Rampage Knights is a cooperative beat 'em up game mixed up with randomized dungeon crawling and exploration, which you can play alone or with a friend online.
User reviews:
Recent:
Very Positive (27 reviews) - 96% of the 27 user reviews in the last 30 days are positive.
Overall:
Very Positive (1,142 reviews) - 94% of the 1,142 user reviews for this game are positive.
Release Date: Sep 4, 2015

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Recent updates View all (33)

March 4

Rampage Knights update 1.7

New update is here!


Endless Dungeon

  • We added an Endless Dungeon game mode where you keep descending deeper and deeper into a neverending dungeon with challenges along the way.
  • The Endless Dungeon starts on a hard difficulty and increases difficulty after each boss battle a bit.
  • There is now a portal in the camp which you can use to enter a Shadow World or the Endless Dungeon. The Shadow World is not entered by talking to Tim anymore.
  • The Endless Dungeon is unlocked once you complete the campaign at least once.
  • In the Endless Dungeon passive items cannot stack (you can have only one instance of each passive item).
  • In the Endless Dungeon you can have only three familiars at once. You can have only one familiar of the same type.
  • Sword of the Underworld, Paladin's Belt, Amulet of Light and Magic Elven Leaf don't spawn in the Endless Dungeon.
  • Game tracks the maximum level reached in the Endless Dungeon which can be viewed in the statistics menu in the camp.
  • To make the endless mode more balanced, vitality is now capped at 200 and spell damage is capped at 50.
  • New achievement Rolf's Demise.

Gameplay changes and other new content
  • The game tracks how many times you have completed the Shadow World. Because the game didn't track this statistic before, it starts from 0 (sorry).
  • Added a new short level to the campaign following the dungeon level.
  • Dragon boss now has three variants - fire, poison and ice.
  • Demonic armor now regains 1 durability after each battle (not after each kill).
  • Player takes double damage from melee attacks of demons when having immunity to curses.
  • Projectiles (bees) spawned by Queen Bee item don't hit other player in co-op anymore.
  • Disabled snowing theme from holidays and reverted back to normal weather in the forest and the courtyard levels.
  • Locked faces in appearance menu in the camp show which challenges unlock them.
  • A chance for rooms with pits on insane difficulty is the same as for other difficulties, so there are less rooms with pits in a campaign in general.
  • Shadow World randomization does not save the players' look and class in their profile. When the Shadow World play is finished, the players are reset back to their original appearances.
  • Increased delay between consecutive attacks of Demonic Eye familiar.
  • Familiars don't shoot if there are no enemies in room.
  • Shuffle from the Wheel of Misfortune does not shuffle spellbooks, so spell damage is not lost.
  • Scroll of Black Magic gives spell damage +30 instead of +10.
  • Bean of Unnatural Growth gives +1 vitality in the endless mode (it still gives +2 in the normal campaign).
  • Freezing waves spawned by ice wizards (and thorn wave of the Slimehead boss) are stopped by pits and walls.
  • A new female hero: Fish Lady Warrior
  • New hats: Black Sombrero, Bowler, Toadstool Hat, Fez.
  • A New "Stay away!" emote.
  • Devil's Pact item graphics was changed so it cannot be mistaken for a scroll.
  • A new and stronger version of Ghoul for the second half of the campaign.
  • A new enemy Slasher with low health but massive damage.
  • Many pit rooms and spike rooms have been revised to make them less frustrating.
  • New types of explosive barrels: poison a ice barrels. This also affects the pyromancer curse.
  • Spitter totem can be jumped over but you get hit if you try to land on it.

Bug fixes and technical improvements
  • Freedom Giver should give patriotic clothing to all classes now.
  • Fixed a bug where waves spawned by ice wizards didn't spawn on ground tiles created by Scroll of Builder.
  • Fixed a bug where dying with appearance menu opened in the camp could make the player invulnerable.
  • Fixed pumpkin mob's chance to throw pumpkins being too high in situations when there are more than four pumpkins in a room.
  • Fixed bug where rolling spikeballs could fall into pits sometimes. That also caused strange sound behavior of the rolling sound.
  • Fixed a bug where upgrade from the Wheel of Misfortune was giving spell damage +10 instead of +5.
  • Fixed a bug where Medal of Light and Magic Elven Leaf didn't remove curses/diseases when picked up.
  • Fixed a bug where giants who slipped on banana peel could not be hit while wobbling.
  • Fixed a bug where frozen beholder disappears for a while when hit from uppercut attack.
  • When you connect to an online game where someone else has played before, you won't get the class of the previous player anymore. You get weapon, items and status effects from the character of the previous player, but your appearance and class will use your preferred setting from your profile. Note that this may result in some items being dropped. For example if you connect as a warlock to a character who had familiars, the familiars will be dropped since warlock cannot have familiars. The same can happen for armor with barbarian class and boots with pirate class.
  • Windows: The game is now high DPI aware so it can run natively in 4k resolutions. This fixes fullscreen not working properly on 4k monitors with custom scaling level other than 100%.

21 comments Read more

About This Game

Rampage Knights is a cooperative beat 'em up game mixed up with randomized dungeon crawling and exploration which you can play alone or with a friend online.

You play as a hero trapped by a spell in a magical forest. All paths lead you to a nearby ruined castle, infested with goblins, skeletons and other foul creatures. Gear up with awesome and ridiculous weapons and spells and descend into the deep labyrinth below the ruin to face its sinister master!

Try to get as far as possible in a dungeon with randomized items, spells, traps and encounters. Your hero is upgraded along the way (both visually and gameplay-wise) as you find better weapons, items, magic powers and fight harder and harder monsters.

The main features:

  • Frenetic action inspired by Golden Axe and Binding of Isaac
  • Singleplayer campaign or co-op for two players (online and local)
  • Randomly generated environments with rogue-like elements
  • Hero visually evolving with new abilities
  • Dozens of spells and weapons with game changing properties
  • Long term progress with new classes and features to unlock
  • Full controller support
  • Mighty foot included!

So what do you say? Are you ready to start the rampage?

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows XP/7/8
    • Processor: 1GHz
    • Memory: 1 GB RAM
    • Graphics: OpenGL 2.1 compatible
    • Storage: 150 MB available space
    Minimum:
    • OS: OS X 10.6.6 or later
    • Processor: 1GHz
    • Memory: 1 GB RAM
    • Graphics: OpenGL 2.1 compatible
    • Storage: 150 MB available space
Customer reviews
Customer Review system updated! Learn more
Recent:
Very Positive (27 reviews)
Overall:
Very Positive (1,142 reviews)
Recently Posted
uchihaahmy
( 7.0 hrs on record )
Posted: June 25
I would recommend it for any rogue like fan , specially if you have a friend to play with.
Helpful? Yes No Funny
Xinzzzz
( 38.4 hrs on record )
Posted: June 25
Not much content for a rougelike game. If you want to play with your friend just a few hours, buy it.
Helpful? Yes No Funny
Kamakazi_Llama
( 10.0 hrs on record )
Posted: June 18
This is what a good solid Indie game should be- fun, easy to pick up, well-executed, performs well, and it has great replay value.

It's a game that's drawing heavily from Double Dragon, the classic arcade series. Gameplay consists of smacking, kicking, throwing and generally causing mayhem in diverse levels that have all sorts of interesting obstacles and challenges.

While I feel that the game would benefit from having a more diverse cast of fundamental weapons (there isn't the difference in game mechanics of Double Dragon's nunchuku vs. a bat, for example) the combat mechanics are solid and fun.

What really makes it work, though, is the diversity of the special attacks. While some of these could use some balance tweaks here and there (for example, there is a power-punch attack that works great but takes too long to charge up to be practical in a big fight, whereas the Lightning Rod is easy crowd-control fun) these mechanics make everything click well.

I also wish there was a mechanic to return to the town and spend money on a new run; most times, a good run is pure RNG luck and there isn't much sense of long-term progression at the moment, other than unlocking Classes, which give a slightly different take on the core gameplay.

Replay value is excellent, and the short duration of the zones means that this is a great game for those of us with limited time budgets for video games.
Helpful? Yes No Funny
Soopersanic
( 4.2 hrs on record )
Posted: June 13
Dark souls version 0.5.
Helpful? Yes No Funny
Mordeath
( 34.4 hrs on record )
Posted: June 12
This game gets very boring very fast
Helpful? Yes No Funny
There is nothing LOL about RIP
( 4.3 hrs on record )
Posted: June 11
Product received for free
♥♥♥♥ you Guy Fawkes
Helpful? Yes No Funny
Imadolphin
( 53.5 hrs on record )
Posted: June 9
Honestly one of the better games ive played.
This game way more fun with a freind.
accept for the fact he shoves you into a endless chasm and dies like 4 seconds later.
any way not bad for the price if you like to hack and slash and get rekted.
Helpful? Yes No Funny
Judy
( 297.7 hrs on record )
Posted: June 6
Super Fun!
Helpful? Yes No Funny
Jaxiki
( 5.9 hrs on record )
Posted: June 6
Finished it in a really short time with a friend, great game, lots of fun, we died so many times.

Pick it up if you're looking for a few hours to waste.
Helpful? Yes No Funny
Ripper
( 21.3 hrs on record )
Posted: June 5
Pro's:
Great rogue like
Fun with friends
Lots of potions of varing usefulness.
Bosses are fun and unique (if not kind of repetitive).
Up to Insande mode (not including) is fun.
Endless is theoretically endless fun.
Lots of unique items, but not too many.

Cons:
No fun playing single player, it just feels like punishment.
Lots of useless potions.
Insane mode is just insanely unfair, we only beat it because we could endlessly jump so were glued to the ceiling.
Endless mode basically plays through hard then insane difficulty, then it starts taking your toys away around floor 28 so that you can't actually keep playing and eventually you will lose whatever it was that let you get this far and the health climb is rediculous along with bomb resistance.
Constant dodging is almost a necessity unless you can't, which shouldn't really be an option in one of these games and thats my only complaint about dodging really....
Feels like theres not enough bosses or weapons/items or a directory in game to show you the ones you have found and what they do...
Badly needs a DLC to increase the length of the game and the boss/monster variety (its about on par with the original flash version of The binding of Isaac.)

All and all its definitely fun, we got about 20 hours of gameplay out of it with experience in the rogue like genre and it reminded us a lot of other games like Rogue Legacy.

I'd pick this up if you can, its not that expensive but if it goes on sale pick up the two pack!

8.5/10 (would reset everything and start over again for funsies!)
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
5 of 5 people (100%) found this review helpful
1 person found this review funny
Recommended
5.9 hrs on record
Posted: June 6
Finished it in a really short time with a friend, great game, lots of fun, we died so many times.

Pick it up if you're looking for a few hours to waste.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
1 of 1 people (100%) found this review helpful
Recommended
10.0 hrs on record
Posted: June 18
This is what a good solid Indie game should be- fun, easy to pick up, well-executed, performs well, and it has great replay value.

It's a game that's drawing heavily from Double Dragon, the classic arcade series. Gameplay consists of smacking, kicking, throwing and generally causing mayhem in diverse levels that have all sorts of interesting obstacles and challenges.

While I feel that the game would benefit from having a more diverse cast of fundamental weapons (there isn't the difference in game mechanics of Double Dragon's nunchuku vs. a bat, for example) the combat mechanics are solid and fun.

What really makes it work, though, is the diversity of the special attacks. While some of these could use some balance tweaks here and there (for example, there is a power-punch attack that works great but takes too long to charge up to be practical in a big fight, whereas the Lightning Rod is easy crowd-control fun) these mechanics make everything click well.

I also wish there was a mechanic to return to the town and spend money on a new run; most times, a good run is pure RNG luck and there isn't much sense of long-term progression at the moment, other than unlocking Classes, which give a slightly different take on the core gameplay.

Replay value is excellent, and the short duration of the zones means that this is a great game for those of us with limited time budgets for video games.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
53.5 hrs on record
Posted: June 9
Honestly one of the better games ive played.
This game way more fun with a freind.
accept for the fact he shoves you into a endless chasm and dies like 4 seconds later.
any way not bad for the price if you like to hack and slash and get rekted.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
38.4 hrs on record
Posted: June 25
Not much content for a rougelike game. If you want to play with your friend just a few hours, buy it.
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
1 person found this review funny
Recommended
4.3 hrs on record
Posted: June 11
Product received for free
♥♥♥♥ you Guy Fawkes
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
1 person found this review funny
Recommended
4.2 hrs on record
Posted: June 13
Dark souls version 0.5.
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
114 of 125 people (91%) found this review helpful
21 people found this review funny
Recommended
58.2 hrs on record
Posted: September 4, 2015
Yep, 50+ hours on an indie brawler and it's still awesome.

It's a tough, but very fair, game. Damage you take is all down to skill and awareness. Items have benefits with drawbacks to match. Hitting a Wheel of Misfortune that gives both players Mighty Foot is a thing that happens, and it's a glorious time where you combine hysterical laughter with screams of terror until it kills you (or wins you the run).

Pick a friend, any friend. Buy the 2-pack or drag them in front of your computer. Use voice chat if you're online. Enjoy the hilarity of knocking each other into pits, spikes, fire, and giants. Get that cathartic relief when you finally manage to kill the final boss on Hard, then somehow beat everything in one shot on Insane.

It's worth every penny.
Was this review helpful? Yes No Funny
59 of 66 people (89%) found this review helpful
3 people found this review funny
Recommended
74.4 hrs on record
Posted: September 10, 2015
This game is a dungeon crawling brawler with roguelike elements such as permanent death and random generation. And I have to say, it's really damn good.

Random generation is pretty well done. I've been playing for 40 hours now and I still see new rooms often, and new items every now and then.

Controls are pretty good and responsive and the game plays great even on keyboard.

Combat is very enjoyable. You can slash with basic attacks, you can uppercut the enemy which will have you beat him up in the air and then smash him onto the ground. You can also grab an enemy and spin him around (dealing damage to nearby enemies ) and then throw him into a wall, another enemy or even into a pit which will instantly kill him. It's a pretty good move for crowd control. You can also charge into enemies and use dodge-roll to avoid their attacks.

You can also use magic if you pick up certain items.

There's a pretty decent amount of items in the game as well. Different weapons, boots, armors, belts and all kinds of accessories.

Weapons will not only have different damage but a lot of them have different attributes to them. So the game isn't just about finding the weapon with highest stats, you'll have some hard choices to make. Will you for example keep the weapon that deals extra damage when fighting multiple enemies at the same time or will you pick one that occasionally freezes enemies while hitting them?
Also some weapons have shorter range while others longer. You'll also have to take that into account.

There are a lot of breakable objects in the game. Destroying them can drop gold or food, even potions if you're lucky.

There's a decent amount of special rooms in the game. Some are different kinds of shops, some are vaults with lots of chests, then there are several mini-game rooms such as wheel of fortune and playing cards with the devil.

You can also customize your character in the camp before starting a run by picking different head and hats. Some heads change your body as well so you can for example be troll, ogre, demon or cyborg. Some of those have to be unlocked though.

Overall the game is really fun and quite hard. Singleplayer is great and I'm sure multiplayer is even more fun. There are 4 difficulties so if you want more challenge than normal has to offer you can play on hard and if you're a masochist you can try insane.

Definitely a game I would recommend to anyone who likes brawlers and games with roguelike elements.
Was this review helpful? Yes No Funny
51 of 55 people (93%) found this review helpful
13 people found this review funny
Recommended
31.9 hrs on record
Posted: September 20, 2015
Rampage Knights is best Beat'em up (Brawlers) in 2015. If you're fan Beat' em up/Hack n Slash (such as Final Fight, Golden Axe, Streets of Rage ) you'll probably love this game.

I've been playing over 27 hours and I still see new rooms often, and new items every now and, still don't get bored and then.

+ It's F%CKIN HARD!!
+ It's very skill based
+ It's very addicted
+ Easy to learn, but very hard to master
+ AI is very tough
+ Characters looks funny
+ Interesting Class & Races
+ Great Soundtrack
+ Nice Artwork
+ Very Well Balanced ( Difficulty Settings )
+ Excellent Level Design
+ High Replayability
+ Tons of items & unlocks
+ K/M & controls options are great and responsive." ( Can Costumize Yourself )
+ Weapons & stuff are very cool
+ Random generation system is perfect
+ Single-player is cool, but Co-op is more fun

- Final Boss Sucks Balls
- Lacks Matchmaking/Local Co-op

FINAL SCORE : 9/10 AWESOME, Must Own !!!
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