Your fight for survival begins on the frozen shores of a mysterious island, where bitter cold and vicious creatures conspire to defeat the unprepared. Uncover the land’s dark history as you and fellow castaways explore and conquer the hostile wilderness of Savage Lands.
Recent Reviews:
Very Negative (49) - 18% of the 49 user reviews in the last 30 days are positive.
All Reviews:
Mixed (3,425) - 56% of the 3,425 user reviews for this game are positive.
Release Date:
Mar 5, 2015

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Early Access gives our team the opportunity to include the Community in our design process throughout development, ensuring the gameplay experience is built with the player in mind.”

Approximately how long will this game be in Early Access?

“The game is currently scheduled to be released in 2017.”

How is the full version planned to differ from the Early Access version?

“We’ll be updating the game frequently based on our Community’s feedback as well as our own internal plans. The full version of the game will contain many updates, features, and improvements to ensure a complete and compelling gameplay experience that always maintains the spirit of our original vision.”

What is the current state of the Early Access version?

“Our Early Access build is now at Beta. We will constantly be developing, fixing and enhancing the game throughout its time in Early Access as we move towards Release.”

Will the game be priced differently during and after Early Access?

“There is potential for the price to increase, but we will determine this as the game draws closer to completion.”

How are you planning on involving the Community in your development process?

“Our development team is very active on the Community forums; engaging with fellow Savages daily, taking in their feedback and addressing issues on a regular update cadence. We plan to implement many player-suggested ideas and improvements based on time and benefit to the overall experience.”
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Recent updates View all (100)

November 20

Upcoming update, big island beta closing, and a general update.

Hello Savages!

We are currently working on an update for game right now that will contain the updates/fixes for the following major game features:

Pathing and avoidance around structures, objects and other creatures much improved

What this means is the AI will be functioning properly again. They will not be attacking you through walls, taking backpack rides on each other or standing around while you beat them in the face.

Animations improved

You will notice changes in the movement and general feel of the enemies.

Increased combat performance

Fights will feel better and there will be some balance numbers updated.

Spawners better tuned for each island

From the numbers of enemies to how often you see them, this update will change the experience.


All I can say is that Kur will make sure that these lands stay Savage. Need something on this list to remain secret, right?

Now, what does this mean for the big island branch? It is closing for right now because we want to make sure that the base game (the one we shfited to almost year agos with the Unity 5 engine update) is a good solid baseline for you as players and as customers.

This update is currently pencil'd in to be live before Christmas break so you all can enjoy Savage Lands again over your vacations. I will also plan a live stream mid December so we all checkin on the update together and get Zak to draw us something new!

Until then, enjoy your Thanksgiving coming up and stay Savage!
20 comments Read more

July 19

Savage Lands is not abandoned, it is on pause.

Hello Savages,

The time has come for an update and clearly the request is heard, loud and clear. It has been a few months since we gave the option to play a different branch and during that time people have turned from slightly patiently to extremely harsh. Rather than reaching out, reading the forums or being positive - some pretty awful stuff has been posted and fights have been breaking out. Just because it is called Savage Lands, doesn't mean we should have Savage Attitudes about a pause in development.

We looked into having external resources help us while we are currently on a contracted project to keep updates coming and it was proving to present more problems. We are currently working on getting this contracted project to a soft launch state and then we will at a point to start working on Savage Lands again. We are currently projecting about three months till the next update.

Several of you have reached out to me directly have and been very respectful and understanding. The kind words about the game, where it has been, where it is going, and what it should end up as are always welcomed. As we have said all along though, we won't get to every idea and there is no way to please everybody, so keep that in mind with your feedback.

If you all would really like a stream for me to say this same information face to face, I am happy to and field questions live. Please note, I might sound like a broken record as this post sums up the current state and the estimated wait time. If you still want a stream, let me know in this thread and I will make one happen next week.

I hope you all have a wonderful summer. Make sure to go outdoors and stretch your legs out because a Savage winter is coming and you will need to be prepared...

Kindest Regards,
405 comments Read more
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Early Access

As an Early Access title, Savage Lands allows you to experience the game as it evolves through various phases of development. The game is in Beta which means new features, improvements, and bug fixes will be implemented on a regular basis. The development team is always looking to our Savage Community to help us hone the game experience and encourages everyone to contribute regularly to our Community Discussions.

If playing early and potentially buggy builds is not your thing, we encourage you to return at a later phase in our development process. But if you are interested in providing feedback and helping the development team fine tune the game through ongoing iteration, you have come to the right place!

About This Game

Savage Lands is a challenging fantasy survival game that encourages cooperative play. Conquer an ominous and vast open world where every decision counts: explore unique landscapes, fight vicious creatures, gather necessary resources, build protective shelters and craft powerful weapons and armor needed to survive.

Early Release Features

  • Open-World Fantasy. Traverse a uniquely ominous fantasy world scattered with the remains of a lost culture.
  • Brutal Combat. Defend yourself against an intimidating array of hostile creatures from towering giants to rabid wolves. Manage your equipment and plan your attacks wisely, or the next fight may be your last.
  • Crafting. Create a vast arsenal of unique items, powerful armor, devastating weapons, and much more.
  • Intuitive Build System. Construct shelters, useful items, and entire villages to improve your chances of survival in the Savage Lands.
  • Multiplayer. Join a server to battle other Savages for resources and supremacy, or forge alliances to build a thriving village and tame the land. Carry your hard-won inventory between servers to play easily with friends.
  • Resource gathering. Harvest natural resources, hunt the island’s fauna, and loot the remains of fallen foes to build, craft, and prosper in the unforgiving wilderness.
  • Character Customization. Stand out from the crowd with versatile character creation and unique armor.
  • Band Together. Form alliances with fellow savages and end Kur’s reign over the land.

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows 7 64-bit SP1
    • Processor: Intel Core 2 Duo 2.0 GHz or AMD Athlon 64 X2 2.0 GHz
    • Memory: 4 GB RAM
    • Graphics: Intel HD 4000, NVIDIA GeForce GT 430, ATI Radeon HD 6450 or better
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    • Sound Card: DirectX®-compatible
    • Additional Notes: Savage Lands is an Early Access game and specifications may change during development.
    • OS: Windows 7 64-bit SP1
    • Processor: Intel Core i5-2300 or AMD Phenom II X4 940 or better
    • Memory: 4 GB RAM
    • Graphics: GeForce 7 series, Intel HD 5000, Radeon R300 Series with 1 GB or better
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    • Sound Card: DirectX®-compatible
    • Additional Notes: Savage Lands is an Early Access game and specifications may change during development.
    • OS: MacOS X 10.6.6 or higher
    • Processor: Intel Core Duo Processor (2GHz or better)
    • Memory: 4 GB RAM
    • Graphics: ATI Radeon HD 4650 or better / NVIDIA 550M or better
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    • Additional Notes: Savage Lands is an Early Access game and specifications may change during development.
    • OS: Ubuntu 12.04
    • Processor: Dual core from Intel or AMD at 2.8 GHz
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce 8600/9600GT, ATI/AMD Radeon HD 6450 (Graphic Drivers: nVidia 310, AMD 12.11), OpenGL 2.1
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    • Additional Notes: Savage Lands is an Early Access game and specifications may change during development.
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