Strife® is a truly free to play, competitive, online ARTS / MOBA that features non-stop action and engaging combat. Take control of powerful and versatile heroes, each capable of dominating in unique ways, and exert your will in an epic battle between two teams.
Nya recensioner:
Mest positivt (89) - 73% av de 89 användarrecensionerna från de senaste 30 dagarna är positiva.
Alla recensioner:
Mest positivt (4,605) - 76% av 4,605 användarrecensioner för det här spelet är positiva.
22 maj, 2015

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Nya uppdateringar Visa alla (18)

20 oktober

Clubs & Minor Balance Changes - Fiki's reign of terror comes to an end.

Clubs have been added to Strife. Use the community tools associated with clubs to identify your account with a group. Clubs allow for text & voice chat and a meeting place to build parties, teams, and bolster social interactions within the Strife playerbase.

Pet Balance Changes

  • Deflection:
    • Creep damage reduction decreased from (15-43) to (11-32).
  • Rejuvenate:
    • Cooldown increased from 24 to 40 seconds.
  • Taunt:
    • Can no longer target enemy buildings.
    • Cooldown increased from 45 to 110 seconds.
    • Fiki's Max Health now scales correctly from level 1-15 instead of maxing out at level 9.
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6 oktober

Patch 1.0.11 - Ladder Season 2 & Hero Balance Changes

Ladder Season 2

Ladder Season 2 has begun. It will end on November 30 at 11:59 EST (16:59 UTC). Prizes include Account Icons, Boosts, Gems and Cosmetics.

Bug Fixes
  • Add missing mastery icons for Aemon, Malph, and Pal.
  • Add missing 10 win steam achievements for Malph and Pal.
  • Fix unresponsive input on some Linux configurations.

Hero Balance Changes

  • Max Health per level (1-15) increased from (920-1865) to (995-2004).
  • Max Mana increased from 320 to 350.
  • Hope (W):
    • Ally heal per attack increased from 5/10/15/20 to 7/12/17/22.
    • Manacost increased from 75 at all levels to 75/80/85/90.
  • Courage (E):
    • Manacost increased from 55 at all levels to 55/65/75/85.
    • Cooldown adjusted from 7 at all levels to 7.5/7/6.5/6 seconds.

  • Zidek Charge (W):
    • Magic damage increased from 75/100/125/150 to 90/115/140/165.
    • Stun duration increased from 0.8/1.1/1.4/1.7 to 0.9/1.2/1.5/1.8 seconds.
  • The Chosen One (R):
    • Magic damage increased from 180/240/300 to 200/250/300.
    • Cooldown decreased from 120 at all levels to 115/105/95 seconds.

  • Tether Shot (W):
    • Cooldown decreased from 12 at all levels to 12/11/10/9 seconds.
    • Manacost decreased from 95 at all levels to 95/90/85/80.
  • Hunter Mode (R):
    • Duration increased from 15/20/25 to 18/22/26 seconds.

  • Bull Rush (R):
    • Bonus damage on wall impact increased from 50% to 60%.

  • Max Health per level (1-15) increased from (783-1536) to (832-1632).
  • Poison Slug (Q):
    • Cooldown decreased from 15 at all levels to 15/14.5/14/13.5 seconds.
    • Manacost adjusted from 75 at all levels to 70/75/80/85.
  • Fire Slug (W):
    • Damage per second increased from 20/30/40/50 to 25/35/45/55.

  • Fire Lager (Q):
    • Manacost decreased from 70/80/90/100 to 70/75/80/85.
  • Anchors Aweigh (W):
    • Magic damage increased from 70/95/120/145 to 80/105/130/155.
    • Stun duration increased from 0.9/1.1/1.3/1.5 to 1.1/1.25/1.4/1.55 seconds.

  • Knight Blitz (Q):
    • Manacost adjusted from 70/75/80/85 to 70 at all levels.
    • Magic damage increased from 40/65/70/85 to 60/70/80/90.
  • March On (W):
    • Buff duration increased from 2 to 2.5 seconds.
    • Cooldown reduced from 18/16/14/12 to 17/15/13/11 seconds.
    • Manacost adjusted from 95 at all levels to 90/95/100/105.
  • King Me (R):
    • Cooldown decreased from 75 at all levels to 75/70/65 seconds.
    • Manacost increased from 100/110/120 to 100/125/150.

  • Max Health per level (1-15) decreased from (920-1865) to (881-1730).

  • Sand Elemental (Q):
    • Health increased from 30/35/40/45% to 35/40/45/50% of Iah's Max Health.
  • Eclipse (R):
    • Heal and Magic damage increased from 170/230/290 to 190/250/310.
    • Cooldown decreased from 75 to 60 seconds.

Jin She
  • Mana Regeneration per level (1-15) increased from (1.40-2.02) to (1.89-2.43).
  • Everthirst Flame (Q):
    • Cooldown adjusted from 12 at all levels to 13/12/11/10 seconds.
  • Firefall (E):
    • Cooldown decreased from 30/25/20/15 to 24/20/16/12 seconds.

  • Night Blossom (W):
    • Manacost adjusted from 75 at all levels to 70/75/80/85.
    • Magic damage increased from 80/105/130/155 to 80/110/140/170.
  • Chains of Judgement (R):
    • Cooldown adjusted from 100 at all levels to 105/95/85 seconds.

  • Max Mana increased from 280 to 320.
  • Mana Regeneration per level (1-15) increased from (1.72-2.47) to (1.89-2.43).
  • Relentless Might (Q):
    • Attack damage increased from 80/90/100/110% to 90/100/110/120%.

  • Death Ray (R):
    • Damage reduction decreased from 15% to 12% for each enemy hero hit.
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“Strife: S2 Games’ answer to the toxic MOBA”


“Strife is daring to make significant changes instead of just following the usual formula set by Dota 2 and LoL. It’s refreshing to see a new MOBA game escape the shadows of these two giants, and strive for innovation”

Strife on Steam Celebration!

To help celebrate the launch of Strife on Steam, we are unleashing 3 Steam-exclusive packs practically bursting with goodies!

Additionally, for the first week only, we will be offering a 10% early-bird discount on Steam purchases!

Don't want to buy anything? That's cool too! All Strife Heroes are free and they always will be! Strife is truly free-to-play.

Om detta spel

Enter the Hero

In Strife®, you will assume control of a powerful hero. Each hero is uniquely designed to embody a play-style or idea, and heroes are by far the most important aspect of any game of Strife. As a hero, you will decide how the game flows, how quickly it progresses, and whether the outcome is favourable for your team. All Strife heroes are freely available from your very first match!

Community First

How your fellow players behave matters a lot in online multiplayer games. Strife is designed from the ground up to encourage cooperation and reduce toxic conflicts.

Customize Your Armoury

Crafting enables you to change item components and recipes, allowing any item to be part of your arsenal.

Every Hero Needs a Sidekick

A Pet will accompany you onto the battlefield, offering you unique advantages. Play to unlock more pets to expand your options.

Shared Last Hit Gold

Fight your opponents, not your allies. Last Hit bounties obtained from brawler and hero kills are split between contributing teammates.

Out of Combat Regeneration

Staying out of combat for a short period of time will significantly increase your Health and Mana regeneration, allowing you to stay near the action instead of going back to base.

Personal Courier

Each player has an invulnerable personal courier to automatically deliver purchased items.


Mac OS X
SteamOS + Linux
    • OS: Windows XP Service Pack 3
    • Processor: Dual-core Intel or AMD at 2.4 GHz
    • Minne: 4 GB RAM
    • Grafik: NVIDIA GeForce 8600 or higher, ATI/AMD Radeon HD 2600 or higher, Intel HD 2000 or higher
    • DirectX: Version 9.0
    • Nätverk: Bredbandsanslutning
    • Lagring: 4 GB ledigt utrymme
    • OS: OS X 10.7
    • Processor: Dual-core Intel or AMD at 2.4 GHz
    • Minne: 4 GB RAM
    • Grafik: NVIDIA GeForce 8600 or higher, ATI/AMD Radeon HD 2600 or higher, Intel HD 2000 or higher
    • Nätverk: Bredbandsanslutning
    • Lagring: 4 GB ledigt utrymme
    • OS: Linux
    • Processor: Dual-core Intel or AMD at 2.4 GHz
    • Minne: 2 GB RAM
    • Grafik: NVIDIA GeForce 8600 or higher, ATI/AMD Radeon HD 2600 or higher, Intel HD 2000 or higher
    • Nätverk: Bredbandsanslutning
    • Lagring: 4 GB ledigt utrymme

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