Experience the mysterious, timeless world of Toren, the first adventure game from Brazilian indie developer Swordtales. You are Moonchild, destined to climb the tower (known as Toren) on a hauntingly solitary journey to find your purpose.
User reviews:
Mostly Positive (615 reviews) - 71% of the 615 user reviews for this game are positive.
Release Date: May 11, 2015

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“It’s an experience that has thoroughly resonated with me and one that refuses to leave my thoughts.”
9/10 – GodisaGeek

“It’s a beautiful game, and I highly recommend that everyone should give it a shot.”
8/10 – Gaming Trend

“An incredibly unique outing from Swordtales that's well worth playing.”
The Escapist

About This Game

Experience the mysterious, timeless world of Toren, the first adventure game from Brazilian indie developer Swordtales. You are Moonchild, destined to climb the tower (known as Toren) on a hauntingly solitary journey to find your purpose. You must solve puzzles and face monsters as you struggle to climb to the top of this beautiful, yet treacherous environment, driven by the will to find your freedom.

A Journey of Learning & Fulfilment - As the story progresses your character will age from a mere infant to grown woman creating new mechanics and challenges for each learning experience and phase of her life. In addition, the Tree of Life within the tower grows as she does, providing access to new areas to explore and new items to find.

Poetry brought to Life – Toren features dark fantasy storytelling in a universe filled with symbolism. The mysterious, fantastical atmosphere is conveyed through an award-winning art design and original score. As your journey unfolds you will discover scrolls of poetry, which reveal the story and true origins behind Toren and aids the Moonchild in discovering her purpose.

Rich Puzzle Solving - Every stage of the game features new and progressively more deadly challenges for the player: solving environmental puzzles, how avoid and survive attacks from dangerous creatures, and eventually defeating the end boss.

System Requirements

Mac OS X
    • OS: Windows 7, Windows 8
    • Processor: 2 GHz dual core processor
    • Memory: 2 GB RAM
    • Graphics: Intel HD3000, Nvidia GeForce GT8600 or equivalent
    • DirectX: Version 9.0c
    • Storage: 3 GB available space
    • OS: Windows 7, Windows 8.1
    • Processor: Quad core CPU: Intel Core i5-750, AMD Phenom II X4 955
    • Memory: 4 GB RAM
    • Graphics: DirectX 11 graphics card with 1GB Video RAM: nVidia GTX 480, AMD Radeon HD 5870
    • Storage: 3 GB available space
    • OS: Snow Leopard 10.6.8 or later
    • Processor: 2 GHZ Intel Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: 256MB Nvidia GeForce 9400m
    • Storage: 4 GB available space
    • Sound Card: Sound Card
    • Additional Notes: Mouse/Controller
    • OS: Yosemite 10.10.3 or later
    • Processor: 2.7GHz dual-core Intel Core i5 processor
    • Memory: 4 GB RAM
    • Graphics: 2048 MB NVIDIA GeForce GT 750M
    • Storage: 4 GB available space
    • Sound Card: Sound Card
    • Additional Notes: Mouse/Controller
Customer reviews
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Mostly Positive (615 reviews)
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284 reviews match the filters above ( Mixed)
Most Helpful Reviews  In the past 30 days
5 of 5 people (100%) found this review helpful
3.0 hrs on record
Posted: September 20
What a weird little game Toren is.

And I don't mean it in a demeaning manner or anything - it's a damn weird game that left me thinking "what the hell did I just play through?" and that's something that hasn't happened to me in a long while. I'm not sure how much of that I should attribute to game's quality and how much to simple fact a lot of the game's story is left purposefully obtuse and surreal by design. I guess we have to get into it.

Mechanically, Toren is a jarringly clunky and unpolished action adventure from those olden days when action adventure actually meant something and wasn't just a catch-all term for when the media can't pigeonhole a title with ease. What this entails is some character action, although combat is few and far between multitude of platforming sections and some very light puzzles. Speaking of which, game will have you traversing between and through what passes for the real world and variety dream worlds where you'll be dealing with more mysterious elements such as filling patterns with salt to advance and avoiding ghosts. Like I said above combat exists and aside from very few encounters with some vermin you'll be able to probably count on one hand how many significant uses your sword will actually go through. Aside from some salt puzzles game actually has a surprising variety of content and you will rarely have to deal with identical obstacles multiple times, not to mention it subscribes to quality school of game design by slowly teaching you about various steps and game systems that will come into play towards the end. Speaking of which...

I think story is the real spotlight thief here. Or should I say, lack of story. Or perhaps implied and suggested snippets of story you get through various cryptic quotes and wisdom you come across along your ascent through the tower. I'm kinda wary to say anything else about Moonchild's journey out of fear I might accidentally spoil something so let's just say you're climbing a tower while a mysterious figures teaches you from childhood that it is your destiny to do so. Oh, and there's a dragon who can petrifies people waiting for you at the top, as you see in the intro. I have to compliment this new Brazilian developer Swordtales and hope I see more of their efforts in the future. It should be noted that credits imagery may hold some clues to overall story and how it came to be or what followed afterwards, if you care to think deeply into it and don't skip it.

As far as final scores go I would recommend Toren, but one factor you have to keep in mind is that while there isn't a dull moment in the game this is mainly accomplished because the game itself is really short and you'll probably finish it in one decent sitting. Questionable production values are also immediately obvious despite inspired visuals and art design in that animations are not really on the level. While the game packs a standout atmospheric soundtrack and made-up language, both are used quite sparingly leaving some audibly desolate areas.
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3 of 3 people (100%) found this review helpful
5.3 hrs on record
Posted: September 19
'Toren recommends a controller to play' should be taken seriously. I tried to play with keyboard/mouse and plugged in my controller after 10 minutes.
The game's visuals are beautiful and save it from being mediocre. Some ideas felt interesting and exotic like covering symbols with salt - maybe a reference to Candomblé rituals - or finding your path by observing the reflections in the sky. The soundtrack is pleasing and fits the game's mystic theme.

The biggest problems are the camera and the imprecise movement of your character. Toren could have been so much better if they had invested a little more time in polishing their game.

I would wait for a sale to get the game. It looks beautiful but is hampered by technical issues and I rate it 6.5/10.
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2 of 2 people (100%) found this review helpful
1 person found this review funny
4.7 hrs on record
Posted: September 30
This is a game from the "complete and forget" type of games. It is pleasant and entertaining, true, but you won't return to it after you complete it.
Classic story-driven game, that only occasionaly demands some more involvment from the Players than simply walking around. That's why all that matters here is story and how it is presented. Game looks quite nice, graphics are pleasant and the general setting fits the story. Sure, don't expect any fireworks but still, there are way worse games.

As for the story, to be honest it's quite naive and told many times before - innocent child that is the only hope of the humanity. But then again, I believe that naivety was kind of the goal here. After all, who doesn't enjoy a pleasant and familiar story with happy ending.

"Toren" is not a complex game and won't introduce you to a completely new model of gameplay or innovative story-telling, but for a singular gameplay it is not a wasted time.
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1 of 1 people (100%) found this review helpful
Not Recommended
2.5 hrs on record
Posted: September 27
Toren is an indie third-person platformer/adventure game with a rather unique surreal art style. Unfortunately the whole game is marred by a large number of technical issues and general lack of polish.

From the distance the surreal environments look beautiful. Unfortunately, way too often the camera zooms in closer and you notice how the game world is full of terrible textures and poorly made blocky 3D models. The camera itself can also be a major pain at times.

The gameplay isn't that good either. The controls are rather imprecise on a gamepad and downright terrible with a keyboard. The puzzles are all on the simple side and the few combat encounters are frankly pretty bad. The rather cryptic story is at least somewhat interesting, if a touch too abstract for my taste.

With all these flaws and general lack of polish I wouldn't recommend Toren unless you really enjoy short artistic games.

The good:
- Surreal and fantastic enviroments

The bad:
- Limited gameplay
- Graphic quality is highly inconsistent and the game is full of terrible textures and blocky models
- Bad camera angles
- Poor animations, especially jumping
- Imprecise controls
- Menus are rather difficult to use
- Rather short (the game took me around 2 hours to finish)
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1 of 1 people (100%) found this review helpful
6.0 hrs on record
Posted: September 25

Main storyline is decent enough, but all the extra talks with the mage get annoying.
Controls are horrible. There is a delay when you press a direction before she starts to move. Killed me a few times missing some jumps.
I really did enjoy the artstyle, and I agree with the people here who said this is reminisent of ICO. It is, but this is nowhere near as good.
All in all a decent way to spend two hours or so. And that's the best word to describe this game. Not good, not bad, but decent.
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1 of 14 people (7%) found this review helpful
4 people found this review funny
Not Recommended
0.3 hrs on record
Posted: September 21
Features 10 year old girl in short dress.

No underware. FML.
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4 of 27 people (15%) found this review helpful
5 people found this review funny
Not Recommended
0.7 hrs on record
Posted: September 22
I didn't like the satanic symbols and puring salt on them, and i didn't like waking up as a baby and crawling through the blood of a sacrafice. Yes, this is personal belifs, but thats why I dont recomend it. Unique and colorful world.
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Most Helpful Reviews  Overall
270 of 281 people (96%) found this review helpful
7 people found this review funny
2.1 hrs on record
Posted: May 17, 2015
Let me be blunt; Toren is worth playing, but only for a certain type of gamer.

If you dislike short games, you'd best keep walking. Toren will take you around two hours to complete, perhaps a little more if you really like to soak up the scenery.

If you demand precise, responsive controls, this ain't the game for you either. Toren involves a little combat (pretty clunky) and a lot of platforming (anywhere from okay to very clunky).

Art design, world design and character design are where Toren shines. I'm not going to pretend I understood much of the story, but whatever it was I found it pretty intriguing too.

If you've read all of this and you're still interested, you might be the right kind of gamer to play Toren.
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100 of 128 people (78%) found this review helpful
3 people found this review funny
Not Recommended
4.3 hrs on record
Posted: June 1, 2015
Toren is an adventure game where an interesting story and concept are sadly marred by the actual gameplay.


-interesting,albeit cryptic,story

-very nice art style

-great soundtrack


-menus are clunky,no quick "back" button and it's somewhat difficult to understand what's highlighted

-clunky controls where turning, jumping and attacking often feel awkward and imprecise

-dream sequences remember what you've done game-wise but have no mid-checkpoints so if you fall you have to start from the beginning

-some annoying platforming sections, made worse by the aforementioned controls

-weak graphics overall, while the levels themselves are decent the char models and some effects are less impressive

-some noticeable screen tearing even with vsync on

-bland puzzles

-underwhelming and repetitive last boss fight


It's with a sad heart that I give Toren a thumbs down.
The story was interesting and the game concept is indeed nice, but I often felt that the actual gameplay was not only not adding anything to the game value, it was actually detracting from it and getting in the way of my fun...bland puzzles, slippery platforms paired with awkward jumping, boring combat all take their toll over the (short) game length.
Now,the game itself isn't a disaster or plain horrible and the dev team did manage to get some things right so I hope they can try their luck again with an higher budget and perhaps more time to polish their game.
I got it for 6$ on release day,for that price and despite my negative review I do not feel like I've completely wasted my money but I'd advise those wanting to experience the game story to wait for a sale.
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149 of 217 people (69%) found this review helpful
5 people found this review funny
4.8 hrs on record
Posted: May 12, 2015
Toren tells the story of Moonchild, a silent young woman seeking purpose for her existence. Rather then laying the entire plot out in onscreen text or 5 hours worth of tutorials most of the story is told via subtle symbolism and metaphors related to ancient cultures and myths. With no hud, 30+ button quick time events or loud dub-step music, Toren takes simplicity in story telling back to it's roots. Familiar with classic games like ICO, Papo & Yo or Brothers: A Tale of Two Sons? It's a very similar experience. Don't be expecting nonstop action or a hack and slash game, much slower paced and more about the journey not the destination.
For those concerned puzzles were not a gamebreaker, mostly environmental or simple logic. Can get a little confusing all the back and forward between worlds and traversing of the tower as it regenerated but personally I thought it was half the charm. Trying not to spoil too much, you play alternate pathways and learn from experience. Still not having completely wrapped my head around the story but it's what will bring me back.

Soundtrack is amazing and really added to the experience, much of the time left wondering where the music was then realizing it had just alternated tempo so well it had blended into the on-screen action. Controls were simple though I would definitely suggest using a gamepad. Keyboard and mouse is functional but far from being an optimal experience.

Fans of a good story, beautiful scenery or some outside the box mechanics should certainly give Toren the once over. While it's quite short in nature and can be played through in several hours, don't let that stop you as it's worth experiencing more then once. Cheers folks. :)

Full playthrough below, Would advise playing it yourself if still interested though.
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Recently Posted
ScarletInk 🎃👻💀
0.4 hrs
Posted: October 19
Toren is a very pretty game. But the animations feel weird and the controls are awkward. The level design seem disjointed and strange. Also the art doesn't look cohesive to me? It feels like a student game to me.

If you want a story game with colorful art and you don't care about overall polish, this might be for you! If you don't have a lot of video-games and don't have high standards, you might really appreciate this game! If you want cool sword fighting or parkour with your art (like me) or have a good sized steam library including many other 3rd person action games (like me) you might also dislike this game.

Also the Big Picture mode thumbnail says "now available on mac" really big which is deeply annoying. :/
Helpful? Yes No Funny
1.0 hrs
Posted: October 13
Not for me. I didn't get far in the game finding myself frustrated with the controls.

Mouse and keyboard control is really difficult and imprecise so trying to play on anything other than a controller is madness.
However controller is not much better, the camera has a habit of rotating and as your control is tied to the camera not the character you have to constantly adjust which way you are trying to go.

The bit where I gave up involved "fighting" with a dragon, I don't know if I was doing it right as feedback is almost none existant unless you complete each section and death is really easy. Dying sends you back to the start of the section but seems to remember the state of the world which actually forced me to restart from check point a few times as I managed to get myself in impossible situations. Having to re-run parts to get back to where I died was frustrating, especially when the camera turns and you suddenly find yourself running or jumping of a path which you was previously running straight on.
Helpful? Yes No Funny
4.4 hrs
Posted: October 9
The overall concept is cool, but so many bugs. Half of her body was missing when I loaded the game once.
Helpful? Yes No Funny
2.8 hrs
Posted: October 8
Short but sweet game from brazilian developers
Absolutely worth it
Helpful? Yes No Funny
3.6 hrs
Posted: October 8
I picked this up in a bundle, so my opinion isn't based on price, however, I don't think I'd spend more than a couple dollars to play Toren.

Having said that, I think Toren was a beautiful game. Despite the slightly clunky controls (I played with a keyboard, and not a controller as recommended), Toren is truly something unique. The graphics aren't anything outstanding, but at the same time they do a great job of pulling you in through the atmospherics of the world you're thrown into. The story could use a little tightening to help get the idea across more clearly, but it's still interesting and strange enough to be enjoyable. The game is quite short, but still set at a steady, playable pace.

While the game clearly isn't in the ranks of an AAA title, it's not without its charm.

The oddness and atmospheric design of Toren are something I was quite fond of, and I think if you can manage to get a hold of this game on sale, and you're looking for something a little more unusual than the average adventure game, you'll enjoy this.
Helpful? Yes No Funny
0.6 hrs
Posted: October 7
I don't recommend it.

The idea of the game is nice and the tower designs are very artistic. But Toren
is a game where the player doesn't get involved in the storyline and that doesn't allow you to explore with freedom. In the technical part, the camera is fixed and quite uncomfortable and the graphics are quite poor for a game so recent (without trying to look old fashioned).

In my opinion, it would be a nice game for 4-5€ but for 10€ I was expecting a moderate quality game at least.
Helpful? Yes No Funny
4.5 hrs
Posted: October 5
Toren is the perfect reason for Steam to add a maybe option to recommendations. This is not a bad game by any means, but in the same vein, it's not a great game.

It's obvious that Toren takes a lot of queues from Ico, but ends up missing the mark by a good stretch.

Toren is short - About 2 hours to complete.
Visuals & audio are well done.
Cards & achievements

The story does keep you somewhat involved, but mainly because it's a bit confusing.
Some of the platforming can be a little sloppy at times.
Price - $9.99 is a bit much to ask
Helpful? Yes No Funny
2.3 hrs
Posted: September 30
This game makes no sense. It's so hard to follow; it's like it's being artsy for the sake of being artsy.

Helpful? Yes No Funny