QP Shooting - Dangerous!! is a bullet hell type shoot’em’up starring the pudding-loving dog girl QP seen in 100% Orange Juice. Nothing can stand between QP and her pudding - not even difficulty options to reduce the experienced gamer to tears!
User reviews:
Very Positive (259 reviews) - 91% of the 259 user reviews for this game are positive.
Release Date: Nov 14, 2014

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“QP is an engaging, well-crafted little shooter, and one that fans of the genre should check out.”
4/5 – Snackbar Games

“It’s adorable, yes that much is true, but it’s just a malicious veneer. But you’re still going to fall for it – just like I did.”
8/10 – Honest Gamers

“Give me pudding or give me death!”
4/5 – Game Revolution

About This Game

QP Shooting - Dangerous!! is a bullet hell type shoot’em’up starring the pudding-loving dog girl QP seen in 100% Orange Juice. Nothing can stand between QP and her pudding - not even difficulty options to reduce the experienced gamer to tears!

A mysterious nemesis has taken pudding away from the world. Can a lone heroine with a sweet tooth stop their nefarious plans?
It's time to get back your pudding... again!

  • 5 Stages - meet old friends and new enemies as you progress through five wildly different stages to solve the mystery of the missing pudding.
  • 4 Difficulty levels - something for every player, from merely challenging to tear-jerking.
  • 3 Play Styles - play with Orthodox, Defensive or Aggressive style, affecting the behavior of your Hyper Mode.
  • 28 Formations to Unlock - earn points to unlock new attack formations for QP. You can load up to 3 different Rbit formations onto the field, and switch them on the fly.
  • Arcade and Conquest Mode - Conquest Mode saves your progress and allows you to progress a stage at a time, striving to do ever better.
  • Replays - Save replays of your best victories and most miserable failures to study or share.
  • Pudding(?)

System Requirements

    • OS: Windows XP/Vista/7/8
    • Processor: Intel CPU 2.0GHz or faster
    • Memory: 1024 MB RAM
    • Graphics: DirectX 9 or above compatible card with 256MB VRAM or more (Radeon or GeForce recommended)
    • DirectX: Version 9.0
    • Storage: 1 GB available space
    • Sound Card: DirectSound-compatible card
Customer reviews
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Very Positive (259 reviews)
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175 reviews match the filters above ( Very Positive)
Most Helpful Reviews  In the past 30 days
6 of 10 people (60%) found this review helpful
Not Recommended
0.6 hrs on record
Posted: September 4
If you're familiar with TVtropes, this game is an example of fake difficulty. If you aren't, and you aren't a rabid fanboy who downvotes every negative review they come across to help combat their own insecurities, then continue reading.

The reason I'm giving QP Shooting - Dangerous a negative review is because it is way too flashy to be a practical and playable bullet hell game. I've played many danmaku shooters - Touhou 2~14 (several of which I've 1cc'd on Hard Difficulty), Bullet Heaven 2, Suguri, and Murasaki, to name a few - and in every one of those games, it was very clear what on-screen was safe to collect and what enemies and bullets you need to avoid. In QP Shooting, however, everything on screen looks like it just blends in with itself (due to the lack of high-contrast borders on everything), making it extremely difficult to discern what's safe and what isn't.

QP Shooting's difficulty comes mostly from visual-effects distraction and pointless screen clutter rather than actual curtain-fire bullet patterns; many times, it's very difficult to determine what is a bullet and what's a harmless visual special effect on-screen because the special effects get way too cluttered when combined with the flurry of things you're trying to avoid. When you kill an enemy, it (and the bullets it shot) all turn to semi-transparent stars that quickly home in on your character; said stars are the same size and color as the very bullets you need to avoid. The rotating flashy greenish circle that's constantly around QP only serves to let brigher-colored bullets (especially the green ones) blend right in, making them more difficult to see. When anything on-screen is destroyed, it goes up in a poof, obscuring vision in that area briefly and making it hard to anticipate anything going through it, especially if you're getting swarmed at a closer range.

This game feels like the equivalent of playing a driving game where you have to avoid obstacles, and several holograms of said obstacles clutter the path around what you actually have to avoid.

If you don't care for the bullet hell gameplay and just want it for the silly story and cute protagonist, or you just want the 100% Orange Juice DLC that comes with it, then I'd say this game is just right for you. If you want a playable bullet hell game, there's a vast number of better alternatives than this.
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3 of 6 people (50%) found this review helpful
Most Helpful Reviews  Overall
68 of 83 people (82%) found this review helpful
39 people found this review funny
11.5 hrs on record
Posted: July 26, 2015
I came for the bonus character.
Stayed for the pudding.
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109 of 149 people (73%) found this review helpful
86 people found this review funny
4.4 hrs on record
Posted: November 29, 2014
Pudding is a hell of a drug.
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74 of 95 people (78%) found this review helpful
20 people found this review funny
2.7 hrs on record
Posted: January 8, 2015
The closest thing to Touhou in Steam
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55 of 67 people (82%) found this review helpful
4.5 hrs on record
Posted: November 14, 2014
The game is quite fun, with amazing story as well as incredibly challenging!
However my only problem is that easy mode for me is quite hard.
There are various game modes such as Arcade and Conquest mode in Conquest you can
save your game data after every stage and continue from there if you lose so no worries there.

All it all it is a amazing game and definitely lives up to the tag of "bullet hell."
I would highly recommend this game to anyone who is a fan of this genre and loves anime.
The people at Orange Juice have done it again with a simple but fun amazing game.
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38 of 48 people (79%) found this review helpful
13 people found this review funny
13.0 hrs on record
Posted: January 3, 2015
This is even harder than trying to get actual pudding from the grocery store during the holidays.

But, that is sorta what you want in a bullethell game. The unlockable formations add even more replay value as you try to fight your way through using different combinations.

Highly recommended.
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40 of 52 people (77%) found this review helpful
27 people found this review funny
13.0 hrs on record
Posted: April 16, 2015
I saved pudding 10/10
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22 of 23 people (96%) found this review helpful
2 people found this review funny
0.9 hrs on record
Posted: January 9, 2015
Quick Summary
Slaughter everything in your way for pudding in this localized bullet hell.

Purchase Verdict: Yes (maybe wait for a sale)

Points of Interest
-Relaxing but challenging bullet hell centered around QP from the Orange Juice universe.

-Pleasant music and stage design, along with appealing art and a fun story.

-Sequel to QP Shooting, which is not currently on Steam
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22 of 24 people (92%) found this review helpful
1 person found this review funny
6.0 hrs on record
Posted: September 30, 2015
QP Shooting – Dangerous is a vertical Bullet Hell shooter where we play as a dog girl named QP on a quest to save pudding. Pudding the food, not an actual character. It seems all of it has disappeared and only QP remembers its existence and it's up to her to get to bottom of why her favorite food suddenly vanished. As you might have gathered by now the plot for this game is absurd and all the situations you will be in are equally as odd. Throughout your journey you will be fighting street lights, trees, trains and anything else the devs happened to see while gazing out of their window. There are 5 stages in total and it should last under an hour to beat them all if you are skilled enough to beat them on your first try. A neat little feature is that even if you lose it will let you save a replay of your playthrough to see what you did wrong or to simply show off.

Starting off the game you will have the choice of picking one of four difficulty modes. It is a pretty “easy” game compared to most others of the genre so my suggestion would be to start on a higher difficulty for those accustomed to these type of games. You will then have the choice of choosing one of the three fighting styles this game offers. Aggressive which causes your hyper attack to do plenty of damage but lasts a short while, Defensive is the opposite and allows you to use your hyper attack for far longer but causes little damage and Orthodox which is a mix of the two. There is even more customization, you will then be able to choose three projectile formations for your playthrough, but starting off you only have three anyways so it doesn't feel as overwhelming as it sounds. With that out of the way, onto the actual game.

First thing you will notice is how cutesy the art style is with everything having a colorful, light hearted vibe. Regardless of the theme, the game can be quite brutal on higher difficulties and with the game not having any continues you do not have much room for mistakes. In addition to just shooting, you will be able to slow QP down to easier avoid tightly spaced projectiles and the ability to change your bullet formations. Bullet formations play a crucial role in QP Shooting as enemies will attack you from the back, as well as the sides which means that if you only have front firing formations you will be unable to defend yourself and have to avoid their projectiles and hope they leave the screen before they manage to shoot you down. It offers the game a on your feet, tactical feel to it and with 28 formations to unlock there is a ton of ways to play the game and experiment. You buy more formations from the main menu using Rbit points, currency received from play.

To further aid you, you have the aforementioned Hyper Attack that fills up by causing damage to enemies and are able to overcharge it up to 150% for a longer use. You can't see how far it has filled before reaching 100% charge to know how long until you can use it annoyingly enough. When it is filled you will have a giant circles with its percentage spinning around your character and that can be distracting until you get used to it. Once the hyper attack is activated, the projectiles near you will disintegrate, though this is effect will not take place again and you will still be able to get hit. The main purpose of the hyper attack is to output more damage than normal, as your projectiles grow in size and fill up most of the screen for the duration of your hyper attack. If you get hit during a hyper attack its effects will immediately end but you will not lose a life. It's a pretty useful feature and if used properly can save you from two fatal blows. The damage output is not really a huge difference from your normal projectiles, even on “Aggressive”, so you may end up using that skill as a defensive measure more likely than not.

Enemies are pretty varied and you will pretty much never see the same enemy in another stage as they all have a certain theme to it. Some enemies are pretty weird and you will have no idea where from its body it will shoot the projectiles so it's best to keep your distance until you know how it attacks, that is a flaw though a pretty minor one. Though it may be in your best interest to let the enemy fire first, as when you kill an enemy all of its projectiles will disappear and turn into points. It offers a risk and reward type of mechanic though with the lack of online leaderboards it is very hard to care about points or high scores unless you more than one person plays this game on your PC. One other problem I would like to mention is that QP Shooting does not support the D Pad on your controller so you are stuck using the analog stick which is a pain. Moving back to the enemies each level has a unique screen filling mid-boss that will try to destroy you. These are rather fun to fight and break up the pace from fighting regular enemies all throughout and really helps to avoid it feeling repetitive.

Fighting actual bosses is where the real fun begins and where all of the dialogue happens. Before each fight QP and the boss of that stage will talk about pudding and make various jokes, it can be funny the first time around but they do go a bit overboard with the amount of text, making you unlikely to want to read all of it again on other playthroughs. Thankfully the option to turn off all dialogue is available. Bosses can take quite a beating and throw much more intricate projectile patterns at you so that is where you are likely to die a few times. When you whittle down their health bars they will change their fighting styles and go back to max health. All those are typical bullet hell features but what is a bit different is that each boss has a familiar like a baby chick, a roulette wheel or a toy lion. These will also shoot projectiles at you and don't stay dead for long. Bosses all have over three forms so they are pretty lengthy fights and finishing off their health bar with a special attack nets some big points. They get progressively harder and harder, by the fourth stage you will need some decent skills or formations to make it through.

There is a multiplier for killing enemies and will deplete if you spend too long without destroying anything. It is in your best interest to gather up points as you will be rewarded with more lives and extra Rbits that will increase your firepower. The music you'll be hearing is very hit or miss, as the soundtrack starts off pretty mediocre but gets progressively better and better the further you get into the game. No voice acting is in this game and it's all text based. Graphics do their job, though this being a vertical bullet hell, it would have been nice to be able to rotate the screen for those of us that can pivot our monitors. As it is we are stuck looking at a vertical game with most of the screen unused. Not game breaking but it is a significant annoyance. There is an option to darken the background to make enemies and projectiles far easier to differentiate and it's a nice feature for those easily distracted by the bright colorful backgrounds. Everything runs smoothly and I've noticed no slowdowns except for when the stages start.

QP Shooting Dangerous is a really good title for people wanting to bridge the gap between the Shmup and Bullet Hell genre. It is far slower paced than most Bullet Hells and with all the customization available it will prepare you for any type of gameplay other games may have. In addition there is a “Conquest” mode that allows you to save after each stage. Even if you load the game you will have the same amount of lives you had the first time you played that stage so you can't simply breeze through the game without learning how to play. If you can't beat a certain stage, it may be best to start over and choose different formations that may be of better use for that situation. Overall this isn't a great 'must play' type of game but it is both a charming and fun title.
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Recently Posted
60.7 hrs
Posted: September 2
Helpful? Yes No Funny
Lars Ulrika
12.1 hrs
Posted: August 27
99% of negative reviews so far :
- Bwaaaaah it's so haaaard I can't even it's ♥♥♥♥ controls are ♥♥♥♥ and there is no continue RRAAAAAAH!!!

10/10 would witness ragequit reviews again.
Helpful? Yes No Funny
14.1 hrs
Posted: August 20
At long last, I completed all 5 stages... at easy difficulty... after 10 hours.
Even though I royally suck at bullet hell games, I still keep coming back for more!
I'm slowly getting better and better...
Do it... for the pudding! And for QP!
Helpful? Yes No Funny
Zee Zaa Zo
2.2 hrs
Posted: July 29
Absolute CRAP and not worth another word
Helpful? Yes No Funny
Kristy Blackclaw
68.3 hrs
Posted: July 13
My favorite Bullethell on Steam. with the Gundemonium series
Really feel like a bullethell. The bullet is not too fast and plenty some are shootable.

Excellent scoring system max your chain and collect the most stars in hyper mode.
4 different difficulty easy to super hard (even at easy, it can be a little hard)
Excellent soundtrack.
Many shooting formation to pick to fit your style. I'm 99% umbrella. (your need unlock them)
Playable Qp dangerous on 100% orange juice another great game.

The story just silly but nice.
Try beat my score i probably have some replay. check the forum or ask me
Helpful? Yes No Funny
6.9 hrs
Posted: July 11
Cute, difficult, nice scaling difficulty options and lots of weapon styles to unlock which can completely change up the way you play. Also pudding.
Helpful? Yes No Funny
10.7 hrs
Posted: July 10
wan 👌
Helpful? Yes No Funny