Patch 1.0.4 brings us the most radical wave riding Heroes of Strife, Eanu along with an awesome new Jin She gearset Iron Claw JinShe, some dyes for Bandit.0, Iah and Rip and several balance/gameplay changes. Make sure you check out your surfing skills with Eanu!
Killing heroes through ganking has become less rewarding since the introduction of larger creep waves, so we wanted to bring back the incentive.
Hero kill bounty increased from 250-500 (capped at lvl 11) to 300-650 (no lvl cap).
Disconnected players gold is shared among their team after 1:30 instead of 2:00.
We heard the complaints about rating loss with leavers and have made it more beneficial for everyone who stays.
Leavers on a Winning team no longer gain rating, their rating boost is divided to the remaining players.
Leavers on a Losing team lose the same rating as before, but rating lost by the remaining players is reduced (by 50% for 1 leaver and by 100% for 2 or more leavers).
Eanu is a water elemental from the Forgotten Kingdom, a society deep beneath the frozen surface of the icy side of Tempra. As the champion of the Forgotten Kingdom, he is confident that he will be the greatest hero in the Trials of Strife.
Trident Charge (Q):
Charge Eanu's trident up to 3 times, causing his next attack to deal bonus damage and apply a tapering slow (per charge) and also gain 100 range. When used on a Wet target, the bonus damage will splash units in a small radius.
Target location to emit a geyser from Eanu's chest piece, dealing damage and pushing enemies away. Enemies hit by Geyser become Wet for 5 seconds.
Tidal Flow (E):
Eanu channels the tide Inward and Outward, alternating each cast. Inward Tide restores Mana and grants Resistance. Outward Tide reduces nearby enemy’s Resistance significantly. Enemies hit by Outward Tide become Wet for 5 seconds.
Breaking Wave (R):
Target location to ride a massive wave, dealing damage and stunning all enemies hit by the crashing wave. Enemies touched by Breaking Wave become Wet for 5 seconds.
==Hero Balance Changes==
Spincicle - Increased spin count by 1 and increased total damage from 95,130,165,200 to 120,160,200,240.
Tether Shot - Now tethers all enemy heroes hit.
Explosive Shot - damage increased from 50,70,90,110 to 80,110,140,170.
Absorb - Can now be used once stunned to purge out.
Cyber Stalk - Range increased from 400 to 500.
Freeze Ray - Now properly scales with Power.
Freeze Ray - Damage reduced from 25,40,55,70 to 20,30,40,50.
Smoke Cloud - Grants 5,10,15,20 resistance to ally heroes inside.
Deliverance - No longer hits towers.
Wanderlust - Power % increase reduced from 12,16,20 to 10,14,18%.
Wanderlust - Shield % decreased from 20,25,30% to 15,20,25%.
Pot Shot - Deals 50% damage to towers.
Croaking Curse - Activation time reduced by 400ms.
==Pet Balance Changes==
Slide - CD reduced from 180 to 120.
Damage taken from towers reduced from 25x to 5x
Rejuvenate - Heal increases with power.
Bounty increased from 100 to 125 gold per hero kill.
Blast - CD reduced from 80 to 75 seconds.
Dive Bomb - Scales with power.
Dive Bomb - Damage reduced from 26,31,36,41,46,51,56,61,66,71,76,81,86,91,96 to 20,23,27,30,34,37,41,44,48,51,54,58,61,65,68.
Retaliate - Scales with power.
Retaliate - Damage reduced from 34,43,52,61,70,79,88,97,106,115,124,133,142,151,160 to 30,35,40,45,50,55,60,65,70,75,80,85,90,95,100.
Pillage - Gold from tower and hero attacks reduced from 25 to 15 and timer reduced from 25 to 20.
Promote - Promoted brawlers attack speed buff reduced from 60% to 35% and brawlers killed by the promoted brawlers give only the owner 10 gold. (no longer gives kill credit)
Into the Shadows - CD reduced from 180 to 120 seconds.
Carnivorous Bite - Lifesteal scales with power.
Enhance Defenses - Increases tower's resistance by 100 when active.
Tremble - CD reduced from 160 to 120.
Unleashed - Power gain increased by 3 at all levels.
Immolate - Scales with power.
Immolate - Damage reduced from 47,55,63,71,79,87,95,103,111,119,127,135,143,151,159 to 50,55,60,65,70,75,80,85,90,95,100,105,110,115,120.
Unleashed - Health gain now a flat 15% of max health.
Rejuvenate - CD reduced from 160 to 120.
Inspiration - Reveals targets hit for 5 seconds after first revealed.
Now spends gold instead of taking it and reducing your GPM.
No longer grants resistance, mitigation increased by 5 & recipe price reduced by 100.
Will go off after Zaku Ult on second death. No longer uses both.
==Gearsets & Dyes==
Black, gold & purple.
Black, blue, green & red.
Iron Claw JinShe gearset now available.
Iron Claw black, blue, green & pink.
Black, red, yellow and pepperoni.
Strife Weekly holds various tournaments each week ranging from 1v1s to 5v5s. Enter for free today and compete against other players for a chance to win Gems!
European Strife Cup
The tournament is available for fun teams and competitive teams a-like, the games will all be played at European servers but USA/Asian teams can sign-up if they wish.