RODINA is an immersive space exploration game which allows players to seamlessly travel across an entire, full-scale solar system. Seamless means your character can travel anywhere - in space, on planets, and in your ship - with no loading screens!
User reviews:
Recent:
Very Positive (20 reviews) - 80% of the 20 user reviews in the last 30 days are positive.
Overall:
Very Positive (639 reviews) - 92% of the 639 user reviews for this game are positive.
Release Date: Jul 28, 2014

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“I consider Rodina to be in "ongoing development". This means that I will keep adding new features and game content as time goes on.

I personally do not favor the concept of "Early Access", as it implies that Rodina has a definite release date with a target feature set. This is not the case- Rodina's development is more reminiscent of games like Minecraft and Dwarf Fortress, where you could imagine features being added forever, and designations like "Released" and "Beta" are entirely arbitrary.

Although I am super proud of it, Rodina is in Early Access because I don't believe that the game has enough gameplay features to justify selling it to people expecting a full, polished game. Once the game is ready, it will be taken out of Early Access.”

Approximately how long will this game be in Early Access?

“I will wait until Rodina has significantly more character gameplay - bases to invade, the ability to board enemy ships, NPCs to interact with - before taking the game out of Early Access. This is a bit of a judgement call, since Rodina isn't intended to have a traditional release, but more gameplay is a base requirement for passing that milestone.”

How is the full version planned to differ from the Early Access version?

“I plan on adding boarding actions, NPCs, and settlements to the game. Right now the only interior you can enter is your own ship. The big mid-term goal will be adding other locations, and NPCs to interact / fight with.

Over the long run, I aim towards making Rodina a "Daggerfall in Space".”

What is the current state of the Early Access version?

“Rodina is currently a "full game" in the sense that it is meant to be played from start to finish, and that there are minimal bugs. You can explore the entire solar system, fight with hundreds of procedurally-generated groups of enemies, and investigate dozens of journals and books.

However, there isn't currently enough content or gameplay. That's what I'm working on right now!”

Will the game be priced differently during and after Early Access?

“If Rodina really improves, I may increase the price as time goes on.”

How are you planning on involving the Community in your development process?

“The community is very important to me. In the past, customers have been given the option to vote on what I work on next. In adapting my system to use Steam, I can't guarantee that I will continue that scheme, but I will continue to listen very seriously to community input.

The thing about Rodina is that there are hundreds of possible features, and I'm excited about all of them. The community is very important in helping me figure out which direction to move in next.”
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Recent updates View all (37)

June 22

Dev Update - bugfixes and procedural interiors tests!

Hi guys- update today on the Dev branch! I fixed some bugs that have been annoying people - Bots pushing you out of chairs, too many Bots being created before the player knows what's happening, etc. Fixed a bunch of other bugs and also added a VSync option.

Finally, you can now try out the basic procedural interior tests! They are just empty, weirdly shaped rooms right now, and this is JUST FOR TESTING! I don't recommend even saving your game after using the procedural interiors because they won't save properly!

This is just a proof of concept at the moment - the rooms aren't meant to look nice or "mean" anything right now.

Try it out in the ship editor!

19 comments Read more

April 21

Rodina 1.2.1 - Targeting!

It’s here! The update to Rodina that adds a Targeting system, so you can properly gauge how far away planets, ships, and terrain locations are! To target an entity, hover the reticle over it and press T (or X on the Gamepad).



This update also contains an Altimeter. Probably one of the most highly-requested features in the game. Rodina – now with much less smashing into mountains!



Next I’m working on a major feature: procedural interiors. This will allow me to create randomized interior spaces to play in. I’m not totally certain in what capacity these will be used at first, but in next year this will be the feature that allows me to generate Xeno bases.

After procedural interiors, the goal is to get basic combat with Xeno NPCs in by the end of the year!

Full changelist:


**** RODINA 1.2.1 ****

* New Feature: Targeting - press T to target planets, ships or terrain. Missiles lock on to targeted entity. Can see if you have visited targeted asteroid
* NEw Feature: Altimeter
* New Feature: Reticle - tells player whether they can target or activate what they are looking at
* New Feature: Colorblind Mode - replaces colored planet UI indicators with letters.

* Improvement: Allow mods to reference classes defined outside of mod, so that we can allow "surgical" modding
* Improvement: "Relax CPU Usage" option to massively reduce CPU load at tiny cost to performance
* Improvement: Add "Return to Main Menu" button in pause menu
* Improvement: New skybox script functions (System.SetSkybox() and System.SetSkyboxGenerator()) also allow simple RGB skyboxes
* Improvement: Fix parenting of planets + allow more stars, so Modders can add in more star systems
* Improvement: In editing menu, list the interiors from the Mod folders
* Improvement: ResetActors() console function
* Improvement: Added warning message to freeform help buttons
* Improvement: Simplified the Camera Entity and gave it the functionality of the camera it owns. No more separate camera / camera entity in scripts
* Improvement: Fix actor physics blending (removes stuttering while walking)
* Improvement: Disallow mods in demo mode
* Improvement: Warn player that freeform / peaceful modes don't have a tutorial
* Improvement: Extra tutorial stuff to make switching weapons, screenshot mode less confusing
* Improvement: Convert debris + signs to PNGs w/ black outline for better visibility
* Improvement: Always allow players to Limnal out of star amospheres

* Crashfix: Don't delete player ship when it's far away and dead
* Crashfix: Fixed memory corruption when actors (and possibly other objects) are removed from scenegraph

* Bugfix: Fix problem where ship gains speed exponentially and ends up a trillion km outside the solar system
* Bugfix: Fix animated physics objects (ship walkway) from breaking with high FPS
* Bugfix: fix physics meshes to work with multi-part objects
* Bugfix: Perform planet quadtree visualization tests even when camera is not parented to the planet
* Bugfix: Simplified and fixed the functions that show and constrain the cursor
* Bugfix: Prevent robots from erroneously using / replenishing the player's jetpack supply
* Bugfix: Fix bug with file versions so that we don't think a file is a backup just cause someone added .1 to it

18 comments Read more
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About This Game

RODINA is an immersive space exploration game which allows players to seamlessly travel across an entire, full-scale solar system. Seamless means your character can travel anywhere - in space, on planets, and in your ship - with no loading screens!

Walk around your space ship, or anywhere on full-size planet landscapes. Fly through a planet's atmosphere to its surface, or out into deep space. Destroy the alien swarm in thrilling dogfights, and learn the secrets of the demise of the Vanguard Colony Ship and the role of its mothership- Rodina.

Rodina is in continuous development! Please try the free demo before buying!


Rodina is made mostly by one solitary, sleep-deprived developer - a 10-year veteran of the games industry who previously worked at Bethesda Softworks on Oblivion and Fallout 3. You can always contact me at brendan@elliptic-games.com

Current Features:

  • Full-scale, procedural solar system
    4 full-size planets, 50 randomized major asteroids, something like 45,000 minor asteroids, and one enormous star!
  • Seamless planet landings
    Fly straight down to a planet surface from orbit, get out, and walk around
  • Combat with alien ships
    Several different alien ship types, and 5 different weapon types, including heat-seeking missiles
  • Customizable ship interiors
    Easily personalize your ship’s layout and share your design with other players
  • A Story and Background fiction
    As told through books, emails, and logs

Future Vision:

Over time, I intend to work on Rodina towards the direction of "Daggerfall in Space" - a seamless procedurally-generated space RPG on a massive scale.

Frankly, this is crazy! I can't make any promises about where Rodina will go or how long it will take, but I can promise to keep working on Rodina for as long as I'm able to. I'm committed to making Rodina great, and I hope that what's already released shows that I'm capable of delivering something different, vital, and fun.

Please try the demo, and if you like what you see and pick up the full game, all your money will go towards Rodina's future development!

System Requirements

    Minimum:
    • OS: Vista, 7, or 8
    • Processor: Dual Core
    • Memory: 2 GB RAM
    • Graphics: Dedicated GPU with 512MB Memory
    • DirectX: Version 10
    • Storage: 300 MB available space
    • Additional Notes: Some users have reported problems with Intel cards. Please try the demo before buying Rodina!
    Recommended:
    • OS: Vista, 7, or 8
    • Processor: Quad Core
    • Memory: 2 GB RAM
    • Graphics: Dedicated GPU with 1024MB Memory
    • DirectX: Version 10
    • Storage: 300 MB available space
Customer reviews
Customer Review system updated! Learn more
Recent:
Very Positive (20 reviews)
Overall:
Very Positive (639 reviews)
Recently Posted
Raha
( 11.0 hrs on record )
Early Access Review
Posted: June 30
Rodina is a great game. I can run it on my crap laptop, which is amazing to say the least. The story is good and the combat is fun. That's it. 10/10 would lose ship in space again.
Helpful? Yes No Funny
Moe Sizlak
( 7.3 hrs on record )
Early Access Review
Posted: June 29
Real cool idea for a space exploration game but all the planets have the same textures and are very boring.The devs seem to have given up on adding any kinda other content to planets or the game period.I have not seem an update for this game in over a year and the last one i did see didnt add anything to it. At this time i am gunna haveta not recommend this game cuz there is nothing there
Helpful? Yes No Funny
 
A developer has responded on Jun 30 @ 10:35am
(view response)
The Life Hacker
( 5.8 hrs on record )
Early Access Review
Posted: June 25
Loved thge game for it's story and combat. But lately, it has slowed down considerably (probably due to testing etc). My rig (i7 5th Gen, 3.2GHz, Nvidia 670 3GB and 16GB ram) used to run this game smooth as butter at the highest settings, last time I played this. Now, even on the lowest settings its laggy and looks horendous. I'm sure the devs will fix this and I really can't wait for it to come out of early access!!
8/10
Helpful? Yes No Funny
ajani.graham
( 2.1 hrs on record )
Early Access Review
Posted: June 24
honestly, not a very good game. not worth the money although, it is still early acccess.
Helpful? Yes No Funny
Tex
( 1.1 hrs on record )
Early Access Review
Posted: June 24
I can't wait for this game to be fleshed out. It feels good, the base mechanics are there. Finding and exploring planets is awesome. But, right now, it's pointless. The game, despite it's massive scale, is empty. There's no reason to do anything. The novelty wears off after a few hours of exploring planets and customizing your ship. Do I recommend it? No. But that doesn't mean it's a bad game, it's just unfinished. I think it'll be at least another couple of years before this is worth playing.
Helpful? Yes No Funny
MERV_MyErectRodVictorious
( 24.0 hrs on record )
Early Access Review
Posted: June 19
"Wait, this game has a demo? In this time of gaming? Well, let's check it out."

And that is when I discovered one of the best space exploration games I've ever played. For one thing, no loading times when you're in the game. I was honestly surprised at that, considering the sheer scale of the game's map. There is literally an entire solar system to play around in and this game does a fantastic job with scale. When you get into the atmosphere of let's say the ice planet, at top speed you can fly across huge canyons in a matter of seconds. But when you get out of your ship to see how big the canyon actually is, you find yourself staring at the Grand Canyon. It's amazing. In fact, that's all I have to really say about this game. It's amazing.
Helpful? Yes No Funny
anthonyynohtna
( 1.9 hrs on record )
Early Access Review
Posted: June 16
1. Started game
2. Went outside ship
3. Explored around for almost an hour in awe of what i was seeing.
4. Relized all those circles were more planets that i get to explore on.
5. Refunded no mans sky!
6. Stopped looking for that space exploration game i have been looking for FOREVER.
7. Thanked the dev for making the game i have always been looking for.
8. THANK YOU!
Helpful? Yes No Funny
cdog2700
( 47.4 hrs on record )
Early Access Review
Posted: June 14
You ♥♥♥♥ around in space. What else could you ask for?
Helpful? Yes No Funny
Sir Tybufflus
( 31.8 hrs on record )
Early Access Review
Posted: June 14
This is the best space game I have ever played, and it's only in early access. This is a truly amazing experience, and should be experienced by all sci-fi fans. I am obviously biased towards this game, but I shall try my best to display the pros and cons to this wonderful game.

PROS
-Seamless gameplay (no loading screens)
-Full scale solar system to explore (Sun, 4 planets (life size), and asteroid belt)
-Amazing soundtrack (Epic battle music!)
-Fun combat that requires movement (Sci-fi games usually line up the ships and have you wail at each other)
-Choice between 1st person and 3rd person (only while piloting the ship, I recommend 1st person)
-Variety of weapons and upgrades (note that the upgrades only negate negative planet enviroments)
-A decent variety of enemies
-A pretty good story
-Customizable ship
-Datastick collectables (expand upon the backstory/lore of the game)

CONS
-Enemies can drop fps due to the volume of particle effects. (doesn't really happen to me, I have a pretty beefy PC)
-Sometimes crashes (only happened to me once)
-All of the planets are just wastelands and mountains. (From what I know, this is being worked on, but isn't there yet)

If you are thinking about trying this game out, there is a FREE demo available. There are no restrictions to the game in the demo, just a 1 hour limit to play time.
Helpful? Yes No Funny
ALOOSH
( 1.1 hrs on record )
Early Access Review
Posted: June 12
Good game, high potential, but over priced. Apperantly the dev hasnt ran away to some island with his money which is good. But personally I think 15$ is too much and its simply not worth 15$.

(re-edited after dev's reply)
Helpful? Yes No Funny
 
A developer has responded on Jun 12 @ 4:23pm
(view response)
Most Helpful Reviews  In the past 30 days
66 of 79 people (84%) found this review helpful
71 people found this review funny
Recommended
2.7 hrs on record
Early Access Review
Posted: June 4
When I finally got a liminal drive, the game told me I should explore some planet named Jarilo. Planets, you say? Too boring! I decided to check out the sun instead.

I got too close and burned up. Reloaded. Tried to rocket away, but this close to the sun its gravity was inescapable. Burned up again. Reloaded. Now my respawn point was so close to the sun that I kept burning up in seconds.

Since I would have to restart the game, I decide to perform a final gesture. In my next reload I left the ship pilot screen, walked through my spaceship, opened my airlock and jumped out. My ship dropped away from me and I was left alone, falling into a sun that would soon inevitably consume me.

10/10 would be consumed by the sun again
Was this review helpful? Yes No Funny
12 of 12 people (100%) found this review helpful
Recommended
31.8 hrs on record
Early Access Review
Posted: June 14
This is the best space game I have ever played, and it's only in early access. This is a truly amazing experience, and should be experienced by all sci-fi fans. I am obviously biased towards this game, but I shall try my best to display the pros and cons to this wonderful game.

PROS
-Seamless gameplay (no loading screens)
-Full scale solar system to explore (Sun, 4 planets (life size), and asteroid belt)
-Amazing soundtrack (Epic battle music!)
-Fun combat that requires movement (Sci-fi games usually line up the ships and have you wail at each other)
-Choice between 1st person and 3rd person (only while piloting the ship, I recommend 1st person)
-Variety of weapons and upgrades (note that the upgrades only negate negative planet enviroments)
-A decent variety of enemies
-A pretty good story
-Customizable ship
-Datastick collectables (expand upon the backstory/lore of the game)

CONS
-Enemies can drop fps due to the volume of particle effects. (doesn't really happen to me, I have a pretty beefy PC)
-Sometimes crashes (only happened to me once)
-All of the planets are just wastelands and mountains. (From what I know, this is being worked on, but isn't there yet)

If you are thinking about trying this game out, there is a FREE demo available. There are no restrictions to the game in the demo, just a 1 hour limit to play time.
Was this review helpful? Yes No Funny
8 of 9 people (89%) found this review helpful
4 people found this review funny
Recommended
47.4 hrs on record
Early Access Review
Posted: June 14
You ♥♥♥♥ around in space. What else could you ask for?
Was this review helpful? Yes No Funny
6 of 7 people (86%) found this review helpful
5 people found this review funny
Recommended
28.2 hrs on record
Early Access Review
Posted: June 9
In this game you explore a life size solar system and fight aliens so you can later make robot babies then decide to dump them out of your ship because they're annoying. Game of the year if you ask material if you ask me.
Was this review helpful? Yes No Funny
5 of 6 people (83%) found this review helpful
Not Recommended
1.1 hrs on record
Early Access Review
Posted: June 24
I can't wait for this game to be fleshed out. It feels good, the base mechanics are there. Finding and exploring planets is awesome. But, right now, it's pointless. The game, despite it's massive scale, is empty. There's no reason to do anything. The novelty wears off after a few hours of exploring planets and customizing your ship. Do I recommend it? No. But that doesn't mean it's a bad game, it's just unfinished. I think it'll be at least another couple of years before this is worth playing.
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
3 people found this review funny
Recommended
4.6 hrs on record
Early Access Review
Posted: June 5
"A poor mans No Mans Sky"

You cant really compare the two since no mans sky generates each planet and solar systems, when Rodina has a pre made solar system with a few planets and astroids you can visit. Great game 10/10 very fun and cant wait to spend countless hours in game.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
1 person found this review funny
Recommended
11.0 hrs on record
Early Access Review
Posted: June 30
Rodina is a great game. I can run it on my crap laptop, which is amazing to say the least. The story is good and the combat is fun. That's it. 10/10 would lose ship in space again.
Was this review helpful? Yes No Funny
3 of 4 people (75%) found this review helpful
1 person found this review funny
Recommended
1.7 hrs on record
Early Access Review
Posted: June 2
hey dev, excellent work, ive tried game making before and its ♥♥♥♥ing hard even with a pre made engine. that being said in my playing of the trial and now having played a few minutes after purchase, here is what i beleive needs to be on your checklist. i really apreciate what you have done and only want to assist.
- weapons (would be awesome if i could destroy some environments with them)
- randomly generated, simple polygon rocks on terrain to spice it up.
- environmental features, like changes in terrain colour (different types of dirts or ice ect)
- torch function needs some revision, using torch in charachter mode feels unrealisticly long range.
- some form of multiplayer, just simple shared solar system with simple interactions will do
- revise controlls, button layout is ok, but the responsiveness and actual movement is medeocre
- better HUD would be awesome, the static cirlce image in pilot mode as a recticle looks low quality, and both HUD's need more information, maybe a typical sci fi neon blue or orange low opacity always on HUD?
- in ship mode if the screen stretched as you sped up it would improve the perception of speed. and if the dots on objects faded and expanded as you get closer i think that would look nice. :)
- characher model please! nothing to flashy, i just like to see my hands and feet! makes it that much more imersive
- some form of space station/outpost with instant travel and vendors?
- animate the sun and clouds on planets, just subtle, too flashy will kill it
- higher res background would be awesome.
- warning siren and outer screen flashing red for dangers ASWELL as low health
hope this helps!
i noticed some audio wasnt there, and i make elecronic music as a hobby, i have become quite profficient at it. ive also tried soundscapes, and i think i could get some pretty good sound design going given my knowledge of the program i use. if you need any sound design done, weapon sounds, object noises, ect or electronic music ambience, i can give it my best crack. and more than likely completely free. either message this steam acount or email hazziepro@gmail.com
this is my soundcloud if you want to check out some of my past music https://soundcloud.com/bassalisk
Was this review helpful? Yes No Funny
3 of 4 people (75%) found this review helpful
Recommended
24.0 hrs on record
Early Access Review
Posted: June 19
"Wait, this game has a demo? In this time of gaming? Well, let's check it out."

And that is when I discovered one of the best space exploration games I've ever played. For one thing, no loading times when you're in the game. I was honestly surprised at that, considering the sheer scale of the game's map. There is literally an entire solar system to play around in and this game does a fantastic job with scale. When you get into the atmosphere of let's say the ice planet, at top speed you can fly across huge canyons in a matter of seconds. But when you get out of your ship to see how big the canyon actually is, you find yourself staring at the Grand Canyon. It's amazing. In fact, that's all I have to really say about this game. It's amazing.
Was this review helpful? Yes No Funny
4 of 6 people (67%) found this review helpful
4 people found this review funny
Recommended
1.9 hrs on record
Early Access Review
Posted: June 16
1. Started game
2. Went outside ship
3. Explored around for almost an hour in awe of what i was seeing.
4. Relized all those circles were more planets that i get to explore on.
5. Refunded no mans sky!
6. Stopped looking for that space exploration game i have been looking for FOREVER.
7. Thanked the dev for making the game i have always been looking for.
8. THANK YOU!
Was this review helpful? Yes No Funny