Crash land on an hostile planet where you'll have to build the strongest defenses if you wish to live to escape from it. But be warned... this planet is merciless. Build strong, and smart; else physics may flood or destroy your only hopes of survival.
User reviews:
Recent:
Very Positive (72 reviews) - 93% of the 72 user reviews in the last 30 days are positive.
Overall:
Very Positive (1,825 reviews) - 93% of the 1,825 user reviews for this game are positive.
Release Date: Mar 4, 2015

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Because I think the game development is advanced enough to provide a fun and original experience, so I wish to share it with you.
Then, content will be added and the game improved thanks to your feedbacks. And with your help, I'll be able to spend more time on the development, and move forward faster and further.”

Approximately how long will this game be in Early Access?

“It's hard to say, at best the content I plan to create (including multiplayer modes) could be completed this summer 2015, if I have enough support from the Early Access. Otherwise it will take more time and it could be delayed to 2016.
* Feb. 2016 update: indeed it's actually very difficult to give estimations, so: "when it's done"”

How is the full version planned to differ from the Early Access version?

“A lot more places to explore, more items, weapons, monsters, minerals, plants... Some giant bosses. And multiplayer modes!
Many things could also be improved or added depending on your feedbacks!”

What is the current state of the Early Access version?

“About 30% of the planned solo content is done (no multiplayer). But there is already a real game end to achieve, and several hours of gameplay to do so. And many more if you play in the hardest difficulty, wish to explore more, build the best defenses, or play and experiment with the physics.
* Feb 2016 update: the solo part will be complete with the v0.2 update, coming very soon (for now in beta version).”

Will the game be priced differently during and after Early Access?

“The game price will increase during the Early Access period at each major update, until it reaches its final price at $12. So you don't take any risk buying it now: you pay only for what is already done! and the future additions will be a bonus!
Also, there won't be any sale (nor bundle offer) during Early Access, and no big sale until a year after the release, at least. And there won't be any DLC either.

How are you planning on involving the Community in your development process?

“I'll be there on the Steam forums and I can't wait to read your comments and suggestions, and discuss about the future updates.
I also hope we can build up the gamepedia wiki together to help the community enjoying the game, and give us a support to help balancing all the items and units of the game.”
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Recent updates View all (29)

July 19

Tokyo Game Show, and v0.25 mini-update

Dig or Die has been selected to the Tokyo Game Show!



If you happen to go to the show, please come say hi! I would be very glad to see someone who knows the game!
I'll be at the indie game area. The show is from 15th to 18th September (2 days for pros, 2 days public).

If you are a journalist and wish to meet up, don't hesitate to contact me at contact@gaddygames.com
And if you are japanese and talk english (or french), if you are interested by the show or the indie community, and would like to help, please contact me! Someone to help me translating for journalists or players who don't speak English would be very, very helpful!

***

To prepare for the show I had the game properly translated in japanese, so I did a mini update, v0.25. I also took the occasion to better balance the volcano escape.
I just pushed the version live, so please tell me if you see any new issue!

v0.25 Change Log (Build 301)
GENERAL
- Japanese translation
BUG FIX
- Fix the teleporter message when no exit found
BALANCE
- Lava monsters fireball push force reduced, and fire damage on time reduced
MINOR
- Update Polish localization


If you wish to discuss about the Tokyo Game Show, give advices for it, or talk about the update, here is the forum post: http://steamcommunity.com/app/315460/discussions/0/359543951704660929

24 comments Read more

June 27

v0.3 progress: game lobbies

Here are some news about the development progression! I'm now working full time on the multiplayer part of the game (v0.3 update). In the past week i've thought and worked a lot on the network architecture, in order to achieve a good multiplayer experience (lag, etc.), and keeping it as simple and efficient as possible (so I can release it as soon as possible). I also took into account the future custom game mods in v0.4, and possibly a modding support with the steam workshop

I worked a lot on the game creation (cf. the screenshots below), that use Steamwork's lobbies system. There won't be an independent server application. The player who wish to be the server will directly create the game (and save it and load it) ; and other players will be able to join it as they wish.

I also had to rework the saving system, and I took the opportunity to activate the Steam Cloud - and it seems to work very well!

This multiplayer development is not an easy task and it will take some time to complete it. That's why I wanted to first finish the solo part of the game, so you can play and enjoy the game until v0.3 is done. If you already finished the game don't hesitate to try to get the various achievements, they are all challenging!

Here are screenshot of the current work in progress screens:
Lobby list page:

Game creation page:


I'll try to regularly give some news about the progress here, and on twitter (https://twitter.com/gaddygames)

75 comments Read more
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About This Game

Explore, fight, craft and build your defenses! Enjoy a unique and innovative game:


Strategy: survive massive attacks each night by building strong walls and placing turrets wisely.
Physics: build wisely or your structures will collapse! And you will need them to defend your base, or build bridges and high towers to access remote locations
Water cycle: rain, infiltration, underground rivers and lakes... be careful during the heavy rains, or you could be surprised by a sudden water level rise!

You are a representative of the CRAFT & Co company. You are selling automated fabrication tools across the galaxy when your spacecraft crashes into a hostile planet. Use the tools you sell and the local resources to build up all of what you'll need to survive and eventually be able to escape the planet.

Gameplay:

Fun from the start: no awfully slow digging, so you can concentrate on the exploration, fights and strategy.
Game's final objective: you must build a rocket ship to escape the planet.
Strategy survival: the game is a survival game in a strategic meaning. No hunger needs, the whole point of the game is to survive to the massive attacks each night. And to do that, you will have to explore the world to gather resources and craft your defenses.

Fights:

• No swords, magic or flying clown monsters here! It's a consistent science-fiction world, with fast and fun laser guns fights!
Intelligent monsters: they will find the best path to attack your defenses. And be careful: even if they can't move through walls, they can still destroy them!
Difficulty progression: only the species of monsters you have already killed before attack during the night (they must have taken ill!). So you can progress at your own pace and choose when you are ready to move forward and fight stronger monsters.
AI. companion: your crashed ship contains an AI that survived and will give you useful advices (or not!). Build him a drone so he can follow you and even help you fight the monsters!

World Simulation:

• Huge world with global real-time simulation of the environment, physics, water cycle and ligthing.
Electricity: build solar panels or functional hydroelectric generators to power your base’s most advanced items!
Plants simulation: plants naturally grow and spread if their life-conditions are met. Create some farms with artificial sun lamps and irrigation.
Procedurally generated world: Major areas locations are specific to benefit from a logical game progression, but detailed layout of surface, caverns, ores, etc. are unique at each playthrough.

Crafting and Building:

Crafting: You dig minerals, harvest plants and kill some monsters and bosses in order to craft better items and defenses. But the digging is really fast, your inventory space is infinite and all crafting recipes are displayed, so you don’t waste all your time on grinding or wikis and can concentrate on setting up better defenses.
Base construction: You build a fortress, not a holiday house. So you won't find hundreds of flowerpots or tapestries, but rather turrets, strong walls and useful machine. Remember the Starship Troopers or Aliens movies atmosphere!

System Requirements

    Minimum:
    • OS: Windows XP, Vista, 7, 8, 10
    • Processor: Intel 2.4 GHz, Amd FX-8350 or better
    • Memory: 1 GB RAM
    • Graphics: 256MB video memory, capable of shader model 2.0
    • DirectX: Version 9.0
    • Storage: 500 MB available space
    • Additional Notes: Mouse, Keyboard. Edit on 2016/03/25: caution, the game doesn't work on some Win XP 32bits hardware (not everyone), and i'm not sure if i'll be able to fix it. So you can ask a refund if that's the case for you
Customer reviews
Customer Review system updated! Learn more
Recent:
Very Positive (72 reviews)
Overall:
Very Positive (1,825 reviews)
Recently Posted
RYO | General Dragon
15.7 hrs on record
Early Access Review
Posted: August 23
*news channel* "A local business man returned from a tragic crash on an unknown planet. To survive he relied on only his wits, and the tools he had to his disposal. Within the mans fifty day period in building an escape craft he managed to dig hundreds tunnels through the entire planet and remove almost every nessesary resource the enviornment needed to survive. His story, tonight at six: the man who single handedly killed a planet."

10/10 would blow up living rock again.
Helpful? Yes No Funny
Xx_quick_sc0ping_pr0_xX
1.1 hrs on record
Early Access Review
Posted: August 19
its quite boring at first
but it gets better
Helpful? Yes No Funny
邪の霸小六。
3.7 hrs on record
Early Access Review
Posted: August 19
这是 来自新手的评论,只能说他妈的铝在哪里挖,挖的太深来不及在晚上之前回去,一到晚上就被艹
Helpful? Yes No Funny
lileats04
32.9 hrs on record
Early Access Review
Posted: August 18
dig or die is a great 2D survival simulator. at first i compared it to terraria, but after a few hours of gameplay, i figured out its its own game. this game is different from other 2D survival games. its perma-death, skyrim style save and load, and learn from your mistake and try again. the game has a few problems you must overcome, such as reaching past the heights of the clouds, mining through the underground oceans and making a stable base with plenty of power. i reccomend this game, i rate it 7.5/10 due to the game having not too many craftable items. it is early access but that isnt a free pass to have a lack of content. good job game devs! good luck further developing this insanly wet planet!
Helpful? Yes No Funny
oxymoronslayer
59.2 hrs on record
Early Access Review
Posted: August 18
Needs mutli-player
but still 10 star out of 9.999999996669999
Helpful? Yes No Funny
DATSNOOII :D
2.0 hrs on record
Early Access Review
Posted: August 17
This game is good and overall but it doesnt suit me and my gamestyle and the games i play, it was still fun.
Helpful? Yes No Funny
Cannochi
24.0 hrs on record
Early Access Review
Posted: August 17
This game is a blast! It plays a lot like terraria with a few exceptions. In this game, every night you get attacked by a horde of monsters. It can be very hard to survive attacks without building up a base to retreat to every night and building defensive turrets. Oh yeah speaking of building, you have to support your buildings properly otherwise they will collapse. Some of the more useful defensive structures require electricity and one of the main ways to generate that is with hydroelectric power aka building a dam. The game has a really cool water system where it rains and the water trickles down through the earth and stuff, and you can create your own dam that takes advantage of this to power your defenses. Also, the monsters aren't some puny terraria zombies that can only attack doors or whatever. These monsters will tunnel through the earth and stone and your concrete defenses to get to you. So you can't just hide in a little hole at night.

TL;DR:
Basically, this game as it currently stands already has more than enough content and polish in my eyes to justify its price(Currently $7.99). I really love the base building/defense, electricity/circuit stuff, and water system.
Helpful? Yes No Funny
WarMage
5.5 hrs on record
Early Access Review
Posted: August 17
Among better games I played. Single man made a better game than Activision + EA together in their lifetime. And it costs only 8€! VERY well balanced, SO MUCH phyisics, and challenging even on Normal.

I wish there was a controller support so I could play this Terraria style on Big Screen, but game is still Early Acces, there is plenty of time.

Helpful? Yes No Funny
BobIsCoolSweet
20.5 hrs on record
Early Access Review
Posted: August 17
Flew into space under Satan's Heat Resistant flesh.

10/10 IGN
Helpful? Yes No Funny
Wagishbug
30.6 hrs on record
Early Access Review
Posted: August 16
When I purchased the game when it was almost brand new to steam, I had low expectations. And as soon as I got it I beat it in about 12-15 hours, and I was underwhelmed. I uninstalled the game and almost a year later I decided to take a look again, and I can with certainty say that the game has very notible and astouning growth. I won't describe the gameplay itself as there are many other reviews that do so. But I will say that is worth it to get the game while it is at a low cost. (currently $7.99) And the way things currently look (August 8th 2016) you should get a friend to get it too, or even buy them a copy, because mutiplayer is comeing.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
21 of 22 people (95%) found this review helpful
1 person found this review funny
Recommended
11.1 hrs on record
Early Access Review
Posted: August 4
What is Dig or Die?

You are a representative of CRAFT & Co company. In your job, you travel across the galaxy selling automated fabrication tools. Sadly, your spacecraft has crashed into a planet loaded with hostile alien lifeforms. If you are to survive this ordeal you are going to have to use the tools at your disposal to harvest the local resources in order to repair and rebuild your spacecraft in order to escape the planet.

Of course, that’s the end game goal. It’s really not that easy. As I said the alien lifeform is deadly. As in they want to rip your intestines out of your body and eat them for breakfast. They don’t know you. I’m sure you’re not a bad person but they don’t care about that. You exist on their planet and they are territorial. Before you rebuild your ship you’re going to have to defend yourself by any means necessary.

Consequently, the heart of the game is survival. Dig or Die mixes a solid combination of base building, weapon and tool construction and exploration.

The Customary Comparison to Terraria

There are a lot of people who are fascinated with Terraria and its concept. They understand and acknowledge that it's become an indie smash hit and justifiably so. I've had a lot of gamers tell me that as much as they wanted, and tried, to get into the game it just isn't for them. Their arguments against the game are that it is not newbie friendly and that they find the game becomes rather boring. As a result, the argument that I want to make is that if you found the game too slow and dull and not beginner friendly then you may find Dig or Die more to your liking.

Dig or Die is like Terraria on steroids. While the games are ultimately very different there are the obvious similarities. The differences in the game are the greater focus on the survival and action aspects of the game. I argue that Gaddy Games has considered what people didn't like about Terraria and that this has shaped the game to a degree.By doing so and incorporating their fast paced gameplay into the game they have created a unique product that should appeal not only to those who enjoy Terraria but especially to those seeking a viable alternative that meets their needs.

An Early Access Role Model

The most common complaint against Early Access is that it is a dumping ground for unfinished games. There is no need to name the culprits. We're well aware of the who, the how and the why behind many of the program's failures. Therefore, when we are presented with a game that not only was immediately ready to be played but then is consistently improved, patched and updated we tend to nod and claim 'well, that's what they ought to do' or words to that effect.

Dig or Die, however, has been a true role model for the program. The game has already been updated a staggering 29 times since it was released. The developers are very hands on with their community. The correspondence between player base and the developer is overwhelming when you look at how active they are. The Steam discussion board is very active and the developer makes attempts to answer every question. The same is true for the less active subreddit. The developer welcomes suggestions, feedback, and criticisms.

The One Weakness

The game has one weakness that has lingered since the release of the game. That is a lack of replayability. Numerous players have noted that the game lacks the randomness of similar games. Therefore, when you discover the recipe for success and are able to complete a playthrough using that knowledge subsequent replays lose their luster. The developer acknowledges this fact and is working towards improving this aspect of the game.

Thinking On Your Toes

In order to be successful, you need to be able to think on your toes. Your actions throughout the day cycle heavily influence what you are able to accomplish at night. The night cycle of the game is particularly dangerous. You will be the target of every creature that you killed previously. At the start, this is likely going to be the flying bird like creatures and what appears to be some sort of wild cat or hyena. Therefore, you must harvest enough materials throughout the day in order to build a base, weapons, health modules and self-defense tools. Failure to do will likely lead to your death.

Dig or Die forces you to think on your toes with days feeling short and nights being dark, long and scary. But that doesn't mean that you will be spared during the day cycle but rather that you'll most likely have some type of light to see your enemies. You will need to learn the basics very quickly - how to defend yourself, how to build your base and how to and where to collect the resources necessarily to build your base.

The day-night mechanics of the game just work. They bring the action to the game and push the player into getting into the right mentality of the game. It is outstanding game design.

Is it Steamified?

Yes. Dig or Die has 14 Steam achievements and a set of 6 trading cards.

Verdict

Dig or Die presents gamers with an outstanding base building survival game that will have you thinking on your toes. The game is a lot of fun and is quite addictive. Replayability aside I have no qualms making a firm recommendation.

For similar reviews and popular giveaways (including hardware) please visit Steamified
Was this review helpful? Yes No Funny
5 of 6 people (83%) found this review helpful
Recommended
17.6 hrs on record
Early Access Review
Posted: July 26
Amazing experience, of all the block-related games I have played, this is the best. Even with it being in early access, it feels like a full game and the amount of gameplay already here is more than worth the price.
Was this review helpful? Yes No Funny
5 of 6 people (83%) found this review helpful
Recommended
35.6 hrs on record
Early Access Review
Posted: July 29
A great game! Definitely worth the 8$. And the dev is adding co-op in the future! Finally getting to the mkV and getting the components for the rocket feels so rewarding.
Was this review helpful? Yes No Funny
4 of 5 people (80%) found this review helpful
Recommended
65.3 hrs on record
Early Access Review
Posted: July 24
This was a fun game. DIfficult at times and with admittidly poor replay value but still very fun and for the price when i got it i would say well worth it.
Was this review helpful? Yes No Funny
4 of 5 people (80%) found this review helpful
2 people found this review funny
Recommended
74.5 hrs on record
Early Access Review
Posted: July 24
Great game, a little hard at time but can do some creative problem solving.
Water is the best thing, may think its a pain but is realy an assest.
wish it was a little longer but still worth a play thought or 10
Was this review helpful? Yes No Funny
5 of 7 people (71%) found this review helpful
Recommended
24.2 hrs on record
Early Access Review
Posted: July 25
it's good, but it would be so much better with multiplayer.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
36.0 hrs on record
Early Access Review
Posted: August 15
Way more potential than terraria or starbound.

Starbound is massive but you'll find no planet on starbound as exciting as the volcano is in dig or die.

The planet of dig or die being small just means that all the good stuff is packed into there. Don't let no man's sky ruin procedurally generated scifi games for you. This isn't hundreds of planets worth exploring, but nothing there worth exploring. This is one comfortably sized planet to explore with a lot of interesting things to see.

Also the actual programming is quite good, the game runs incredibly smoothly, the platforming feels great, and the physics of construction and water and excellently done. I'll be buyin this game for a few different people.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
27.8 hrs on record
Early Access Review
Posted: August 5
Okay. Just to start, I love this game. I have completed my first play through, and found it was a ton of fun. But, if you plan on buying this game, make sure you are ready for a hard game (if you are like me and start on normal or hard) and a game that will frustrate you. It is a game that I really enjoyed on my first playthrough because of the water mechanics and all the preperation that you NEED to have before you fight a new enemy. Especially once you get towards the end of the game. Building a base at first was tough, but once you figure it out it is very fun to play around with it and try building one above ground (build underground it's a ton easier) and defend it. People think that it's like other games, where you just sit and wait nights out inside a box that you made. It's not. It is very mucha game where you need to be fast, and know where you are going before you do stuff and have a way to survive. If you just build a box, you will die. There's turrets for a reason. And have multiple entrances. Once you figure out the basics of this game, it is very very fun. It has a sharp learning curve, and if you look at the negative reviews many didnt make it past it. It takes a couple hours of trying things out and learning, but I like a game like that, and if you do then this is for you. I really really like the water mechanics, and everything that comes with it. The physics I havent played around with too too much, but what I have done has been fun and interguing. Anyone that I have showed this game to has also really liked it and seen the potential in it. Hope this review helped, and enjoy if it did!
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
24.0 hrs on record
Early Access Review
Posted: August 17
This game is a blast! It plays a lot like terraria with a few exceptions. In this game, every night you get attacked by a horde of monsters. It can be very hard to survive attacks without building up a base to retreat to every night and building defensive turrets. Oh yeah speaking of building, you have to support your buildings properly otherwise they will collapse. Some of the more useful defensive structures require electricity and one of the main ways to generate that is with hydroelectric power aka building a dam. The game has a really cool water system where it rains and the water trickles down through the earth and stuff, and you can create your own dam that takes advantage of this to power your defenses. Also, the monsters aren't some puny terraria zombies that can only attack doors or whatever. These monsters will tunnel through the earth and stone and your concrete defenses to get to you. So you can't just hide in a little hole at night.

TL;DR:
Basically, this game as it currently stands already has more than enough content and polish in my eyes to justify its price(Currently $7.99). I really love the base building/defense, electricity/circuit stuff, and water system.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
1.1 hrs on record
Early Access Review
Posted: August 19
its quite boring at first
but it gets better
Was this review helpful? Yes No Funny