Built from scratch, enjoy breathtaking visuals, enhanced audio and improved, deeper gameplay as New 'n' Tasty reignites the original Oddworld: Abe's Oddysee using the latest next-generation technology.
User reviews:
Recent:
Very Positive (42 reviews) - 85% of the 42 user reviews in the last 30 days are positive.
Overall:
Very Positive (1,342 reviews) - 91% of the 1,342 user reviews for this game are positive.
Release Date: Feb 25, 2015

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Buy Oddworld: New 'n' Tasty

Buy Oddworld: New 'n' Tasty Soundtrack Edition

Includes Soundtracks from New 'n' Tasty and Abe's Oddysee

Packages that include this game

Buy Oddworld: New 'n' Tasty Complete Edition

Oddworld: New 'n' Tasty: Complete Edition - get the complete package: New 'n' Tasty, Alf's Escape, Scrub Abe Costume, the two soundtracks and the original 1997 classic Abe's Oddysee.

 

Recent updates View all (17)

March 18

Introducing Oddworld: Soulstorm

Hi Oddworld fans!

We're excited to announce Oddworld: Soulstorm, our new game currently scheduled for release in 2017.

Oddworld: Soulstorm is an incendiary tale of uprising and infiltration against the latest in soul-sucking consumer products.

For more information on Oddworld: Soulstorm, including all new renders of Abe, please visit http://www.oddworld.com/soulstorm/

Thanks!

OWI.

31 comments Read more

February 25

Replicating the original Abe's Oddysee control mappings in New 'n' Tasty

Hi Oddworld fans.

We've tried to closely match the original Oddysee digital controls in New 'n' Tasty - have a look at the following thread for instructions if you feel NnT didn't quite hit the mark with its controls.

http://steamcommunity.com/app/314660/discussions/0/405692758705596048/

We welcome any tweaks, too!

Thanks.

3 comments Read more

Reviews

“The grace with which the plot unfolds and the relevance it still has for the real world remain something of an anomaly”
9/10 – Eurogamer

“More than just a remake, this is a contemporary puzzle-platformer that charms, exasperates, and delights. This is how you do a reboot.”
5/5 – Escapist

“Not just an excellent port of a great title, but a solid game in its own right, Oddworld: New ‘n’ Tasty is fully able to proudly rub shoulders with any puzzle-platformer released in the last ten years.”
9/10 – God Is A Geek

Control Help and Tips

Struggling with Abe and the controls?


Tip: One of the quickest ways to make the controls in New 'n' Tasty a little easier is by switching on the two 'old school' control toggles, which are off by default. These tighten up Abe's movement and make lateral hops much easier to pull off.

Once on, Abe will no longer run without the player pressing the 'run' button, and will hop to the side rather than straight up, making mines easier to leap over and distances easier to judge.

Re-mapping the controls:


New 'n' Tasty supports in-game remapping for controllers and keyboards.

To remap a controller, ensure the "Input Method" is set to Controller, and then go to "Button Layout" and select "Xbox 360" at the top to bring up a dropdown. From the dropdown, select "Custom" and then remap as needed.

Supported controllers:


Windows: Xbox 360; Xbox One; DualShock 4, Steam Controller; Logitech F310, F510, F710; XInput compatible. Others may be configured via in-game remapping tool. Please refer to minimum specs for other formats.

About This Game

Back To Oddworld


Explore ancient ruins, dodge carnivorous beasts and avoid trigger-happy guards as Abe, the original Oddworld hero in this lovingly recrafted, built from the ground-up and totally recooked take on the classic adventure Oddworld: Abe's Oddysee.

Once a happy floor waxer in Oddworld's biggest meat processing plant, Abe stumbles across his boss's secret plan to turn the factory's slave labor force into the latest in the RuptureFarms Tasty Treats line of novelty meat snacks. Abe now has to save his own skin from the grinders, but simply escaping the flesh farm is only the start of his Oddysee - for many dangers await Abe on his journey to discover his destiny.

Built from scratch from the ground up, enjoy new breathtaking visuals, enhanced audio and improved, deeper gameplay as New 'n' Tasty reignites the original Oddworld game using the latest next-generation technology.

Amazing new graphics


With art direction from series creator Lorne Lanning, Oddworld: New 'n' Tasty offers a view into Oddworld with fidelity never seen before. Fluid animation, new free-moving cameras and high resolution (up to 4K) visuals make RuptureFarms and the surrounding areas look incredible, creating the Oddworld that Lanning always wanted to see.

Revamped controls


Analog controls offer more subtle control over Abe, and new tricks like free aiming, the ability to drop grenades behind you and also sneak whilst crouching open up new avenues for stealthy tactics and inventive speed-running. Optional 'Old School' controls bring back hopping and digital movement too, so the Oddysee purists can get started with some familiarity.

Brand new areas, brand new secrets


From the murky grime of RuptureFarms to the expansive native lands of the Monsaic Lines, through to the vast temples of Scrabania and Paramonia, Oddworld: New 'n' Tasty boasts new areas, subtle gameplay changes and a few surprises. Fans will recognise the huge meat grinders, Scrab holding pens and cavernous caves, but there's more than enough that's new here to keep you on your toes.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7
    • Processor: Intel i3-3220 (3.30GHz)
    • Memory: 4 GB RAM
    • Graphics: Minimum Radeon HD 5770 / NVIDIA GTX 260
    • Storage: 10 GB available space
    • Additional Notes: Supported inputs: keyboard, Wired and wireless 360 controller, Xbox One controller, PS4 controller, Logitech F310, F510, F710, XInput. Other controllers may work via manual text file remapping.
    Recommended:
    • OS: Windows 7 (64 bit) Service Pack 1 / Windows 8
    • Processor: Intel i5
    • Memory: 4 GB RAM
    • Graphics: Recommended Radeon HD 6850 / NVIDIA GTX 560
    • Storage: 10 GB available space
    • Additional Notes: Supported inputs: keyboard, Wired and wireless 360 controller, Xbox One controller, PS4 controller, Logitech F310, F510, F710, XInput. Other controllers may work via manual text file remapping.
    Minimum:
    • OS: 10.8.5 Mountain Lion
    • Processor: Intel i3
    • Memory: 4 GB RAM
    • Graphics: Dedicated desktop GPU required
    • Storage: 10 GB available space
    • Additional Notes: Supported inputs: keyboard, Wired 360 controller with Tattiebogle driver via manual text file remapping.
    Recommended:
    • OS: 10.10 Yosemite
    • Processor: Intel i5
    • Memory: 4 GB RAM
    • Graphics: Dedicated desktop GPU required
    • Storage: 10 GB available space
    • Additional Notes: Supported inputs: keyboard, Wired 360 controller with Tattiebogle driver via manual text file remapping.
    Minimum:
    • OS: Ubuntu 14.04 or similar
    • Processor: AMD Athlon X4 750K
    • Memory: 4 GB RAM
    • Graphics: Minimum Radeon R7 200
    • Storage: 10 GB available space
    • Additional Notes: Supported inputs: keyboard, Wired 360 controller with xpad driver via manual text file remapping.
    Recommended:
    • OS: Ubuntu 14.04 or similar
    • Processor: AMD Athlon X4 750K
    • Memory: 4 GB RAM
    • Graphics: Minimum Radeon R7 200
    • Storage: 10 GB available space
    • Additional Notes: Supported inputs: keyboard, Wired 360 controller with xpad driver via manual text file remapping.
Customer reviews
Customer Review system updated! Learn more
Recent:
Very Positive (42 reviews)
Overall:
Very Positive (1,342 reviews)
Recently Posted
Zeebrax the Astral Lifejacket
( 17.8 hrs on record )
Posted: July 21
This is how you do a remake!

The original Abe's Oddysee was quite possibly the greatest 2D platformer of the late '90s, not to mention one of my favorite games of all time. It was an odd duck, to be sure, but it executed every weird concept it presented with startling finesse, quickly cementing its cult status. Abe the Mudokon couldn't fight one-on-one, or take more than a single blow before dying. He was clumsy, fragile, flatulent, and so naive that he thought the slave position he was born into "a good job" -- until he discovered that the meat processing plant he labored for would soon be turning his species into an exciting new line of processed meat-pops. This revelation launched Abe on an adventure full of open-ended puzzles, daring rescues of fellow Mudokons, and stealthy escapes. What everybody remembers the most about the gameplay, though, was Abe's awesome ability to spiritually possess the gun-toting Slig guards, sending them on murderous rampages among their own kind, or using them to solve puzzles, and exploding them into meaty chunks when their usefulness was done (whereupon Abe always emitted a chuckle as chilling as it was goofy). I won't go into great detail regarding the setting, but the blackly humorous milieu of Oddworld earned the game just as much attention as its fine and varied mechanics; it succeeded handily as a not-too-preachy satire of corporate greed, but went further, becoming a fully fledged science-fantasy world that we all wanted to explore.

New 'n' Tasty takes everything we Oddworld fans adored about the now fuzzy-looking (but still eminently playable) classic and makes it pop for a whole new gaming generation. All the classic gameplay is there, even more fun now than I remember, and what mechanical changes have been made are simply in the way of polish. Most notably, the modular movement of the original (every discrete button press resulted in a perfectly measurable step, etc.) has been replaced with a more organically flowing system; it initially makes things a little tough for even Oddysee veterans, since an accidental twitch of the stick can make Abe jab his toe into a mine, but it results in a player-character who feels as alive as the person gripping the controller. Having to take a little extra time in mastering Abe's lifelike inertia intensified my connection to the Mudokon savior, and in turn fed my sense of immersion into Oddworld at large. But for those who absolutely can't make the leap to organic motion (and I highly recommend you try), JAW has graciously inserted a "classic" movement option.

Graphically and aurally, this has to be the best remake I've ever seen; the in-game assets are so impressive that they outstrip the (quite impressive) cutscenes. From the redneck-ish muttering of the Sligs to the posturing of the feral beasts to the mechanical rumble and blood-spattered steel of Rupture Farms itself, no game in the too-long dormant Oddworld series evokes such a strong sense of place. Lorne Lanning and company are deeply passionate about their bizarre alternate universe and know just how to make it come alive!

TLDR: Classic gameplay and setting + new organic movement system + top-notch graphics & sound = game that you should definitely play unless amazing puzzle-platformers give you seeping hives
Helpful? Yes No Funny
Lycalys
( 9.5 hrs on record )
Posted: July 21
I'm happy that this series is making a comeback.

From the graphics that actually display, the game looks really nice. The sound is also really nice. When there aren't huge white missing textures or other graphical errors on the screen, it's really immersive and captures the feel of the original games.

It's just a shame that the PC version still has many gamebreaking bugs and minor bugs years after release. I've heard a lot of them arise from FPS and controller issues, but there's no excuse for them not being fixed after this long. If you happen to have a PC setup that is susceptible to these issues, then you can't finish the game unfortunately.

I've heard the PS4 version actually works properly, so I'd probably get it on there if you want to play it.
Helpful? Yes No Funny
Tsaki
( 11.8 hrs on record )
Posted: July 21
Just buy this game
Helpful? Yes No Funny
TupacsRevenge
( 5.2 hrs on record )
Posted: July 20
Doesn't work with Xbox One controller. Doesn't seem to work with keyboard either. Only other option I have is a PS Nav controller which works perfectly except it has no pause button or ability to save game. So ♥♥♥♥ me I guess.
Helpful? Yes No Funny
renetiq
( 18.6 hrs on record )
Posted: July 18
Stunning rework of the 1997 classic. Tastefully updated with beautiful graphics and some great new gameplay. All the original vibe and humour. Play it!
Helpful? Yes No Funny
Madai
( 24.2 hrs on record )
Posted: July 18
I didn't know the franchise until a pair of months ago (I never had a PSX) when my friends told me about the remake of the first chapter so I gave it a chance since I enjoy platform and puzzle games.
Whether you'll decide to save the mudokons or not, it will be pretty hard to clear every area... anyway I loved it and if you like to randomly swear in front of the screen, well, you'll love it too :D
Helpful? Yes No Funny
kapan!
( 6.9 hrs on record )
Posted: July 17
Someone ask me about a good remake.... THIS IS A GODDAM* REMAKE... Thanks. 10 points
Helpful? Yes No Funny
DumbleDork
( 3.3 hrs on record )
Posted: July 15
My childhood just came back, and it's freaking awesome!!!

8/10 -TFG
"A few performance issues, but that's my fault."
Helpful? Yes No Funny
redjay71
( 13.7 hrs on record )
Posted: July 14
THIS is how reboots should be done! I played the heck out of the original, and this is very similar to that experience but even more gratifying with the design and graphic updates. Also, when talking to your fellow mudokons, you can finally call upon everyone to follow you instead of one at a time! Progress! You also have continuous scrolling screens rather than 1 screen at a time! More progress! I love the updated sound design, but my only complaint is the paramites do not sound nearly as frightening as in the original. (Those buggers would give me nightmares with their hisses!) I liked how fluid the gamepad controls were for it, but one complaint is you do the upward hoist jump when you tap the jump button rather than do the 3-space horizontal jump, and that is not good for some levels. (There are times I tried to do that 3-space jump and accidentally walked into the landmine! Frustrating! Never happened in the original.) Overall, still very good controls, much smoother. Also, the game is so much more forgiving with the quicksave feature. All in all, if you have never played Oddworld before, this is the best place to start. Oh, and a bit of advice if you have never played before: be careful with that first lever...
Helpful? Yes No Funny
Mediocre Manfred
( 2.9 hrs on record )
Posted: July 13
If you like Puzzle Platformers and want one thats particularly difficult, this is the game for you. I'm personally not into it because i'm not a fan of hard games, but I can totally see the appeal in this. Beautiful graphics, tight gameplay, and a storyline thats really intriguing, if you are a fan of Platformers and Puzzles , this is the game for you. 9/10
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
7 of 7 people (100%) found this review helpful
Recommended
18.8 hrs on record
Posted: July 8
"In a carnivorous world where communication is key, you're a living snack with your mouth sewn shut."

Oddworld: New 'n' Tasty is a complete HD remake of Oddworld: Abe's Oddysee, a cinematic platformer originally released in 1997 for the PlayStation and PC. In this game, you play as Abe, a Mudokon slave working for RuptureFarms, the biggest meat processing plant on Oddworld. RuptureFarms is known for their delicious snacks made from live animals. One day, Abe stumbles upon a corporate meeting held by his bosses, the Glukkons, and discovers that Mudokons would soon be slaughtered and turned into another tasty treat. Our unlikely hero abandons his job and attempts to escape RuptureFarms and rescue all of his Mudokon co-workers from captivity, unknowingly fulfilling his destiny in the process.

As Abe, you must run, jump, climb, avoid enemies, and solve puzzles through many varied environments along your quest. Abe's controls are just as responsive and fluid as they were in Oddysee. The game is playable with a keyboard and mouse, but I suggest using a gamepad. The original game's unique GameSpeak system has returned and it is better than ever. GameSpeak allows Abe to talk to his fellow Mudokons to help them escape the facility. However, Abe can now get multiple Mudokons to follow him at once, a feature that was first introduced in Oddworld: Abe's Exoddus. This makes quite a few sequences in the game far less tedious to solve while not making the game too much easier. In addition to this, New 'n' Tasty has increased the number of Mudokons to save to 299, instead of the original game's 99. In order to save everyone, you will have to search high and low for the various secret areas hidden throughout RuptureFarms and beyond.

New 'n' Tasty has implemented many new features to keep the gameplay fresh and more accessible for new players. Abe now has a health system and loses health whenever he is damaged, rather than instantly dying like in Oddysee. To make up for this, the game now has three difficulty settings: Easy, Normal, and Hard. Easy and Normal let Abe take a bit of damage before dying, whereas Hard Mode retains the original game's one-hit death. Difficulty also affects the number of throwable items that Abe can hold at a time and how fast enemies will react in certain situations. For returning Oddworld fans, I definitely recommend Hard mode. It provides a much more challenging and rewarding experience than the lower difficulty settings. However, if this is your first time venturing through Oddworld, you may want to try out Normal before diving into Hard. Checkpoints have returned, but they appear more frequently throughout the game. Quicksaving, another feature introduced in Abe's Exoddus, has been added to New 'n' Tasty, allowing you to save anywhere at any time.

Since this is a remake, all of New 'n' Tasty's graphics and sounds have been completely remade from the ground up. The remastered soundtrack sounds great and stays very true to the original. Graphically, the game looks absolutely amazing compared to Oddysee. All of the cutscenes have been updated and there are even some brand new cinematics as well. However, the look and feel of many places, specifically RuptureFarms, have been changed somewhat. Several areas in the game have been altered to look more bright and vibrant compared to Abe's Oddysee. Whether you like these changes will depend on your personal preferences, but I don't really mind them. The game still has its own unique style that is nothing like any other game out there.

In short, Oddworld: New 'n' Tasty is an amazing game. It retains most of the elements that made Abe's Oddysee great while adding several new components to improve upon the original. If you are a fan of the Oddworld series, you are sure to enjoy this game. If you've never played an Oddworld game in your life, you should definitely give this a try. This game is worth buying at full price, so be sure to pick it up if you find it on sale.

(Note: This is my first attempt at writing an actual game review. If you have any advice or criticisms, please leave a comment. Thanks!)
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
Recommended
17.5 hrs on record
Posted: July 9
New 'n' Tasty is a very difficult yet satisfying puzzle platform which stays mostly faithful to the original Abe's Oddysee's intense slig-dodging action. Additional choices of difficulty are available, with the hardest mode being on par with the original's difficulty (which i would recommend to anyone who has played the original).

The graphics are vastly improved, although nothing special, with various flashy effects and lovely meaty mudokon deaths when you inevitably slip into a mine or roll happily into a grinder.

Movement, on the other hand, feels fairly sluggish and a noticeable delay can make the more difficult moments of the game frustrating. This is most evident during later stages of the game involving vertically moving sawblades which offer incredibly short windows for safe passage.

It's worth adding that these sawblades seem to move at an unpredictable rate when the framerate exceeds 60fps, locking the framerate to 60 fixes the issue but the obstacles are still remarkably difficult to pass due to the aforementioned movement delay.

These flaws, though, are only minor drawbacks to the experience as a whole. New 'n' Tasty conserves the original's gritty tone and enchanting charm while updating it with all the bells and whistles one has come to expect from a modern release.

Highly recommended for those who enjoyed Abe's Oddysee or fans of difficult puzzle platformers in general.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
3.3 hrs on record
Posted: July 15
My childhood just came back, and it's freaking awesome!!!

8/10 -TFG
"A few performance issues, but that's my fault."
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
17.8 hrs on record
Posted: July 21
This is how you do a remake!

The original Abe's Oddysee was quite possibly the greatest 2D platformer of the late '90s, not to mention one of my favorite games of all time. It was an odd duck, to be sure, but it executed every weird concept it presented with startling finesse, quickly cementing its cult status. Abe the Mudokon couldn't fight one-on-one, or take more than a single blow before dying. He was clumsy, fragile, flatulent, and so naive that he thought the slave position he was born into "a good job" -- until he discovered that the meat processing plant he labored for would soon be turning his species into an exciting new line of processed meat-pops. This revelation launched Abe on an adventure full of open-ended puzzles, daring rescues of fellow Mudokons, and stealthy escapes. What everybody remembers the most about the gameplay, though, was Abe's awesome ability to spiritually possess the gun-toting Slig guards, sending them on murderous rampages among their own kind, or using them to solve puzzles, and exploding them into meaty chunks when their usefulness was done (whereupon Abe always emitted a chuckle as chilling as it was goofy). I won't go into great detail regarding the setting, but the blackly humorous milieu of Oddworld earned the game just as much attention as its fine and varied mechanics; it succeeded handily as a not-too-preachy satire of corporate greed, but went further, becoming a fully fledged science-fantasy world that we all wanted to explore.

New 'n' Tasty takes everything we Oddworld fans adored about the now fuzzy-looking (but still eminently playable) classic and makes it pop for a whole new gaming generation. All the classic gameplay is there, even more fun now than I remember, and what mechanical changes have been made are simply in the way of polish. Most notably, the modular movement of the original (every discrete button press resulted in a perfectly measurable step, etc.) has been replaced with a more organically flowing system; it initially makes things a little tough for even Oddysee veterans, since an accidental twitch of the stick can make Abe jab his toe into a mine, but it results in a player-character who feels as alive as the person gripping the controller. Having to take a little extra time in mastering Abe's lifelike inertia intensified my connection to the Mudokon savior, and in turn fed my sense of immersion into Oddworld at large. But for those who absolutely can't make the leap to organic motion (and I highly recommend you try), JAW has graciously inserted a "classic" movement option.

Graphically and aurally, this has to be the best remake I've ever seen; the in-game assets are so impressive that they outstrip the (quite impressive) cutscenes. From the redneck-ish muttering of the Sligs to the posturing of the feral beasts to the mechanical rumble and blood-spattered steel of Rupture Farms itself, no game in the too-long dormant Oddworld series evokes such a strong sense of place. Lorne Lanning and company are deeply passionate about their bizarre alternate universe and know just how to make it come alive!

TLDR: Classic gameplay and setting + new organic movement system + top-notch graphics & sound = game that you should definitely play unless amazing puzzle-platformers give you seeping hives
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
Recommended
9.4 hrs on record
Posted: July 1
Thankfully i was born and raised into playstation exactly the right time to experience the original version of Abe's Oddysee. The day i heard of a reboot made my underwear elasticate whilst sat at my computer and smash the screen.

Anyway, the reboot is no dissapointment. The dialogue is improved slightly, like it's not just "Hello" sometimes a hi and other stuff. The sligs are somewhat harder. That being said if you played the original make sure you put in on Hard Difficulty to love those wonderous days of one hit, instant kill. But above all the most amazing 2 things i would say is the graphics, the visual are so stunning i almost filled my PC memory unit with screenshots, and ofcourse the 2.5D experience. No more side swiping, just constant movement into the next section. Beautiful.

Cannot wait for Soulstorm! Bring on those remastered glukkons for spirit control!!


P.S. Alf's escape was ♥♥♥♥ing hard.
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
Recommended
22.5 hrs on record
Posted: July 12
Oddworld games are part of my soul, they shape me into who I am.
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
1,298 of 1,542 people (84%) found this review helpful
1,068 people found this review funny
Recommended
10.7 hrs on record
Posted: February 26, 2015
"Hello."
"Hello."
"Follow me."
"Ok."

9/10.
Was this review helpful? Yes No Funny
158 of 168 people (94%) found this review helpful
4 people found this review funny
Recommended
18.3 hrs on record
Posted: February 26, 2015
Let me start by saying that I'm a huge fan of the original two Abe titles. I'm also a game developer, and Abe's Oddysee was what got me into game development in the first place, it was such a masterpiece that it inspired me to tell my own stories...

Fast forward 18 years and New'n'Tasty is here. It is shocking to see that this game is not only still amazing, its message is also still relevant and its gameplay is fresh. Everything from atmosphere to voice acting to graphics just.... works. It's really rare that you enter a game and when the company logos display, you already know you're playing a masterpiece, the feeling of Oddworld is definitely there from the start.

If you're a fan of the original, or ever thought of entering Oddworld, buy this now, you won't regret it!
Was this review helpful? Yes No Funny
215 of 258 people (83%) found this review helpful
14 people found this review funny
Recommended
2.4 hrs on record
Posted: February 25, 2015
Us PC gamers have gotten used to be very weary about ports off consoles and with good reason! We got burned way too many times in the past by half-backed or lazy ports... but this is not the case with Oddworld New N Tasty.
Since it’s not exactly a new game, the port quality is a very important factor so let's talk a bit about this.

We have full resolution support, but apparently no aspect ratio settings. I ran the game at 1080p and the experience was smooth and flawless for the most part. The cut-scenes are my one and only gripe with the game. They start off at 100+ FPS and drop down and lock at 40 fps for some reason... it just breaks the feeling. It's a small issue to have but I'm sure fans of the series would like to know this aspect.
As said the gameplay is 100% flawless, running on 1080p with 100+ frames with 0 drops, tears or any other non-sense.
We have full mouse and keyboard support, you can fully rebind your keys and use the mouse to aim, plus an option that console players asked for and that is "button to run". This will solve those awkward situations when falling off cliffs or steeping into bombs and so on and so forth.
Both mouse+keyboard and controller can be used on the fly to control the menus, but you do have to choose your input option for gameplay as this will not switch on the fly, so assign it before you start playing. So overall the port is solid...on to the actual game.

This is a full build from the ground up, not just a lazy up-scaling.
My experience was pleasant, I enjoy the puzzles, the grim-dark sense of humor and the silly back-story.
This may not be for everyone thou...some may find this humor type offensive... I for one did not.
In New N Tasty you have to think how you will solve the puzzles and how to trick your opponents into death traps. You can’t really fight, so you must have patience and use your wits to get the job done.

There are many users that have reported that the puzzles (at least in essence) have been carried over from the original smash success Abe's Odyssey, launched back in 1997. This may be a plus or a minus for you, for me it's neither since I did not play the original.
The graphics are very good for a platformer, you can clearly see that a lot of time and effort went into making the environment and every detail of it.
The soundtrack, voices and effects go together perfectly with Oddworld’s unique feeling and universe. I never felt annoyed by the goofy voices even after hearing the same lines over 100 times and the soundtrack does a fantastic job of setting the mood while not being "in your face".

To be honest, I am not a Oddworld fan like most of you reading this. Why? Well I always wanted to try it, having received many recommendations for this series, but I just never had the time.
New N tasty was my first real experience with the Oddworld franchise and it was a good one. This is a game that I can recommend to just about anyone...as long as you can stomach the humor.
If you are a fan of the puzzle-platformer genre and this is not in your collection then you are missing out on a unique experience, so do yourself a favor and get this game!
But...because there is always a but... If you want super speed levels and like the kind of game you can get in somebody's face and do some damage then this is not for you. New N tasty plays like a stealth & strategy platformer, which may or may not be what you are looking for.

And that's about it, for a clearer view on the actual game you can watch my first impressions video on it (1080p 60fps).
https://www.youtube.com/watch?v=3ZDPQHg86S4&index=2&list=PLPu1MBLqtny7rnijEzJ3bPSEMepog_rOK
Was this review helpful? Yes No Funny
118 of 134 people (88%) found this review helpful
21 people found this review funny
Recommended
9.6 hrs on record
Posted: September 4, 2015
Everybody talks about their Final Fantasies and Metal Gear Solids and what have you, but the game that pretty much defined the Playstation for me was Oddworld: Abe's Oddysee. That game was ♥♥♥♥ing weird and terrifying and brutal and it looked like absolutely nothing else, like a hallucination inspired from the pages of the Codex Seraphinianus. The original is a classic for a younger age, but it's almost impossible to go back to because it looks so damn ugly in low resolution. But thank Christ for Oddworld: New N' Tasty, because it's a really wonderful reimagining of the classic.

For the purists: New 'n Tasty is a reimagining of the original, and it's about 90% as good. The technology used by the original developers is pretty much out of reach with the budget that Oddworld Industries used to have (they used to be funded by GT Interactive, they are their own boss now), so everything's been reconstructed in an entirely different engine, which takes away a bunch of the charm of the original. A bunch of the hallmarks that the original had are gone (R.I.P., Original Scrab Scream), and sometimes the audio triggers don't work all that well... it's not a perfect game, but by God, it's Abe's Oddysee in the flesh, occasionally stumbling over a mark or hitting a flat note, but it's still a ♥♥♥♥♥♥♥ good game. The analog controls take getting used to, especially for devoted fans of the original who will need to retrain in order to successfully re-navigate deadly traps (or, if you're lazy and impatient like me, just press the quicksave key and go at that ♥♥♥♥ Hotline Miami style).

All of what I just said is minor infractions in the face of the actual game - it's a very smart, frustrating puzzler, and believe it or not, it's done entirely in Unity. A lot of the apsects of the game compared to the original are massively improved - all the areas flow seamlessly together, and the game feels like it moves at a quicker pace. Moving around and interacting with things is a lot less sluggish since the tank controls got replaced! And a lot of the puzzles and environments have been redone for modern times computers! It's the best possible version of Abe's Oddysey and it brings a classic back from the dead.

For non-purists: Look at it. Just look at it. You play as a green nightmare who teases yellow banana things on robot legs. Then later you run away from monsters that look like hands that have grown legs. If you can't get into that ♥♥♥♥ I don't know what the hell is wrong with you. Maybe go back to your G.I. Joes, you flippin' nerd!
Was this review helpful? Yes No Funny