Pick a direction and set sail across an infinite sea filled with pirates, bosses, buried treasure, quests, and many mysterious places. Discover and upgrade new ships, loot rare armor and weapons, hunt and fish for food and resources, and take on epic adventures all in a procedural world.
User reviews:
Recent:
Very Positive (27 reviews) - 81% of the 27 user reviews in the last 30 days are positive.
Overall:
Very Positive (899 reviews) - 84% of the 899 user reviews for this game are positive.
Release Date: Aug 22, 2014

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

We have a free demo for you to try before you buy the game! The demo contains many of the features in the main game, but with a limited number of islands.

We chose early access because want to create a world worth remembering by working alongside a community of players who are as passionate about the game as we are. As we develop, we will be constantly interacting with Early Access players to get their feedback on what they like, don't like, and want to see in the game. This will help to guide us towards creating an adventure better than we could have ever done on our own.”

Approximately how long will this game be in Early Access?

“We estimate that Salt will be in Early Access until Fall of 2017.”

How is the full version planned to differ from the Early Access version?

“The full version will have much more content, which includes:

  • Multiplayer
  • More places and content to discover
  • More items, armor, and weapons
  • More quests and rewards

We will make sure all of our systems and content are fleshed out to make a complete game experience by release.”

What is the current state of the Early Access version?

“The current Early Access version includes a wide spread of content and features such as quests, lore, bosses, hunting, sailing, fishing, ship customization, and a ton of weapons and items. It still contains bugs, incomplete content, and some placeholder elements.”

Will the game be priced differently during and after Early Access?

“We will re-evaluate the price when we complete the Early Access stage.”

How are you planning on involving the Community in your development process?

“We will continuously interact with the community throughout the entire development process through avenues such as Steam, Reddit and Twitter. We frequently engage in discussions about both current and future content. The community has already played an excellent role in guiding development, and that will continue to the end.”
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Downloadable Content For This Game

 

Recent updates View all (45)

June 20

Update 1.9.5 - Birds of Paradise is Now Available



Hey everyone!

You can now download Update 1.9.5 - Birds of Paradise! This a huge update we've been working on for a while and are very excited to finally have it out. Just as a reminder we are still working hard on multiplayer and will be updating you on that progress soon!

Here's a look at what you can expect in Update 1.9.5.


Birds



A major change in this update is the introduction of new wildlife. Now when you are exploring islands you will see various birds flying above the trees. Though it's quite a challenge, these birds can be shot down and you can use their feathers to make items and trade for good gear. Overall we feel birds add not only new content but a new sense of atmosphere to the game.


Sea Treasure


You've been asking for more ocean content for quite some time and we are finally happy to take a step in that direction! Now out in the ocean you can find little glowing rings that indicate sea treasure. Once you have a treasure grabber (you can get one from a new NPC) you'll be able to dig up sunken treasure! There's different tiers of treasure with increasingly rare loot as well.


Challenge Chests


Now on pirate and natural islands you will be able to find challenge chests! We are really excited about these chests as they give a repeatable challenge with nice loot. Basically the way these work is you have to kill either all the pirates or all the deer on an island for them to unlock. The pirate challenge chests also increase in rarity for higher tiered pirate islands and as such drop better loot.


Abandoned Campsites


As a new piece of island content we have added abandoned campsites. You can find various trade-able items, lore books, and even rum! Look for these camps on natural islands.


New NPCs


We've introduced multiple new NPCs in this update including the Sea Treasure Hunter and the Sea Collector. The Sea Treasure Hunter mainly goes along with treasure hunting and the Sea Collector acts as a trading NPC for various items you find in the world.


Combat Improvements


With this update we wanted to also take a step toward improving combat. To do this, we added a parry mechanic. Now if you time a block at just the right moment you can stun the opponent and get a guaranteed critical hit upon your next attack. Adding just this one new mechanic has really opened up combat as parrying also uses stamina. This means you'll have to decide between attacking, power attacking, blocking, parrying, and dodging for how you want to spend your stamina in battle.


New Death Screen and In-Game Options


In this update we also added a new death screen as well as in-game options. Now when you die you will be greeted with sad music and a new death screen. You can also now change audio, gameplay, and graphics settings live in the game.

New sounds


We've also added new music and sounds in this update. We've tried to improve the sound design and give a greater sense of immersion. Now there will be subtle sounds that play when the game transitions from to day to night and also when you discover content on islands.


Additional Changes

We've made a ton of additional changes including new lighting, new main menu background, tons of new items, new boats, new waves system, and a lot of bug fixes. You can read the full patch notes below.


As always we'd love to hear your feedback!


Patch Notes:

  • Added birds.
  • Added sea treasure
  • Added new content to find on islands.
  • Added new challenge chests that unlock when you defeat all of a certain type of enemy on an island.
  • Added new NPCs, quests, and items.
  • Added some new recipes.
  • Added new music.
  • Added new discovery sounds and day/night transition sounds.
  • Added new boats
  • Added a new parry mechanic. Blocking at the right time while fighting pirates will open them up for a powerful hit.
  • Slightly changed the content on the starting island.
  • Adjusted the stats on some items.
  • Improved the death screen.
  • Added in
  • game options, which includes some new options such as motion blur and antialiasing.
  • Updated background in the main menu.
  • Some NPCs now spawn with nearby light sources, making them a little easier to spot.
  • Some NPCs now have slightly happier expressions.
  • Increased the amount of weight of all items by a factor of 10 and changed the functionality of weight to match the new bloated values. This means that an item that used to have a weight of 0.2 will now have a weight of 2.
  • Re
  • balanced lighting and visuals.
  • Increased base stamina and stamina regeneration speed.
  • Re
  • textured various items to be more cohesive with the world's visuals.
  • Implemented some new NPC greeting sounds.
  • Changed the clothes of various NPCs to be more unique.
  • Recipes that craft multiple of the same item (such as arrows) will now indicate so by a number in the bottom right of its icon in the crafting window.
  • Reduced the amount of memory the game uses during play.
  • Added boat sounds to the White Narwhal.
  • Extended the sound of the Plunderer's Ring and increased its distance slightly.
  • Trees are now less likely to spawn around the stone with the skull.
  • Adjusted the contents of the starting island.
  • The crafting window recipe scroll area now defaults to the top when the crafting window is opened.
  • Increased sail speed bonus of the windy sail slightly when sailing in the direction of the wind.
  • Upgraded Unity version.
  • The UI for the player chest inventory now reflects the maximum number of items it can contain.
  • Change the appearance of the cursor.
  • Added sounds that mark the transition between day and night.
  • Changed some of the default gamepad controls.
  • Added DirectX11 support.
  • Fixed an issue where the quest journal wasn't updating when you got the cleansed skull.
  • Fixed an issue where you were unable to loot an immaculate deer hide from scent lured deer.
  • Fixed some typos.
  • Fixed an issue where night time ambience sounds were missing from some islands.
  • Fixed a bug that caused islands to occasionally not fully spawn.
  • Fixed a bug where an island would occasionally generate its contents in different places upon returning.
  • Fixed NPC dialogue options to no longer clip through the bottom of their rectangles.
  • Items that use the short sword model no longer cast a shadow.
  • Fixed the reported food value in your character window not taking into account special foods.
  • Fixed boats being stuck in the air after coming back from far away.
  • Fixed bug with the white deer set bonus.
  • Fixed loading screen appearing quickly without a center image when starting the game in an area with no islands.
  • Slowed down the deer death animation.

49 comments Read more

June 8

Update 1.9.5 Now on Testing Branch!



Hey everyone!

Update 1.9.5 is now available on the testing branch! Please consider opting into the testing branch and helping us find any last minute issues before we push to the official branch. If you're not already on the testing branch and would like to be, follow the instructions below:

How to Access Testing Branch


We are very excited about this update as it introduces a lot of new content and general improvements to the game. With this update we've added birds to islands, new challenge chests, sea treasure, new NPCs and quests, new sounds and music, and a lot more.

Here's a list of the current patch notes:


Update 1.9.5 Patch Notes


CHANGES

- Added birds.
- Added sea treasure
- Added new content to find on islands.
- Added new challenge chests that unlock when you defeat all of a certain type of enemy on an island.
- Added new NPCs, quests, and items.
- Added some new recipes.
- Added new music.
- Added new discovery sounds and day/night transition sounds.
- Added new boats
- Added a new parry mechanic. Blocking at the right time while fighting pirates will open them up for a powerful hit.
- Slightly changed the content on the starting island.
- Adjusted the stats on some items.
- Improved the death screen.
- Added in-game options, which includes some new options such as motion blur and antialiasing.
- Updated background in the main menu.
- Some NPCs now spawn with nearby light sources, making them a little easier to spot.
- Some NPCs now have slightly happier expressions.
- Increased the amount of weight of all items by a factor of 10 and changed the functionality of weight to match the new bloated values. This means that an item that used to have a weight of 0.2 will now have a weight of 2.
- Re-balanced lighting and visuals.
- Increased base stamina and stamina regeneration speed.
- Re-textured various items to be more cohesive with the world's visuals.
- Implemented some new NPC greeting sounds.
- Changed the clothes of various NPCs to be more unique.
- Recipes that craft multiple of the same item (such as arrows) will now indicate so by a number in the bottom right of its icon in the crafting window.
- Reduced the amount of memory the game uses during play.
- Added boat sounds to the White Narwhal.
- Extended the sound of the Plunderer's Ring and increased its distance slightly.
- Trees are now less likely to spawn around the stone with the skull.
- Adjusted the contents of the starting island.
- The crafting window recipe scroll area now defaults to the top when the crafting window is opened.
- Increased sail speed bonus of the windy sail slightly when sailing in the direction of the wind.
- Upgraded Unity version.
- The UI for the player chest inventory now reflects the maximum number of items it can contain.
- Change the appearance of the cursor.
- Added sounds that mark the transition between day and night.
- Changed some of the default gamepad controls.
- Added DirectX11 support.


FIXES

- Fixed an issue where the quest journal wasn't updating when you got the cleansed skull.
- Fixed an issue where you were unable to loot an immaculate deer hide from scent lured deer.
- Fixed some typos.
- Fixed an issue where night time ambience sounds were missing from some islands.
- Fixed a bug that caused islands to occasionally not fully spawn.
- Fixed a bug where an island would occasionally generate its contents in different places upon returning.
- Fixed NPC dialogue options to no longer clip through the bottom of their rectangles.
- Items that use the short sword model no longer cast a shadow.
- Fixed the reported food value in your character window not taking into account special foods.
- Fixed boats being stuck in the air after coming back from far away.
- Fixed bug with the white deer set bonus.
- Fixed loading screen appearing quickly without a center image when starting the game in an area with no islands.
- Slowed down the deer death animation.

29 comments Read more
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Reviews

“It’s a properly lovely game to play. Calm, gentle and yet still letting you hit plate-faced pirates with an axe.”
Rock Paper Shotgun

“The true beauty of the art and environment lends itself to the feeling of freedom Salt offers.”
Power Up Gaming

About This Game

Salt is a game about the journey, not the destination. Set sail across an infinite, procedurally generated world exploring uncharted islands, discovering mysterious places, hunting down pirate captains and bosses, going on epic quests, upgrading your ships, hunting and fishing for food, and looting hundreds of rare items throughout your adventure.

Current Features

  • Explore and Discover - Explore the sea and countless islands, discovering ancient ruins, cultists, merchants, and more.
  • Complete Freedom - Pick a direction and go. Whether it's fighting, exploring, questing, hunting, or crafting, the choice is yours to experience the world the way you want.
  • Adventure and Quests - Take on dangerous quests filled with bosses and secrets to earn rare loot and uncover lore.
  • Gear Up - RPG-style loot system with item rarities and hundreds of weapons, armor, resources, and mysterious items.
  • Procedurally-generated World - The world is limitless. Set sail on the ocean and explore an infinite amount of islands.
  • Chart Your Adventure - Use in the in-game map to chart the islands you come across and make note of rare loot or places you discover!
  • Customize your Ship - Discover huge ships and decorate them to make them your home at sea.
  • Battle your Enemies - Fight pirates, bosses, and other enemies using a wide array of weapons.
  • Hunting and Fishing - Hunt wildlife and fish the open seas for food and other resources.
  • Seed based world generation - Start with a default seed to share your discoveries with the community. Everyone using the same seeds will be in identical worlds.

System Requirements

    Minimum:
    • OS: Windows XP or later
    • Processor: 2.0Ghz Dual Core CPU
    • Memory: 2 GB RAM
    • Graphics: 512MB video card with shader model 2.0
    • DirectX: Version 9.0c
    • Storage: 700 MB available space
    Recommended:
    • OS: Windows XP or later
    • Processor: 3.0Ghz Dual Core CPU
    • Memory: 4 GB RAM
    • Graphics: 1024MB video card with shader model 3.0
    • DirectX: Version 11
    • Storage: 1 GB available space
Customer reviews Learn More
Recent:
Very Positive (27 reviews)
Overall:
Very Positive (899 reviews)
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