Homebrew is a physics based vehicle sandbox, where you can bring concept vehicles to life. It will challenge your creativity and problem solving skills by providing you with the right tools!
User reviews:
Recent:
Mostly Positive (25 reviews) - 76% of the 25 user reviews in the last 30 days are positive.
Overall:
Mostly Positive (417 reviews) - 70% of the 417 user reviews for this game are positive.
Release Date: Nov 14, 2014

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

We want to create a game with a vast world where you can build almost every type of vehicle and challenges that you can imagine for both yourself and other players as well. This means that Homebrew is a huge project in terms of content, systems and features and we think that Early Access will provide us with the necessary player input to shape/improve the game.

Approximately how long will this game be in Early Access?

We want to release a stable game with the planned features in it. Since we have the foundations of our game we'll be fixing bugs and adding content more frequently in future updates. Throughout development we'll also focus on implementing some community suggested aspect. We can't give a definitive release date but once the game comes out there are plans for post-release content too.

How is the full version planned to differ from the Early Access version?

Homebrew is an open physics based sandbox and for us it'll be in a constant state of development. Some content will be added, while some may be removed to improve the overall experience. To do this we'll constantly strive to make the necessary efforts while consulting with our community first.

In the about description you'll see the things that are currently in-game and the ones that are planned in the future. Since we're still early in development we'll be focussing on eliminating bugs, adding the planned features and optimization.

What is the current state of the Early Access version?

In its current state Homebrew is already a highly playable, stable and polished game. That being said it's still an Early Access title which means that bugs may and probably will occur. If you run into issues don't think twice and contact us so that we can help you and other players by fixing them.

Will the game be priced differently during and after Early Access?

The price will most certainly increase throughout development once things get more polished. The final price will be determined once we're approaching full release.

How are you planning on involving the Community in your development process?

We're always interacting closely with our community on the community hub, if you run into any issue or have a suggestion, you can always find us there. The forum at our site is the main hub of interaction between us and the players. We read as many comments as possible and take all suggestions seriously.
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Recent updates View all (83)

July 1

[01/07/2016] Patch notes HB14

From the team:
With the multiplayer being added to HB14 we've been having a ton of fun meeting players online and trying out their creations. This has allowed us to gather a lot of feedback on what has to be polished and improved with the upcoming patches. Therefore we've taken some time to focus on streamlining the builder UI a bit more. Now let's take a look at what this patch brings along:

Changes in this update
To ensure a more pleasant building experience we've made some additional changes to the following builder UI elements:
  • Navigation bar

  • Tool buttons

  • Spawn button

  • Fixed bug where part names weren't displayed in the properties panel
  • Grouped the inputs/outputs in the property panel

  • Tool shortcuts work for pipe builder
Since most of the changes are visual it’s best if we look on the screenshot below to see how things look in game after the patch:

That aside we've been able to crush two additional bugs:
  • Rocket engine burn sound kept playing after the fuel was depleted
  • Vehicles could be controlled with keyboard even when while in chat

What's next?

With the multiplayer update we have discovered a couple of bugs that we'll be patching in the coming days/weeks. We're thankful for everyone who's been helping us to improve Homebrew so far. We're always open for more feedback and if you want you're always welcome to share it with us on either Steam or Discord (faster response time).


Cheers!



Copybugpaste Team

0 comments Read more

June 28

[29/06/2016] Patch Notes HB14

From the team:
Every time a bigger update is released our community is there for feedback and bug reports. We appreciate it a lot that we can count on you guys and we're happy to say that more bugs have been crushed yet agian. Now let's look at what has been changed in the new build:


  • Opening a workshop project automatically creates a clone; this fixes the bug where edited workshop vehicles wouldn't be loaded in the builder after the initial workshop project was deleted.
  • In the tutorial the player will be reset if something goes wrong between starter's nest and lost island objective.
  • Decreased cpu intensity for calculating centre of gravity, this won't be noticeable on smaller vehicles but when you have more than 10 cog points the code will kick in and spread these calculations over time.
  • Increased server time-out; hopefully this will solve the disconnect/reconnect bug.
  • Decreased lag in the tuner screen by about 20%
  • Saving an assembly as global works again.
  • Workshop downloader checks for changes and removes folders when files aren't found.
  • X15 wing blade angle has been fixed.
  • Uber spoiler flap angle has been fixed.
  • Updated default vehicles.
  • Binding mouse controls works.
  • Changed cube spawn delay for free roam and free roam optimized modes.
  • Mouse icon replaced by default mouse.
  • Updated properties panel UI.


Other bugs?
Right now our main focus is fixing as many bugs as possible. To make sure that we can solve your issue as fast as possible please follow these guidelines:
  • See if you can replicate the bug.
  • Be as specific as possible about the issue, the more information the better. Preferably attach your output_log.txt file which can be located in: installed directory / HB146_Data folder (right click on Homebrew in your game library, select properties and then browse local files).
  • Notify us on Steam or Discord (faster response time).


Cheers!



Copybugpaste Team

4 comments Read more
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Reviews

“The entertainment it offers is only limited by a player’s imagination.”
IGM

“A game that truly brings out the kid in all of us”
Shakespub

About This Game



Homebrew is a physics based vehicle sandbox, where you can bring your concepts to life. It will challenge your creativity and problem solving skills by providing you with the right tools!

Homebrew has a steep learning curve, if you're looking for a game where you lose track of time perfecting your creations, testing them in a vast world and searching for new approaches/solutions this is the game for you.

The game is developed with a passion for science, input of the community and three core values in mind.

DREAM: Lack of freedom is the only thing that can hold you back.

BUILD: With the right tools you are free to build anything.

ENJOY: Building should be fun and you have to be able to have fun with your crazy creations. Let your friends be a part of your adventure, play online and explore
the possibilities that Homebrew has to offer.




    General
    • Multiplayer
    • Physical based shaders
    • Vast amount of parts included and planned
    • Highly customizable settings with presets
    • Build whatever vehicle you can think of
    • Full open sandbox (no part limit)
    • Programmability
    • Ability to have high speed vehicles
    • Vast range of controller support
    • Vast world with multiple islands
    • Dynamic day-night cycle
    • Water dynamics with wave physics
    • Aerodynamics
    • Multiplayer with vehicle sharing (already in HB13, HB14 is upcoming)
    • MAC & LINUX versions (unconfirmed)
    Builder
    • Open and non restrictive building tools
    • Outdoor building
    • Open and dynamic vehicle tuner with testing capabilities
    • No size/part limit
    • Assembly builder
    • UNDO/REDO
    • Short-cuts for building faster
    • Multiple seats with separate controls
    • Ability to create own controls for all types of input devices
    • Highly customizable settings and properties
    • Realistic center of gravity calculation
    • Wheels can be used in all ways (upside down,...)
    • Skinning system
    "Programmable" logic boxes
    • Build autopilot vehicles, stabilizing systems, transforming vehicles, robotic arms, programmability of parts, ...
    Parts
    • Various types of engines: vector thrust, rocket engine, propeller engine, ramjet engine, car engine, ...
    • Electrical system: with switches and lights
    • Physical based driveshaft system
    • Adjustable plating (multi-colour)
    • Resizeable wheels (various types)
    • Fully tweakeable propellers
    • Various steering wheel types
    • Rotators: allow you to rotate parts on command
    • Multiple wing sets
    • Neon lighting
    • Fireworks
    • Gyroscopes
    • Gyro sensor
    • Speedometer
    • Fireworks
    • Gearbox
    • Transmission
    • Pontoons
    • ...
    • Mission creator for challenge and scenario building
    • Social hub support for exchanging content
    • A ton of new parts
    • Powerful colouring system
    • Character customization
    • Improved multiplayer
    • Additional outdoor building areas
    • More logic boxes (programmables)
    • Weapons
    • Boats and submersibles
    • Tank track, propeller, hull, wing, wheel, balloon, ... builders
    • Symmetry tool and other building tools
    • Part customization
    • Storyline
    • Tools for user generated content
    • Vast expansion of the world
    • Optimization and bug fixes
    • Community suggestions

System Requirements

    Minimum:
    • OS: Windows XP and higher
    • Processor: Dual-core or better
    • Memory: 3 GB RAM
    • Graphics: Nvidia Geforce GTX 550 (1GB) or better
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 4 GB available space
    • Sound Card: DirectX 9.0c compatible sound card
    • Additional Notes: Please make sure that you aren't running Homebrew on Intel HD
    Recommended:
    • OS: Windows 7 and higher
    • Processor: Quad-core or better
    • Memory: 8 GB RAM
    • Graphics: SM4 1GB VRAMNvidia Gefore GTX 760 (Direct X 11 graphics card)
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 8 GB available space
    • Sound Card: DirectX 9.0c compatible sound card
Customer reviews
Customer Review system updated! Learn more
Recent:
Mostly Positive (25 reviews)
Overall:
Mostly Positive (417 reviews)
Recently Posted
Tackstash
( 87.1 hrs on record )
Early Access Review
Posted: July 1
This is my favorite building-related game because of everything that is possible with it. The dev team obviously know's what they are doing and are very engaged with their community. Their aren't too many games out that grant the player with all of the tools necessary to make realistic, functioning pieces of art.
My only complaints:
-There are 1 or 2 bugs that I have run into, and had to work around, but I know that the devs are working on them.
-The gravity/physics engine way need to be tweaked. (ATM gravity is slightly lower than what I think it should be)

This game is basically life-sized lego Mindstorm + a driving simulator.
Helpful? Yes No Funny
NightShifterLord
( 2.0 hrs on record )
Early Access Review
Posted: June 30
The older version was great! I loved this game until they added the tutorial, which took me over a f*cking hour to complete.
The glider is impossible to control, but fortunately, a nice guy helped me out. I like the community and the style of the game but all in all, its just something I can't quite recommend.
Helpful? Yes No Funny
 
A developer has responded on Jul 1 @ 2:10pm
(view response)
Nandos7
( 43.4 hrs on record )
Early Access Review
Posted: June 28
Best game ever
Helpful? Yes No Funny
 
A developer has responded on Jun 28 @ 5:59pm
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BizonLLo
( 1.7 hrs on record )
Early Access Review
Posted: June 28
Played the old version with my brother, a lot has improved but there's still room for improvements/optimization.
Would love to see something like the old linking system added in.

Прикольная игра,видно что имеет потенциал! 9/10
Helpful? Yes No Funny
JoSh [GER]
( 16.5 hrs on record )
Early Access Review
Posted: June 27
Physics need work! Cars are glitching like hell, but the idea and the concept and so on looks good!
Helpful? Yes No Funny
 
A developer has responded on Jun 28 @ 7:28pm
(view response)
gurps the eggster
( 17.9 hrs on record )
Early Access Review
Posted: June 26
best game ever if you get it you are a good person if you dont go kill yourself
Helpful? Yes No Funny
Bobo_LOL
( 0.4 hrs on record )
Early Access Review
Posted: June 26
ITS INSANE HOW BAD THIS IS!!!!!!
Helpful? Yes No Funny
 
A developer has responded on Jun 26 @ 12:06pm
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method9927
( 79.8 hrs on record )
Early Access Review
Posted: June 26
Very cool game... I think the vehicle editor is straight up ♥♥♥♥♥♥♥♥. What you had going on in v13 was a hell of a lot more managable. I love the components list so far. Keep expanding water capabilies... Remote options, hubs that are universal, dampeners, FLUID POWER options! I think I would love to see these included! Overall a kick ♥♥♥ game though. Thanks!
Helpful? Yes No Funny
 
A developer has responded on Jun 28 @ 5:56pm
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FoxTops
( 4.3 hrs on record )
Early Access Review
Posted: June 25
Wait, you can brew cars!?!?
Helpful? Yes No Funny
[666] Taco Spice
( 1.4 hrs on record )
Early Access Review
Posted: June 25
Broke the speed of sound with a mechanical bird. 11/10, would try again
Helpful? Yes No Funny
 
A developer has responded on Jun 28 @ 11:37pm
(view response)
Most Helpful Reviews  In the past 30 days
36 of 39 people (92%) found this review helpful
9 people found this review funny
Recommended
1.6 hrs on record
Early Access Review
Posted: June 7
Due to life being life, I haven't had as much time to play this title as I'd like to. But I've played enough to realize that this game is downright awesome. Sadly, for some reason, it has remained criminally underrated here on Steam. It deserves far more attention and DEFINITELY does not deserve the negative ratings it has gotten recently. Most of the negative reviews I've read stem from two general complaints, both of which are stupid, as I shall now explain...

Stupid Complaint # 1 - "This game is tooo Harrd! How doo I vehicle more?"

Explanation: This is a physics and engineering sandbox game, consisting essentially of two elements: a set of tools with which players can create machines; and an environment in which they can observe and interact with those machines. The more robust and detailed these two elements are, the more complex the software will be. This is inevitable. If you want the power and freedom to create fantastic, interesting machines, you MUST be willing to learn how to use the advanced tools required to do so. There are plenty of avenues to learn how to play this game. If you don't want to learn anything new - fine. Go play Doom or Flappy Bird or whatever. But don't blame this game for your laziness.

Stupid Complaint # 2: "This game has bugs / incomplete features. It's like they're charging us for EARLY ACCESS to their unfinished game! WTF?!"

Explanation: Firstly, learn to read. Second, use your newfound reading skill to acquire knowledge about products BEFORE you spend money on them. This strategy will reduce the likelihood that you will purchase something you do not actually want, such as an early access copy of a game that is still under development. If you review an early access game, you have to review it AS SUCH. As of the writing of this review, there have been 71 announcements from the developers. Seventy-fricking-one! A little research will quickly show that the game is under active development and there is a great relationship between the devs and the community. This is pretty much all that can be asked of an early access title (and it's a hell of a lot more than you'll get from most games currently listed as early access). If you don't like early access, don't buy it until it's finished. But don't criticize the game for not being complete when it isn't claiming to be so.

Ignoring the negative reviews based on the two stupid reasons I just debunked, you'll see that this game has gotten a lot of positive feedback. And it clearly deserves it. There are very quality few games in this genre. I have scoured every corner of Steam, and I can name every one I found on one hand. Kerbal Space Program, Space Engineers, From the Depths, and Homebrew Vehicle Sandbox - if you know of a single other title worthy of being on that list, I'd love to hear it. In the meantime, if you like any one of those games, I suggest buying them all. Between the four of them, you should have enough to keep you occupied for at least a decade or two.
Was this review helpful? Yes No Funny
10 of 11 people (91%) found this review helpful
Recommended
289.3 hrs on record
Early Access Review
Posted: June 20
homebrew and homebrew v14 is a very well made game this game lets ya brain run wild with bendable pipes plates u name it this game as it i love this game loads and its very addictive the dev team and the homebrew community are awsome but if u like to build what ever u want without limits this game is for you 10/10 its a must buy game loads of fun keep up the good work dev team
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A developer has responded on Jun 28 @ 7:37pm
(view response)
9 of 11 people (82%) found this review helpful
3 people found this review funny
Recommended
1.4 hrs on record
Early Access Review
Posted: June 25
Broke the speed of sound with a mechanical bird. 11/10, would try again
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A developer has responded on Jun 28 @ 11:37pm
(view response)
7 of 8 people (88%) found this review helpful
2 people found this review funny
Recommended
6.8 hrs on record
Early Access Review
Posted: June 20
Product received for free
After 1 hours of gaming I feel like an engineer from Oxford, this game has potential. Can't wait for multiplayer to be added like in HBV 13.Finally I can say my mom that I learn something from game!

#igonnatouchmymousetonight
Was this review helpful? Yes No Funny
7 of 8 people (88%) found this review helpful
2 people found this review funny
Recommended
434.0 hrs on record
Early Access Review
Posted: June 17
So I played homebrew a lot already. And I absolutelty love the game and the best community I ever saw that it offers. Most people that think this game is not a good vehicle builder/simulation fail at the steep learing curve this builder has. When starting you have to invest some time into tutorials, trying to understand how the basics of homebrew work. Once you got your first car built, you will learn things quickly and the fun starts. Of course, a vehicle simulation should be near reality, when considering physics and graphics. Homebrew offers both. The graphics are quite advanced and physics work as they should. This way it is also not that simple to build for example a plane. And I think that's how it should be in every builder. Understanding the physics behind a plane or how acceleration, speed and grip effect the way your car will drive, help to build working vehicles. That's what's most fun about homebrew. Getting a challenge and mastering it. In Homebrew you are able to optimize your work until you are completely satisfied. The possibilities in this game are endless. There are nearly no restrictions that will let your creativity suffer. From simple and fun to complicated and challenging, homebrew offers projects for everone.

- Cookiie -

my personal tips:
Having problems to get started?: Homebrew has the best community you will every encounter. The dev-team and many players are really active. The best place to get some help is the homebrew discord: https://discord.gg/0lxdMnkIRKg7WiDi

You want the game, but find it too expensive?
As there are commonly building competitions, many game keys are given away to the community. Maybe you can find someone willing to give you their key. (Contact me if interested, I got one)
Was this review helpful? Yes No Funny
4 of 4 people (100%) found this review helpful
Recommended
16.6 hrs on record
Early Access Review
Posted: June 15
Basically Scrap Mechanic but more advanced and complicated, yet suprisingly easy to grasp.

Pros:
Advanced parts
Lots of flexibility
Really nice panel editor for custom shapes
Curvable and directional pipes and straights for complex machines
Big, varied snadbox
Nicely done tuner system to link everything together
Powerful vehicle editor

Cons:
Slightly complicated
Panel editor and other UI elements can get confusing/frustrating at times
Strange ground/traction physics (Land machines will randomly slide on flat terrain, even though the machine hasn't been driven and the brakes are applied)

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A developer has responded on Jun 28 @ 8:02pm
(view response)
3 of 3 people (100%) found this review helpful
Recommended
3.0 hrs on record
Early Access Review
Posted: June 24
Love the concept, the game has potential but can be too technical. I still have a lot to learn and look forward to next updates.
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
Recommended
16.5 hrs on record
Early Access Review
Posted: June 27
Physics need work! Cars are glitching like hell, but the idea and the concept and so on looks good!
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A developer has responded on Jun 28 @ 7:28pm
(view response)
4 of 5 people (80%) found this review helpful
Recommended
13.2 hrs on record
Early Access Review
Posted: June 21
THIS IS A AWSOME GAME TO PLAY DEFO WORTH FULL PRICE AND ITS A TON OF FUN I WOULD RECOMMEND THIS TO ANYONE WHO LOVES BUILDING GAMES I THINK IT IS ONE OF THE BEST BUILDING SANDBOX GAMES AROUND
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A developer has responded on Jun 28 @ 7:55pm
(view response)
5 of 7 people (71%) found this review helpful
Recommended
97.0 hrs on record
Early Access Review
Posted: June 19
I'm not much of a builder and totally crap when it comes to keyboard controll but still i just love playing the game ..the community is awesome, people helping each other, giving hints to how to build stuff in the game and the devs are providing help 24/7 to anyone who encounters issues. I know its pre alpha and so looking forward to whats coming next cause this will go far ..very far . Imagination has no limits and this game has none either. This game feels like its made for the users and the users can put in ideas in the forum .The devs already put in so much of the brilliant stuff people come up with...Keep up the good job guys. Really love the new updates . And :) i play with a gamepad lol
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