FINAL FANTASY IV makes its debut on PC! Lose yourself in this timeless tale of heroes, betrayal, love and redemption.
User reviews:
Very Positive (639 reviews) - 81% of the 639 user reviews for this game are positive.
Release Date: Sep 17, 2014

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About This Game

FINAL FANTASY IV makes its debut on PC!

As the first game in the series to feature the innovative Active Time Battle system, FINAL FANTASY IV stands as an iconic milestone in FINAL FANTASY history. Lose yourself in this timeless tale of heroes, betrayal, love and redemption—now optimized for PC!

Key Features:

  • Fully voiced, dramatic cut-scenes
  • Deep, emotionally charged character development
  • All-new system for charting dungeons and uncovering the secrets within
  • Inspiring score accessible at anytime from the built-in Jukebox

*Please select the language you wish to play in via the game launcher.

System Requirements

    • OS: Windows Vista, 7, 8
    • Processor: Pentium 4 2.4 GHz
    • Memory: 2 GB RAM
    • DirectX: Version 10
    • Storage: 750 MB available space
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Very Positive (639 reviews)
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463 reviews match the filters above ( Mostly Positive)
Most Helpful Reviews  In the past 30 days
1 of 1 people (100%) found this review helpful
1 person found this review funny
9.2 hrs on record
Posted: September 26
i love this game

i still rememmber an old past when still play on console
and gonna cry when hear the theme song from this series

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3 of 5 people (60%) found this review helpful
Not Recommended
4.0 hrs on record
Posted: September 24
The gameplay and story of FFIV are absolutely fantastic!

However, this PC version is not a good port. The battle sequences have to be fixed by a hex editor/community mod because they run at unacceptably low framerates, it makes battles unplayable. I have to hit the key to change menu option multiple times before it'll take. This is a very concerning issue since the battles do not pause when you're selecting actions. On top of that, my controller will frequently "bug out" and my character runs in random directions.

I've played this game and experienced the story before. It's great, but I cannot recommend the PC version to anyone. I feel if you haven't played FFIV before then you should not buy this since it will give you a very bad taste for this game - which as I've said before is a wonderful game outside of it's terrible PC port.
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1 of 2 people (50%) found this review helpful
Not Recommended
0.5 hrs on record
Posted: September 29
They ruined it.

The 16bit version is aesthetically less objectionable.

Also, why are all the male protagonists so effeminate?
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Most Helpful Reviews  Overall
265 of 324 people (82%) found this review helpful
9 people found this review funny
5.3 hrs on record
Posted: September 17, 2014
I played all the way through this game back when it released on the Nintendo DS, including all side stuff.

Final Fantasy IV (2 on the SNES) was one of my earliest gaming memories, and remains one of my favorite games of all time. The game basically taught me to read as a child.

I've played every iteration of the game to ever release in the US, and this version (the DS version) might by my favorite. The character models do justice to the original sprite designs while also being fresh and charming, though the textures look a bt worse for wear in high resolution. The voice acting is well done and befitting of the revamped script. The handful of new story elements serve the original plot well, and flesh out some things that were only touched upon in the original script.

The combat is one area where this version (the DS version) of the game shines. While the battles in the original game, and most of the various ports were uninteresting, this one demands a more varied use of tactics and status effects. Gone are the days of being able to mash A to kill bosses. Now you must employ things like Sleep, Slow, and Dark, things that typically haven't ever worked on bosses in the series, to survive.

This specific version of the game though, being a port of the iOS and Android versions, isn't without new problems. The most glaring issue is the UI. There is no reason the large, ugly UI designed for touch controls should have made the trasition to the PC. There is no reason the UI should take up half of the display during combat, and there is no reason you should have to scroll to see all of your options in battle. Definitely play the game in "Wait Mode," as the need to scroll through your options may get you killed in "Active Mode."

Less of a complaint, and more of a nitpick is that the camera now seems very zoomed in due to the increased resolution, and general size of PC displays. A zoom option would have been nice. Another thing that would have been nice is true analog controls, but I guess this version of the game was never designed with that in mind anyway.

Though I hope (but don't expect) some of my issues will be addressed in a future patch; like the midi soundtrack of FF7's original steam release was, I still recommend this game whole heartedly. In my opinion, Final Fantasy IV is one of the finest JRPGs ever released, and despite the hideous new iOS interface the 3D remake is arguably the definitive version (the PSP version being the other contender).

-P.S. Calling it now, The After Years will appear as DLC in the near future. I do not recommend playing that at all.
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119 of 136 people (88%) found this review helpful
4 people found this review funny
73.2 hrs on record
Posted: October 25, 2014
This version of Final Fantasy IV is not the original, but a PC port of the Android app. The android app is a port of the DS version with improved text and sound and neat speech bubbles with character thoughts. It removes one DS feature, a little customizable eidolon named whyt. Whyt sucks anyway.

The game is good. I will say that. You don't need more then 30 frames to play in this style of game, and the resolution and graphics are pretty decent. The menu's are obviously designed for a phone, but the game plays great with a controller.

The story is THE BEST of the final fantasies. You will soon forget this is a port or any stupid problems you thought you had. I won't spoil anything but this version adds some unique post game challenges to overcome in the form of some superbosses.

Also this game is hard as crap. Leveling and grinding isn't as important as smart boss tactics.

The pricetag is a bit crazy high for a port though. I reccomend grabbing this baby on the upcoming christmas sales, because we know it will be there.
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73 of 82 people (89%) found this review helpful
6 people found this review funny
35.4 hrs on record
Posted: August 9, 2015
I hadn't played FF4 in over fifteen years, and I wasn't sure how well it would hold up--in the end, I was pleasantly surprised by how much I enjoyed it. The cast is full of likeable characters, the boss battles (especially on hard mode) are very fun and require far more strategy compared to most FF games, and a full playthrough clocks in at a very reasonable ~25 hours.

It's worth pointing out, however, that this port is marred by several significant technical issues. This version is a port of the iOS/Android version which itself was a port of the DS version--both of these elements are very, very obvious. The in-battle menus are clearly designed for touchscreens, the character models are extremely low poly with the original DS textures, and battle scenes are locked at 15FPS. If you can manage to overlook these glaring, highly obstructive issues, though, you'll find a wonderful game underneath the surface.

One aspect that, to me, stands out above the rest is the rebalancing of magic spells. Unlike most FF games, where status ailment spells are close to worthless, there is a use for every single spell in the game. Aside from Cure spells, Slow is perhaps the most important spell in the game! Most bosses will be suspectible to Slow and one or two other status ailments, and each fight becomes a puzzle to determine how to mitigate the boss's most powerful traits and abilities. Once you get to the absolutely punishing (in hard mode, at least) final dungeon, this applies to every random battle as well and forces the player to come up with winning strategies on the spot. Here are some spells that I cast on enemies that were crucial to completing the game: Slow, Stop, Silence, Reflect, Break, Berserk, Bio, Confuse. Seriously, how often do you cast those in FF games?

I only played through on hard mode, and aside from three specific fights it was very well done, striking an excellent balance between challenging and fair. One early fight, Mom Bomb, took me more tries than any other fight in the game, including the final boss; it was an absurd early spike in difficulty that felt completely out of place. Dr Lugae relied partially on chance to beat, due to the confluence of his randomly cast Reversal Field ability and cast timers for your party. Finally, while the rest of the game required no grinding whatsoever, the final boss was actually 100% impossible to beat without gaining about 3-4 extra levels at the end, and even then it was reliant upon perfect execution of a very specific strategy. I know it's the last boss of hard mode, but they took it just a lil bit too far!

This is just nitpicking, though, as it's worth reiterating that the entirety of the rest of the game was very well-crafted and well-balanced--just don't feel bad or get disheartened if you get stuck on those same fights. Just like most FF games, you'll always be at an appropriate level as long as you just fight whatever battles that pop up as you explore dungeons, no need to go out of your way to grind. If you mess up and die on a fight, you can hit Continue and it'll bring you right back to where you were, so no worries about losing progress. Cutscenes are skippable, summon animations are skippable, and there's a Quicksave option in addition to save points. Sadly, random battles still exist, and that admittedly will be a deal breaker for many.

Technical issues aside, this is a textbook example of how to remake a game: keep the basic framework (plot, designs, etc), and update the gameplay in a way that provides a new challenge while feeling very familiar. In a word, this is a game that is respectful: of the original developers, of the source material, and of players both new and old. With the caveat that this is a poor port of an excellent game, I highly recommend it (and play it in hard mode!).
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114 of 145 people (79%) found this review helpful
3 people found this review funny
32.2 hrs on record
Posted: November 24, 2014
General info

~Genre: Japanese roleplaying game, belongs to Final Fantasy series
~Number of players: 1
~Completion time: 35-50 hours
~Remastered version of already existing title

Strong points

+Story: A tale about maturity, friendship, love, hatred and dignity.

+Content: A game suitable for both young and mature audiences.

+Music: Don't take my word for it; just listen to the complete soundtrack
(uploaded on youtube by TantrisOST)

+Tradition: Create teams of five characters and face challenging foes in a turn based battle-system. Experienced Final Fantasy players will tread on familiar ground while newcomers will adapt gradually thanks to the game's instructional early stages.

+Not another grinding fest: Bosses require strategic planning not just level superiority.

+Length: Neither too short for gamers who enjoy secrets, nor too long for those who get bored easily.

+Characters, NPCs, companions with interesting background and distinctive personalities.

+Remade: Enjoy one of the best Final Fantasy games with remade graphics, remastered music score and optional bosses/rewards.

+Replay value: Keep certain key items and abilities, fight bosses exclusively to NG+, etc.

+Controls: Customizable in-game settings, controller support.

+For seasoned adventurers and newcomers: Normal and Hard difficulty modes.


-Good old days: Fans of the original may find that this 3D version lacks the artistic depth of the original in sections such as boss modeling or spell casting presentation.

-Price: Preferably buy it during a sale.

-A few key items (e.g. Adamant armor) have an extremely low drop rate which makes the related to them achievements quite frustrating to obtain.

-Comparison to Nintendo DS: Basically the same port; developers could have spent more time editing certain sections of the game such as battle speed, visual effects, etc.

-Auto-level up: Every time you level up, your stats are automatically allocated with no option to customize your character's attributes as you wish, making each character locked to a specific class.

Neutral ground

±Tread carefully: In opposition to later entries, which tend to be forgiving, FFIV demands adaptability and cleverness; always plan ahead and choose your moves carefully.

My rating4/5

Remains debatable if it's better than the original Final Fantasy IV. Nevertheless, if you are a fan of Japanese RPGs or someone who cherishes old-school challenging games you won't be disappointed at all.
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82 of 101 people (81%) found this review helpful
2 people found this review funny
57.6 hrs on record
Posted: September 19, 2014
What you should know:

1. Non-battle gameplay is locked at 30 fps. Battle's are locked at 15 fps. This is because the PC version is based on the Android port that is based on the DS port. Kind of like an emulation. The 15 fps isn't too debilitating given this is a turn based game but there is noticable input lag that can be annoying and the animation looks stiff.

2. I tested resolutions from 1920 x 1080 all the way down to 800 x 600 and you really don't notice much of a difference in game. The textures up close (usually during cutscenes) look terrible and neither an increase nor a decrease in resolution seemed to help much at all. 1080p DOES however make the excellent FMV's look even more stunning. Seriously, those are friggin beautiful.

3. The game itself has really hooked me so far. Cecil is way more interesting then any other protaganist I have played as in quite some time. Really makes you wonder how SE could have screwed up so badly with the more recent iterations of Final Fantasy. For some reason, I never got around to playing this even though I've played every other FF that's come stateside and am really glad I picked this one up.

As I have not played any other version of this game I can't give a good comparison review to other versions. The good is the game itself is great and looks pretty great most of the time. I enjoy the story and despite the 15 fps lock in battle after you get used to it it's not a big deal HOWEVER, If you port a game to PC it's pretty inexcusable to lock framerates so low. As PC gamers, we want to play the game as silky smooth as possible and I can understand why people are upset about this. Hopefully someone can mod this quickly.

All in all, I'm glad I purchased this game. I can finally play the FF most people praise as the best one ever made. So far, this game really delivers and I'm having a-lot of fun. Take care all I will update my review if I have any further info or thoughts on the game as I continue playing. Peace!
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376 of 550 people (68%) found this review helpful
3 people found this review funny
6.2 hrs on record
Posted: September 17, 2014
If you love Final Fantasy, buy this!! This release is the very best for Final Fantasy IV! 1080p, full screen TV, surround sound and Xbox controller. You can't go wrong with this amazing game which now includes voice acting for cutscenes!
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315 of 488 people (65%) found this review helpful
12 people found this review funny
Not Recommended
62.1 hrs on record
Posted: September 18, 2014
I love FFIV. It's probably up there in terms of games I've spent the most time with. Twenty-two years, and I generally find time to play through one of its multitudes of ports and remakes every year or so. It's a remarkably well designed RPG and for what it lacks in freewheeling customizability it makes up for in perfect pacing and balance,

This is a port of the Android version. Actually, from what I've been reading here, it's an EMULATION of the Android version, for a double lazy point multiplier (lazy points can be redeemed for valuable prizes but eh too much work). The Android version is a port of the Nintendo DS version, which was excellent, though pushing against the limits of that system. This remake was designed as something of a love letter to long-time FF4 fans, that showed a deep understanding of the original game. Difficult encounters and bosses were tweaked to be much harder, and their stats and scripts were cleverly turned around to make the old, well-worn tactics ineffective - yet every boss now has a trick to it, and it's immensely satisfying to discover those tricks.

Plus the graphics are really cute (all y'all boneheads who think this game should look like FFXV or whatever are smokin' some loco weed), and the cutscenes are really well done - almost exactly like I envisioned the scenes of the game in my head as a child.

The Android (and iOS) versions were basically just the DS Version, but in a higher resolution with uglier interface assets and the utterly mediocre system font. While most of the game runs at a smooth framerate, as it should since it's not exactly pushing the limits of the hardware, the battle scenes are jarringly choppy. Initially when I played the Android version I was thinking that they must not have optimized the game very well - but no, it's completely intentional, framelocked at roughly 10-15 FPS. This is probably due to Japanese developers still coding like its their glory days on the PS2, like so many Al Bundys dreaming wistfully about those four touchdowns in a single game in high school. All the animation is most likely keyed to that irritatingly low framerate, and bumping it up will either make the animation look really bad or play it way too fast.

So yeah, the PC version is that version. Unless they (or hopefully some intrepid modder) fixes how choppy the battle scenes are (and how dull the interface/font is), don't bother. There are way too many other versions of FF4, all of which you can play on your PC somewhat less legally, but it's hard to feel bad when Squeenix can't even put in a cursory effort to give us a good experience.
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Recently Posted
75.3 hrs
Posted: October 15
When I was a kid I had this game on my SNES, which was of course then called Final Fantasy II here in North America. I had loved the game at the time and even though I had only one complete playthrough that I recall (I grinded my characters to lvl 99 on my main save), many of the characters had always stuck with me.

The Steam version is the first remake I have played of this game from my childhood, so atleast for myself there were many updates or enhancements to the original game that I had not experienced via FF IV's other iterations. Keep in mind that this version is based on a 3D Nintendo DS remake, which was then ported to mobile devices. Unfortunately the changes to make the game mobile friendly are still present in this version which doesn't appear to have had its controls and UI adjusted for a PC player.

There are two difficulties to choose from Normal and Hard and even a type of NG+, which atleast 2 playthroughs will be necessary to complete all of the games achievements. Additional dialogue, cutscenes with voice acting, and character thought bubbles while accessing the games menus all serve to improve upon the games narrative.

An addition to the original game in its character customization comes in the form of Augments. Basically through a small side quest, finding in the game world, or progressing the story, can lead to an augment; a key item in the form of an ability that can be given to a character to learn. While this was an interesting and helpful addition to have, I found it very frustrating to understand if relying only on in game information. There is little time spent in the game explaining how to get augments and once obtained, the item screen does not give any information as to what the skill actually does. A skill like "Kick" is easily understood as the party member Yang comes with it. But any ability that a prior party member has not had is not explained until you have already used the ability, a permanent choice. You will have to rely upon online sources to fully understand how to get the various augments as well as understanding what they all do.

While the overall graphics are still blocky and appear blurred at times, the 3D updated graphics still manage to look good and I didn't find as a detraction. My biggest complaints on this version, would be the menus and the framerate. The menus for non battle segments are not as bad besides the incredible annoyance of sorting your magic spells, as the screen fights against you at every step. The main issue is in the battle screens. When opening the item list or scrolling through your magic spells, the menu covers almost the entire screen. It is partially transparent, but it is quite annoying to be scrolling through your spell list as it covers the majority of the screen and your characters are taking damage or acting out their previously given commands.

The second main issue I felt was that of the locked framerate. Out of battle is locked at 30 FPS, while in battle is a sluggish 15 FPS. The battle FPS was the real issue I found as it didn't feel smooth, made battles feel slow and tedious, and really made the game feel too outdated IMO. However, there is a guide here on Steam from user Greger, that through a HEX editor allows the battle FPS to be changed. This was my first experience using a HEX editor and I was able to follow the guide and fix the FPS. The guide says to change the FPS to 25 but in my playthrough I felt that 20 FPS was the best overall as it seemed just perfect to me.

Overall while there are some annoying elements to the design of the game, the vast majority of the updates compared to the original are welcome, with a focus being on the story and dialogue. This was the first real turning point in the Final Fantasy series and while it doesn't meet the level of greatness it's later iterations would, Final Fantasy IV was the clear highlight of the first 4 games. It was a joy to play through this game again and if you were ever a fan of the original game for the SNES, you should enjoy this as well. However, if you have played the various remade versions throughout the years, there may not be anything in this Steam version that is new for you. Either way though, it is definately a game that should be in your gaming collection and a must play for fans of the Final Fantasy series.
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{PK} HastyPixels
7.1 hrs
Posted: October 2
Frankly it's annoying that this is nothing more than the mobile/DS edition lazily ported, but it retains all of the best qualities of those releases. It's great to play this on my hardware, and not quite too much to ask in terms of price. Unfortunately it is overshadowed by Matrix/Square-Enix's slackluster attitude toward the PC platform.

Apparently if it isn't in the engine, don't add it?

In spite of that, FFVI was groundbreaking and remains very compelling with updated music and 3D graphics. The fact that it will run on almost anything is a perk for laptop owners with low performance iGPUs. If you love it, get it, otherwise consider it a good sale purchase. This is one of the best RPGs ever.
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Big Mike
65.5 hrs
Posted: September 29

The game itself is okay, nothing special in my opinion. Characters are fairly bland without any real development to show throughout the story (Besides one major plot point early on). The world is certaintly interesting and varied, with a lot more to explore than just the one overworld.

My main gripe with the game is just poor design choices that ultimately hinder the game.

Quick Pros and Cons:

Pros: Good port, stable (for me at least)
World scale (feels big and varied)
Plot is interesting and takes you on a pretty great adventure
Chocobo theme

Cons: Insanely low drop rate on rare items
Missable augments that are arguably nessecary for the late game.
A lack of chracter development
Nonsense plot moments that really don't serve any purpose
Why is everyone so ready to off themselves at a whim? These moments are cheap and often laughable
Dungeons lead you through the longest possible routes for unnessecary game padding
Characters who leave the party DO NOT ALWAYS UNEQUIP THEIR ITEMS! (They are better stocked on return)
Hard mode isn't just hard, it's cheap.

Maybe if I played this game as a child I wouldn't be so critical of it, but other FF's hold up so much better than this one. The game is good, but certaintly not a shining pillar of the franchise. I've heard other iterations of FF4 are superior to this, however.
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Grey Alarm
2.2 hrs
Posted: September 19
15 fps battles
Just emulate the PSP version with it's nice 2D sprites
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Sakif X9
13.4 hrs
Posted: September 8
Hard to enjoy. Crashes a lot of times during battle.
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Beer Me
27.6 hrs
Posted: September 1
Great story, and its a long ♥♥♥ game
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Light Shift
47.6 hrs
Posted: September 1
What a fantastic game!

Last time I played this I was but a wee child, so I was initially hesitant about the move to 3D graphics, revamped score, and tweaks to the story.

...could I have been more wrong?

This is one of the best Final Fantasy games out there (next to VI and IX), and beleive it or not, found this version to be a funner experience than SNES or GBA. Aside from the story being completely in tact, characters how I remember them, places generally looking the same and the overall atmosphere being consistant with the original, not much has changed, save for difficulty.

Now, when I say difficulty, I don't mean this game is out-right hard, or at least harder than the original. I mean that this game makes you use tactics instead of my tried and true method of overpowering my characters and throwing as much physical damage as I can at the bosses. That used to work before, but now they made a lot of the boss battles so that you have to use skills and certain magic in order to proceed, some of which will become impossible death matches if you don't use things like slow, haste, shell, protect, or reflect. This challenge increase really made the game a great deal funner than the original.

If you've played the SNES or GBA versions, but your hesitation aside and pick this one up. If you're new to IV, you couldn't have picked a better version to play.

10/10 - I wish the future FF games had a bearded and manly Cid like this one! VII's Cid has nothing on this guy!
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