FRAG LIKE IT'S 1999! TOXIKK plays as if today's military shooters never existed: Designed as a spiritual successor to the FPS giants of the late 90s and early 2ks, TOXIKK carefully evolves their mechanics with modern technology and fresh ideas elaborated with Arena-FPS enthusiasts.
User reviews:
Recent:
Very Positive (18 reviews) - 88% of the 18 user reviews in the last 30 days are positive.
Overall:
Very Positive (1,594 reviews) - 83% of the 1,594 user reviews for this game are positive.
Release Date: Jan 22, 2015

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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“After working on the game for more than two years, implementing all basic features and polishing the game's visuals, we feel that we now need input from the most important aspect of the game: THE PLAYERS!
We believe that a solid weapon balance and a polished movement model are the top priorities for an Arena FPS. That's where you can make the difference! Help us make TOXIKK an overall great experience.”

Approximately how long will this game be in Early Access?

“Early Access is planned for 4-6 months. Depending on our testing focus, we'll release new maps, features and game modes along the course of this early access beta on a regulary basis.”

How is the full version planned to differ from the Early Access version?

“The full game will feature the complete set of maps, weapons, game modes and features. But most importantly, with your help it'll be a highly polished and balanced Arena FPS.”

What is the current state of the Early Access version?

“The game is fully playable. We'll add more features, maps and game modes along the course of the early access beta on a regulary basis.”

Will the game be priced differently during and after Early Access?

“The price for the full game will be higher than the current one, but if you buy the game in Early Access, you'll get the full game for free.”

How are you planning on involving the Community in your development process?

“We are looking forward to talking to you on our forum and on Steam. We'll do polls on features and balancing issues and we would like to gather as much input as possible to make TOXIKK an awesome experience for every player.”
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Recent updates View all (32)

June 10

BUILD .96 - OUT NOW!



V.96 is mainly about the changed customization system, mid-match voting and quick match join via your STEAM library, but also brings a small (yet significant) change to the movement, we're excited to get your feedback on.

Check out our detailed patch notes HERE.

13 comments Read more

May 15

BUILD .95 IS NOW LIVE



TOXIKK's "biggest patch evah!!!1" not only comes with tons of new content (maps, characters, music, vehicle etc.), features and fixes, but also a completely redone look for the main menu. Check out our detailed patch notes HERE.

21 comments Read more
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About This Game

FRAG LIKE IT'S 1999! TOXIKK plays as if today's military shooters never existed. The game combines the simple and intuitive mechanics of old-school FPS giants with a fresh setting, slick graphics and our vision to carefully evolve the genre with some new ideas elaborated with Arena-FPS enthusiasts.

Being a spiritual successor to the arena shooters of the late 90s and early 2ks, there is no levelling, no skill-trees, no perks, no cover systems, no classes, no configurable weapons and no iron sight aiming. But most importantly: TOXIKK is NOT "Free-2-Play"!

7 FACTS ABOUT TOXIKK:


#1 FEATURES: Fast and precise movement (with deeply configurable mouse controls), double jumps, dodge jumps, booster pick-ups, nine iconic weapons to be carried around simultaneously, secondary fire modes for every weapon, vehicular game modes, jump pads, health-packs, lots of vertical gameplay, optional mutators (incl. instagib) and everything else that made these kind of games so addictive. And if you want to practice your skills offline, TOXIKK also features a configurable BOT MODE.


#2 ALL PLAYERS ARE EQUAL. ALWAYS! After each death, you respawn with a melee weapon and a basic pistol. All other weapons are to be picked up while you play. Character customization is of cosmetic nature only. However, unlike the shooter giants from the past, TOXIKK features an XP and a bounty system. The XP system and its associated ranks are used for reputation purposes, for our match-making algorithms and to unlock new skins, but they do NOT change the stats or the abilities of your character. Your rank will show other players how experienced and skilled YOU are (rather than showing the experience level of your game character).


#3 TOXIKK IS NOT FREE-TO-PLAY: We believe that "classic Arena-FPS" and "Free-to-Play" (F2P) don't go well together. A true arena FPS requires all player characters to have equal stats and the availability of all weapons to everyone. Always! The skill of a player should be the only deciding factor about victory or defeat. Allowing players to buy different (i.e. better) weapons or to permanently boost their stats does totally contradict the idea of classic arena FPS gaming in our opinion.


#4 CLASSIC AND MASSIVE MAPS: CLASSIC MAPS offer fast-paced gameplay in small to medium-sized maps for up to 8 players, while MASSIVE MAPS feature more strategic gameplay in bigger environments for up to 16 players. Vehicles (gliders, attack-bombers, hoverbikes and other ground vehicles) are exclusively available in Massive Maps.


#5 USER GENERATED CONTENT: All players can apply for a FREE SDK to build their own maps for TOXIKK. We will put up a web page as a central hub for user generated content on TOXIKK.com. Players may vote user-generated content to be made available through this hub. All content on this hub will be offered free of charge. The whole process will be handled through our forums.


#6 EXCLUSIVELY DESIGNED FOR PC: We believe that shooters are meant to be played with mouse and keyboard. That's why TOXIKK is exclusively designed for PC. At this point, we do not intend to port the game to any other platform.


#7 DEVELOPED BY REAKKTOR: We may be a self-financed indie studio, but every team member brings at least a decade of experience in professional game development to the table and is dedicated to delivering a high quality experience. Breaking free from publisher concerns and features requested by the marketing guys, we decided to create this game for one single reason: WE WANT TO PLAY IT!

System Requirements

    Minimum:
    • OS: Windows® XP
    • Processor: 2.0+ GHz Dual-Core Processor
    • Memory: 4 GB RAM
    • Graphics: GeForce GTX 260
    • Storage: 4 GB available space
    Recommended:
    • OS: Windows® 8 (or higher)
    • Processor: 3.0+ GHz Multi-Core Processor
    • Memory: 8 GB RAM
    • Graphics: GeForce GTX 560 (or better)
    • Storage: 4 GB available space
Customer reviews
Customer Review system updated! Learn more
Recent:
Very Positive (18 reviews)
Overall:
Very Positive (1,594 reviews)
Recently Posted
Leatherman® Dental
( 5.9 hrs on record )
Early Access Review
Posted: June 30
Is Unreal Tournament 4 still Pre-Alpha? Oh, it is. Here, buy this quality product instead.
Helpful? Yes No Funny
nmn
( 3.3 hrs on record )
Early Access Review
Posted: June 29
Awesome graphics, runs smooth in 4K resolution with an r9 390. Not very many players online, however bot matches are very fun. There aren't very many maps but there are some cool ones in the Steam Workshop. The UI is very polished and the art is phenomenal.
Vehicle physics are arcade-like but fun and bouncy! If you like Unreal Tournament, you'll probably also like Toxikk.
https://www.youtube.com/watch?v=f4CT1ZZDlbM
Helpful? Yes No Funny
GutterTrash
( 12.8 hrs on record )
Early Access Review
Posted: June 29
There's Facing Worlds available in the steam workshop.
Helpful? Yes No Funny
Friedhelm Winter
( 0.8 hrs on record )
Early Access Review
Posted: June 28
This game is much fun, it should be played by so many players. A great arena shooter with nice graphics and vehicles. There is nothing else to say, just buy it.
Helpful? Yes No Funny
RPGsnake
( 3.0 hrs on record )
Early Access Review
Posted: June 26
This is a refreshing game.
I like it much much more than any modern shooter... *Cough* Call of Duty *Cough*.
Honestly the game is like any other FRAG game. But with better graphics.
It also has a fair amount of weapons for this type of game.
pleasently suprised!
Helpful? Yes No Funny
Vorgnr
( 12.2 hrs on record )
Early Access Review
Posted: June 26
this game reminds me the old day when I was playing ut or q3 and it's good in 2016 to play such game.
I want to encourage people buying this game and play it online.
Helpful? Yes No Funny
Zenoxtale
( 0.7 hrs on record )
Early Access Review
Posted: June 26
dis ♥♥♥♥
Helpful? Yes No Funny
[EX] Blarg227
( 0.5 hrs on record )
Early Access Review
Posted: June 25
Almost completely dead. No players anywhwere. Pretty unfortunate- I loved the way this game looked, and love the way it plays even more.
Helpful? Yes No Funny
Zendetta
( 3.2 hrs on record )
Early Access Review
Posted: June 25
had more fun getting demolished by bots for 30 minutes than I've had in all of my time in overwatch

needs more players though >:(
Helpful? Yes No Funny
Zedek the Plague Doctor
( 94.3 hrs on record )
Early Access Review
Posted: June 23
Like Unreal Engine 3 and Quake 3 had a baby, more alive than UT3 and with cooler devs.

Even though Toxikk might not exactly be the most "active" game, everything in it screams "care" and shows that a lot of time and effort was put into it. The customization system is fun and interesting, and the game's modding potential is sky high and encouraged. Whether you're playing in a deathmatch game against bots or kicking back fragging your friends, Toxikk is always fun.

Mechs, hoverbikes, intricate and attractive armor design, Toxikk has it all. If you haven't picked it up yet, it may not be a $2 game, but the money that you put into that first and only purchase will definitely be worth it.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
8 of 9 people (89%) found this review helpful
Recommended
9.5 hrs on record
Early Access Review
Posted: June 18
This Game is just amazing! I played a lot of UT and Quake and also tried UT 2016 but this game has me hooked. Real arena shooter with a modern twist. It looks beautiful and plays so smooth!
And the guns... Mhmhmmm THE GUNS!!!!
Thank you Reakktor. I will be playing this a lot.
Was this review helpful? Yes No Funny
6 of 7 people (86%) found this review helpful
Recommended
1.9 hrs on record
Early Access Review
Posted: June 7
This game has my vote. A LOT of potential. Game looks and plays great, a lot of fun. Its in early access. Reminds me of the unreal franchaise. I say help support the game.
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
Recommended
94.3 hrs on record
Early Access Review
Posted: June 23
Like Unreal Engine 3 and Quake 3 had a baby, more alive than UT3 and with cooler devs.

Even though Toxikk might not exactly be the most "active" game, everything in it screams "care" and shows that a lot of time and effort was put into it. The customization system is fun and interesting, and the game's modding potential is sky high and encouraged. Whether you're playing in a deathmatch game against bots or kicking back fragging your friends, Toxikk is always fun.

Mechs, hoverbikes, intricate and attractive armor design, Toxikk has it all. If you haven't picked it up yet, it may not be a $2 game, but the money that you put into that first and only purchase will definitely be worth it.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
1 person found this review funny
Recommended
3.2 hrs on record
Early Access Review
Posted: June 25
had more fun getting demolished by bots for 30 minutes than I've had in all of my time in overwatch

needs more players though >:(
Was this review helpful? Yes No Funny
3 of 4 people (75%) found this review helpful
Recommended
2.8 hrs on record
Early Access Review
Posted: June 19
Imagine back to a time when games were still good, and imagine nice old arena shooters like Quake III or Unreal Tournament, but merge that with some of the most beautiful graphics you have ever seen and lots of customization and cool sci-fi weapons based off of original deathmatch weapons and no reloading. That's TOXIKK.

TOXIKK takes you back to those days in which there was an incredible amount of chaos, explosions and people dying everywhere, TONS of pickups, etc. It clashes old with new and brings the PERFECT balance between the two generations in which there are no breathers except intermissions between matches, and no standing still to aim to take your shot, just fire away.

The story goes like this : Drayos and Exocom are two giant companies battling for global domination. There, done, go, fight to the death. In the profile menu when you click on customization, you get a semi-wide variety of options. Pick which company you fight for (Which you can change at any time, they just have different variants of what your armor looks like) colors of your armor, the secondary color, and the color of the glowy lights on the armor even. Name tag in which it displays whatever you want on your armor, and you can change color of the text, too, and a clan tag, so if clans are your thing (Which they aren't for me) there ya go.

There is an experience ranking system like in modern day shooters which you can only earn from matches with real people, and not bots as common sense would dictate. That unlocks more colors, armor types, etc. and the maximum rank is 16.

The weapons are a heavy dosage of classic deathmatch kind of firearms and they have new names and a bit of backstory, too, and each weapon comes with a secondary fire.
Ravager : The Ravager was used as a demolition tool in the future to tear down buildings without having to rely on heavy wrecking gear, but it works great as a melee weapon in combat apparently as well. The drill is the primary fire and the secondary ignites a plasma flame based wielding beam that can only be useful at close range and can repair (Another subject I'll touch on) vehicles. Oh and ammo is non-existent.

Raven : Your everyday average pistol but with a cool sci-fi design. It's gonna be your bread-and-butter of the battlefield basically. Primary is a shot, secondary is a three round burst-fire but requires a short cool-down, which, in a game like this, is NOT handy, but it still can quickly kill, providing your aim is more than average. Holds up to fifty rounds.

Bullcraft : Shotgun! Useful only at close range of course, nice little pump-action tool to use, very handy in cramped maps or maps that don't really have huge open spaces meaning that there'll be more of a chance of close-quarters-combat scenarios to put it to good use. Primary, single shell, 6 pellets. Secondary, double shell, 12 (duh). Holds up to 24 shells, use them wisely.

Violator : Very reliable assault rifle for close, mid-range, MAYBE long-range combat, depending on where the hostile is located. Primary, FULLY AUTOMATIC ASSAULT BABY!!!!!!!!!!!!! Secondary, pump-action grenade launcher attachment. Holds 90 rounds, starts out with 30.

Falcon : A sniper-rifle. Not the most useful for clusterf**k arenas and stuff, but a not-so-populated server it serves pretty well. Primary, fires. Secondary, scope with 32x zoom. Comes with 9, but holds up to 30 "deep impact" rounds. Headshots cause instant death, the only thing to save you is just sheer player speed and dodging skills. Has a slow fire-rate.

Stingray : Plasma rifle! Basically an upgraded in all ways Violator. Primary, shoots blue plasma orbs at opponents. Secondary, Railgun like plasma beam that can really obliterate targets providing you hit them. Energy beam is hit-scan. 80 plasma rounds, or EDEN energy units if you will, comes with 40. Headshot with beam = instant death.

Dragoneer : Perfect weapon to fight off multiple opponents, for this my friends, is a flamethrower! Least glitchy flamethrower I've ever seen in a video game, so that's good. Good for close range encounters with players, and the primary fire is a ray of burning napalm, secondary is a charge-and-release napalm fireball that can travel over 50 meters, losing effectiveness over time of course before it completely dissolves. Holds 60 rounds of napalm, starts with 30.

Cerberus : 90s Deathmatch arena shooters would not be complete without a rocket launcher, and here is the grand-daddy! Shoulder-fired launcher with a silo magazine and "Hades" missiles. Primary, fires a rocket! Secondary, aiming reticle turns circular and laser sight turns on to guide the missile. Comes with 12 Hades missiles and holds up to 20. REMEMBER, AIM AT THE FEET. And there, now you're a pro rocket launcher!

Hellraiser, THE Hellraiser : Stays true to it's name, this megalith sized weapon is incredibly difficult to find and is rightfully so! Devastating amount of damage so much so, that I haven't found a safe spot to fire it from without killing myself! Primary, unguided death-struction sphere. Secondary, remote controlled sphere-missile projectile! Fueled by ONE Beryllium (Beryllium is a chemical element with symbol Be and atomic number 4. It is created through stellar nucleosynthesis and is a relatively rare element in the Universe. Beryl is a form of mineral made from beryllium and other elements and Emerald is actually a green colored form of Beryl and many other famous minerals. Sorry about the science-expo.) Fusion Gasificator. Obliterates just about...Life, the Universe, and Everything.

Some maps in TOXIKK feature vehicles such as :

Phantom : The PHANTOM is a medium sized assault bomber, excellently suited for providing air support to infantry units in difficult terrain. Vehicle type, assault bomber. Primary, Minigun. Secondary, unguided missiles. Special ability, maneuvers at high altitudes.

Demon : The DEMON is a heavily armored BATTLE MECH. It's not really fast, but can dodge, jump and even hover/fly utilizing its limited amount of boost energy. The DEMON's weaponry comes with two heavy miniguns and a multi-rocket launcher which launches up to eight missiles simultaneously. It's a devastating beast and confronting it on the battlefield shouldn't be taken on lightly. Vehicle type, battle mech. Primary, dual minigun. Secondary, multi-rocket launcher. Special ability, dodge, jump, hover/fly (Not so special to me).

Rhinoceros : The RHINO is a 4x4 powered high mobility vehicle for two passengers. Press [1] or [2] to switch between the driver and the gunner seat. Press [SPACE] while driving to activate its boost mode. While in boost mode, press [E] to eject from the Rhino and to initiate its self-destruction sequence. If there's a gunner aboard, he'll be ejected too. This way the Rhino can be used as a high-speed land torpedo to destroy heavy targets. Vehicle type : 4x4 high-mobility vehicle. Primary, plasma projectiles. Secondary, focused plasma beam. Special ability, Kamikaze torpedo/ boost mode.

Streamer : The STREAMER is a very fast and highly strategic vehicle. Whenever you need to cover long distances, press [G] TO SPAWN A BIKE (keep in mind that the spawn requires your suit to be fully charged and the map to support vehicles). It's also good to know that THE STREAMER IS THE ONLY VEHICLE THAT YOU CAN USE WHILE CARRYING THE ENEMY'S ENERGY CELL. If this doesn't mean anything to you, ...you're not supposed to read this. Vehicle type, hoverbike. Primary, N/A. Secondary, N/A. Special ability, very fast/ can be spawned.

There's also the Banshee, but I'm running out of space! All in all, an excellent well-polished and made game. I feel like I made this review too long and all of you just skimmed through it. 9/10 The reason being the community is small and you mostly have to play with bots. Definitely worth your time if you like games like Quake II and Unreal Tournament.
Was this review helpful? Yes No Funny
3 of 4 people (75%) found this review helpful
1 person found this review funny
Recommended
3.0 hrs on record
Early Access Review
Posted: May 30
Phenomenal game! I thoroughly enjoy playing this game. The only downside is the lack of players. If it had a story mode even one like unreal tournament had I would give it a perfect score. But those two complaints aside it is still worth the $20 I payed! Besides it is still in early access so there is still hope. I just wish this game could get more publicity because it definitely deserves it!
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
12.2 hrs on record
Early Access Review
Posted: June 26
this game reminds me the old day when I was playing ut or q3 and it's good in 2016 to play such game.
I want to encourage people buying this game and play it online.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
1 person found this review funny
Recommended
3.0 hrs on record
Early Access Review
Posted: June 26
This is a refreshing game.
I like it much much more than any modern shooter... *Cough* Call of Duty *Cough*.
Honestly the game is like any other FRAG game. But with better graphics.
It also has a fair amount of weapons for this type of game.
pleasently suprised!
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
0.8 hrs on record
Early Access Review
Posted: June 28
This game is much fun, it should be played by so many players. A great arena shooter with nice graphics and vehicles. There is nothing else to say, just buy it.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
12.8 hrs on record
Early Access Review
Posted: June 29
There's Facing Worlds available in the steam workshop.
Was this review helpful? Yes No Funny