Rooks Keep is an arena-based, melee combat game. A variety of game-modes, characters, maps and mutators are available. It also has Chess modes, mod support and decapitation!
User reviews: Mixed (15 reviews) - 60% of the 15 user reviews for this game are positive.
Release Date: Jul 23, 2014

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About This Game

Deathmatch. AI & Multiplayer. Chess. Decapitation.

Descend into a brutal tournament where factions of sinister knights and grotesque beasts battle for domination in bloody arena matches and furious melee brawls. Crush opponents with hammers and shields, rend flesh with razor sharp claws and slice off heads with swords and axes.
In Rooks Keep, players will maim their competitors in both a selection of deathmatch-arena game-modes such as 'Deathmatch', 'Team-Deathmatch', 'Conversion', 'Chess', 'Last-Man-Standing' and 'Combat Chess'. Play solo, jump into multiplayer matches, or add AI opponents to squash under-foot in both single and multiplayer. We even support 3rd party Chess engines.
The game is set in a uniquely styled fantasy world, where factions battle ceaselessly for your entertainment.

Key Features

  • Arena gameplay
    Players will enter into a variety of game-modes, such as Deathmatch, Last-Man-Standing and Conversion(kill enemies to convert them to your team), and battle across a variety of maps with many available options and mutators.
  • Melee combat
    The focus of Rooks Keep is on the fantasy melee combat system, featuring quick and heavy attacks, parrying, blocking, dodging and special abilities and skills.
  • Chess
    Players can play in both Classic Chess and the unusual Combat Chess mode, where players have the opportunity to fight to retain their place on the board if attacked.
  • AI/LAN/Online
    Rooks Keep presents players with single-player solely against AI bots, LAN and online. Also supported are 3rd party Chess engines. Even hot-seat Chess is available.
  • Unreal & mod support
    Built on the Unreal® Development Kit™, Rooks Keep offers extensive mod support. Players will be able to use the included UnrealEd tool to build their own maps and mods.

The demo is limited to the following:
  • Kingdom faction.
  • Deathmatch, Conversion and Combat Chess modes.
  • Three arenas.
  • Annoying messages telling you to buy, Buy BUY!!

System Requirements

    • OS: Win XP SP3, Win 7
    • Processor: 2.4GHz Dual core CPU
    • Memory: 2 GB RAM
    • Graphics: 512MB Shader Model 3.0 Nvidia GeForce 8800 GT or AMD Radeon HD 3870
    • DirectX: Version 9.0c
    • Storage: 1 GB available space
    • Additional Notes: Controller supported
    • OS: Win XP SP3, Win 7
    • Processor: 2.6GHz Quad core CPU
    • Memory: 4 GB RAM
    • Graphics: Nvidia GeForce GTX 560 or AMD Radeon HD 5850
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    • Additional Notes: Controller supported
Helpful customer reviews
8 of 9 people (89%) found this review helpful
0.4 hrs on record
Posted: July 29, 2014
Info: I only played the combat chess mode, because it was the only thing I was looking forward to because the idea (although it's not completely original, mortal kombat already used it) it's unusual and that mortal kombat sucked.

This mode should be for the Chess loving community, but they will hate you for this.

1st It's easy to use a knight or a tower and just smash the opponent's king at any time
2nd the tactic factor of chess goes completely off when what matters is how fast you can spam on the mouse button
3rd the tutorial should explain all the types of "soldiers" not just one, infactm appart from "Q to use the special power" the whole tutorial is pretty close to meaningless.
4th you are supposed to have at least 75% chance to win when attacking (to make it more chess likely) instead you have that amount of chance everytime you use a knight, whether you are attacking, defending, fighting the king or a pawn).

You could (maybe) make the King a Boss-like and enhance the power of EVERY piece when attacking a bit more.
I would love to see this mode work, and, for what I played, I believe you can do it.
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5 of 5 people (100%) found this review helpful
1.9 hrs on record
Posted: October 11, 2014
I recommend you try the demo before purchasing it.
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2 of 3 people (67%) found this review helpful
0.2 hrs on record
Posted: September 14, 2014
If you're stuck on graphics, don't bother. If you like a game that basically pays tribute to great games like "Die by the sword" and "Blade of Darkness" definitely give it a go, even if it's just the demo.
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10 of 21 people (48%) found this review helpful
0.3 hrs on record
Posted: July 24, 2014
Great game realy fun. it has some stability issues but other than that i couldn't find many issues with it. I could see groups of friends gathered in one server beating eachother to a pulp.
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2 of 5 people (40%) found this review helpful
1.6 hrs on record
Posted: December 21, 2014
I cannot find anything entertaining about this.

Technically, what is available is done well. But there is so little that I don't comprehend how anyone can come up with the idea to create this as a commercial product.
The combat, the attack animations & variety and the level design are so limited, generic and bland, that I'm greatly confused. How can anyone design something so very uninspired in this day and age!? There are hundreds of movies and games that show so many exciting aspects of melee combat, but this game only picks what a 6 year old boy might come up with, when asked to perform a fight with an imaginary opponent.
Disappointing, considering that the developers have skilled coders and artists.

Only recommendable to people who have rather low expectations regarding melee combat.
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