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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more
Simple update to the Dev branch today that puts the Interior Generation systems into the Generation Thread, so that generating an interior won't cause a big hitch.
Right now there IS still a slight hitch as the interior is attached but that's a separate issue that will be optimized at the end (once I work on the generator some more and know what the conditions are).
Next up I'm going to work on the generator itself and put some time into room sizes and shapes, as well as hallways!
Welp, I've gone and done it again.
As part of getting Procedural Interiors working again, I had to make some changes to the Interior Systems. Because of these changes, it was really easy for me to once again Rework the Interior Editor! :P
I couldn't help it.
I hope the new system is the easiest yet, but you'll have to tell me. The short version is: no more room outlines. Now to draw a room you just pain it on - kind of like the original system. Then you can add interior walls by drawing them seperately.
This is it, I promise, haha! Please let me know what you think! And REMEMBER that the Dev Branch can screw up your game, so always use backups!
Steam Library -> right click Rodina -> Properties -> Betas tab -> select "Dev" from dropdown
Have a great weekend!
RODINA® is a registered trademark of Elliptic Games LLC. All content copyright Elliptic Games.
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