Dark Forces™ set the industry standard for first person action in the Star Wars® universe. Now Jedi Knight: Dark Forces II picks up where the award-winning game left off...with even more features and firepower in dazzling 3D graphics. As Kyle Katarn, you must acquire the lightsaber and learn the ways of the Force to become a Jedi Knight.
Análises de usuários:
Neutras (666 análises) - 66% das 666 análises de usuários deste jogo são positivas.
Data de lançamento: 9/out/1997

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Comprar Star Wars Jedi Knight: Dark Forces II

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Pacotes que incluem este jogo

Comprar Lucasarts Jedi Knight Bundle

Inclui 5 itens: STAR WARS™ - Dark Forces, STAR WARS™ Jedi Knight - Dark Forces II, STAR WARS™ Jedi Knight - Jedi Academy™, STAR WARS™ Jedi Knight - Mysteries of the Sith™, STAR WARS™ Jedi Knight II - Jedi Outcast™

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Comprar Star Wars Collection

Inclui 14 itens: STAR WARS™ - Dark Forces, STAR WARS™ - Knights of the Old Republic™, STAR WARS™ - The Force Unleashed™ II, STAR WARS™ - The Force Unleashed™ Ultimate Sith Edition, STAR WARS™ Battlefront™ II, STAR WARS™ Empire at War - Gold Pack, STAR WARS™ Jedi Knight - Dark Forces II, STAR WARS™ Jedi Knight - Jedi Academy™, STAR WARS™ Jedi Knight - Mysteries of the Sith™, STAR WARS™ Jedi Knight II - Jedi Outcast™, STAR WARS™ Knights of the Old Republic™ II - The Sith Lords™, STAR WARS™ Republic Commando™, STAR WARS™ Starfighter™, STAR WARS™ The Clone Wars™ - Republic Heroes™

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Sobre este jogo

Dark Forces™ criou o padrão industrial para ação em primeira pessoa no universo Star Wars® . Agora, Jedi Knight: Dark Forces II continua de onde o premiado jogo parou... Com muito mais opções e poder de fogo em brilhantes gráficos 3D. Na pele de Kyle Katarn, você precisa adquirir o sabre de luz e aprender as técnicas e ensinamentos da Força para se tornar um Cavaleiro Jedi. Confronte velhos adversários, como Greedo, Boosk e Stormtroopers, assim como novos inimigos... sete Jedi do lado negro que planejam utilizar o poder de um antigo cemitério para um mal nunca antes alcançado. Mas tenha coragem, pois seu arsenal com 10 armas e mais de 12 poderes da Força tornam você em um adversário formidável.
  • Jogo para um ou mais jogadores por modem, conexão a cabo ou Internet. 9 níveis para vários jogadores
  • Novos e realísticos ambientes 3D com personagens 3D animados em 21 níveis de perder o fôlego
  • Encontre sete Jedi do lado negro, cada um possuindo poderes únicos
  • Compatível com várias placas de vídeo 3D
  • Ação Star Wars intensa em uma nova história repleta de perigo e aventura - você prefere tomar o caminho rápido e fácil que Darth Vader tomou ou tomar a rota paciente para se tornar um Cavaleiro Jedi?
Se escolher o lado da luz:
  • Treine para se tornar um Cavaleiro Jedi - domine o elegante sabre de luz e aprenda quatro habilidades de aprendiz
  • Use poderes exclusivos do lado da luz: cura, persuasão (para os fracos de vontade), cegueira e absorção
Ou seja tentado pelo lado negro:
  • Use seu treinamento como Cavaleiro Jedi e suas habilidades de aprendiz para se tornar um agente do mal
  • Use poderes exclusivos do lado negro: Enforcamento (usado caso exista uma inquietante falta de fé), arremessamento da Força, projéteis de raio e destruição

Requisitos de sistema

    • OS: Windows 2000, XP or Vista
    • Processor: Pentium 90
    • Memory: 16 MB
    • Graphics: DirectX
    • DirectX®: DirectX 5.2 or higher
    • Hard Drive: 700 MB
    • Sound: 16-bit sound card
    • Multiplayer: 8 players IPX or TCP/IP. Pentium 133

    • Note: Due to the age of the title, users may run into a few compatibility issues from use of current hardware. Please see the forums for more information.
Análises úteis de usuários
1 de 1 pessoas (100%) acharam esta análise útil
1 pessoa achou esta análise engraçada
7.9 horas registradas
Publicada: 23 de dezembro de 2015
Jogo muito bom, traz uma história bem interessante para a saga
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86 de 109 pessoas (79%) acharam esta análise útil
8 pessoas acharam esta análise engraçada
0.5 horas registradas
Publicada: 6 de novembro de 2015
Serious, and I mean SERIOUS compatability issues.

I'm sure this is a great Star Wars game given people's commentary on it, but do not let nostalgia or curiosity persuade you to buy this if you use any PC with Windows 7, 8, or 10. Compatability absolutely sucks; In my case, to the point where the game is close to unplayable. I can see a good game trying to shine through, but I can't bear to play it through the colossal issues and crashing.

I'm sure if this game actually worked, I would be able to reccommend it to high heaven.
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55 de 64 pessoas (86%) acharam esta análise útil
3 pessoas acharam esta análise engraçada
0.5 horas registradas
Publicada: 25 de novembro de 2015
I wish I could recommend this. I've thought about buying this game many times, and have just now done so. It runs like absolute crap on modern systems, if you can get it to run at all. I spent more time troubleshooting fixes than playing. When it does work, it seems like a great game. I hear the GOG version runs pretty well on modern machines, and I intend to find out. If you do take a chance and get this, I hope it works for you.

Edit: I bought the GOG version. It works just fine. Great game, crappy Steam version. Won't be buying any older games on Steam anymore.
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10 de 10 pessoas (100%) acharam esta análise útil
2 pessoas acharam esta análise engraçada
0.2 horas registradas
Publicada: 28 de dezembro de 2015
Dated graphics, but to be honest, they were dated when the game was new.
The level design and story made up for that. When all we had was run-and-gun FPSes Jedi Knight gave us a rich story driven single player mode with complex vertigo-inducing level design.

It's well past it's sell by date now, but it still deserves to be remembered fondly for the great game it was. That there was something unique and worthy that filled in the gap between Quake and Half-Life. Another in-house classic from LucasArts.
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8 de 9 pessoas (89%) acharam esta análise útil
2 pessoas acharam esta análise engraçada
7.4 horas registradas
Publicada: 11 de novembro de 2015
Played this game ages ago at release, never quite got to grips with it back then (remember those kids that played shooters with PgUp and PgDn for looking around = basically me at the time). It caught my attention a couple of nights ago, sitting there in my Steam "pile of shame" and all - and well, what can I say, didn't have this much fun with a shooter in a LONG time.

Not exaggerating, I am pretty much impressed by the quality this game still offers. Sure, it doesn't look too hot and the Steam release is kinda busted with no ingame music (which would be kind of a dealbreaker (as the audio is AMAZING), if I hadn't played the original back then without CD Audio too - because you had to add some extra cable between your CD drive and your soundcard for CD Audio and the family computer at home didn't have that) and menus as well as cutscenes displaying in a window with SVGA resolution (which is less than 15% of my current screen setup).

But even with these flaws, the game itself felt quite refreshing compared to more recent shooters I have played. One part is of course the license attached, you cannot beat classic Star Wars. This is before the Prequel-Trilogy turned everything to ♥♥♥♥ and Star Wars was awesome without a doubt. Luckily, the cutscenes are done with real actors and as such aren't nearly half as bad as old ♥♥♥ CGI stuff usually is - this was actually pretty well done and the story quite entertaining / engaging even though it's certainly neither original nor clever.

The main reason this game is blast is certainly the level design, you can easily tell that a bit of that old John Romero-magic has inspired the people behind Jedi Knight. The levels are both maze-like and complex but have a lot of landmarks and offer a certain flow once you get into the groove. I remember being completely lost back in the day, but this time around all these areas just clicked with me and I made a lot of progress and even enjoyed checking out a few odd ends uncovering secret areas. Due to technical limitations, it's still kinda abstract - but in that Doom Episode 1-kinda way were everything feels like it kind of makes sense though your imagination fills in a few of the blanks that the technology just couldn't handle in '97. And there is a LOT of memorable situations crammed into these levels - dramatic battles hundreds of meters above the ground on various platforms hovering in mid air, crawling over fuel pipes between space crafts and space ports, venturing deep into the bowels of imperial battlestations by way of ventilation systems and tunnels. Some maps are also impressively expansive, without chopping the areas up into several smaller maps like certain other "classics" (*cough* Half-Life *cough*).

This enjoyment of exploring these levels gets amplified when the force powers are introduced - force jump and force speed open up a lot of possibilities to reach places that you couldn't reach otherwise - also allowing to shortcut here and there and of course uncover many of the hidden secrets (which actually serve a purpose and allow you to get more force stars to spend on various abilities) - it is a kind of liberating freedom and more often than not you get rewarded for checking out that weird ledge that seems kinda out of place but reachable or the suspicious platform that just might be the right way to go.

As I said, the maps really impressed me and certainly have that classic style to them that got lost over time, just to be replaced by the boring and straightforward map designs of today - pretty much my number one reason to check Jedi Knight out. The rest of the game is sort of outdated and/or requires you to adjust to it's quirks like the somewhat floaty movement or the less than optimal lightsaber action. It is still playable and all (and I certainly enjoyed the rather simplistic shooting (not hitzones as far as I can tell) with barely any enemy taking more than 2 or 3 hits and most of them being struck down easily with a single lightsaber attack) but it doesn't control as amazing/precisely as Quake 3 or Unreal Tournament. And I can't quite say anything good about the lightsaber duels, those can be a right pain - I like that they are in the game and they certainly add to the uniqueness of Jedi Knight but they are frankly put not the strongest point of it (to be fair though, even in 2015 nobody got first person melee right in my opinion).

All in all, I think Jedi Knight is an incredible game (considering it's age) - in my book it is the far better alternative to Half-Life, which was released just a year later - funny how it took me almost 20 years to figure that out. Highly recommended to check this one out the next time it's in a sale or something, if you can stomach it's visuals and the somewhat poor performance of the Steam release that is. Impressive piece of code.
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