Salt is a procedurally generated open world exploration game with RPG and survival elements. After waking up on an island, build a boat and sail across the ocean. Explore countless islands, fight pirates and bosses, loot rare armor and weapons, hunt and fish, and take on daring quests!
User reviews:
Mixed (19 reviews) - 52% of the 19 user reviews in the last 30 days are positive.
Very Positive (819 reviews) - 86% of the 819 user reviews for this game are positive.
Release Date: Aug 22, 2014

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

We have a free demo for you to try before you buy the game! The demo contains many of the features in the main game, but with a limited number of islands.

We chose early access because want to create a world worth remembering by working alongside a community of players who are as passionate about the game as we are. As we develop, we will be constantly interacting with Early Access players to get their feedback on what they like, don't like, and want to see in the game. This will help to guide us towards creating an adventure better than we could have ever done on our own.”

Approximately how long will this game be in Early Access?

“We estimate that Salt will be in Early Access until Fall of 2016.”

How is the full version planned to differ from the Early Access version?

“The full version will have much more content, which includes:

  • Multiplayer
  • More wildlife and enemies
  • More items and weapons
  • Settling and the ability to build your own home
  • Better environmental features such as weather
  • Full story line and main quests
  • More island types

We will make sure all of our systems and content are fleshed out to make a complete game experience by release.”

What is the current state of the Early Access version?

“The current Early Access version includes a wide spread of content and features such as quests, lore, bosses, hunting, sailing, fishing, ship customization, and wide array of weapons and items. It still contains bugs, incomplete content, and some placeholder elements.”

Will the game be priced differently during and after Early Access?

“We will re-evaluate the price when we complete the Early Access stage.”

How are you planning on involving the Community in your development process?

“We will continuously interact with the community throughout the entire development process through avenues such as Steam, Reddit and Twitter. We frequently engage in discussions about both current and future content. The community has already played an excellent role in guiding development, and that will continue to the end.”
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Recent updates View all (35)

August 26

Update on Multiplayer and New NPC's

Hey everyone!

We've got some fun stuff coming up for Salt and wanted to share some of that with you today. First, let me give you guys an update on our multiplayer progress.

Update on Multiplayer

As you may know, we are currently working on adding multiplayer into Salt. Right now we have been mainly working on getting the technical foundation of multiplayer implemented. This means getting the basic systems designed, written, and debugged. This largely consists of getting multiple player's games to talk to each other in an organized and efficient way.

We've also been working on integration with Steam friends so that you can easily invite your friends on Steam to join you in Salt. You will be able to invite your friends from the main menu, and select a current save to play on, or start a new game. Your friends will also be able to select a save file to play, as long as the world seed matches the seed of the world you choose. This allows players to progress their game either by themselves or with other people, whichever they are in the mood for at the time.

The Sea Scholar and Sea Fisher

In addition to working on multiplayer implementation, we have also been working on adding two new NPC's into the game. These new characters will be known as the Sea Scholar and the Sea Fisher. They will feature multiple quests that allow you to rank up with their guild. As you rank up, you'll be able to unlock and buy armor, weapons, and other unique items from these vendors. Once you reach max rank, you'll be able to do a repeatable quest for a rare random loot drop.

We've got some other big changes we are working on that we will talk more about soon. As always we'd love to hear your feedback and thanks for reading!

- Will Sterling (Sound Lead and Game Design)

14 comments Read more

July 29

Dev Update: Multiplayer and What's to Come

Hello everyone!

It's been a fun ride at Lavaboots so far. We've made a ton of changes to Salt from when we first released on early access. We've revamped graphics such as the grass, water texture, GUI, pirate models, ship models, and even added stars. We've added merchant quests, a main story line, tons of lore, new NPC's, new island types, and a whole bunch of armor, weapons, and new items. We've also added new functionalities such as in-game cartographer, a quest and player journal, controller support, and a bunch of bug fixes and polishes along the way.

We finally feel like Salt is at a good state as far as a single player game. This was always our goal before we moved on to multiplayer implementation. Now, that time has finally come.

Implementing Multiplayer

Over the past couple weeks we've begun the process of multiplayer implementation. This is going to be a lot longer than the average update since it's going to require a whole lot of foundation work. There's a lot of technical work that has to be done to get something like multiplayer up and running, as well as a lot of game design choices to be made. We don't have an exact time frame for how long this will take currently, so our goal to keep you up to date as best as possible along the way. As we progress in the multiplayer implementation process, we'll be updating you and getting your feedback along the way.

We are very excited about multiplayer and we think it's going to add an entirely new element to Salt for those that want to play with others.

Updates During Multiplayer

Since the multiplayer implementation is going to take some time, we want to release small updates during the process so that you'll still have some new content to experience. We've got some neat ideas for these updates and are excited to share them with you. One thing we are going to be adding is a set of new NPC's that have quests and ranks for completing their quests. As you rank up, you'll get access to higher level merchant gear through that NPC. If you get through all the ranks, you'll then be able to do a repeatable quest for a random loot drop from a really nice set of items, potentially legendary and epic items.

Along with these smaller updates we also plan on doing bug fixes and polishes.

Keep an eye on our dev blog for more updates regarding multiplayer and the patches to release during the multiplayer implementation.

44 comments Read more
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“It’s a properly lovely game to play. Calm, gentle and yet still letting you hit plate-faced pirates with an axe.”
Rock Paper Shotgun

“The true beauty of the art and environment lends itself to the feeling of freedom Salt offers.”
Power Up Gaming

About This Game

Salt is a game about the journey, not the destination. Set sail across an infinite, procedurally generated world hunting down pirate captains, fighting bosses and other creatures, completing quests, upgrading and decorating your ships, hunting and fishing for food, looting or crafting hundreds of items and resources, and discovering mysterious places and secrets throughout the world.

Current Features

  • Complete Freedom - Pick a direction and go. Whether it's fighting, exploring, questing, hunting, or crafting, the choice is yours to experience the world the way you want.
  • Procedurally-generated World - The world is limitless. Set sail on the ocean and explore an infinite amount of islands.
  • Chart Your Adventure - Use in the in-game map to chart the islands you come across and make note of rare loot or places you discover!
  • Adventure and Quests - Take on dangerous quests filled with bosses and secrets to earn rare loot and uncover lore.
  • Customize your Ship - Discover huge ships and decorate them to make them your home at sea.
  • Gear Up - RPG-style loot system with item rarities and a large array of weapons, armor, and mysterious items.
  • Battle your Enemies - Fight pirates, bosses, and other enemies using a wide array of weapons.
  • Hunting and Fishing - Hunt wildlife and fish the open seas for food and other resources.
  • Discover Hidden Mysteries - Explore strange and mysterious places throughout the world.
  • Seed based world generation - Start with a default seed to share your discoveries with the community. Everyone using the same seeds will be in identical worlds.
  • Minimal Hand-holding - Discover the world on your own and experience raw adventure.

System Requirements

    • OS: Windows XP or later
    • Processor: 2.0Ghz Dual Core CPU
    • Memory: 2 GB RAM
    • Graphics: 512MB video card with shader model 2.0
    • DirectX: Version 9.0c
    • Storage: 500 MB available space
    • OS: Windows XP or later
    • Processor: 3.0Ghz Dual Core CPU
    • Memory: 4 GB RAM
    • Graphics: 1024MB video card with shader model 3.0
    • DirectX: Version 9.0c
    • Storage: 500 MB available space
Customer reviews
Customer Review system updated! Learn more
Mixed (19 reviews)
Very Positive (819 reviews)
Recently Posted
0.9 hrs
Early Access Review
Posted: August 28
This game sucks the biggest, thickest ♥♥♥♥. The graphics are so ugly I need to keep a box of tissues nearby to keep my eyes from bleeding onto my keyboard.

The combat is trash.

It's impossible to die on the ocean. The ocean in this game may as well be a swimming pool. Nice and safe for little ♥♥♥♥♥♥♥.
Helpful? Yes No Funny
Mr. pandcakes
0.5 hrs
Early Access Review
Posted: August 28
Product received for free
Its a cool awsome game like i had a few probloms with it bc my computer sucks but turn your graphics down and holy crap its aawsome
Helpful? Yes No Funny
11.9 hrs
Early Access Review
Posted: August 26
One of the best games to play under the influence.
Helpful? Yes No Funny
2.3 hrs
Early Access Review
Posted: August 22
This could be great if there was a pivot toward more Sid Meier's Pirates! style gameplay, but as-is it's just kind of a Minecraft/Wind Waker mashup that loses the best parts of both.
Helpful? Yes No Funny
61.6 hrs
Early Access Review
Posted: August 21
do not recommend
Helpful? Yes No Funny
Vaginal Vampire
12.7 hrs
Early Access Review
Posted: August 17
Really boring...
Helpful? Yes No Funny
0.5 hrs
Early Access Review
Posted: August 15
graphic like cartoons... incredible sandbox game... thousands of hours for play!

many things to do... 11/10! :)
Helpful? Yes No Funny
89.9 hrs
Early Access Review
Posted: August 14
I like this game and it's feel. I like the loot system and how they make you acquire the items in the game but there are far too many glitches for a good review from me. The biggest gripe I have is after you have explored a region and you come back to it, it refuses to load up the islands a lot. I had quit and reload far too many times to continue my game for my liking. You would go to the coordinates and there would be nothing there then when you reloaded you were literally inside of the island.

Also, when I was doing the final boss battles I accidently killed myself with traps which put me in a loop that I can't get out of. I load up in combat and can't save after I beat the boss again because it will not go out of combat. So my 65 hour game is pretty much dead from a glitch. All in all this game has potential and I don't want to knock this indie dev team too hard because it has great ideas in it but...playability matters. There is no way, no how they should be trying to go to multiplayer right now when there are serious game ruining bugs floating around in the base game still.
Helpful? Yes No Funny
32.4 hrs
Early Access Review
Posted: August 14
Thoroughly enjoy playing this game. For me the challenge reward balance is excellent and feels more like an exploaration adventure than expected. I anticipated a more grind heavy game (there is still a large amount of grinding involved). I found the difficulty curve quite balanced as it Increases as you explore islands further out from the start island. The NPCs are numorous enough that I didn't feel completely bored of and disconnected from the world and the books you find feed you lore in a believable way but are not so long as to be too rambling, perfect for reading on some longer voyages. If you love the idea of sailing in a ship and exploring unknown islands this game will suit you, if you find traveling to a location 10- 15 minutes away (and the same time back) completely loathsome then you might struggle with enjoying a lot of this game. The only parts that properly frustrated me at all were when I would search for buried treasure on a desert island to trade it for a reward, this quest can take a while to get used to and to be fair I found the hand to hand combat hard to get to grips with when it came to more difficult enemies (when simply mashing the left mouse button is no longer strategically sound). All in all I plan to get many more hours enjoyment out of this game. I absolutely love this game and regularly recommend this game but it is certainly not for everyone.
Helpful? Yes No Funny
25.7 hrs
Early Access Review
Posted: August 12
Product received for free
This game is amazing, I don't really understand how it could be relaxing for the times when waves eiether tips over the ship or Pirates trying to attack you. I got this game for free from a family share and this was what I was on most of the time. It is an experience you won't forget on the fun and challenging times that this game throws right at ya
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
6 of 7 people (86%) found this review helpful
22.0 hrs on record
Early Access Review
Posted: August 8
This game has that 'Minecraft' appeal - simple but interesting exploration, small victories, and not overly complex in any way. A very good exploration game with a 'pirate' take.
Was this review helpful? Yes No Funny
8 of 12 people (67%) found this review helpful
1 person found this review funny
58.2 hrs on record
Early Access Review
Posted: August 2
Ill make this short and sweet, And also make you want to buy the game... Islands/pirates/boat's/Ships! complete open and free not locked to anyone thing, And and oh did i mention ships? that you can captain! And pirates you can plunder! And ships and boats once you lower your sails you are free to move around the ship! But remember to steer away from land!

With that being said this game is literally everything your looking for if you lke ships/pirates and adventure.
Was this review helpful? Yes No Funny
3 of 5 people (60%) found this review helpful
25.7 hrs on record
Early Access Review
Posted: August 12
Product received for free
This game is amazing, I don't really understand how it could be relaxing for the times when waves eiether tips over the ship or Pirates trying to attack you. I got this game for free from a family share and this was what I was on most of the time. It is an experience you won't forget on the fun and challenging times that this game throws right at ya
Was this review helpful? Yes No Funny
3 of 6 people (50%) found this review helpful
10.4 hrs on record
Early Access Review
Posted: August 10
Fun game with an easy learning curve. The more you explore the more you are rewareded.
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Most Helpful Reviews  Overall
332 of 344 people (97%) found this review helpful
33 people found this review funny
242.1 hrs on record
Early Access Review
Posted: June 17, 2015
I climbed a mountain so tall that I could see the curvature of the planet.
I spent hours searching strange islands at night to find the material to craft a sword that glows in the dark.
I sailed through waves so large they blocked out the sun.
I defeated the spider queen, all 4 boss pirate captains, countless ancient guardians, and even a legendary white stag.
I built a ship, decorated it, and filled it with loot I had gained in my adventures.
I've caught sea bass, crabs, jellyfish, and pirannah while sailing to nowhere in particular.

And the game is barely even half done.

Salt is freedom. It's fun and relaxing, but also often mysterious and exciting. I enjoy the game so much as-is, and eagerly await every update.
Was this review helpful? Yes No Funny
231 of 243 people (95%) found this review helpful
70 people found this review funny
51.5 hrs on record
Early Access Review
Posted: July 20, 2015
Oh, Salt, you never let us down!

Seriously though, this game is really great. Developers seem to be really hard working, gameplay is great, and there are a lot of intresting things to find. This is also the only game that truly creeps me out when nighttime comes.

1. The only harvesting I've seen is mining, which is very quick and easy to do. Other than that, it's foraging, which keeps you moving.
2. Combat is great. Not too easy, not too hard. (Though the enemy AI could be improved to make it more intresting)
3. "Man I sure love sailing, I-" *Epic, heroic music starts playing* " OOOOOOOHHHH YEEEEEEEEAAAAAAAAAAAAAAAAAAH!!!" (Good Music)
4. Islands are very varied and intresting.
5. Item spawns and drops are fair. It won't be "play-for-80-hours-to-find-that-one-extremely-rare-thing". You'll probably keep finding things you don't really need, but with such a large inventory space, and being able to sell them and buy awesome stuff from merchants, it hardly matters.

Okay I can't think of anything else good to write about this game... so let's move to the cons.

1. If/when you flee from pirate bosses, they seem to run loose across the entire (usually massive) island, instead of back to camp. So if you really want their loot, you'll be running around the island until you're bored.
2. I'm not sure if this was fixed or if it was a bug at all, but last I checked, if you save, you die, and you go back to your last saved game, all items you consumed or lost are gone forever. Meaning saves only remember your location, not items. (Ex. Save before fighting pirate boss, whilst fighting use up 10 bandages and 2 potions, die in battle, you return to the location you saved at, but the items you consumed in battle are gone. Again, this may have been fixed, or may not have been a bug)

Huh... you know, I thought I'd think of more things to write about in both pros and cons... oh well. Last thing.
Neither pro nor con (Stuff that takes away or adds to the game as the player dictates)

1. Night creeps me out. It's realisticly dark, and you'll hear weird noises that sound like foxes. If you haven't heard a fox, last time I heard one, sounded like someone screaming. You can see why it would creep me out.
2. "Oh man night is so creepy I-" *HISSSSS* "WH!? WAGH!? There's nobody there!? WHO THE HECK IS DAMAGING ME!? AHHHHHHHHHH!" (Unable to see spiders and if they spawn on any island is usually unknown. Keeps me on my toes when nighttime comes!)
3. The new design for the Old Pirate Ship (And I assume others, haven't found them all yet). Don't get me wrong, it's great! But if you accidentaly land your ship up against the island's beach, it's pretty much impossible to shove off again without replacing said ship

One thing that should definitly be added is colonization and being able to harvest resources. That way, if you want to be on the move all the time, you can still pick up logs (And sometimes stop to mine), but if you want to colonize you can chop down trees with an axe and build houses and stuff. How awesome would it be to make a huge port and town on a big island?

Hopefully the way I wrote this review doesn't annoy you, and the review was mighty helpful.
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261 of 288 people (91%) found this review helpful
172 people found this review funny
14.2 hrs on record
Early Access Review
Posted: December 31, 2014
I landed on a foreign island, slaughtered everybody on it, pillaged their chests, killed all the deer, stole all the wood, picked all the flowers, and mined all the stone/ore. And then I fixed up their boat and sailed away on it. Colonialism Simulator 2015.

10/10 Would "explore" again

No but seriously, Salt is an amazing game. There actually is quite a lot to do, even at this stage of development and you'll still spend hours playing it trying to kill all the named pirates, get all the ships, get the best armour, explore every island, etc. My favourite part though is that it isn't a punishing game in the slightest. It's "survival" in the loosest sense of the word. Running out of food only stops your stamina from coming back quickly, and as long as you have a basic club, you should be able to fend off most of the dangers of the world. That being said, you're never really truly invincible in the world and though there will come a time where you're pretty much self sufficient with your accumulated resources, it will take you a good while to get there. But the heart of the game is really about exploring the lovely landscapes, building cool ships, and watching the beautiful sunsets. So if you're looking for the Dark Souls of exploration games, this ain't it. But if you loved Eidolon or Proteus, you'll almost certainly like this. There's plenty to do already and plenty more coming with active updates and testing branches available for those who care about those things. There's plenty that still could be done (the UI could use an upgrade, the 2.5D grass could mesh better with the landscape, the AI movement could be better, etc.) but what is there is extremely promising and already a great pleasure to play with. I will definitely be following this game closely to see where it goes because I'm loving the direction it's taking right now. So try it now! There's a free demo, so you really have no excuse not to ;) Now if you'll excuse me, I must go back to being a pira- *ahem* an "explorer."
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328 of 373 people (88%) found this review helpful
102 people found this review funny
11.0 hrs on record
Early Access Review
Posted: October 18, 2014
Such a peaceful game,
you make your first raft, sail to another peaceful island, get some more resources.
Maybe you kill a deer, or you might just stay peaceful and pick some apples,
you eventually get enough resources to make a better boat, so you take it for a spin, then sit out there, in the ocean, and fish, watching the sunset.
You decide to rest for the night, so you find an island and sleep. As you wake you explore this new island, while you gather apples, you notice a sound and OH ♥♥♥♥ THERE ARE MOTHER FU*KING PIRATES!!!!! DIE ♥♥♥♥♥ DIE!!! IL BASH YOU WITH MY CLUB!!!!!
You hide on your boat, watching them wait for you to return to the shore,
You gather up your resources, make a bow, then shoot the MOTHER FU*KERS WHO ATTACKED YOU!!!!!!!!! YEH I GOT A SWORD NOW ♥♥♥♥♥♥♥!!!!! HOW DO YOU LIKE ME NOW!!!!!!!!! AH HAHAHAHAHAHAHAHAH!!!!!!!!!!!! I WILL FEAST ON YOUR BRAINS!!!!!!!!!!!!!

-note, game does not contain brain feasting-
Was this review helpful? Yes No Funny
443 of 554 people (80%) found this review helpful
20 people found this review funny
Not Recommended
6.5 hrs on record
Early Access Review
Posted: January 19, 2015
This is early access, and while the game is quite stable and beautiful to me, it's also fairly empty. Islands contain mostly the same biome: a standard tropical environment with trees and bushes. Sometimes you'll find deer and rare resources. If you're lucky, you'll find some pirates on an island and some treasure chests. There is an early selection of loot to obtain. Other than that, after 4-6 hours you will have seen most of what there is to see.

Nonetheless I love the premise and potential to this game. A massive, island-scattered world to calmly explore, with manual ship control and plenty of ships to build. The Windwaker-styled art and seafaring give this game real character. It's all immensely exciting and I do think the developers will succeed. In many ways they already have, as I personally have had a swell time.

But before I can recommend it to the general gaming audience, it needs more of the following:

- Environments. Snowcapped islands, deserts, volcanic peaks and flow, cities, etc. Exploration demands variety here.
- Activities to do on the islands. Let's see some dungeons and homes to explore, castles on cliffs, etc. Quests that aren't fetch quests.
- Loot: more weapons and armor and categories.
- More NPC's and creatures than just pirates and spiders and deer. I'd love to see the developers tap into various mythology for creatures to inhabit the islands and the sea, for example. Imagine leviathans occasionally slithering out of the deep sea and peaceful whales surfacing for air.
- Speaking of the sea: there should be more to do while sailing. Whether that means interacting with creatures, dropping anchors, searching for treasure on the sea floor, anything to reduce the monotony would help. The fishing is good, but could be expanded.
- Music. The main-menu music is a beautiful, Elder-Scrolls-like tune. But music rarely plays in the game itself, and it needs to start a little more often.

The good news is the developer is targeting many of these features and the game is still early in development. I have high hopes for this title, and once I feel it has solved some of these issues, I will update this review accordingly.

(but if you're like me, a gamer who loves nautical and exploration games who can overlook some of the emptiness, then by all means jump right in!)
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755 of 982 people (77%) found this review helpful
299 people found this review funny
10.2 hrs on record
Early Access Review
Posted: November 9, 2014
Cheaper than a hooker and you get to explore more
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