RODINA is an immersive space exploration game with allows players to seamlessly travel across an entire, full-scale solar system. Seamless means your character can travel anywhere - in space, on planets, and in your ship - with no loading screens!
User reviews: Very Positive (169 reviews)
Release Date: Jul 28, 2014

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Early Access Game

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Note: This Early Access game may or may not change significantly over the course of development. If you are not excited to play this game in its current state, then you may want to wait until the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“I consider Rodina to be in "ongoing development". This means that I will keep adding new features and game content as time goes on.

I personally do not favor the concept of "Early Access", as it implies that Rodina has a definite release date with a target feature set. This is not the case- Rodina's development is more reminiscent of games like Minecraft and Dwarf Fortress, where you could imagine features being added forever, and designations like "Released" and "Beta" are entirely arbitrary.

Although I am super proud of it, Rodina is in Early Access because I don't believe that the game has enough gameplay features to justify selling it to people expecting a full, polished game. Once the game is ready, it will be taken out of Early Access.”

How long will this game be in Early Access?

“I will wait until Rodina has significantly more character gameplay - bases to invade, the ability to board enemy ships, NPCs to interact with - before taking the game out of Early Access. This is a bit of a judgement call, since Rodina isn't intended to have a traditional release, but more gameplay is a base requirement for passing that milestone.”

How is the full version planned to differ from the Early Access version?

“I plan on adding boarding actions, NPCs, and settlements to the game. Right now the only interior you can enter is your own ship. The big mid-term goal will be adding other locations, and NPCs to interact / fight with.

Over the long run, I aim towards making Rodina a "Daggerfall in Space".”

What is the current state of the Early Access version?

“Rodina is currently a "full game" in the sense that it is meant to be played from start to finish, and that there are minimal bugs. You can explore the entire solar system, fight with hundreds of procedurally-generated groups of enemies, and investigate dozens of journals and books.

However, there isn't currently enough content or gameplay. That's what I'm working on right now!”

Will the game be priced differently during and after Early Access?

“If Rodina really improves, I may increase the price as time goes on.”

How are you planning on involving the Community in your development process?

“The community is very important to me. In the past, customers have been given the option to vote on what I work on next. In adapting my system to use Steam, I can't guarantee that I will continue that scheme, but I will continue to listen very seriously to community input.

The thing about Rodina is that there are hundreds of possible features, and I'm excited about all of them. The community is very important in helping me figure out which direction to move in next.”
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"This game has serious potential. You can fly to different planets, fight enemies with cubes and build a space ship out of toilets. Follow it's progress."

Recent updates View all (7)

October 28

New Rodina Update Video

Hi Folks! Just created a new video to share some details about the next update, due soon.

Enjoy!

15 comments Read more

September 26

Rodina 1.1.3 Live

Hi folks, after getting the 1.1.3 build stable, I've made it live!

Now everyone can enjoy "Blowing the Airlock" without switching to any specific beta versions of the game!

6 comments Read more
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About This Game

RODINA is an immersive space exploration game with allows players to seamlessly travel across an entire, full-scale solar system. Seamless means your character can travel anywhere - in space, on planets, and in your ship - with no loading screens!

Walk around your space ship, or anywhere on full-size planet landscapes. Fly through a planet's atmosphere to its surface, or out into deep space. Destroy the alien swarm in thrilling dogfights, and learn the secrets of the demise of the Vanguard Colony Ship and the role of its mothership- Rodina.

Rodina is in continuous development! Please try the free demo before buying!


Rodina is made mostly by one solitary, sleep-deprived developer - a 10-year veteran of the games industry who previously worked at Bethesda Softworks on Oblivion and Fallout 3. You can always contact me at brendan@elliptic-games.com

Current Features:

  • Full-scale, procedural solar system
    4 full-size planets, 50 randomized major asteroids, something like 45,000 minor asteroids, and one enormous star!
  • Seamless planet landings
    Fly straight down to a planet surface from orbit, get out, and walk around
  • Combat with alien ships
    Several different alien ship types, and 5 different weapon types, including heat-seeking missiles
  • Customizable ship interiors
    Easily personalize your ship’s layout and share your design with other players
  • A Story and Background fiction
    As told through books, emails, and logs

Future Vision:

Over time, I intend to work on Rodina towards the direction of "Daggerfall in Space" - a seamless procedurally-generated space RPG on a massive scale.

Frankly, this is crazy! I can't make any promises about where Rodina will go or how long it will take, but I can promise to keep working on Rodina for as long as I'm able to. I'm committed to making Rodina great, and I hope that what's already released shows that I'm capable of delivering something different, vital, and fun.

Please try the demo, and if you like what you see and pick up the full game, all your money will go towards Rodina's future development!

System Requirements

    Minimum:
    • OS: Vista, 7, or 8
    • Processor: Dual Core
    • Memory: 2 GB RAM
    • Graphics: Dedicated GPU with 512MB Memory
    • DirectX: Version 10
    • Hard Drive: 300 MB available space
    • Additional Notes: Some users have reported problems with Intel cards. Please try the demo before buying Rodina!
    Recommended:
    • OS: Vista, 7, or 8
    • Processor: Quad Core
    • Memory: 2 GB RAM
    • Graphics: Dedicated GPU with 1024MB Memory
    • DirectX: Version 10
    • Hard Drive: 300 MB available space
Helpful customer reviews
8 of 9 people (89%) found this review helpful
42.4 hrs on record
Posted: October 13
Early Access Review
Absolutely amazing game, the scale of it blows me away. Even just racing through the massive, deep and extraordinary 'cracks' in the service of the ice planet is fun, but Rodina is not perfect.

The story is told through text, which may put some people off, but for me it seems to get the main story line across and some how create a immersive lore.
On the other hand, the story isn't really present in the gameplay. The story makes out that there is news stations and various interesting characters... when really you get to see none of them. In this sense the gameplay can seem quite removed from the story; The enemy you fight is faceless (they could be anything for all it tells you) and seem to be the part with very little lore apart from 'they are bad' (however this does create mystery).

The gameplay is very fun; it is the reason why i have put so many hours into Rodina and i will put in many more i am sure.
The ship flying is quite easy to grasp; there is 4 different speeds which your ship can fly at, each seeming to be a lot more faster than the one before. Finding these speeds and using them is rather a shock as they go so fast, but in a great way. The speed of the ship adds to the scale and it is mindblowing when you go down a speed on a planet and realise just how fast you are going and how big the planet is.
You can get out of your custom built ship to explore asteroids and planets; there are resources on these planets/asteroids that you can collect, which seems to be the main goal of the game. The character outside the spaceship seems to move very fast and sometimes it can be difficult to pick up resources. I feel there needs to be a way to make the character slower.
The combat is so very excellent and the weapons each different from the last, at the moment they do seem a bit limited but certainly do suffice to destroy the various enemy types and make me go "Wow! That is so awesome". There is many enemy types each with different weapons or a combination of weapons and the enemy's certainly put up a fight. Each can be fought with different tactics; the game leaves it up to the player entirely what weapons they wish to use and how they want to fight an enemy, or if they want to fight an enemy at all. One could argue that the later more stronger enemys may be 'bullet sponges', as the saying goes, and take alot of repetitive action and time to fight. For me the tension is kept high, however, as i know i am constantly under threat. For example, from fire or a sudden barrage of missiles i didn't see (which looks overwhelmingly wondrous by the way).

I have not mentioned all the features, but overall i recommend Rodina to a extremly high extent. It is in continued development so even more featues will be added, but right now it is an exceptional game with incredible scale and many many awe inspiring moments.
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6 of 7 people (86%) found this review helpful
6.8 hrs on record
Posted: October 3
Early Access Review
Even tough this is a super duper early alpha (you can never stress this enough) it is already freaking amazing. Let me summarize the game swiftly:

You have a spaceship and are currently in a solar system with four planets and a humongous asteroid belt. You can explore every little bit of this system without having to load a single time. And the planets are huge. Huuuugggeeeee. They are barren, yes, but this might change with future updates... it might not... I don't know.

Also you can choose whether you just want to explore the system peacefully or, well, not so peacefully. And the ship-to-ship-combat can get very engaging. I am not going to tell you why or how or whatever. This is something you will gave to find out yourself.

Seriously, if you like space-exploration and don't mind giving a guy who is creating this wonderful thing all by himself a few bucks you should consider getting this game. I certainly don't regret the purchase!
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6 of 8 people (75%) found this review helpful
3.7 hrs on record
Posted: October 7
Early Access Review
Rodian is a verry well created exloration game. It bring new ideas and interesting concepts to the adventure game genre. This game feels verry lifeless but i mean that in the best possible way, because it is ment to feel like that it has a HUGE array of different planets, asteroids and a massive sun that will set in flames the second you get close to it. Another thing that this game has above others is that it has a exelent soundtrack that really helps push the game and make it that much better. As of right now the game is a little short on content but the one-man development team is working on it and pushing it in the right direction by making the game all about exploring. Combat in the game is basic but done well, you have your usual machine gun and missiles. The enemy AI is good, but all they consist of is big ships and little ships, but the dev plans on making these enemy ships boardable. One last thing I'd like to discuss is somthing wich I find quite interesting and preaty cool, the Dev descibe it as ongoing development, wich mean that he does not plan to stop making the game until he dicides not to work on it anymore, wich means that he does not know when it will be finished and how long it wil take.Thoes are my reasons why it would recomend Rodina to anyone who loves exploration games or adventure games.
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3 of 4 people (75%) found this review helpful
8.0 hrs on record
Posted: October 4
Early Access Review
Despite being very early in it's development process, this game is SUPURB. Addicting, fun, and gorgeous! The storyline is extremely compelling as well, even this early on. A++ Give the developer some money, and keep this ball rolling!!!
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2 of 3 people (67%) found this review helpful
4.5 hrs on record
Posted: October 28
Early Access Review
This is the first review I've written for a game, so, I'll do my best.

First off, I want to say that overall this game is short so far, but already really good, and that's in the Early Access. In terms of gameplay it's somewhat simple - so far there's only fighting other ships, entering atmospheres and finding loot to occupy you, BUT it makes up for the lack of quantity with quality:
-The dog-fighting is fun, and you can find ammo for new weapons as loot. Some of the enemies are incredibly strong compared to your little ship, so you have to learn to fight them which is something I love (and watching balls of flame fall to the planet surface after a battle in orbit is one of the most satisfying things I've seen in ANY game)
-Flying in itself is actually a pretty fun experience too: you get different 'gears' that you shift between - basically different speeds. Super slow Docking, nippy Combat, speedy Cruising, and then the cross-the-solar-system-in-seconds Limnal Drive, the game's warp drive (also incredibly satisying to fly in)
-Entering atmosphere is something you have to do to get to the best loot sites on the planets, and it's actually pretty realistic. Not too hard, and you can always make it easier in the settings

One of the nicest things in Rodina is the simplicity of the graphics - the pixelly fire and smoke of fallen foes is surprisingly nice looking, and the Limnal Drive warp too - and the basic models of the ships are fooling; they're pretty lethal, and it's one hell of an empowering experience to land next to a downed battleship and realise your petty gunship is basically a speck of dust in comparison. Trust me, the dev pulled off the ship designs really nicely

And finally, the best part of the game in my opinion: story. In it's Early Access state it's wonderful already. The backstory is immense - the dev has clearly worked for hours just typing it all up, let alone creating it. At every loot site along with empty containers and ammo is a data-stick, each of which gives you a little article of backstory; things taken from books, reports, meetings, communications etc. which sheds a little light on the Rodina universe - the history, people's stories etc. It's so well thought up.
And of course there's the actual story. I was skeptical at first, since this is an indie game and in my experience inde game stories are simple or odd. This is not the case. AT. ALL. The story is good, maybe not the greatest in the world but above average at the least. It actually got me with a plot twist, which was a refreshing change. The story is seriously just... it's worth getting Rodina just for the story.

In conclusion (tl;dr): Rodina is really good already. Short and slightly empty feeling, but what's already here is a really good quality, especially the story. I played the demo 4 times and and have finished the game thus far, and I seriously reccomend it. Despite the Early Access the game runs well (it's only crashed once in my experience at the main menu, and autosaves so much that I wouldn't be that upset if it crashed in game). SERIOUSLY looking forward to future updates, this game has a LOT of potential.
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1 of 2 people (50%) found this review helpful
6.0 hrs on record
Posted: October 9
Early Access Review
So cool. Buy this. Go to the website and pay more than the Steam price because this guy deserves it. Super simple, yet oh so massively deep.
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1 of 2 people (50%) found this review helpful
3.7 hrs on record
Posted: October 19
Early Access Review
Can I just say that, apart from being a really amazing space sim even at this early stage, that this game is really intelligently written? All the logs you can find in the game are both hilarious and heartfelt. Major props for making me want to scour the entire galaxy just to find the next tidbit of wonderful reading.

A great game with a lot of heart and a lot of potential.
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1 of 2 people (50%) found this review helpful
8.4 hrs on record
Posted: October 24
Early Access Review
Incredible game never seen anything else like it. And it was better than I ever could have dreamed. This game posses the question of what if man were to leave the solar system to colonize another planet. I belive they did a magnificent job answering that question with a compelling story and amzing gameplay including seamless sace travel with no cut scenes or loading screens. Just the kind of game I have always been searching for. Five out of five stars. If I could give more than just a thumbs up I definately would. For its great story and amazing game play.
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1 of 2 people (50%) found this review helpful
114.8 hrs on record
Posted: October 28
Early Access Review
This game has potential. Real potential.
I love exploring the different planets and asteroids with my custom ship, and even better yet watching the sunset.
I love reading through the different logs and I absolutely adore trying to land on the tops of mountains, even though I never can.

You're a fan of exploration? Get it.
You're a fan of sci-fi? Get it.
You're a fan of realistic physics and ONE LOADING SCREEN(that's right, ONE.)? GET IT!!!!!!!!
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1 of 2 people (50%) found this review helpful
3.7 hrs on record
Posted: October 4
Early Access Review
ok so i buy pretty much every space sim i see. From what i saw it looked like it could be fun once it was finished that was that was august. so i was bored thought i would give it a quick 10 minutes before going to sleep. well 2 hours later i realised it was 5am. there is not much in terms of content but i spent two hours just flying about enjoying terrain the planets and asteroid as well as landing and just going for a walk. walking around my ship looking at the different rooms. planet entry was very entertaining as i nearly ended up being a ball of flames one to many times. This very early alpha game is already one of the most enjoyable space sims out there and there is almost nothing in it in terms of features. It's just awesome to go where ever you like.
This was my 2 hours:
i found what was to be my space ship on a desert planet, maybe a asteroid i wasn't quite sure. i entered the airlock wandered round my newly discovered ship. Apon wandering round ,i finally discovered the bridge and the pilots seat jumped in took off. i never looked back. i blew up an attacking enemy ship by a asteroid, discovered a planet. i landed on the planet after nearly turned into a ball of flames apon atmosphere entry, went for a walk discovered someones carelessly hidden missles stole them, went and shot those missles at some more enemy ships, laughing like a crazy person as they blew up into a ball of flames and then discovered a purple planet :-)
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2 of 4 people (50%) found this review helpful
7.5 hrs on record
Posted: October 19
Early Access Review
so big, but luckly not much memory reqired. ITs ONE OF THE BEST GAMES IVE PLAYED! you can even edit te ship.

few bugs here and there but nothng to bad, then again its an alfa.

9.8 / 10 points
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2 of 4 people (50%) found this review helpful
10.9 hrs on record
Posted: October 19
Early Access Review
I love this game. Bought it right away. Needs lots more content and it will be a class act game.
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2 of 4 people (50%) found this review helpful
1.3 hrs on record
Posted: October 20
Early Access Review
Good game and very fun to fight enemies with but the only problem I have is how to use hyper space...
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2 of 4 people (50%) found this review helpful
5.6 hrs on record
Posted: October 20
Early Access Review
Even at it earliest stage this game is very fun. The potential of this game is huge.
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2 of 5 people (40%) found this review helpful
15.1 hrs on record
Posted: October 24
Early Access Review
Take all my money
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0 of 1 people (0%) found this review helpful
6.1 hrs on record
Posted: October 26
Early Access Review
The game is just great. If you like exploring, flying, dogfighting or space then youl find the $15 is worth it. Its a great game in the current state but it needs more things that will eventually come. 9.5/10
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1 of 4 people (25%) found this review helpful
9.3 hrs on record
Posted: October 13
Early Access Review
Please add a way to beam back to your ship from walking around. I was walking around and it came under attack, no way I could save it :( Also it would just look cool. make it a tech item we place anc beam back to on our ship ? :D
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3 of 9 people (33%) found this review helpful
6.1 hrs on record
Posted: October 15
Early Access Review
pew pew
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1 of 5 people (20%) found this review helpful
3.6 hrs on record
Posted: September 30
Early Access Review
This game is amazing!
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0 of 3 people (0%) found this review helpful
4.3 hrs on record
Posted: October 25
Early Access Review
This game is amazing and I can't wait for all the future content they plan to release.
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