The king is deceitful, the queen is wicked, and the bishop unholy. In every land it’s the same. Corrupted knights and power hungry pawns. It’s time for change. You've waited long enough. Be brave. Be daring. Be the last one standing.
User reviews:
Very Positive (10 reviews) - 90% of the 10 user reviews in the last 30 days are positive.
Mixed (104 reviews) - 55% of the 104 user reviews for this game are positive.
Release Date: Jan 9, 2015

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June 22

Ctrl - the VR drama influenced by the Urja worlds

Hi everyone,

We are excited to announce the launch of Ctrl, the first virtual reality drama from Breaking Fourth. Breaking Fourth have been working on Ctrl over the last few months and we are now ready to run our premiere event in Central London in July. Ctrl will also be available to download on the Samsung GearVR Store towards the end of July.

Ctrl follows the story of Liam who is playing in an online gaming tournament (influenced by the Urja worlds), and hoping to win prize money that he could really use. You watch from inside the video game itself as front row spectators in the virtual tournament.

If you're interested, you can see the trailer here: Trailer

Event link: Ctrl premiere

Breaking Fourth

0 comments Read more


“One of the freshest FPS concepts in years.”
8/10 – Critical Indie Gamer

“A good FPS game with some great strategic and stealth aspects.”
8/10 – Think Indie Games

About This Game

Urja is fun, fast paced and challenging. This puzzling first person shooter will transport you into 12 beautiful worlds where you will try to strike the balance between stealth and tactical strategy to reach the top of our global leaderboards and take part in community competitions for real life prizes! The objective is simple; destroy all the entities as fast as you can. There are many different ways to approach each world and with intuitive AI every game will be different.


  • Entities will attempt to stay alive by feeding on the energy found around them.
  • Entities have the ability to discharge energy. This is typically used to temporarily stun their prey.
  • Higher ranking entities can move faster and drain energy at greater distances.
  • Entities can transfer themselves into the depleted shell of higher ranking entities and as a result become more powerful.
  • The entities' appearance is inspired the board game chess. The knight, Bishop, and Rook entities have unique abilities.
  • The Knight has the ability to enable a shield to block incoming energy.
  • The Rook's ability is to create temporary glass structures, which can be used to block. entrances/exits.
  • The Bishops unique ability is the power to resurrect dead entities.


With Urja you will have the opportunity to win prizes, improve your FPS skills and challenge your friends on our new global leaderboards. Each year is split into four seasons and the top 10 players from each season will win prizes. Prizes consist of the latest AAA PC games, Steam vouchers and much more. As each season passes by expect new maps, game mods bug fixes and more....

If you would like to find out more info on season one, or if you have any questions about Urja we have a dedicated support team on hand at

System Requirements

Mac OS X
    • Processor: Windows XP or later
    • Memory: 1 GB RAM
    • Graphics: Graphics card with DirectX 9 level (shader model 3.0) capabilities
    • DirectX: Version 9.0
    • Storage: 500 MB available space
    • Sound Card: Yes
    • OS: 10.8
    • Processor: Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: Discreet video card
    • Storage: 500 MB available space
    • Sound Card: Yes
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Very Positive (10 reviews)
Mixed (104 reviews)
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68 reviews match the filters above ( Mixed)
Most Helpful Reviews  In the past 30 days
1 of 2 people (50%) found this review helpful
3.7 hrs on record
Posted: October 2
Que jogo bom cara, Mais tem que aprender a jogar
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Most Helpful Reviews  Overall
53 of 60 people (88%) found this review helpful
3 people found this review funny
Not Recommended
3.9 hrs on record
Posted: February 18, 2015
Being a chess fan, I really like the idea behind this game and its mechanics. It is a wonderfully innovative take on the FPS genre. In addition, I quite like the sparse graphics and sound -- while many might consider them lame, I consider them to be sleek and clean, not unlike chess itself.

However, it is terribly, WILDY under/over tuned. That is to say: whereas you have to work hard not to win in training mode (making it ideal for learning the controls and aiming), "normal" mode is ridiculously difficult. There are three reasons for the insane difficulty:

1) The other entities rarely attack each other. But if YOU attack an entity, typically expending energy in the process, any nearby entities target you in your weakened state, even if you didn't hit the opportunistic entity with splash damage!
2) Even if you manage to engage an entity in complete isolation, it recovers from being stunned very quickly.
3) Other entities do not have any problems instantaneously targeting your energy globe when you are stunned. But even if you manage to try to start draining a stunned entity before 1) or 2), it often takes time for the entity to roll such that their base and grill work are not protecting the energy globe! By then the entity has recovered (or the other entities take note) and 1-shot you.

Consider this: at the time of writing this review, the most players that had managed to beat at least one map in the entire world (according to the leaderboard) was 15. Most of the maps had the same 3-6 entries on the leaderboard.

In conclusion, I really, really want to like this game. And indeed, there is something therapeutic about just gliding around these wonderful maps picking up energy motes. I will continue to fiddle with it from time to time, simply because I paid for it. But the reality is that gliding around too afraid to do anything -- because of the near-insta-gibbing that inevitably follows -- gets old fast. Clearly it is possible to succeed; the leaderboards prove it. But I cannot recommend this game as-is, and certainly not for its price given the huge selection of entertainments available on Steam for the same or less.
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38 of 48 people (79%) found this review helpful
2 people found this review funny
8.5 hrs on record
Posted: January 13, 2015
Been playing for quite awhile and i have not finished a single stage. This game is hard. And i mean HARD! but it didn't stop me from playing. The entire concept is relatively new. I have never played anything like this before. Yes, it's FPS but it's not your typical FPS. You go berserk and shoot everything you see and you'll get everybody's attention and you'll drop dead in an instant. You have to do the killing methodically. Patience is a virtue in this game.

Players must know chess or atleast be familiar with the pieces.
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27 of 35 people (77%) found this review helpful
1 person found this review funny
3.1 hrs on record
Posted: March 11, 2015
Deceptively brilliant.
That is really the only way to describe this game of political intrigue disguised as an arena fps game.

You are a pawn and need to work your way up the hierarchy in order to vanquish your foes and be the last piece standing.

*Deeper than it initially feels
*Feels like very few games i have personally played
*Great idea and very clean execution

*No real story or solid explination for the what or the why without digging a bit
*The game is set up in a way that you can feel "thrown to the wolves"
*Perhaps for what you get the asking price might be a bit much

The gameplay for this game is fairly hard to describe but here goes.
You enter into the game and choose a map by walking into labeled portals. Once you have picked your level you spawn as a pawn. The lowest ranked chess piece in the game with wandering other pieces. The objective at this point is to take out all other pieces and be the last one standing. To do this you need to reduce all your enemies energy to 0 while not allowing yours to run out. This is accomplished in various ways. You can stun the enemy by using a sort of grenade made of your own life force and then drain their energy. You can allow the bombs that fall from the sky to take someone out and then steal their body or you can wait in the shadows and pick your time to strike. When an enemy is defeated you can switch bodies with it in order to raise your rank and get new abilities / more damage. The trick is that enemies do not attack higher ranked pieces so by killing and taking bodies you put the edge in your favor.

Overall the game is worth a play if you have a fairly good imagination and don't mind having to work a little for your depth of gameplay.

If you simply want to shoot chess pieces because who wouldn't... this game might not be for you.

Overall 6/10
With a very minimalistic approach Urja has a solid idea and a clean cut execution but it lacks a lot of content that could have made it really shine. Worth a few hours of your time but it wont change your life.
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27 of 36 people (75%) found this review helpful
1 person found this review funny
4.5 hrs on record
Posted: January 10, 2015
Urja is a difficult game to start with. In the begining its very difficult to get a hold on the game such as steering while aiming for the enemy.

But this chess fps is one of a kind game in the fps section. you are a mere pawn in the game and you have to slowly steer your way up to be the king.

Instead of the traditional fps games in which they give you different characters, Urja produces chess pieces which have different powers.

The pieces or the levels are in the order of pawn, Knight, Bishop, Rook, Queen and the King. You beat one, you can take its place by pressing spacebar from a distance of the deceased enemy. Urja may seem difficult at first, but s time passes you will feel the need to play it more and more.

The game also offers different maps to play and practice your shooting skills. Its a 4/5 for me
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12 of 12 people (100%) found this review helpful
Not Recommended
2.5 hrs on record
Posted: June 4
I'm not sure what to make of Urja. You play as a chess piece trying to kill other chess pieces by vampire draining their life essence. You essentially use your life to summon bombs that stun the other pieces and hope to completely drain their life before they get back up. But you have to play cautiously because if other pieces see you trying to kill one of their own, they will attack you. So you almost have to be sneaky about it.

You start as a lowly pawn and if you manage to kill a better piece, you can enter their body effectively becoming stronger. The higher ranked pieces like the Queen/King move faster and can drain life very fast. The Knight, Bishop, and Rook have special abilities which you can use or can be used against you.

While the training difficulty seems reasonable, the normal game mode is extremely difficult and just seems unfair. There's about 10 or so different arenas. The goal is to kill all the other pieces in the arena.

There is no tutorial and it is not intuitive on how to play or what your objective is. It an original concept, but the gameplay is repetitous and doesn't provide any gaming longevity.
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21 of 29 people (72%) found this review helpful
1 person found this review funny
Not Recommended
2.9 hrs on record
Posted: March 13, 2015
Urja is a very good-looking result for a great idea (I congratulate Hadrian York Ltd on that).

*BUT* if you ask "Do you recommend this game?", my answer is "No".
AI is unfair: enemies track you down, aim at you, collect energy spheres and realize being attacked with almost mathematical perfection.
As fights mainly involve doing things simultaneously, the above-mentioned disparity makes defeating an enemy unrewarding and almost accidental.
I even got all pieces but the King a couple of times and (maybe) luck will give place to skill if you train hard, but (although I LOVE difficult games) I got bored much sooner.
This game feels like the developer is showing off how hard his game is, unconcerned that a small "human factor" and polish in its AI could make a difference.

I think it's a shame and I will check for updates, hoping to change my review.
In the meantime I suggest you to try the game by your friends before buying or to buy it to support the developer while keeping your expectations low.
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14 of 17 people (82%) found this review helpful
3 people found this review funny
3.4 hrs on record
Posted: November 24, 2015
When you first get into this shooter you feel like you've arrived into a land of the crazy - smoothly gliding entities disguised as shiny chess pieces move around some surreal landscape structures, totally ignoring you and each other they collect energy drops left from random meteorite hits and just keep strafing here and there.. when you try pushing buttons you discover your shooting ability depletes that energy from your pawn body - and if you are unlucky to hit someone the elder pieces move over to prosecute you without a trial. You like: 'Wut?!', and after you find the manual you like: 'It's the stranges gameplay I've seen!'

Really, it's an attempt to make a social AI model (like seen in anti-utopias such as '1984' or prisons and other mean societies) in a from of minimalistic FPS: you ought to make your way up in the ranks sucking on the rival's bodily energy so that no higher authority see and condamn you! Let the fog cover your evil behavior for if you obey the law you will end up just a miserable servant in the level ruled by powerful lords. And no, you can't organize a revolt with your fellow pawns cause you ain't got no communication means except shooting and sucking, so just sneaky individual terror acts work. Then the situation get even harder for as soon as you 'vampirize' your first bishop, you not only keep searching for a pray in secrecy but also constantly look around not to become one yourself!

Когда впервые заходишь в эту стрелялку, такое ощущение, что попал в страну сумасшедших - мягко скользящие сущности, замаскированные под шахматные фигуры, перемещаются по нереальным пейзажным структурам, и, не обращая внимания ни на тебя, ни друг на друга, собирают капли энергии, остающиеся от случайных метеоритов, и просто двигаются из стороны в сторону... когда пытаешься понажимать на кнопки, обнаруживаешь, что способность к стрельбе истощает эту энергию из твоего тела пешки, а если непосчастливится в кого-нибудь попасть, то сбегутся старшие фигуры и покарают без суда и следствия. Ты такой: "Чо?!", - а как найдешь руководство: "Это самый странный игровой процесс, что я видел!"

Правда, это попытка создать модель общественного искусственного интеллекта (как в антиутопиях вроде "1984", тюрьмах и прочих подлых сообществах) в виде минималистичной стрелялки от первого лица: нужно пробиваться вверх по служебной лестнице, отсасывая телесную энергию из соперников так, чтобы не заметили смотрящие! Да сокроет туман твои злодеяния, ибо, ведя себя миролюбиво, ты кончишь убогим слугою на уровне, где царят могущественные господа. И нет, революцию босых пешек организовать не получится, так как нет средств общения кроме выстрелов и отсоса, поэтому работает лишь скрытный индивидуальный террор. Затем становится еще сложнее, когда "вампиризируешь" своего первого слона - не только продолжаешь потихоньку искать жертву, но и все время оглядываешься, чтобы самому не оказаться ею!
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15 of 19 people (79%) found this review helpful
1 person found this review funny
Not Recommended
0.8 hrs on record
Posted: April 7, 2015
This is legitimately the worst game I have in my Steam Library. And I'm a Humble Bundle/IndieGala/BundleStars addict, so I have hundreds of games in my library.

I actually feel defrauded of the money I spent on this game based on the top-ranked "Most Helpful" Positive reviews.

A Chess-Based FPS/Puzzler? Are you kidding me?

Here's what this game actually is:

You spawn in a floaty, disembodied, frictionless, ultra-shiny world FPS map that feels more like a badly-programmed HL2:DM custom map then anything else.

You walk around to see a bunch of AI opponents, almost all of a higher level than you.

This is where the "Chess-based" element comes in. You see, there's a hierarchy of power levels of these opponents! The strongest is the King, and will instantly one-shot you if he wants to! Then there's the Queen, who will instantly one-shot you, the Bishop and Rook, who will instantly one-shot you, and the Knight, who is the second weakest after you (the Pawn), and so only might instantly one-shot you. He might actually just knock you down and keep you stun-locked until you die.

Well, there's also special abilities for a few of the units - the Rook, Knight and Bishop. For example, the AI Rook can instantly summon a floating block out of midair to deflect your fully-charged shot that you fired at him from point-blank range. Just like in Chess!

The "Puzzle" element of this game is that your goal on each FPS map is to kill and possess the bodies of each of the higher-ranked enemies than you. Unfortunately, the only attacks you have a chain-based energy leech - kind of like an inverse Medigun from TF2 - that is vastly weaker than your opponent's chain-based energy leech, and has much shorter ranger, and a floaty stun grenade projectile that shooting it takes away about half your life.

The onyl way to kill anyone is to shoot them with the grenade (of which you can only fire one before having to find a ball of energy sitting randomly on the map and draining it to recharge), and hope they lie stunned for long enough for you to drain them completely. If they get up during the draining, the fact that their energy leech is faster than yours means you'll never overtake them and you'll definitely die. The AI never misses, so your loss is guaranteed.

However, if any of the AI opponents see you attacking another AI, they'll swarm over and instantly one-shot you. I guess this is where the "Puzzle" element comes in. The "Puzzle" element apparently consists of hoping that the AI - which seems to wander around the map randomly - will wander into an isolated corner with sufficiently limited visibility that you can actual kill an opponent without being instantly one-shot.

I cannot recommend you don't buy this game enough. I'm legitimately upset at the money I spent on this, and I got it when it was 75% off. There are unironically dozens of games on Steam you can get for less than I paid for this that will offer you 15x the gameplay experience had herein. For example, you could buy Depth of Fear: Knossos, or Dark Scavenger, or Botanicula, etc. etc. etc. Chivarly is regularly on sale for less than I paid for Urja, and Chivalry is a great game that's about as much based on Chess as this is. (It has Knights and Kings!)

If I can dissuade even a single reader of this review from purchasing this game, my work here will be complete.
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33 of 52 people (63%) found this review helpful
3 people found this review funny
3.6 hrs on record
Posted: January 9, 2015
The king is deceitful, the queen is wicked, and the bishop unholy. In every land it’s the same. Welcome to Urja, a single player first-person shooter, but with a twist. You won’t be playing as a career criminal, mowing down innocent civilians in a drive-by, and you won’t be playing as a spoilt brat trying to rescue his friends from a jungle warlord either. No, you’ll be controlling one of the world’s oldest game characters, the chess pawn, as you attempt to overthrow your superiors and take control of the king’s throne.

You won’t be trapped as a pawn for long though, if you can kill a higher ranking piece, or “entity”, that is. Entities carry a life-force inside of them known as “energy”. Energy has a dual purpose, and as well as acting as your life bar it also acts as your ammunition. Using it you can fire debilitating shots at your enemy. A well-aimed shot will incapacitate them temporarily allowing you to get up close and literally suck the life out of them. But wait, there’s more! Once you’ve killed a higher ranked entity you can become them. As you move up the ranks you become stronger, faster and gain special powers. The knight has the much sought-after ability to erect a shield to protect him from incoming attacks. The rook can create temporary glass structures to blockade doorways and ensnare unsuspecting entities. As a man of God, the bishop has been bestowed with the ability to resurrect the dead, bringing them back into the fray. You’ll have a hard time reaching those ranks though, never mind taking the king’s throne from him!

Urja puts a fresh spin on a genre suffering from identikit “shoot this, now that” titles. How would I sum it up? It’s approachably simplistic and devastatingly addictive, with a learning curve that’d make Kasparov cry for his mother.
Disclosure: I was provided a promotional Desura key by HadrianYork so that I could write a preview of the game.
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Recently Posted
3.0 hrs
Posted: October 6
nice role mode game style
sucking and be the one who live
Helpful? Yes No Funny
1.3 hrs
Posted: October 5
Death Simulator
Helpful? Yes No Funny
1.3 hrs
Posted: September 7
Who could possible think to remake chess into a corridor shooter :D
Drinking dead Pawns soul (face)+(palm).
Helpful? Yes No Funny
⚔ ElƵorro ⚔
1.3 hrs
Posted: August 15
Product received for free
It's like being on acid,... in a very aesthetic and sophisticated way.

But you get cards for playing it, which is nice...

In other words:
Helpful? Yes No Funny
0.2 hrs
Posted: July 20
It's just not worth any money at all until it is balanced, but it probably never will be, because people have been complaining about how overly difficult it is for months/years and it hasn't gotten better by the time I finally bit the bullet and bought it. I thought I could "be good enough" to find the value in the game that other negative reviewers couldn't, but they were right: it's just too overwhelmingly difficult. The concept is the only thing good, here, but the game itself is all-but-broken. The only way this would be worth any money is if you see some major developer updates posted after the date of this review. If not? Stop giving these people money for a game that is definitely still in beta, whether they want to see it that way or not.
Helpful? Yes No Funny
Crowd Control 幽玄
3.7 hrs
Posted: June 27
No options visible, UI is really crappy and couldn't figure out how to play the game.
Cannot recommend the game as it is right now, as a better selection of games are available at the same price or less.
Helpful? Yes No Funny
1.3 hrs
Posted: June 21
Bloody on point game. Concept may seem straight forward and maybe even boring but it's the first game that I've played in a while that utilizes stealth without being a murderous savage or having every level during the night. Solid 7/10 would recommend and will play again.
Helpful? Yes No Funny
3.1 hrs
Posted: June 9
So this is another game that I’m done with even though I didn’t technically beat it. This feels like it would be much better as a multiplayer game (mostly because of how brutally difficult the AI is) and really is set up as a multiplayer game. I’ve at least tried all of the maps and failed horribly every time. Was only ever able to take out 1 piece throughout the entire thing. The way they set it up so that the AI players all gang up on you, while at the same time starting you off with a huge disadvantage to the AI players, just makes it not that fun and near impossible for me. But, oh well, maybe some of you will like it.
Helpful? Yes No Funny