A new sci-fi adventure from Cyan, the creators of Myst. Abducted far across the universe, you find yourself on a broken alien landscape with odd pieces of Earth. Explore, uncover, solve, and find a way to make it home.
User reviews:
Mixed (54 reviews) - 64% of the 54 user reviews in the last 30 days are positive.
Very Positive (919 reviews) - 84% of the 919 user reviews for this game are positive.
Release Date: Aug 24, 2016

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Recent updates View all (19)

March 22

Update 1.5.0 - Touch/Hand/Motion Controls added to Obduction.

We’ve added hand controls in this feature-rich update — along with lots of clean-up and tuning. (Players who have already purchased Obduction for PC or Rift will receive Vive and Rift hand control support with this update.)


  • Various art fixes and tweaks throughout Kaptar
  • Small LOD fixes in hunrath

  • Improvements to loading/streaming
  • Many fixes and improvements to the gamma adjustment option
  • Fix for game continuously minimizing after starting the game a second time

  • Obduction - Localization - Fix for "BACK" translation not being entirely in uppercase in Polish and Portuguese.
  • Many localization changes for the new menu entries

Known issues:
  • Missing localized new menu terms for Spanish, Polish, and Dutch
  • Overlapping localized terms in some controller screens
  • MRS toggle is greyed out
  • Sounds of footsteps when teleporting are missing
  • Active Dome sound missing in teleportation mode
  • Lever guides in Kaptar are misbehaving again
  • Coupler mechanism in Kaptar can't be engaged using VR motion controller in Free movement
  • Kaptar rotating bridge lock hard to interact with using VR motion controllers
  • Color corruption can occur on the waterfall in Hunrath with all AMD GPUs

26 comments Read more

February 8

Update 1.4.2 Now Live!

Hey everyone!

We have quite a few fixes and updates in this release, it also includes brand new community made translations for previously unsupported languages: Portuguese and Dutch.

Fixes and changes:

• Fix for some build types crashing when loading a level with ambient sounds in the world.

• Various tweaks and improvements throughout Hunrath
• Various tweaks and improvements throughout Kaptar
• Bad collision area on the Hunrath Maray sphere.
• Fixed a shading pop on the mine cart when crossing the zone thresholds.
• Increased cart blocker volume size on the scrap yard gate.
• Scaled/moved one of the tower fog plane blockers where it didn't quite meet the wall.
• Cleaned up collision in the caves near the swap spheres.
• Open edge of Hunrath wall was visible near elevator. Moved/added some small rocks to hide it.
• Fixed river-flow direction in the Hunrath bosque, near the clothesline
• Fixed translucency issues on mine cart
• Many art updates and improvements to the stairs in Kaptar
• Fog in (area redacted) no longer displays overly bright
• Re-positioned the ‘fallen tree’ backer reward
• Hid/covered a couple of unsightly light map and clipping issues near the Kaptar stairs swap sphere.
• Minor tweaks to one of the Arai swarm's light path, as the light was (slightly) visible outside the hive where it shouldn't have been.

• Updated UI elements to accommodate the requested Keyboard addition
• Updated Credits
• Generic fixes for setting resolution issues

• Fix for being able to "disable" the bomb as it's blowing up
• Fix for screenshots not using the correct view when engaged with objects like the mine cart.
• Fix for CW disappearing a little too soon while the door is closing on him
• Fix for being able to drive the mine cart while pushing a link button.
• Fix for Kaptar winch ride issue allowing player to move too far from platform
• Fix for the Kaptar elevator leaving without player
• Fix for engaging the mine cart after loading a game.
• Fix for the player falling through the very cold Maray elevator chamber.
• Fix for the Maray movie panel turning back on if you take a screenshot of it when it's off.

• Hunrath imagers now load in and out of memory at runtime.
• Many tweaks to loading zones in Kaptar, Maray, and Hunrath
• Fixes to pop-ins at Farley's house
• Fix for a loading issue in Maray that could cause a fall-through
• Fixes for loading when leaving the Hub on very slow machines
• Fixes for possible shader related crashes
• Misc tweaks to try and improve performance on very slow computers

• Localization fixes for VR terminology in menu – translations have been finalized
• Fix for weird camera angles in player controller after playing in VR.
• Added text for mirror mode (M key) to keyboard mapping display (Oculus)

• Localized text for the "Too many save games" message now displays after menu fix
• Removed duplicated "EXPLOSION' subtitle line for back side of Farley’s tape
• All of Farley's vault journals have been finalized and have full localization

50 comments Read more


“Obduction has seemingly delivered on all of its promise”
9 of 10 – Attack of the Fanboy

“A beautiful, technically-composed game with an innovative premise that feels familiar yet completely alien.”
9 of 10 – Destructoid

“The mastery of level design on display here is staggering… Riveting.”
10 of 10 – War Council TV

About This Game

Now also playable on Oculus Rift!
Note: This is a visually lush and detailed game. Playing in VR takes full advantage of higher-end systems - please refer to its minimum and recommended specs.

From Cyan, the indie studio that brought you Myst, comes a new sci-fi adventure.

As you walk beside the lake on a cloudy night, a curious, organic artifact falls from the starry sky and inexplicably, without asking permission, transports you across the universe. You’ve been abducted from your cozy existence and added into an alien landscape with pieces of Earth from unexpected times and places.

The strange worlds of Obduction reveal their secrets only as you explore, discover, coax, and consider their clues. As you bask in the otherworldly beauty and explore the enigmatic landscapes, remember that the choices you make will have substantial consequences. This is your story now.

Make it home.


“Immense and immersive… It was breathtaking… something that feels magical.” - UploadVR

“Cyan has succeeded in making another adventure that feels truly timeless.” - Polygon

“Obduction’s beautiful world is a worthy successor to Myst.” - Wired

System Requirements

    • OS: Windows 7 SP1 64 bit or newer
    • Processor: CPU Intel i5-2500 equivalent or better
    • Memory: 8 GB RAM
    • Graphics: GeForce 660 GTX w/1GB / AMD 7700 series w/1GB equivalent or better
    • Storage: 20 GB available space
    • Additional Notes: For VR: NVIDIA 970 or AMD 480 (equivalent or greater)
    • OS: Windows 10 64 bit
    • Processor: CPU Intel i5-4590 equivalent or better
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GTX 970 w/4 GB / AMD R9 290 w/4 GB equivalent or better
    • Storage: 20 GB available space
    • Additional Notes: For VR: NVIDIA 980/1060 or AMD Fury (equivalent or greater)
Customer reviews Learn More
Mixed (54 reviews)
Very Positive (919 reviews)
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