Doorways: The Underworld is an immersive horror adventure, featuring a complex story and deep atmosphere.
User reviews:
Overall:
Mostly Positive (242 reviews) - 72% of the 242 user reviews for this game are positive.
Release Date: Sep 17, 2014

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Buy Doorways: Chapters 1 to 3 Collection

Includes 2 items: Doorways: Prelude, Doorways: The Underworld

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Recent updates View all (15)

March 19

Happy 5th Anniversary Doorways and Saibot Studios!

Happy 5th Anniversary, Doorways and Saibot Studios!

That’s it! Today, Saturday March 19th, Doorways turns 5 years.



More Photos on the bottom!

While the first chapter of the game was published in Desura and on our Website (using the Humble Widget) on August 15, 2013, and then the final version of the first two chapters on September 20 of the same year, that wasn’t the beginning of this adventure.

A year and a half earlier, in March 2012, we started developing the game as a team, Martin Voychisko and me, in my room in my mum’s house. (picture)
But neither was on that date the beginning of everything. Before that we made prototypes in late 2011, when I was still working at NGD Studios.

And yet, that was not the beginning. What I’m going to tell you happened exactly 5 years ago, illustrated by the first picture from the album. This is something I’ve come to find out recently, when I was looking through some photos my mother took on a trip we made to El Palmar (Entre Rios, Argentina). It was on that time when I made the first sketches of what would become Doorways (at that time it wasn’t even named that way). I’m also sharing (unpublished before :D) some drawings that I done at that time, which turned out to be part of the final chapter of the saga.

If you are interested in getting more details of the story, I encourage you to read the first entry in our development blog, in which we tell the beginning of everything:
http://saibotstudios.tumblr.com/post/76357010329/how-did-it-all-begin

----

While I believe that we become better developers as time went on, it is also worth noting that it was not easy. The developer team changed over time and those changes meant improvements, but sometimes they meant a step backwards. However, in some way or the other we’ve always managed to create something that was always better than what we had created before –we‘ve gained experience, we’ve put it into practice and we never thought in giving up.

It is truly rewarding to see what we have achieved so far in all this time :)
And I would like to thank once again all those people who have supported us: family, friends, colleagues and followers of the game.

Thank you. We’re going for another 5 years of creative madness! :)

Tobias "Toba" Rusjan

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Photos:

Team evolution:












Early Sketches:



1 comments Read more

March 17

Doorways: HMoF - Act 2: The Mansion is LIVE!

Hello everybody!

We're glad to announce that the Second Act (The Mansion) of the final chapter of Doorways (Holy Mountains of Flesh) is available to play RIGHT NOW!



http://store.steampowered.com/app/383930/
This one has some hardcore puzzles and one of the most terrifying creatures in the Doorways saga!

You will be facing the mind of Celia Torres, the wife (and sister) of Juan Torres (The Roaster).

Hope you guys like it!

The team at Saibot Studios

1 comments Read more

About This Game

Doorways: The Underworld is a first person horror adventure, featuring a complex story and deep atmosphere. It will challenge you with its fast-paced gameplay and breathtaking visuals and sounds, so prepare to immerse yourself in a terrifying psychological experience.

The Underworld is the third chapter of Doorways. It is not necessary to have the first chapters in order to play this game. But we recommend to do so for a better understand of the story.

You're playing as Thomas Foster, a special agent who must track a missing psychopath. Who is she? What is this place and how did you get here?

These are just some of the questions that you must answer during your journey...

Key Features


  • Horrifying exploration adventure with an immersive atmosphere
  • Ingenious puzzles as well as challenges that put your reflexes at test
  • Inspired voice acting by Sam A. Mowry (the voice of Alexander in Amnesia: The Dark Descent)
  • Replayability through many secret places
  • Full Controller support
  • Native Oculus Rift support

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Doorways is an episodic game, it's divided in three parts and they can be played separately:

Doorways: Prelude (Chapter 1 & 2):

http://store.steampowered.com/app/248470/
Doorways: The Underworld (Chapter 3):

http://store.steampowered.com/app/311250/
Doorways: Holy Mountains of Flesh (Chapter 4):

http://store.steampowered.com/app/383930/
----

IMPORTANT
Achievements do not work on Linux

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP, Windows Vista, Windows 7, Windows 8
    • Processor: Dual core CPU @ 2GHz (Pentium D or better)
    • Memory: 2 GB RAM
    • Graphics: NVIDIA 6800, ATI 1950
    • DirectX: Version 9.0
    • Storage: 2 GB available space
    • Sound Card: 100% DirectX 9.0c compatible Audio Device
    • Additional Notes: Keyboard and mouse or Gamepad
    Recommended:
    • Processor: 2.9GHz Intel Core i7
    • Memory: 2 GB RAM
    • Graphics: Intel HD Graphics 4000 512mb
    • Storage: 2 GB available space
    • Additional Notes: Keyboard and mouse or Gamepad
    Minimum:
    • OS: Ubuntu 12.04
    • Processor: Intel Core i5-2310 CPU @ 2.90GHz
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GeForce GT 440
    • Storage: 2 GB available space
    • Sound Card: 100% DirectX 9.0c compatible Audio Device
    • Additional Notes: Keyboard and mouse or Gamepad
Customer reviews
Customer Review system updated! Learn more
Overall:
Mostly Positive (242 reviews)
Recently Posted
MrDynamic™
( 0.5 hrs on record )
Posted: June 25
Let me start by saying that I have the whole series, and this game made me ♥♥♥♥ my pants more then the others. i know that at the time of making this review i have 0.5 hours into it, but those minutes made me amazed.

*Graphics and optimization* - 8/10 : The graphics are excellent and the optimization can use more work. i went to the highest settings with all the bonus effects and i hit 60 fps most of the time, but at the others i hit around 120 fps.

*Sounds and atmosphere* - 9.5/10 : Wow the atmosphere is insanely good and the sounds are amazing, but i guess they're could be better with more work put into it.

*Overall* - just amazing. with a game series that has 4 chapters into it with a very good story, it desserves to have 95/100 at final score, I played a lot of horror games in my life and Doorways won the 4th place.
Helpful? Yes No Funny
Dustin
( 0.1 hrs on record )
Posted: June 15
Walk through a cavern 101.

4/10
Helpful? Yes No Funny
ECTM. HλilWhore | P.O.H.U.I.
( 4.7 hrs on record )
Posted: June 15
Product received for free
Such Gore.
Helpful? Yes No Funny
Grommash
( 4.4 hrs on record )
Posted: June 9
The whole game is going around at escaping from some monsters in dark tunnel/labyrinth systems. I think developers got run out of ideas especially at the last part of the game because they have you pull a lever in a damn labyrinth while escaping a monster for 6-7 times. Boring as hell game if you ask me. Overall rating is positive because most of the people on steam don't really bother to finish a game. Prelude is more enjoyable and scary actually.
Helpful? Yes No Funny
berdyev
( 1.3 hrs on record )
Posted: June 7
Product received for free
Watch my honest review here, boiiiii
https://www.youtube.com/watch?v=RN9OAYwQofE
Helpful? Yes No Funny
^6 ChropoZ | kickback.com
( 0.5 hrs on record )
Posted: May 29
This game is a very good game
1: Good Graphic
2: Action
3: Fun

Sorry for a boring review not good at doing reviews. The only thing that they could do better is doing more jumpscares
and details. Thats my opinion hope you like it. A video is coming up as they asked in my partnership freedom.
Helpful? Yes No Funny
STAYPUFF
( 1.4 hrs on record )
Posted: April 23
You have got to play this. I have played amnisea, outlast and penumbra blackplague and this game has the same sort of feel. You have no wepon but only your witts and you puzzle solving skills. I played 20 minuets of this game and i was closing my eyes.

OH and yes it supports oculus rift.
Helpful? Yes No Funny
Boulder
( 0.5 hrs on record )
Posted: April 15
Pretty scary game once you get further into it. Your gonna need to bump the graphics down a little if you don't have a very good PC but overall a great game and I'll be posting a gameplay soon!
Helpful? Yes No Funny
satsuma108
( 5.5 hrs on record )
Posted: April 15
2/10 isn't worth more. removed of my account. that's all
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
5 of 7 people (71%) found this review helpful
Not Recommended
4.4 hrs on record
Posted: June 9
The whole game is going around at escaping from some monsters in dark tunnel/labyrinth systems. I think developers got run out of ideas especially at the last part of the game because they have you pull a lever in a damn labyrinth while escaping a monster for 6-7 times. Boring as hell game if you ask me. Overall rating is positive because most of the people on steam don't really bother to finish a game. Prelude is more enjoyable and scary actually.
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
33 of 44 people (75%) found this review helpful
Not Recommended
2.6 hrs on record
Posted: July 2, 2015
I haven't played other parts, so I have no sentimental feelings nor knowledge about the series.
Doorways: The Underworld is one of the most boring, repetitive and dull games I've approached. It's far from being scary, monsters are walking on set paths (sometimes they magically teleport and reappear - I guess it was developer's only idea how to scare a player). Overall, I had this feeling that I've already played this game and that I was doing my second walkthrough. Nothing could surprise me, mazes were simple, puzzles were... wait, what puzzles? Even the voiceacting was irritating for me, but that's of second importance.
At least I got this game for free, otherwise it would be a waste of money. I can't believe they demand 8,99eu for it.
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26 of 33 people (79%) found this review helpful
Recommended
4.6 hrs on record
Posted: September 20, 2014
Doorways: The Underworld was absolutely incredible. Compare to Chapter 1 & 2, Chapter 3 was longer, chasers were more thoughtful, puzzles were harder, ambiance was deeper and more terrifying and control mechanics were absolutely amazing (That Flashback was just whow and sometimes really scary!).

Only thing what was negative for me was that chasers such as The Wheeler and others. When they were still attacking you - After a while it stoped being scary - It would be much interesting if they would have more random abilities... Other than that - THUMBS UP!

Rating 11/10

My whole playlist of this amazing game:
https://www.youtube.com/watch?v=gR4Cfk2aZ8E&index=1&list=PL-MZNXe7HxNARkio9i2Gmut6naw_Wf4tp
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18 of 19 people (95%) found this review helpful
Recommended
3.6 hrs on record
Posted: December 28, 2014
Direct continuation of the previous chapters, The Underworld is basically what they cut down from the original release to sell separately, causing some uproar in the userbase. Anyway, as a stand-alone it's clearly much longer and fleshed out than the first two chapters. This one alone takes roughly 2-3 hours to clear. Where the first two chapters had a gothic/medieval feel to them, this one is more like a modern horror tale, with a crazy doctor and twisted abominations included. Nothing that out of the ordinary, just a compendium of classic western horror approaches. Gone are the Lovecraftian touches.

On the graphics side, things remain as good as the original but performance took a huge nose dive. Unity Engine is clearly not well-documented or its lighting sources are just massive resource hogs compared to, say, Unreal Engine games. Even in the lowest settings you are still bound to get some FPS dips.

A little annoying "feature" or bug is that even if you do pause the game, the game isn't paused at all and you are at the mercy of the monsters that roam within, which doesn't help because the pace is all over the place: you have very few moments of tranquility compared to the original release and you get to suffer an extremely boring sewer section that's extremely repetitive.

The most interesting mechanic is unfortunately introduced towards the end: a flashback that shows you things from the past but will eventually lead to the climax of the game, one final "battle" that's extremely well done in its tension/frenzy but that, sadly, doesn't lead to anything. The game just ends, not even a final speech. Simply because this is chapter 3 and we are still missing a fourth. There is a spoiler-free FAQ in the community section so at least scaredy cats can now some of what's coming but not all, heh.

It's a shame, the game is a glimpse of something that could've been so much more but a lot of constraints and situations affected the final result. STILL, it's worth giving a shot.
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29 of 40 people (73%) found this review helpful
3 people found this review funny
Not Recommended
9.5 hrs on record
Posted: November 1, 2015
Personal Rating: Ragequit
Classic Rating: ★★✬☆☆

This is the third Doorways Chapter about another sociopath, Katharina (Doctor).
The game is pretty much a copy-paste of the first one (Chapter 1 & 2) about several aspects: gameplay, graphic/visual effects and mechanics.

Even if I enjoyed and still enjoy the series so far, I can't recommend "The Underworld". As I said in my review for the beginning of the series, these games are not properly optimized and this time I had to play at a maximum 13FPS, which is not feasible, especially in the last part (maze with map) where you have to be fast - which is also the part where I ragequit.

I also found myself stuck a couple of time while trying to activate a lever and run out of the gate.. game was not accepting any input, so I had to shut it down and restart; hopefully the "map section" has a saving feature of its own, different from the one in entire game, so I had to explore the maze once again but my progress was not completely lost.

What else to add? I honestly preferred bosses in the previous chapters, rather than running from ghosts chasing you all the time; felt like a downgrade, not an improvement.
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15 of 18 people (83%) found this review helpful
Recommended
5.1 hrs on record
Posted: October 8, 2014
I’ve played the previous two chapters of the Doorways series and they were good, but not great. This third chapter boasts a higher budget and a better understanding of horror making this the best chapter to date.

For a budget horror game, this isn’t bad at all. I was genuinely scared while playing it!
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12 of 13 people (92%) found this review helpful
1 person found this review funny
Recommended
3.9 hrs on record
Posted: January 25, 2015
very good horror game, Nice athmosphere. Not too many scares. Monsters were well made, but some of them wasn't scary anymore becouse they hanged out for too long and came in totally predictable places. Maze near the ending were very frustrating.
I really liked this game series
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13 of 15 people (87%) found this review helpful
2 people found this review funny
Recommended
2.9 hrs on record
Posted: October 31, 2015
I've been a fan of Doorways since Chapters 1&2 first launched. I found the first installment of the series disturbing in both atmosphere and story. I'm happy to say that Doorways: The Underworld is a superb follow-up in the series.

The developers have really progressed the story within The Underworld, although this time around instead of dealing with multiple serial killers, the game deals with just one and her many tortured subjects. Tortured subjects who will chase you throughout the variety of presented levels; such as caverns, sewers and even an abandoned hospital.

The atmosphere is even creepier and more haunting in this third chapter than it was in the first two chapters combined. The ambient use of lighting along with striking, contrasting color schemes cause the vivid environment to really pop out at the player. The soundtrack, on the other hand, isn't much to write home about; it's mostly just soft sounds that lay under sound effects like foot steps and echoes.

The puzzles are key to progressing through the game, and up until the final puzzle they are rather easy. Go here, get this key, go back, unlock that door, get the next item you need, rinse and repeat. However, the final two mazes may present themselves as too challenging for some players. For myself, it took me a handful of attempts to finally get it down and it was fun the entire time.

My only big complaint with this title is the poor optimization. At some points, the game caps itself at 30 FPS, while at other points it will be anywhere from 60-80 FPS. It causes the FPS to drastically jump around throughout the game play. I played on the highest graphics settings, and eventually turned off special effects such as depth of field and it did not help the constantly fluctuating FPS. On my rig (specs in profile), this is completely unacceptable when games like GTAV run at a stable 60 FPS.

The Underworld lasts roughly 3 hours and has only a minimal replayability factor. So I suggest picking this title up on sale if you can. It's a welcome entry in the Doorways universe, and it will leave you on a cliffhanger, waiting desperately for Chapter 4 to come out of Early Access.

Rating: 4.5/5.0 - Excellent, highly worth playing.
Belphegore's Hell House Reviews (Group)
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10 of 11 people (91%) found this review helpful
Not Recommended
4.6 hrs on record
Posted: November 2, 2015
One of the most boring and annoying games I've played! In the first one there was really great atmosphere Amnesia style and dark but beautiful leels, here we got mazes of the same textures. Level architecture? Neverheard about it. Only the Hospital level looks ok (or maybe it's just shorter).
As for the puzzles - here is how it works:
"Here is the the puzzle. Like it? Good, cause we got an other same one, but a bit harder. Now go to the next part of the level (that looks compleetly the same as the previous), and do some more of the same puzzles (now they're harder). Want some more of this cool puzzle? No? Want something different? Well, we don't give a f@#$, just go on with the same stuff over and over again!"
First game that I finished just for the achievements. But it's not worth it.
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31 of 50 people (62%) found this review helpful
1 person found this review funny
Not Recommended
3.0 hrs on record
Posted: December 22, 2014
Doorways: The Underworld is an indie horror game and it starts where Doorways: Chapter 1 & 2 has ended.
As Thomas Foster you have to use some vague psychic powers to track down some psychopaths. In Underworld your task is to find the psychopath Dr. Katharina Stein. She has supposedly been running gruesome experiments and it is now your job to find her and do something about it.
The gameplay consists of avoiding the lurking dangers and solving small puzzles. It takes something around 3 hours to finish the whole game.
The sound and voice acting are okay but not more.
The graphics are still as bad as it was in Doorways: Chapter 1 & 2.
Overall the game is very repetetive and not really scary at all.
Compared to Doorways: Chapter 1 & 2 it has slightly improved, but still not worth your time and your money.

Sounds 5/10
Graphics 4/10
Gameplay 4/10
Atmosphere 3/10

If you liked my review, please feel free to follow me and/or my curator group:
http://steamcommunity.com/id/Ov3RT4K3R/myworkshopfiles/?section=guides
http://steamcommunity.com/groups/orcollective#curation
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