest piece, dealing damage and pushing enemies away. Enemies hit by Geyser become Wet for 5 seconds.

Tidal Flow (E): Eanu channels the tide Inward and Outward, alternating each cast. Inward Tide restores Mana and grants Resistance. Outward Tide reduces nearby enemy’s Resistance significantly. Enemies hit by Outward Tide become Wet for 5 seconds.

Breaking Wave (R): Target location to ride a massive wave, dealing damage and stunning all enemies hit by the crashing wave. Enemies touched by Breaking Wave become Wet for 5 seconds.


==Hero Balance Changes==

Ace
Spincicle - Increased spin count by 1 and increased total damage from 95,130,165,200 to 120,160,200,240.

Blazer
Tether Shot - Now tethers all enemy heroes hit.

Flak
Explosive Shot - damage increased from 50,70,90,110 to 80,110,140,170.

Midknight
Absorb - Can now be used once stunned to purge out.

Minerva
Cyber Stalk - Range increased from 400 to 500.

Ray
Freeze Ray - Now properly scales with Power.
Freeze Ray - Damage reduced from 25,40,55,70 to 20,30,40,50.

Rip
Smoke Cloud - Grants 5,10,15,20 resistance to ally heroes inside.

Rook
Deliverance - No longer hits towers.

Trace
Wanderlust - Power % increase reduced from 12,16,20 to 10,14,18%.
Wanderlust - Shield % decreased from 20,25,30% to 15,20,25%.

Trixie
Pot Shot - Deals 50% damage to towers.
Croaking Curse - Activation time reduced by 400ms.


==Pet Balance Changes==

Bounder
Slide - CD reduced from 180 to 120.

Fiki
Damage taken from towers reduced from 25x to 5x
Rejuvenate - Heal increases with power.

Fitz
Bounty increased from 100 to 125 gold per hero kill.

Luster
Blast - CD reduced from 80 to 75 seconds.

Mystik
Dive Bomb - Scales with power.
Dive Bomb - Damage reduced from 26,31,36,41,46,51,56,61,66,71,76,81,86,91,96 to 20,23,27,30,34,37,41,44,48,51,54,58,61,65,68.

Pincer
Retaliate - Scales with power.
Retaliate - Damage reduced from 34,43,52,61,70,79,88,97,106,115,124,133,142,151,160 to 30,35,40,45,50,55,60,65,70,75,80,85,90,95,100.

Plunder
Pillage - Gold from tower and hero attacks reduced from 25 to 15 and timer reduced from 25 to 20.
Promote - Promoted brawlers attack speed buff reduced from 60% to 35% and brawlers killed by the promoted brawlers give only the owner 10 gold. (no longer gives kill credit)

Razer
Into the Shadows - CD reduced from 180 to 120 seconds.
Carnivorous Bite - Lifesteal scales with power.

Tink
Enhance Defenses - Increases tower's resistance by 100 when active.

Topps
Tremble - CD reduced from 160 to 120.
Unleashed - Power gain increased by 3 at all levels.
Immolate - Scales with power.
Immolate - Damage reduced from 47,55,63,71,79,87,95,103,111,119,127,135,143,151,159 to 50,55,60,65,70,75,80,85,90,95,100,105,110,115,120.

Tortus
Unleashed - Health gain now a flat 15% of max health.
Rejuvenate - CD reduced from 160 to 120.

Zen
Inspiration - Reveals targets hit for 5 seconds after first revealed.


==Item Changes==

Dark Bargain
Now spends gold instead of taking it and reducing your GPM.

Golden Protector
No longer grants resistance, mitigation increased by 5 & recipe price reduced by 100.

Immortal Gaze
Will go off after Zaku Ult on second death. No longer uses both.


==Gearsets & Dyes==

Bandit.0
Black, gold & purple.

Iah
Black, blue, green & red.

JinShe
Iron Claw JinShe gearset now available.
Iron Claw black, blue, green & pink.

Rip
Black, red, yellow and pepperoni.


==Tournaments==

Strife Weekly(new)
Strife Weekly holds various tournaments each week ranging from 1v1s to 5v5s. Enter for free today and compete against other players for a chance to win Gems!

European Strife Cup
The tournament is available for fun teams and competitive teams a-like, the games will all be played at European servers but USA/Asian teams can sign-up if they wish.

10 comments Read more

Reviews

“Strife: S2 Games’ answer to the toxic MOBA”
Polygon

“STRIFE TAKES AIM AT DOTA 2 AND LOL”
IGN

“Strife is daring to make significant changes instead of just following the usual formula set by Dota 2 and LoL. It’s refreshing to see a new MOBA game escape the shadows of these two giants, and strive for innovation”
GamesInAsia

Strife on Steam Celebration!

To help celebrate the launch of Strife on Steam, we are unleashing 3 Steam-exclusive packs practically bursting with goodies!

Additionally, for the first week only, we will be offering a 10% early-bird discount on Steam purchases!

Don't want to buy anything? That's cool too! All Strife Heroes are free and they always will be! Strife is truly free-to-play.

About This Game

Enter the Hero

In Strife®, you will assume control of a powerful hero. Each hero is uniquely designed to embody a play-style or idea, and heroes are by far the most important aspect of any game of Strife. As a hero, you will decide how the game flows, how quickly it progresses, and whether the outcome is favourable for your team. All Strife heroes are freely available from your very first match!

Community First

How your fellow players behave matters a lot in online multiplayer games. Strife is designed from the ground up to encourage cooperation and reduce toxic conflicts.

Customize Your Armoury

Crafting enables you to change item components and recipes, allowing any item to be part of your arsenal.

Every Hero Needs a Sidekick

A Pet will accompany you onto the battlefield, offering you unique advantages. Play to unlock more pets to expand your options.

Shared Last Hit Gold

Fight your opponents, not your allies. Last Hit bounties obtained from brawler and hero kills are split between contributing teammates.

Out of Combat Regeneration

Staying out of combat for a short period of time will significantly increase your Health and Mana regeneration, allowing you to stay near the action instead of going back to base.

Personal Courier

Each player has an invulnerable personal courier to automatically deliver purchased items.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP Service Pack 3
    • Processor: Dual-core Intel or AMD at 2.4 GHz
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce 8600 or higher, ATI/AMD Radeon HD 2600 or higher, Intel HD 2000 or higher
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Hard Drive: 4 GB available space
    Minimum:
    • OS: OS X 10.7
    • Processor: Dual-core Intel or AMD at 2.4 GHz
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce 8600 or higher, ATI/AMD Radeon HD 2600 or higher, Intel HD 2000 or higher
    • Network: Broadband Internet connection
    • Hard Drive: 4 GB available space
    Minimum:
    • OS: Linux
    • Processor: Dual-core Intel or AMD at 2.4 GHz
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GeForce 8600 or higher, ATI/AMD Radeon HD 2600 or higher, Intel HD 2000 or higher
    • Network: Broadband Internet connection
    • Hard Drive: 4 GB available space
Helpful customer reviews
22 of 31 people (71%) found this review helpful
2 people found this review funny
199.8 hrs on record
Posted: June 16
A fun moba by the team who made HoN. There is no barrier to entry here because every hero is unlocked from the start and everything, including skins, is potentially free. Games are shorter than typical Dota 2 games at about 30 minutes and are focused MUCH more on team fighting as opposed to funneling resources into a carry. This game solves many problems for traditional mobas by helping to remove some of the frustrations with old mobas without sacrificing complexity. Some of the changes I have been most impressed by:

1) Simpler, customizable buildups for items which allow you additional options to play heroes in different ways.
2) Replacing traditional wards with towers of sight like in Starcraft 2, encouraging map movement and teamplay without forcing ward ♥♥♥♥♥ing on a player.
3) Sharing last hit gold with your lane partner so lanes do not have to be divided into one farmer to take all the last hits and a support who gets no farm. This allows cooperative last hitting and varied lane compositions while still focusing on rewarding teams who are better at last hitting creeps. This also helps to speed up games by allowing faster items and less time grinding for 60+ minutes for a carry to have a full item build.
4) Providing push-oriented rewards for ancients/Roshan kills to also help speed up games and move them towards an active playstyle and not an uncontested farm-fest between the carries.
5) Each player starts with a courier. This is such a minor change, but is so rewarding. Unlike LoL you do not have to walk back to base for every new item, but unlike Dota you do not have to fight with your team over using the 1 courier between all 5 people.

A lot of these changes are things I did not even realize I was wanting until I tried Strife, and now I cannot go back to older mobas which have more toxic environments and are simply based around farming or waiting for your carry to farm for over an hour before slowly grinding out the end of the game. Strife games have way more action and are truly based around team play and active map movement.

A few of the things I would like to see improved in the game still is the ability to queue with more than two other friends, more playable characters, and more item selections.

Overall, this game is a great start for a new moba, and a great one to try if you are tired of Dota, LoL, HoN, or other mobas which have the same tired formula. There are many things different in Strife, most of which I really enjoy, to encourage cooperative team play instead of frustration in games.
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39 of 62 people (63%) found this review helpful
1 person found this review funny
12.4 hrs on record
Posted: June 13
If you are sick of playing LoL or DotA it is fun alternative
Was this review helpful? Yes No Funny
22 of 32 people (69%) found this review helpful
203.6 hrs on record
Posted: June 5
Strife 'Aint the Only Problem

Great moba on the road to finding a happy medium between casual and competitive.

Right now, the developers seem to be searching for the footing of their original vision - gameplay geared towards a less toxic community experience & room for creative player gameplay. Sadly, the game is fumbling in this area.

Overall the meta game is easy to understand and fun to play. Unfortunately the game falls into the same pitfalls of most mobas - Its community. There is a range from extremely nice people to very toxic players, to leavers and griefers. The toxicity is enough to ruin anyone's day though it seems ( and I stress the word seems ) that the developers want to solve this problem.

Another major impetus for me here was the ability to build any character anyway you'd like; Diverging from set character roles. This is another major failing. When the game's beta started, there were a few heroes and the idea worked though needed some further refinement. Now that the roster has grown to about thirty characters, roles are definitely set. When playing against others, characters are contantly built identically and the same usual items are used again and again. This detracts from the creative spirit and is reminiscent of Dota 2.

Positively, ranked mode was recently added along with interesting characters coming regularly. In the way of player agency, each are afforded a pet (from a selection of twelve) and allowed to craft items with different attributes. These seeds were planted since the alpha stage and go a long way in winning any match.

Beyond the player interaction, this game is amazingly fun with friends and if you can find a couple ~ definitely give this game a try. Not to mention, the art style is beautiful. If the developers can really own their vision of a better community ( Which sister moba, Heroes of The Storm has a greater handle on ) and more creative ways to build characters - This will be one of the premier mobas out there.

Score: 7.8/10
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5 of 10 people (50%) found this review helpful
96.8 hrs on record
Posted: June 15
It's all FUN
Was this review helpful? Yes No Funny
9 of 18 people (50%) found this review helpful
2 people found this review funny
83.5 hrs on record
Posted: June 13
It's fun and a decent amount of customization
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