STORE COMMUNITY ABOUT SUPPORT
Login Store Community Support
View desktop website
Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more
Another Procedural Interiors Dev Update!
Since the last update I've been working on room shape generation. I added options for basic shapes and fading, symmetry, randomness, and "growths". I also added swept shapes to the paths to create the hallways, and added some logic to create angled pieces.
In the end, different room types will use different options. Many human rooms will probably be simple rectangles, while the more exotic alien locations will be more organic and random looking.
For now though, all of the shapes use the same values, so they have a kind of similar look.
Next up - top level logic! I will be generating a graph grammar to create the levels from the top down. This will give the levels a certain coherence and allow me to control the flow of a level.
Have a great weekend!
Steam Library -> right click Rodina -> Properties -> Betas tab -> choose "Dev" from the dropdown (Remember the Dev branch is experimental work in progress and may break your savegame!!!)
Dev Update today! As you know, I've been working on the Interior Generation for the Vanguard Ruins lately. This time, I've been working on the framework for room shapes and hallways.
Things are going great! Right now there's no overall logic to the map - the rooms are all rectangular and they are all connected to each other via a labyrinth of connecting hallways. It's only a start but.. it's different from what we had before for sure!
(don't worry about bugs with it for now as this is not meant to be final)
Next up, I introduce top-level flow to the map, with a specific layout (Room A connects to Room B which connects to C and D). Between that and some more interesting room shapes, we'll start to see this come together a bit more :D
Still a long way to go on this one but I'm excited about the progress!
Steam Library -> right click Rodina -> Properties -> Betas tab -> choose "Dev" from the dropdown
(I also added an "old_vanguard" branch for those of you who like the old system, while this new one is being developed!)
RODINA® is a registered trademark of Elliptic Games LLC. All content copyright Elliptic Games.
Enter up to 375 characters to add a description to your widget:
Copy and paste the HTML below into your website to make the above widget appear
Sign in to add your own tags to this product.