STORE COMMUNITY ABOUT SUPPORT
Login Store Community Support
View desktop website
© Valve Corporation. All rights reserved. All trademarks are property of their respective owners in the US and other countries.
Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more
Updated the Dev build with more in-progress work on the Combat Update.
This time I added Health Pickups (and by extension: dynamic physics objects) for the first time! I also rebalanced combat a bit to make it harder, so each encounter will do more damage.
Next up is an important behind the scenes improvement that will optimize FPS during combat, along with powerups and maybe a new weapon! (I'm not yet sure how I'm going to handle multiple weapons - in the long run I want to add weapon choosing to the HUD but it might be too soon for that.)
But I'm REALLY excited the thing coming after that - it's a big secret!
Updated the Dev build with a tiny preview of some new Xeno types!
This is a rough build - no balance whatsoever on the new Xenos, and I discovered that the weapon sounds aren't working for some reason. Use this only to check some of the new work!
The Incinerator: Part of the Scavenger class, these Xenos are part of the cleanup crew - they strip everything of value and burn what they don't need. They are large and slow but will try to close distance to use their flamethrower, which can also double as a fire-ball launcher when at range.
The Poacher: Another member of the Scavenger class, the Poacher's responsibility is to strip target areas of all life and decide whether to eat it, breed it, experiment on it, or recycle it for resources. They use a weapon that tracks living things, and may eventually have an attack that slows you down.
Again, these are just rough drafts. I've got other plans in the mix - next up I hope to show you something brand new!
As always, you can access the Dev branch by going to Steam Library -> right click Rodina -> Properties -> Betas tab -> choose Dev from the dropdown. Remember to make backups of your mainline savegames so the Dev branch doesn't ruin them!
RODINA® is a registered trademark of Elliptic Games LLC. All content copyright Elliptic Games.
You can use this widget-maker to generate a bit of HTML that can be embedded in your website to easily allow customers to purchase this game on Steam.
Enter up to 375 characters to add a description to your widget:
Copy and paste the HTML below into your website to make the above widget appear
Sign in to add your own tags to this product.