Experience the freedom of unbounded climbing as you take control of BUD, a procedurally animated robot on a quest to save his planet. Create your own path through an alien world as you control and ride a giant plant on a vertical journey to the stars.
User reviews:
Very Positive (42 reviews) - 90% of the 42 user reviews in the last 30 days are positive.
Very Positive (2,496 reviews) - 93% of the 2,496 user reviews for this game are positive.
Release Date: Feb 4, 2015

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Buy Grow Home

Buy Grow Home & Grow Up BUNDLE (?)

Includes 2 items: Grow Home, Grow Up

Downloadable Content For This Game



“I'm now drowning in whimsy. It took only minutes for Grow Home to win me over.”

“Grow Home's charming personality, feel-good physics, and satisfying controls make for a beautiful climbing adventure.”
8.8 – IGN

“....It oozes charm and personality.”
8.5 – Destructoid

About This Game


In Grow Home you play as BUD (Botanical Utility Droid), a robot on a mission to save his home planet by harvesting the seeds of a giant alien plant. On his quest BUD will discover a beautiful world of floating islands that are home to some rather strange plants and animals.
Grow the giant plant and use your unique climbing abilities to reach ever higher ground, but be careful…one wrong move and it’s a long way down!

Key Features

Climbing: Procedural animation allows you to move BUD's hands independently, creating a unique and unrestricted climbing experience.

Growing: Guide and ride the giant alien plant as you create your own pathways in the sky. Everything you grow can be climbed on. Use it as a bridge, a safety net, or simply as a tool for artistic expression.

Exploration: Explore every nook and cranny of the alien world as you hunt and collect crystals that can enhance BUD's abilities. It’s a physical playground and many of the alien plants have unusual properties that can help you on your quest.

System Requirements

SteamOS + Linux
    • OS: Windows 7 SP1 or Windows 8/8.1 (both 32 and 64bit versions)
    • Processor: Intel Core2Duo E7300 @ 2.5 GHz or AMD Athlon II X2 240 @ 2.8 GHz
    • Memory: 2 GB RAM
    • Graphics: nVidia GeForce GTS 450 or AMD Radeon HD5670 (1024MB VRAM)
    • DirectX: Version 9.0c
    • Storage: 1 GB available space
    • Sound Card: DirectX Compatible Sound Card with latest drivers
    • Additional Notes: Best played with a gamepad
    • OS: Windows 7 SP1 or Windows 8/8.1 (both 32 and 64bit versions)
    • Processor: Intel Core i3 550 @ 3.0 GHz or AMD Phenom II X4 955 @ 3.2 GHz
    • Memory: 4 GB RAM
    • Graphics: nVidia GeForce GTX560Ti or AMD Radeon HD6870 (1024MB VRAM)
    • Storage: 1 GB available space
    • Sound Card: DirectX Compatible Sound Card with latest drivers
    • Additional Notes: Best played with a gamepad
    • OS: SteamOS / Ubuntu 14.04
    • Processor: Intel Core2Duo E7300 @ 2.5 GHz or AMD Athlon II X2 240 @ 2.8 GHz
    • Memory: 2 GB RAM
    • Graphics: nVidia GeForce GTS 450 or AMD Radeon HD5670 (1024MB VRAM)
    • Storage: 1 GB available space
    • Additional Notes: Best played with a gamepad
    • OS: SteamOS / Ubuntu 14.04 or later
    • Processor: Intel Core i3 550 @ 3.0 GHz or AMD Phenom II X4 955 @ 3.2 GHz
    • Memory: 4 GB RAM
    • Graphics: nVidia GeForce GTX560Ti or AMD Radeon HD6870 (1024MB VRAM)
    • Storage: 1 GB available space
    • Additional Notes: Best played with a gamepad
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Very Positive (42 reviews)
Very Positive (2,496 reviews)
Review Type

Purchase Type


Display As:

(what is this?)
2,030 reviews match the filters above ( Very Positive)
Most Helpful Reviews  In the past 30 days
10 of 13 people (77%) found this review helpful
Not Recommended
8.5 hrs on record
Posted: October 2
It's almost a fun game, but the character control and movement drags the whole thing down. Fully procedural animation is kind of neat on principle, but in practice it really got in the way of my fun. The robot character you play as in this game is cute, but he handles with the cripness of pudding. Pudding which is also tired and drunk. Walking around feels closer to rolling a ball around than the sort of movement you expect from your standard game character, inertia seems to count nearly as much as your active input and often working against you.

Of course, walking around is only a small part of this very vertically oriented game, and motion mechanics also include a jetpack and the ability to climb on any surface at any angle. Much like walking, the jetpack also operates under strong inertia, making precise motions very difficult. Considering the scale of things though, this isn't so much a problem as the extremely limited charge it has for the vast majority of the game. It will almost never come close to getting you where you want to go, which leaves your primary method of ascent: Climbing. Unlike walking and jetpacking, climbing is actually super accurate and pretty crisp, the only problem is that it's also really slow and tedious. It also requires directly controlling the robot's hands to alternate which is gripping, which is another idea that's neat at first but gets old fast. This game isn't very long and before it was over I was already sick of climbing to get places, that alone was the biggest single control issue for me.

Beyond controls, the visuals are nice, in particular I really liked the vibrant colors and lighting. The visuals were simple but snappy, unlike the motion. And what you're actually doing - freely guiding the growth of a giant plant's vines in order for it to grow into space - is a fun and interesting concept. I never got sick of growing new vines and reaching new floating islands and looking for crystals, just the ever present slow and loose, floaty, mushy feel to all the proceedings. Even the physics for non-player objects had that feel, which wasn't helping. Had everything been tighter and snappier feeling, I probably would have enjoyed the game far more.

On a final note, for anyone who intends to play the game, (and I could certainly see people enjoying this, I'm not saying it's absolutely terrible,) and expects they'll be a completionist, here's a tip: Focus on getting all the crystals before bothering too much with everything else. The reward for that is infinite jet pack usage and an improved ability to grip stuff while flying. This makes getting everything else done far easier and less tedious.
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
2.1 hrs on record
Posted: October 9
Ubisoft stretches their sandbox sky high

The low poly graphics, massive scale, reaches to outer space, and the unique gimmick all remind me of Katmari Damacy. But instead of rolling up progressively bigger things you fire beanstalks into floating platforms. Take aim at the glowing asteroids as you climb higher, each one feeding the massive towering plant you work to cultivate.

True to any Ubisoft game, the map is huge and there's dozens (hundreds) of trinkets to collect. These annoyances can ♥♥♥♥ right off, I'm here to grow this plant, reap the fuel seeds it produces and use them to power my mother ship.

It feels surreal piloting these stalks as they fire into the sky. It's a neat experiment, but the hide-and-seek x100 exploration bits are too annoying to captivate me. I'm not your mule, go bother someone else! Still worth it for the 3 hour long main campaign.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
15.9 hrs on record
Posted: September 30
I absolutely loved this game! It's so well defined, and encourages exploration so well! I loved the art style and the atmosphere of the game, the platforming is solid and chalangeing and the sense of verticality is great. It's the first game that I achived 100% progress in. That's gotta count for something! The game plays great with a controller. The devs were kind to put up configs for the steam controller witch made the game so much more enjoyable for me! Thank You Reflections for such a beautiful game!
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
0.1 hrs on record
Posted: October 10
Very fun, have beaten game on PS4.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
2 people found this review funny
3.1 hrs on record
Posted: October 8
Grow Home is a wonderful game about controlling a little robot called B.U.D. The game is about climbing a "star plant" and
making it grow in a way I don't want to say due to spoilers.
I bought it and beat it in 3 hours. But that was just doing the main game. I didn't unlock nearly all there is to unlock.
Some may say the climbing is repetitive. I agree if you play the game for too long you may get frusterated. It depends on who is playing the game.
I don't find it repetitive unless I play for a long time but some don't fine it repetitive at all. Some just find the whole game repetitive.
It all depends on you.
I bought Grow Home and Grow Up on sale.
But Grow Up didn't work on my PC because my specs weren't good enough.
But I still absolutely loved Grow Home.
I reccomnd you buy it if you want a peaceful game about climbing a tall plant thingy and exploring and doing other stuff.
Yeah I'm not too good at writing reviews lol
Was this review helpful? Yes No Funny
3 of 5 people (60%) found this review helpful
1.6 hrs on record
Posted: October 1
Phallic imagery and sore wrists dont stop this from being uniquely charming. Definitely worth a few quid and a few hours of your time.
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
337 of 347 people (97%) found this review helpful
76 people found this review funny
8.5 hrs on record
Posted: February 15, 2015
A stealth release outta nowhere by a small team working within Ubisoft to create good games (maybe a rebel group making non-buggy games without tons of DLC and giant day one patches?), Grow Home slipped under many people's radar, perhaps overshadowed by bigger games released around the same time. That's unfortunate, because Grow Home is a fantastic 3D platformer (a mostly-dead genre treading water with few and far between indie releases) that does basically everything right. I'd hesitate to call it a masterpiece, but the core mechanics, (simple) story, and charming aesthetic (not to mention the absurdly low price) easily bump it into the everyone-should-give-this-a-try tier. Let's break it down.

A smaller game like this, with no budget to craft twenty hours of cutscenes and grandiose sweeping plots full of twists and turns, lives and dies on gameplay alone. Fortunately, in this area, Grow Home excels. The game starts you off simply: left trigger to grab with your left hand, right trigger to grab with your right. After a few shaky climbs up cliffs, you start to get the hang of it, and soon you're flinging yourself from cliff to cliff like a robotic monkey, champion of your domain. This progresses slightly over the course of the game, with temporary slow hovering powerups giving way to crazy hang-glider-esque leaves that let you soar straight down at dizzying speeds then up into a triumphant crescendo, finally culminating in a rocket pack that lets you control your ascent and descent, but with small amounts of (thankfully automatically recharging) fuel. The climbing is fantastic, putting the likes of Nathan Drake and Lara Croft to shame, instead aiming for and reaching the lofty heights of Shadow of the Colossus's excellent system. Unlike SOTC, though, this game isn't too much of a challenge, and with no stamina meter to speak of you're rarely in *too* much danger.

The central progression mechanic involves growing stalks off of a large plant, riding them like missiles into glowing green energy rock in order to make the central plant grow larger. It doesn't sound fun, and indeed I had more fun with the collect-a-thon style crystal hunt, but it's serviceable and it's always frustrating (in a good way) when you have to grow more stalks off of a stalk that *just* didn't reach its target.

Grow Home's artstyle is fantastic, a flat-textured, low-poly aesthetic full of whimsy and charm, with silly-looking creatures and exotic-looking plants everywhere you look. These flora and fauna are occasionally functional, but a lot of the scenery is just that. The lighting looks beautiful, and standing on an asteroid seventeen hundred meters in the air, staring up into the sky and then looking down at the ocean and all the vines below you is a breathtaking experience.

With little in the way of music to speak of, Grow Home's weakest area is this by far. The creature noises, ambient sounds, and occasional hint of music are fine, but nothing I would call outstanding by any means.

Other thoughts
With little in the way of replayability and a very short time to finish the game (though add a few hours on for getting every collectible, including (light ending spoiler) the eight star seeds after the credits roll , Grow Home might not be for everyone. If you want a fun, upbeat experience with no combat to worry about and little story to wrap your head around, give it a shot. It's a delightful little game in a rare genre, and it's absolutely worth your time - provided you don't mind that time being a little short. The price point is fair for the amount of game you get, I think, and I'd easily recommend it at full price -- but waiting for a sale might be smart if you're the type who prefers to get dozens of hours of gameplay for their money.

Bonus: If you hate uPlay and think that Ubisoft game = have to deal with secondary launcher, fret not. Grow Home doesn't use uPlay and operates like any other game on Steam.

Closing remarks
Grow Home is excellent, and I hope this team delivers even more exciting experiences, with or without Ubisoft. The central mechanic is so good I'd play similar games in other scenarios (EVA spaceship repair sim? Please? Co-op? Someone hire me to design that).

Highly recommended.
Was this review helpful? Yes No Funny
905 of 1,032 people (88%) found this review helpful
928 people found this review funny
3.9 hrs on record
Posted: February 14, 2015
Game by Ubisoft that doesnt require Uplay. 10/10
Was this review helpful? Yes No Funny
238 of 254 people (94%) found this review helpful
29 people found this review funny
3.5 hrs on record
Posted: February 4, 2015
- No Uplay!
- Runs very well, no issues at all other than lack of AA options - but you can enable that via Nvidia/AMD control pannels
- This game is a really relaxing exlploration game.
- Only several hours in, so not sure where the game will take me, but it is a lot of fun so far, well worth the price to explore my own alien paradise, grow plants and sky dive / jump / fly to crazy places.
- Lots of islands, caves, plantlife and wildlife - Massive vertical expanse to explore rather than simple ground level
- Use these resources to explore and grow the large "Star Plant", guiding it's branches to new areas high above, using the alien paradise enviroment to help you along the way. Grow it into any shape you want!
- Climbing/grabbing mechanic is great. Uses triggers to control each arm. Demands that you pay attention to where your hands are, how you move, and what you hold on to.
- Collectable items and leveling up of BuD can give new abilites that give you much greater freedom to get around.
Was this review helpful? Yes No Funny
136 of 141 people (96%) found this review helpful
26 people found this review funny
6.6 hrs on record
Posted: February 8, 2015
I wasn't expecting to enjoy this due to my usual tastes, but this won me over quite quickly.

Definitely worth the price of admission if you're into some exploratory platforming with a little magical twist. At $8.00 it's not too much of a gamble.

If you simply want to relax and jump around, rock-climb to impossible heights, hang-glide or ride on plants while they rapidly grow then this is for you!

No U-Play required! A+

Kind of a funny side note; Ubisoft seems to really like having their characters climb up to the tops of things don't they? Nothing wrong with that, just kind of an amusing observation (Assassin's Creed, Far Cry, Grow Home, Prince of Persia).
Was this review helpful? Yes No Funny
Recently Posted
No Monkey Business
4.6 hrs
Posted: October 28
Amazing blend of mechanics and design. Everything is a cohesive experience, and a relaxing one at that. I can't remember the last time i've wanted to 100% a game, but I am almost there. This game is a blast and I can't wait to go try the sequel.
Helpful? Yes No Funny
2.4 hrs
Posted: October 28
A very fun 3D Platformer. The controls and gameplay are very simple and easy to learn but still challenging to master. I would highly recoomend this game to anyone looking for something casual and chilled to play.
Helpful? Yes No Funny
2.2 hrs
Posted: October 27
you do actually (spoiler) grow home
Helpful? Yes No Funny
10.8 hrs
Posted: October 27
Grow Home was simply a amazing game i loved the way it played out and the ragdoll gameplay it was just so fun and the climing to your goal cx

this is a must have game and i loved it altho i would say it is short and easy to rush throu and compleat quickly, if there was more added to the game like a bigger tree or more missions it would be amazing

but get this game its good.
Helpful? Yes No Funny
7.4 hrs
Posted: October 23
This game controls very well and I had a lot of fun.

My only gripe was that there's no autosave, so make sure you use the teleporter every few minutes because the game also randomly crashes every few hours.
Helpful? Yes No Funny
4.4 hrs
Posted: October 23
DISCLAIMER: This is a full review, and NOT a first impressions review like all my other reviews, if you want a better full review, then please read better reviews then mine

Grow Home is a game developed by Relections - A Ubisoft Studio and published by (surprisingly) Ubisoft. The story follows a little robot known as B.U.D. who has to discover a star planet and basically grow home!

The game is a really relaxing exploration game, Although short (finishing the game at under four hours) there are loads of other islands, caves, plant life and wildlife and massive vertical expansion to explore rather than just simple ground level exploration

The climbing/grabbing mechanic is good, better on an XBOX 360 controller. It uses the triggers to control each arm respectively. The game demands that you pay attention to where your hands are, how you move, and what you hold onto and loads of collectable items and leveling up of B.U.D. can give you new abilites that give you much greater freedom to get around the weird and wonderful planet

Gone Home is a lovely little indie game to play and everyone who likes short, creative games such as Grow Home should give it and its sequel; Grow Up a try!

Helpful? Yes No Funny
2.8 hrs
Posted: October 23
+ Beautiful world to explore and interact with
+ The control scheme, Climbing and movement in general
+ No crashes/bugs
+ Uses ambient audio and soundtrack which work fine.
+ Low system requirements

- Repetitive if going for achievements... a lot of looking around for a lot of crystals.
- Short "main story" mode.

Helpful? Yes No Funny
2.1 hrs
Posted: October 23
A sweet and relatively short game where you're playing as B.U.D. (Botanical Utility Droid) and your goal is to make the Star Plant grow up 'til 2000 meters, in order for you to harvest its seeds and bring them home to your planet.

The main game mechanics are climbing, jumping and growing the so called "star shoots" to give the plant the energy it needs to be growing. It's really easy to get into and even though I initially didn't think much of the game, I got hooked pretty quickly. "Just need to get up there and connect that shoot with that energy rock! Just ONE more!"

I thought the game looked beautiful, especially when you're high up above the ground and look at all the things you've grown during your "adventure". It's almost as if you want to grab a screenshot just to use it as a wallpaper.

Had a lot of fun during the two hours I played it. Sure, you could probably get more time out of it if you were to look for all the crystals, get all the seeds and achievements, but I felt that I was finished with the game when the goal was met. But if you're looking for a kind of adventure game with platform elements, this is right up your alley.
Helpful? Yes No Funny
Fortified Whine
5.7 hrs
Posted: October 22
Great way to fill a Saturday afternoon!

I've seen a few reviews which disliked this game because of the controls. Don't listen to these guys! I feel that this is as much part of the game as the mission you have to accomplish and I was not bothered by it at all.

Other than the movement mechanics, the game looks great and kept me interested for multiple hours in one sitting. Replay value is probably going to be low for a while but I can see myself restarting the whole thing in a few months and enjoying it just as much as now.
Helpful? Yes No Funny
7.8 hrs
Posted: October 22
Grow Home is the closest thing we have to a pure exploration game in the modern era. You are a small robot deployed to collect crystals and cause a plant to grow to epic proportions on an alien world full of floating rocks. You do this by clinging to things and climbing as well as using your trusty jet pack. There are no enemies to fight, no villains to thwart, only a plant to grow, flying islands to explore, and a climb ever upward.

As a game it's relaxing, the controls are tight enough to prevent most movement frustrations, and growing the plant (with with the somewhat random seeming nature of the growth directions) is at least initially quite enjoyable.

The game does lose a lot of it's appeal after you have a lot of buds to choose from. Since most of them don't go where you want to go and there is no way to tell which will curve a little and which will curve a lot it can get frustrating, grindy, and boring. However, the game is quite short and only overstays its welcome a little bit.

The graphics are very basic and blocky, but somehow beautiful none-the-less.

There is a post game challenge mode or sorts as well as unlockables, but I was quite done with the game by that point.

Like the original Assassin's Creed, this game is more of a pretty tech demo, but it was enjoyable enough on its own merits that I would recommend it to most people looking for a slow-paced, discovery-focused game.
Helpful? Yes No Funny