Crash land on an hostile planet where you'll have to build the strongest defenses if you wish to live to escape from it. But be warned... this planet is merciless. Build strong, and smart; else physics may flood or destroy your only hopes of survival.
User reviews:
Very Positive (42 reviews) - 90% of the 42 user reviews in the last 30 days are positive.
Very Positive (1,873 reviews) - 93% of the 1,873 user reviews for this game are positive.
Release Date: Mar 4, 2015

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Because I think the game development is advanced enough to provide a fun and original experience, so I wish to share it with you.
Then, content will be added and the game improved thanks to your feedbacks. And with your help, I'll be able to spend more time on the development, and move forward faster and further.”

Approximately how long will this game be in Early Access?

“It's hard to say, at best the content I plan to create (including multiplayer modes) could be completed this summer 2015, if I have enough support from the Early Access. Otherwise it will take more time and it could be delayed to 2016.
* Feb. 2016 update: indeed it's actually very difficult to give estimations, so: "when it's done"”

How is the full version planned to differ from the Early Access version?

“A lot more places to explore, more items, weapons, monsters, minerals, plants... Some giant bosses. And multiplayer modes!
Many things could also be improved or added depending on your feedbacks!”

What is the current state of the Early Access version?

“About 30% of the planned solo content is done (no multiplayer). But there is already a real game end to achieve, and several hours of gameplay to do so. And many more if you play in the hardest difficulty, wish to explore more, build the best defenses, or play and experiment with the physics.
* Feb 2016 update: the solo part will be complete with the v0.2 update, coming very soon (for now in beta version).”

Will the game be priced differently during and after Early Access?

“The game price will increase during the Early Access period at each major update, until it reaches its final price at $12. So you don't take any risk buying it now: you pay only for what is already done! and the future additions will be a bonus!
Also, there won't be any sale (nor bundle offer) during Early Access, and no big sale until a year after the release, at least. And there won't be any DLC either.

How are you planning on involving the Community in your development process?

“I'll be there on the Steam forums and I can't wait to read your comments and suggestions, and discuss about the future updates.
I also hope we can build up the gamepedia wiki together to help the community enjoying the game, and give us a support to help balancing all the items and units of the game.”
Read more

Buy Dig or Die


Recent updates View all (30)

September 6

Tokyo Game Show, delay on v0.3, UI update

First, I'm very sorry that I didn't progress on the v0.3 recently, as I was busy with the Tokyo Game Show preparation (+ a few other things).

If some of you go there, you will find me at the booth #48 of the Indie Game Area (Hall 9) Come say hello!
As it will be the first time I can get a lot of direct feedback from players, I hope it will help me to better understand how the players see the game and react to it.
Here is some T-shirt, flyers and business cards I prepared for the show:

And good news, my friend Aurélien helped me on the UI, to give it a better look. Here have a look at it (work in progress):

PS: for those who ask, there is no estimated date for the v0.3. As I develop the game alone and the multiplayer is a difficult point, my progression depends of a lot of uncertainties. So it should take a few months yet, but unfortunately I cannot be more precise.

49 comments Read more

July 19

Tokyo Game Show, and v0.25 mini-update

Dig or Die has been selected to the Tokyo Game Show!

If you happen to go to the show, please come say hi! I would be very glad to see someone who knows the game!
I'll be at the indie game area. The show is from 15th to 18th September (2 days for pros, 2 days public).

If you are a journalist and wish to meet up, don't hesitate to contact me at
And if you are japanese and talk english (or french), if you are interested by the show or the indie community, and would like to help, please contact me! Someone to help me translating for journalists or players who don't speak English would be very, very helpful!


To prepare for the show I had the game properly translated in japanese, so I did a mini update, v0.25. I also took the occasion to better balance the volcano escape.
I just pushed the version live, so please tell me if you see any new issue!

v0.25 Change Log (Build 301)
- Japanese translation
- Fix the teleporter message when no exit found
- Lava monsters fireball push force reduced, and fire damage on time reduced
- Update Polish localization

If you wish to discuss about the Tokyo Game Show, give advices for it, or talk about the update, here is the forum post:

25 comments Read more
See all discussions

Report bugs and leave feedback for this game on the discussion boards

About This Game

Explore, fight, craft and build your defenses! Enjoy a unique and innovative game:

Strategy: survive massive attacks each night by building strong walls and placing turrets wisely.
Physics: build wisely or your structures will collapse! And you will need them to defend your base, or build bridges and high towers to access remote locations
Water cycle: rain, infiltration, underground rivers and lakes... be careful during the heavy rains, or you could be surprised by a sudden water level rise!

You are a representative of the CRAFT & Co company. You are selling automated fabrication tools across the galaxy when your spacecraft crashes into a hostile planet. Use the tools you sell and the local resources to build up all of what you'll need to survive and eventually be able to escape the planet.


Fun from the start: no awfully slow digging, so you can concentrate on the exploration, fights and strategy.
Game's final objective: you must build a rocket ship to escape the planet.
Strategy survival: the game is a survival game in a strategic meaning. No hunger needs, the whole point of the game is to survive to the massive attacks each night. And to do that, you will have to explore the world to gather resources and craft your defenses.


• No swords, magic or flying clown monsters here! It's a consistent science-fiction world, with fast and fun laser guns fights!
Intelligent monsters: they will find the best path to attack your defenses. And be careful: even if they can't move through walls, they can still destroy them!
Difficulty progression: only the species of monsters you have already killed before attack during the night (they must have taken ill!). So you can progress at your own pace and choose when you are ready to move forward and fight stronger monsters.
AI. companion: your crashed ship contains an AI that survived and will give you useful advices (or not!). Build him a drone so he can follow you and even help you fight the monsters!

World Simulation:

• Huge world with global real-time simulation of the environment, physics, water cycle and ligthing.
Electricity: build solar panels or functional hydroelectric generators to power your base’s most advanced items!
Plants simulation: plants naturally grow and spread if their life-conditions are met. Create some farms with artificial sun lamps and irrigation.
Procedurally generated world: Major areas locations are specific to benefit from a logical game progression, but detailed layout of surface, caverns, ores, etc. are unique at each playthrough.

Crafting and Building:

Crafting: You dig minerals, harvest plants and kill some monsters and bosses in order to craft better items and defenses. But the digging is really fast, your inventory space is infinite and all crafting recipes are displayed, so you don’t waste all your time on grinding or wikis and can concentrate on setting up better defenses.
Base construction: You build a fortress, not a holiday house. So you won't find hundreds of flowerpots or tapestries, but rather turrets, strong walls and useful machine. Remember the Starship Troopers or Aliens movies atmosphere!

System Requirements

    • OS: Windows XP, Vista, 7, 8, 10
    • Processor: Intel 2.4 GHz, Amd FX-8350 or better
    • Memory: 1 GB RAM
    • Graphics: 256MB video memory, capable of shader model 2.0
    • DirectX: Version 9.0
    • Storage: 500 MB available space
    • Additional Notes: Mouse, Keyboard. Edit on 2016/03/25: caution, the game doesn't work on some Win XP 32bits hardware (not everyone), and i'm not sure if i'll be able to fix it. So you can ask a refund if that's the case for you
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Very Positive (42 reviews)
Very Positive (1,873 reviews)
Review Type

Purchase Type


Display As:

(what is this?)
1,275 reviews match the filters above ( Overwhelmingly Positive)
Most Helpful Reviews  In the past 30 days
5 of 5 people (100%) found this review helpful
5.0 hrs on record
Early Access Review
Posted: October 2
A relatively fun and short game, the developer updates the game very frequently and does a good job keeping everyone up to date. Building can be kind of frusterating but I'd say it's worth the price.
Was this review helpful? Yes No Funny
4 of 4 people (100%) found this review helpful
1 person found this review funny
49.6 hrs on record
Early Access Review
Posted: September 23
I very much like this game, for me and maybe others there was a learning curve when it came to survival, Mob pathing routes, building, trying to kill pirahna with a plasma rifle and building mechanics. The game is great the things that were a nuisance to get around was that I couldn't get materials from weak mobs that dont spawn nearly as much anymore, I have hell hounds, Heavy particle bird, and particle birds coming for me at night and the only way I can find Black hounds for their horns to make large HP potions is to scour the caves hoping to find some, this I think goes for all the uncommon weak monsters once you get into MK V Autobuilder. Also, it would be amazing in time, there were different color, texture and concepts of walls and wall backgrounds. As well as platforms. I have alot of random materials I needed once and dont ever need again it would be nice to see catcus infused doors or catcus traps or something along that broad line. Also, I find no use for the hydro electric damn, I want to use it alot I love the concept but after trying and trying to make it work it doesn't its very hard to impliment and tedious to find the perfect conditions to make it work. I guess thats what makes this game so fun is that its hard and you die ALOT and develop a muscle memory to save it 24/7. The only other thing I have to suggest is a broader array of armor, weapons (very content with the weapons now) and customizable characters and clothing. The last point was very broad and basic I know but these are all suggestions on how I think they can make this great game even greater.
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
28.2 hrs on record
Early Access Review
Posted: September 26
Sick game, took me 15 hrs to beat casually. Was fun solo but would be alot of fun multiplayer
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
17.2 hrs on record
Early Access Review
Posted: October 18
Great game, i just wish i could beat it. Also wish i was more createive lol
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
88.6 hrs on record
Early Access Review
Posted: October 14
Even though still early access, this is the best 2D survival game I have ever played.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
17.3 hrs on record
Early Access Review
Posted: October 17
Super fun so far, cant wait to play it with my friends when multiplayer is relesed.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
44.4 hrs on record
Early Access Review
Posted: October 6
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
1.4 hrs on record
Early Access Review
Posted: October 7
I like this game I got it early but I like the feel about having to fight but I really with there was a way to skip the nights but at the cost of some health or miterials that would be nice.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
0.1 hrs on record
Early Access Review
Posted: October 7
Obligatory for tower defense fans.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
20.9 hrs on record
Early Access Review
Posted: October 21
10 out of 10 great physics love the water effect
Was this review helpful? Yes No Funny
Recently Posted
37.6 hrs
Early Access Review
Posted: October 21
REALLY REALLY FUN :D definitely challenging and i've only played on harmless and easy so far! only problem i have with it is that the items like the map, bulding goggle things and breathing device have to be in the hotbar. makes it awkward having so much stuff in the scroll wheel.
Helpful? Yes No Funny
34.4 hrs
Early Access Review
Posted: October 16
love this game! just wish it was bigger
Helpful? Yes No Funny
11.8 hrs
Early Access Review
Posted: October 16
good game
Helpful? Yes No Funny
1.5 hrs
Early Access Review
Posted: October 16
I haven't been playing this game for long yet, so I won't give detailed comments on the gameplay yet.
The game runs fine on Ubuntu/Linux when Steam is installed with playonlinux/wine.

It's inviting and fun to play. You do die a lot, but the save/load work great so you can play on.
Helpful? Yes No Funny
28.2 hrs
Early Access Review
Posted: October 13
this game was great right up until the end. but the ending is a bit tough even on normal
Helpful? Yes No Funny
0.8 hrs
Early Access Review
Posted: October 9
What's up my diggers?
Helpful? Yes No Funny