You’re a castaway stranded in the middle of nowhere. The storm is gone, the worst certainly not. Look for food and resources, craft gear, make a shelter. These are the basics, you will need much more to stay alive on this cut-off-the-world, yet not desert island. Build and burn, sail and explore, stay out of reach!
User reviews:
Recent:
Mixed (173 reviews) - 68% of the 173 user reviews in the last 30 days are positive.
Overall:
Mixed (1,319 reviews) - 69% of the 1,319 user reviews for this game are positive.
Release Date: 8 Jun, 2015

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“The development of Out of Reach is finally at the stage when we need You, dear gamer, to test it and point out everything that needs to be improved. As an indie studio with a limited number of testers we were able to run every possible scenario we could think of, look for the bugs, fix them and make the game as good as it can be. However, from Steam community we expect unexpected and we are sure that Early Access is the only way we can push Out of Reach to the next level. Come and join our team, play a solid game that we have been developing from the beginning of 2014! Have fun with it, spend many hours on it and watch it growing every week thanks to you and your friends!”

Approximately how long will this game be in Early Access?

“Basically - until we're sure to offer our customers a great, bug-free and high-value product. This can only be achieved with a big response from the community, lots of feedback and continuous tests. With such data collected, we will work hard to develop the game for approximately six months and then continue to add new features and updates to the full version of Out of Reach.”

How is the full version planned to differ from the Early Access version?

“We see the full version of Out of Reach as a solid, not bugged game with fully-tested custom-made antihack system, running on official stable servers with dozens players per room, ready to be enriched with features developed together with the Community and containing all functionalities known from trailers and descriptions.
We plan to equip full version with a wide range of wearable and usable items, as well as many more building components and workshops to prolong and diversify the gameplay.”

What is the current state of the Early Access version?

“All the videos and screenshots above are taken from the version available to play on Steam. Also the lists of features and updates below describe the current state of the Early Access version which means there's no hidden, not released or devs-only content. Out of Reach is ready for you to come and begin the journey as a castaway.”

Will the game be priced differently during and after Early Access?

“The current price is calculated to cover the costs of maintaining our studio, constant development of OoR and the servers. We are not going to raise it after the release, future updates or any other new content.”

How are you planning on involving the Community in your development process?

“We have already implemented most of the features we’ve ever wanted to see in a game like Out of Reach. Now it's time to add new content suggested by the Community and point out things that need fixing, optimizing, nerfing and buffing. Besides our feedback email, comments on official website, posts on official forum, Tweeter and Facebook we are always here on Steam ready to read every new topic, comment or review. We will definitely collect all top ideas and present the further development strategy in our updates and announcements.”
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14,99€

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Recent updates View all (33)

9 August

Changelog 0.18.1 - Feedback fixes



Changelog 0.18.1: Feedback fixes

Thanks to your feedback which we received after the latest update, we are now able to release the following pack of fixes:

- Fixes and changes
* Fixed disappearing hair after death while wearing a helmet
* Increased chance to destroy treasure chests
* Decreased gather time from 2.5sec to 1sec
* Fixed player's gear being wrongly displayed after set switching
* Players that completed the last quest now have possibility to complete it once again in order to get "Fire in the hole" Steam achievement
* Fix for not working achievement "Fire in the hole"
* Fix for wrong distance calculation in travel achievements
* Fix for raining days lightening (they are brighter now)
* 66% brighter nights (let us know if it's OK or too much)
* Lantern reloads and burns properly after set switching (pressing Q)
* Player who enters ocean with a torch does not swim with an additional light source anymore
* Underwater light depends on the day/night system

- Chat:
* Option to scale the chat window (Main and ingame options menu)
* Joining a channel switches current channel to the new one (instead of just adding it to the channel list)
* message count notification does not count player's own messages
* use up arrow to repeat your last message

- Ballista poison projectile:
* requires poison from plants instead of bronze
* Area of Effect - normal damage to the target and poison effect to the area around

11 comments Read more

30 July

Changelog 0.18.0 - Steam cards and character creator!


Hello guys!
Today we release the first part of the upcoming series of updates and new features that we prepared for August. Here's the v0.18.0 Changelog and a little sneak peek of things that are currently under development:

Steam cards, badges and icons!
Finally! After all these months of developing, when the core features of the game are ready, we are happy to announce the first pack of 8 Steam Cards featuring some of the most memorable gameplay moment. Additionally, you will be able to collect badges, chat icons and Steam page backgrounds.

Character creator



Something that we've been working on for a long time is finally here!:) Now we give you an option to scale, move and rotate every detail of your character's face including skin color, hair and beard. Another types of mustache and haircuts will be implemented soon, let us know what else you would like to see!

* Choose desired skin and hair color when joining a server for the first time
* Adjust face details
* All the adjustments will be stored locally and load as default when player enters customization on a new server
* Keep in mind that we will keep working on textures and adding new haircuts and beards:)

New chat
This is the first iteration of the new chat, reworked to support clans and groups better. From now on you can change channels, create new ones, see who's online and navigate easier across the other functionalities. Another pack of chat features will be added as soon as we receive your feedback!:)

- Press T to enter chat
- Use it the standard way as before or open Player and Channel list
- Click on player's name to whisper
- Click Commands button to see available commands
- Enter or create channel using 'Join:' input line or '/join' command
- Don't hesitate to write in the comments your ideas on how to improve chat
- UI graphics will be improved when the work on chat features is finished

The Lantern
Just dry facts:
- Requires Bronze and Fat to craft
- Gives 40% more light than torch
- Uses 1 Fat to burn per hour
- Can be refilled using Right Mouse Button

Ingame options
From now you can adjust the graphical options and reset game tips by pressing Esc while playing. Possibility to change controls will be added with the next updates.

Fixes:
- Poison lasts 22.5sec instead of 15sec
- Nights are 15% shorter
- Bags don't disappear underground
- Steel hammer crafts 2x faster (on Anvil)
- Animals don't gather at one place trying to reach their own goals anymore
- Fixed AI crashes in specific situations
- Fixed map positioning in the book menu

Main features that we are currently working on:

All of the below will be added to the game within the next few weeks as parts of August updates.



We get a lot of feedback from players about the building system and ways to improve it. We've made a list of all the requested building components and will work on implementing them together with the new volcanic tier.



These rare items will be available only for castaways who managed to find obsidian far away from the main tropical islands. Let us know what else you would like to craft using materials from volcanic islands!



After poison arrows, it's time for poison ballista projectiles and traps. We hope that 'Area of effect' damage will add a twist to both attacking and defending of the bases.

Underwater life


The treasure hunting feature is going to expand underwater. Castaways will get a chance to find maps for level 2 treasures and look for them both on islands and deep under the ocean surface. Chances of finding rare items will also be adjusted.

The new island


The works on improving overall performance when adding new terrain to OoR head to the finish line. Also biom design, economy and brainstorm part is almost completed. What it means for players is that you can expect the new islands ready to explore soon!

21 comments Read more
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About This Game


The one who said that a combination of thunder storms and sea rocks is the worst thing that can happen to sailors, clearly didn't have to survive one. The real deal starts the morning after, and this is the exact time when you, dear player enter the cruel world of Out of Reach.


The first enemy to encounter after surviving the storm will be your own body. Even the tropical forests have rainy days and cold nights... at least for a castaway in shorts. Searching for a shelter to stay over night could be almost as essential as finding food before someone considers you as something to eat.


Although the archipelago was considered deserted before ships started to crash into sea rocks nearby, every kind of area on the island has its natural inhabitants who just don't give a warm welcome. Thinking twice every time before moving ahead could be one of the smartest things to do.


Staying on a beach after crushing your boat allows you to hunt for slowly moving animals and gives the ability to see at long distances. Disadvantage - you can be seen from exactly the same distance and there's always someone to call you his own slow-moving food.

Before being able to found your first wooden settlement, you will need to stay constantly on the move, hunt and avoid being hunted at the same time. Getting to know the nearest neighbourhood could be your first step to stop looking like a bait. In Out of Reach, you are put into diverse environments of jungle, desert, plain, mountains and forest. Due to constantly changing weather and surrounding under players' influence and interaction you need to travel across the land in search of a minute of peace or gather enough resources to build a boat and find home on other parts of the archipelago.

Speaking of boats:
https://www.youtube.com/watch?v=qK_drFMkLBI

In order to stay on the top of the food chain, you need to work harder than others. Everything starts from finding certain resources. Chop trees, mine stone, gather flax and food. Equip yourself and start searching for more sophisticated materials like copper and tin to produce bronze and other alloys.

Find out what else you can do with resources:
https://www.youtube.com/watch?v=rNHCkG8Ng-0

Use a variety of workshops, furnaces and tools to craft armour and weapons. Check which combination of gear has better performance and suits your game style best. Upgrade equipment using new resources or items obtained in battle. Store, collect or trade your stuff with other players!


Looking for a place to store your timber or a quiet and cosy room to forge a sword and tan a skin of an elephant? Build your own stronghold! Use dozens of building elements like walls, stairs and floors to assemble the house of your dreams in an environment of your choice... or just take control of one.


The best solutions to problems are most often invented during battles. Everyday life on islands full of castaways is not an exception. To successfully protect your territory or gain control of a new one, you will need the advantage.


  • Ballista
    The greater the distance, the safer you are. Ballista may be slow to load and unable to move but the ability to pierce a target with a 1,5m dart few hundred meters away in no time shouldn't be underestimated.

  • Trebuchet
    Unusual situations require extraordinary solutions. When an axe doesn't help or doors are just too thick it's time for a trebuchet. Construction costs both time and resources but nothing surprises like a forced entry through a wall.

  • Traps
    Well, there's actually one thing that surprises more - a tricky and deadly trap! Use trip wires at the doors, stairs or wherever you want, connect them with ballistae or boulder throwers, place a bait and wait for the unwelcome guests.
    Trapper's training video:
    https://www.youtube.com/watch?v=9RRangpC3Pc

  • Glider
    When everything fails, you might consider an attack from above. Construct a tower, install a launcher ramp and take off on a glider to bomb enemies' bases, get through walls or just take a look from a different perspective.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7 64-bit
    • Processor: Intel Dual-Core 2.4 GHz or AMD Dual-Core Athlon 2.5 GHz
    • Memory: 4 GB RAM
    • Graphics: Direct X 9 compliant video card (NVIDIA® GeForce® 9600 GT)
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 3 GB available space
    • Sound Card: DirectX compatible sound card
    Recommended:
    • OS: Windows 7 64-bit
    • Processor: Intel Core i5-2300 or AMD Phenom II X4 940 or better
    • Memory: 8 GB RAM
    • Graphics: Direct X 11 compliant video card with 2GB of RAM (NVIDIA® GeForce® 560 Ti / ATI Radeon™ 6950 or better)
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 3 GB available space
    • Sound Card: DirectX compatible sound card
    Minimum:
    • OS: OS X Lion 10.7
    • Processor: 2 GHz
    • Memory: 4 GB RAM
    • Graphics: equivalent of NVIDIA® GeForce® 9600 GT or better
    • Network: Broadband Internet connection
    • Storage: 3 GB available space
    Recommended:
    • OS: OS X Mavericks
    • Processor: 3 GHz
    • Memory: 8 GB RAM
    • Network: Broadband Internet connection
    • Storage: 3 GB available space
    Minimum:
    • OS: Ubuntu 12.04 64-bit
    • Processor: 2 GHz
    • Memory: 4 GB RAM
    • Graphics: Direct X 9 compliant video card (NVIDIA® GeForce® 9600 GT)
    • Network: Broadband Internet connection
    • Storage: 3 GB available space
    Recommended:
    • OS: Ubuntu 14.04 64-bit
    • Processor: 3 GHz
    • Memory: 8 GB RAM
    • Network: Broadband Internet connection
    • Storage: 3 GB available space
Customer reviews
Customer Review system updated! Learn more
Recent:
Mixed (173 reviews)
Overall:
Mixed (1,319 reviews)
Recently Posted
Haythe
3.3 hrs on record
Early Access Review
Posted: 18 August
A good game that can be improved in certain ways and perhaps made so it can run a bit better on lower end pc's
Helpful? Yes No Funny
[SGN] Tapper21
72.5 hrs on record
Early Access Review
Posted: 18 August
Product received for free
Hands down my favourite game right now, it is still in the early stages of developement but it already has more than enough to keep me entertained. This game feels to me like everything that Rust SHOULD have been. 10/10 absolutely in love with this game and cannot wait to see what they do with it from here. The developers are VERY hands on from what I have seen, and are very quick to reply to questions and help those having issues. If you like survival games this is definitely the game for you.
Helpful? Yes No Funny
Apex
29.7 hrs on record
Early Access Review
Posted: 17 August
Very, very, very, ve..... sorry got bored thinking about how boring this game was.
Helpful? Yes No Funny
Muffcabbage69
80.6 hrs on record
Early Access Review
Posted: 17 August
There are many mixed reviews for this game. I dont understand why to be honest with you. This game is great and especially for the price. I absolutely love this game and everything it offers. Most of the negative reviews come from people who have not played the game long enough to see it in its entirety. The beginning hour or two can be rough trying to get basic tools and a house but after this he game rocks. The building is incredible, you can basically build whatever you want and the community of players is amazing. The majority of players are bros and will help you learn the game if you ask them. There are few jerks who just try and kill you. I highly recommend this game if you are even considering it, buy it!!!!!
Helpful? Yes No Funny
TD
40.8 hrs on record
Early Access Review
Posted: 16 August
Good survival builder worth looking into if your into into survivals
Helpful? Yes No Funny
Freedom
18.3 hrs on record
Early Access Review
Posted: 16 August
This game was so good but just need some players.If you are going to play with your friends this game is for you guys!!
Helpful? Yes No Funny
King Of The Kongos
38.2 hrs on record
Early Access Review
Posted: 16 August
A really good game just need those easy fixes love the combat and raiding style good game
Helpful? Yes No Funny
FeaRLova
22.7 hrs on record
Early Access Review
Posted: 14 August
Its awsome
Helpful? Yes No Funny
Frendade
23.6 hrs on record
Early Access Review
Posted: 14 August
IT IS AWSOME
Helpful? Yes No Funny
[StarGazer] MasterQ
48.7 hrs on record
Early Access Review
Posted: 14 August
Great little game, with lots of potential. A bit lacking on content at the moment, but the Devs are very good and respond to almost anything you throw at them. Be warned though, At some points you will be calling this game Tree Chopping Simulator.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
12 of 14 people (86%) found this review helpful
2 people found this review funny
Recommended
23.6 hrs on record
Early Access Review
Posted: 29 July
Couldn't stop playing for the last few days, becomes really addictive when you try to survive on those islands:D I recommend it for every one who like this genre, nice fresh approach and many things to do for an early access sand box!
Was this review helpful? Yes No Funny
15 of 20 people (75%) found this review helpful
Recommended
9.5 hrs on record
Early Access Review
Posted: 1 August
Game's good, even when you play alone. Lots to discover, kill and build. That's how survival games should be made.
Was this review helpful? Yes No Funny
8 of 8 people (100%) found this review helpful
Recommended
30.9 hrs on record
Early Access Review
Posted: 8 August
Highly Recommended intend to put loads of hours into this game. Runs like a dream. Look excellent for this type of game. Excellent in game map system which most others survival games lack. Great crafting system. Loads to do and explore in this game so the price even at full is so cheap for what game time you can get here. I play most popular survival games and rate this towards the top of them. Highly Recommended. And no monsters in the game, nice to have a break from Zeds and nasty looking things, just real animals here but don't upset them.
Was this review helpful? Yes No Funny
8 of 9 people (89%) found this review helpful
1 person found this review funny
Recommended
49.8 hrs on record
Early Access Review
Posted: 5 August
What can i say about this game other than WOW......
This has everything Rust is missing, I am very keen to see how much more this game develops.
There is an easy to use tutorial that will teach you all fundamentals of OOR you will need to survive.
It really is a shame there is limited servers for some countries.
Was this review helpful? Yes No Funny
8 of 9 people (89%) found this review helpful
Recommended
77.3 hrs on record
Early Access Review
Posted: 9 August
For me better then RUST, and community i Rly greate
Was this review helpful? Yes No Funny
10 of 14 people (71%) found this review helpful
2 people found this review funny
Recommended
3.7 hrs on record
Early Access Review
Posted: 1 August
Dont have a computer to play rust? play this instead.
Was this review helpful? Yes No Funny
6 of 7 people (86%) found this review helpful
Recommended
14.8 hrs on record
Early Access Review
Posted: 1 August
Decent game, stable and solid. Very good base to develop a full version. Really fun to play, even though I've tested 0.18.0 version. Join one of better 'urbanized' server with your friends and you will enjoy every minute of the gameplay.
Was this review helpful? Yes No Funny
6 of 7 people (86%) found this review helpful
3 people found this review funny
Recommended
4.9 hrs on record
Early Access Review
Posted: 4 August
Looks and plays like a decent survival, nothing extraordinary, just a solid game. I didn't play much yet but what stands out is definitely server modes. You can choose between PvP ones (which gives you resources x5 but everyone wants to kill you), standard and PvE (where everyone wants you in clan to gather and build together). It's a simple but briliant idea to get the community together and don't make kids cry.
Was this review helpful? Yes No Funny
6 of 8 people (75%) found this review helpful
1 person found this review funny
Recommended
42.3 hrs on record
Early Access Review
Posted: 3 August
India game studio (indiedb)
-- yet alpha
---- is not a MMORPG ( sandbox concept with many servers with. max 70 players, game needs some "blizzard" server :)
---- Game has +/- 1 to 20 players on servers
+++ easy game / game is not so much a HC survival simulator, easy building, but thats very positive to all players (in jobs or in school) gaming is not so time consuming
+++ nice interface (will need another adjustment, but has potencial)
++++ realy very good tuned engine (a logout will need some fix)
+++ has not ultra best graphics, but good graphics for all PC
++++ (very good a "physical" atmosphere, storms, wind, water, rain, trees and plants in wind
+++++ night/day - night is really the night (shorts, but good for tactical)
+++++ Moon lighting is very atmospheric
++++ also ambient sounds is realy very good

____________________________
IMHO needs a loading locations (but thats maybe unreal (many money and game is in alpha - game needs a big institutionals investors) - Life is Feudal trying MMORPG to future in beta version

Concept with many servers isnt ideal. (Ark is maybe the exception)
*/ feedback to future/ I would like to see a some elements, some inspiration from the game Life is feudal (to bring together both games)
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
Recommended
0.8 hrs on record
Early Access Review
Posted: 4 August
This Game is Actually Pretty Darn GOOD!!!!!
Was this review helpful? Yes No Funny