A new sci-fi adventure from Cyan, the creators of Myst. Abducted far across the universe, you find yourself on a broken alien landscape with odd pieces of Earth. Explore, uncover, solve, and find a way to make it home.
User reviews:
Mostly Positive (43 reviews) - 72% of the 43 user reviews in the last 30 days are positive.
Very Positive (841 reviews) - 85% of the 841 user reviews for this game are positive.
Release Date: Aug 24, 2016

Sign in to add this item to your wishlist, follow it, or mark it as not interested


Recent updates View all (17)

January 17

Public Preview 1.4.2 Now Available

Hey everyone!

We're very excited to announce we're in the final stretch for releasing a macOS version to the world with just a few more fixes to go, so we're happy to be updating the public preview build to 1.4.2. We have quite a few fixes and updates in this release, and not just for the Mac!  
This release also includes brand new community made translations for previously unsupported languages: Portuguese and Dutch, along with many fixes and changes to others to make the Obduction experience the best it can be for everyone around the world!

Words of Warning
There's a few issues with AMD graphics drivers under macOS that are beyond our control. These issues include random crashing on Macs with AMD graphics cards. As these issues require coordinated fixes from both Apple and AMD, we are unable to fix them in-house. Thanks for your understanding and patience with this, we can assure you all we're working as hard as possible on our end. Installing Apple’s latest macOS updates (Including public betas if available) should reduce crashing. Any remaining crashes will be addressed in future updates from Apple.

Fixes and changes in this current public preview release:

Mac Specific
• Various fixes and improvements for texture usage
• Fix for corruption on Trees
• Improvements for menu loading times
• Potential fixes for multiple crashes
• Fix for CW not appearing after loading a game
• Fix for errant Arai floating on the Tree in Kaptar
• Improvements for the screen scaling factor under Mac
• Improvements for being able to outrun the loading zones in Hunrath

• Fix for some build types crashing when loading a level with ambient sounds in the world.

• Various tweaks and improvements throughout Hunrath
• Various tweaks and improvements throughout Kaptar
• Bad collision area on the Hunrath Maray sphere.  Rebuilt collision from scratch.
• Fixed a nasty shading pop on the mine cart when crossing the zone thresholds.
• Increased cart blocker volume size on the scrap yard gate.
• Scaled/moved one of the tower fog plane blockers where it didn't quite meet the wall.
• Cleaned up a bunch of awful collision in the caves near the swap spheres.
• Open edge of Hunrath wall was visible near elevator.  Moved/added some small rocks to hide it.
• Fixed some dumb river-flow direction in the Hunrath bosque, near the clothesline
• Fixed translucency issues on mine cart
• Many art updates and improvements to the stairs in Kaptar
• Fog in (area redacted) no longer displays overly bright
• Added a new decal inside of the train car you can walk in.  This is for an easter egg image that was forgotten about. Jeremiah is really sorry about this.
• Repositioned the ‘fallen tree’ backer reward
• Hid/covered a couple of unsightly light map and clipping issues near the Kaptar stairs swap sphere.
• Minor tweaks to one of the Arai swarm's light path, as the light was (slightly) visible outside the hive where it shouldn't have been.

• Updated UI elements to accommodate the requested Keyboard addition
• Updated Credits!  
• Generic fixes for setting resolution issues

• Fix for being able to "disable" the bomb as it's blowing up  
• Fix for screenshots not using the correct view when engaged with objects like the mine cart.
• Fix for CW disappearing a little too soon while the door is closing on him
• Fix for being able to drive the mine cart while pushing a link button.
• Fix for Kaptar winch ride issue allowing player to move too far from platform
• Fix for the Kaptar elevator leaving without player
• Fix for engaging the mine cart after loading a game.
• Fix for the player falling through the very cold Maray elevator chamber.
• Fix for the Maray movie panel turning back on if you take a screenshot of it when it's off.

• Hunrath imagers now load in and out of memory at runtime.
• Many tweaks to loading zones in Kaptar, Maray, and Hunrath
• Fixes to pop-ins at Farley's house
• Fix for a loading issue in Maray that could cause a fall-through
• Fixes for loading when leaving the Hub on very slow machines
• Fixes for possible shader related crashes
• Misc tweaks to try and improve performance on very slow computers

• Localization fixes for VR terminology in menu – translations have been finalized
• Fix for weird camera angles in player controller after playing in VR.
• Added text for mirror mode (M key) to keyboard mapping display (Oculus)
• Localized text for the "Too many save games" message now displays after menu fix
• Removed duplicated "EXPLOSION' subtitle line for back side of Farley’s tape
• All of Farley's vault journals have been finalized and have full localization

13 comments Read more

December 13, 2016

Mac 1.4.1 updated for backers only

Hey everyone!

We're super excited to announce the new preview release of the Mac version of Obduction! This is the result of a lot of hard work from everyone here for the past few months and we hope you enjoy it. This preview release, and any official release going forward, absolutely requires upgrading to the newest macOS upgrade (10.12.2), released just this morning. This latest macOS upgrade has many performance improvements, updates and more that make Obduction the best it can be. As always, this is a preview release, and sometimes unforeseen issues can appear.

Known issues in this current Mac release:
We are investigating a crash that can occur under certain AMD graphics configurations. While we're currently working with all related companies involved to get this issue solved, we are looking for feedback from those who are experiencing this crash. If you do happen to run into this issue, please contact our customer support team with detailed hardware specs at support@cyan.com.

When reporting this issue, or any other issue to our support team, please include or attach a copy of the system report for your Mac. For detailed information on how to run this report, go to https://support.apple.com/en-us/HT203001.

Many, many fixes for Metal related crashes
Fix for the screen scaling factor and related crashes
Fix for media playback within the game
Fixes for Mac Photo Journal
Fix for Image format loading on Mac
Fix for the Control settings default change
Photos taken in the minecart should be from the correct position now
Rotary phone numbers and labels shouldn't be as difficult to read in low resolutions
Starting game with CAPS LOCK on results in running when you turn caps lock off
Crash linking to Kaptar from Hunrath after having disabled Kaptar beam has been fixed
Crash while linking to Kaptar using scrapyard seed machine has been fixed
Crash while activating the Soria seed has been fixed
Crash when taking the Sorian seed machine to Soria should no longer occur
The minecart can no longer be driven around just before teleporting with a seed machine
Random crash when linking back to Hunrath for a sphere swap should no longer occur
Linking no longer turns the screen red
Extruder panel fixes in Maray

The player can no longer move the minecart while engaging the seed machine button
Particles in the hub should show in the correct size and animate properly
Linking should no longer cause the environment to be overly bright
Maray should no longer appear overly dark
Corrupt colors should no longer appear in Kaptar
The letter in the mailbox is no longer black while in node mode
Texture improvements all over Hunrath
Campfire shadows should show correctly in Epic level graphics settings
Water near the bleeder does not load in for a few moments
Beam of light can no longer be seen passing through puzzle alley sphere
The Kaptar stair swap should now have the seed machine in its correct position
Stone seed machine to Farley's vault should no longer clip into itself
Fixes for collision in Maray
Scrapyard sphere from Maray should now appear with the correct lighting
A floating Arai should no longer appear in the hub

CW should only have one audio track playing during his scenes

32 comments Read more


“Obduction has seemingly delivered on all of its promise”
9 of 10 – Attack of the Fanboy

“A beautiful, technically-composed game with an innovative premise that feels familiar yet completely alien.”
9 of 10 – Destructoid

“The mastery of level design on display here is staggering… Riveting.”
10 of 10 – War Council TV

About This Game

Now also playable on Oculus Rift!
Note: This is a visually lush and detailed game. Playing in VR takes full advantage of higher-end systems - please refer to its minimum and recommended specs.

From Cyan, the indie studio that brought you Myst, comes a new sci-fi adventure.

As you walk beside the lake on a cloudy night, a curious, organic artifact falls from the starry sky and inexplicably, without asking permission, transports you across the universe. You’ve been abducted from your cozy existence and added into an alien landscape with pieces of Earth from unexpected times and places.

The strange worlds of Obduction reveal their secrets only as you explore, discover, coax, and consider their clues. As you bask in the otherworldly beauty and explore the enigmatic landscapes, remember that the choices you make will have substantial consequences. This is your story now.

Make it home.


“Immense and immersive… It was breathtaking… something that feels magical.” - UploadVR

“Cyan has succeeded in making another adventure that feels truly timeless.” - Polygon

“Obduction’s beautiful world is a worthy successor to Myst.” - Wired

System Requirements

    • OS: Windows 7 SP1 64 bit or newer
    • Processor: CPU Intel i5-2500 equivalent or better
    • Memory: 8 GB RAM
    • Graphics: GeForce 660 GTX w/1GB / AMD 7700 series w/1GB equivalent or better
    • Storage: 20 GB available space
    • Additional Notes: For VR: NVIDIA 970 or AMD 480 (equivalent or greater)
    • OS: Windows 10 64 bit
    • Processor: CPU Intel i5-4590 equivalent or better
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GTX 970 w/4 GB / AMD R9 290 w/4 GB equivalent or better
    • Storage: 20 GB available space
    • Additional Notes: For VR: NVIDIA 980/1060 or AMD Fury (equivalent or greater)
Customer reviews Learn More
Mostly Positive (43 reviews)
Very Positive (841 reviews)
Review Type

Purchase Type


Display As:

(what is this?)
659 reviews match the filters above ( Very Positive)
There are no more reviews that match the filters set above
Adjust the filters above to see other reviews
Loading reviews...