Overlord: Fellowship of Evil is an Action RPG filled with the series’ black humour and penned by award-winning scriptwriter Rhianna Pratchett. Players embark on an epic new quest in single-player or with up to three friends in co-op, assisted by the mighty, maniacal and occasionally moronic minions.
User reviews:
Overall:
Mostly Negative (324 reviews) - 30% of the 324 user reviews for this game are positive.
Release Date: Oct 19, 2015

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Packages that include this game

Buy Overlord Ultimate Collection

Includes 4 items: Overlord™, Overlord™: Raising Hell, Overlord II, Overlord: Fellowship of Evil

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Steam Exclusive Pre-Purchase Offer

Pre-purchase exclusive offer -

Artbook and Minion Hat redemption:

You can check if you have the art book which will be in the game directory -
The Default path for Artbook redemption is C:\Program Files (x86)\Steam\steamapps\common\OverlordFOE

The hats are available for free from the vendor in the game's central hub (Grubb)

About This Game

Step into the warped fantasy world of Overlord: Fellowship of Evil, the dark and twisted Action RPG filled with the series’ signature black humour. Penned by award-winning original Overlord scriptwriter Rhianna Pratchett, Overlord: Fellowship of Evil delivers an epic new quest featuring four Netherghūls – undead servants of the dark arts, resurrected in the absence of a true Overlord, to bring evil back to a world overrun by the forces of good.

Assisting gamers once again are the mighty, maniacal and occasionally moronic minions, ready to unleash their charmingly chaotic brand of destruction and led by Gnarl, their wise old master, voiced, as before, by actor Marc Silk.

Embark on a brand new Overlord adventure in single-player or with up to three friends in local and online single-screen co-op. Filled with fun combat and twisted fantasy tales, Overlord: Fellowship of Evil invites players to dive into an Action RPG where it’s good to be bad, but it’s GREAT to be evil.

Overlord is the only series that actively encourages players to have fun being the embodiment of evil, destroying all that is good in a subversive, comedic manner. Fellowship of Evil captures this essence and adds in four-way, chaotic co-op play where gamers can even turn on each other. Evil always finds a way...sometimes it just needs a bit of a nudge.

Key Features

  • Series signature dark, mischievous humour Award-winning scriptwriter Rhianna Pratchett returns with a twisted and hilarious tale of evil, chaos, Minions and the burning desire to destroy all things good!
  • Develop your minions! They’re back! Our cruel critters return. Call upon your minions in battle and build them into dedicated devils to do your destructive bidding. “For the Master!”
  • Invade. Smite. Loot! Work your way through the Netherworld and unleash hell on the world above! Trample the weak under your evil size 10s with fun and satisfying combat, combining unique abilities and melee attacks to dominate all who stand before you! Share loot or steal the spoils- how far are you willing to go in the Trials of Evil?
  • Four times the players, four times the fun! Evil has a new face. Well, four faces, actually. But who wears the evilist? Er, eviler? You decide! Pick from any of four distinct Netherghul characters, each with unique abilities. Play as a team, or screw each other over – evil never plays by the rules!

System Requirements

    Minimum:
    • OS: 64 Bit Windows 7, 8 or 10
    • Processor: Intel Core i3 Series or AMD FX Series
    • Memory: 4 GB RAM
    • Graphics: AMD HD4850 or Nvidia GTS250
    • Network: Broadband Internet connection
    • Storage: 5 GB available space
    • Sound Card: DirectX Compatible soundcard
    • Additional Notes: Additional Notes: Performance may be lower on some mobile hardware, this spec is based on desktop hardware.
Customer reviews
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Overall:
Mostly Negative (324 reviews)
Recently Posted
Phoenix.BB
( 1.6 hrs on record )
Posted: June 12
Allright then Lets begin.

This game is an utter disrepect to the previous titles, The Devs might as well just ♥♥♥♥ in the palm of our hands. OverLord Was a Fresh new Title, with great humor, story and a unique and mememorable GamePlay. Being able to build a small army and take over the land was so Gosh Darn appealing and the Second one just built upon the first and made it EVEN Better.But this one, no, it throws out what was new, what was different and uses the worn out diablo style way of Playing, im pretty sure no one asked for that. The Graphics are ♥♥♥♥, The multiplayer is a cluster ♥♥♥♥, The puzzles at the begining were to easy, had to get minion blocks and what the hell was with that damn race thing?

I will be straight up honest i only played a little then quit cause i couldnt stomach the train wreck of a failure this game is, The only thing i liked was that joy thing that was deadly to minions but there wasnt a point to it cause i noticed such little ephasis to the minions.

Overlord Has a Sick Theme and Builds on it in a great way by using minions and have them as your main fighting force charging in, strategizing your next attacks and collecting souls to build your army, and it made the death of minions to much heavier in the second when given names and can be revived for the price of more souls but guess what the drop rate of souls was drastically shorter than the first making it even the more greater having to make choices in your factions.

Where was all that? Why is it the minions barely had any presense in combat?
The greens do a puny little hit then left when they were a terror in the field, hiding them to get the flank on a dangerous situation.

The Reds Became useless suicide bombers, i expected them to run around throwing fireballs, but no they just die, for no good reason to the point i didnt use them out of pity. I mean Reds were the archers who opened up the enemy for blows all the time.

The other 2 were the onlys i used just having blues follow me and a crap ton of browns, the only useful minion, i litereally camped the spawner and produced the max ammount of browns which having them fight was the only joy i had i the game.

I dont know what else to say but this game is a huge step backwards and a huge dissappointment, i bought this thing on preorder THE DAY I FOUND OUT, and i get this. i never felt so disrespected, by my favorite series, if this was gonna happen just ♥♥♥♥ing do a remake instead of this ♥♥♥♥.
Helpful? Yes No Funny
Dr. Derp
( 0.8 hrs on record )
Posted: April 20
I really tried to give this game an honest chance. I really did, on two different occasions.
I'm not a huge Overlord/Overlord 2 fan, but I do enjoy those titles just due to the uniqueness of the genres they are associated with.

When I first saw this game in the shop. I was so psyched to finally play a new Overlord game, after looking at the screenshots and trailer videos. I was a little confused, however.

It looked more like a Diablo/Dungeon Siege-esque game where you controll an army of minions. I didn't mind it much though, as I figured it might be a nice way for the franchise to branch out into different genres, it's good to experiment.
But it wasn't executed well at all. My first try lasted about 15 minutes. The graphics were sub-par to the previous installments, and the gameplay was gastly. It just felt so clunky.
I picked the caster class. As I've always loved spellcasters in fantasy games. But even if I had my cursor ontop of the enemy, my main ability still missed half the time. It was really frustrating that everytime I decided to attack an enemy, it was a gamble, since everytime you attack, your character freezes for about a second, leaving you open for attacks.

The controlls were my biggest issue with this game though, As I honestly had no idea how to do what most of the time. I always had to go back into the options menu to figure out how to get things done. And the fact that I couldn't find how to "unsummon" minions was a drag for me.

I haven't played this game for long, about 40 minutes. So you should really read through other reviews of people who managed to bear through this game for at least a few hours. Unfortunately, I couldn't. I couldn't really stick with this title for more than 20 minutes at a time, because I can't have fun playing this. It's just not possible for me.

I would advice everyone to not purchase this game, it's just not worth it, even if it's re-released for free. It's just... Not worth the space it takes up in your Steam library.

I'm not really used to writing reviews, but I honestly hope someone out there found this helpful.
Helpful? Yes No Funny
Venomvine
( 5.0 hrs on record )
Posted: April 8
I am a real big fan of the overlord series. i love the games for many reasons ,sepecially there sense of humor in some of them. This game however doesn't have the same feal as the other games. I hope the next one (assuming there will be one) goes with the older style.
Helpful? Yes No Funny
Soviet
( 1.1 hrs on record )
Posted: April 2
A good franchise turned into bainrot MMO.
Helpful? Yes No Funny
VladimirEternal<Crossout F YE>
( 7.1 hrs on record )
Posted: March 19
Dear reader welcome ! Now to the review part at hand.

Why did you get this game ? For great minion controls ? Or maybe for great destructible enviroment ? or the jolly VERY EVIL OVERLORD ? OR maybe colourfull and nice slider type story? OR maybe that UNIQUE feeling when you pointing your finger and army of uglies rushes in?

Or all above?

Well sorry bro all you gona get for your pre order of this piece of ♥♥♥♥ is some shity hats for browns mediocore clone of diablo and so pew pew gay 2 types of atacks

So do me and yourself favor DONT BUY IT!
Helpful? Yes No Funny
BiggyZ
( 11.7 hrs on record )
Posted: March 18
This is a great game, then again all the Overlord games are great. LONG LIVE EVIL!!!!
Helpful? Yes No Funny
Hailtaxi
( 7.9 hrs on record )
Posted: March 13
Completely awful game, no redeeming qualities, might have worked on a ♥♥♥♥♥♥ console but GPCMR should not have to accept this kind of crap. The developer needs to go out of business before he makes something worse.
Helpful? Yes No Funny
casjonsump
( 0.9 hrs on record )
Posted: March 12
Not the worst game, but can't recommend it at full price. Wait for a sale and just play or replay the first two games. Then be prepared for some dissapointment. :(
Helpful? Yes No Funny
zais
( 0.7 hrs on record )
Posted: February 25
Crap, unfortunately :(

- dull gameplay
- awkward combat
- no humor
- no fun
- nothing catching
Helpful? Yes No Funny
Angelatic-Birdy
( 10.8 hrs on record )
Posted: February 15
Best played with friends but even without friends there is much fun and carnage to be haD!!
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
4 of 4 people (100%) found this review helpful
Not Recommended
1.6 hrs on record
Posted: June 12
Allright then Lets begin.

This game is an utter disrepect to the previous titles, The Devs might as well just ♥♥♥♥ in the palm of our hands. OverLord Was a Fresh new Title, with great humor, story and a unique and mememorable GamePlay. Being able to build a small army and take over the land was so Gosh Darn appealing and the Second one just built upon the first and made it EVEN Better.But this one, no, it throws out what was new, what was different and uses the worn out diablo style way of Playing, im pretty sure no one asked for that. The Graphics are ♥♥♥♥, The multiplayer is a cluster ♥♥♥♥, The puzzles at the begining were to easy, had to get minion blocks and what the hell was with that damn race thing?

I will be straight up honest i only played a little then quit cause i couldnt stomach the train wreck of a failure this game is, The only thing i liked was that joy thing that was deadly to minions but there wasnt a point to it cause i noticed such little ephasis to the minions.

Overlord Has a Sick Theme and Builds on it in a great way by using minions and have them as your main fighting force charging in, strategizing your next attacks and collecting souls to build your army, and it made the death of minions to much heavier in the second when given names and can be revived for the price of more souls but guess what the drop rate of souls was drastically shorter than the first making it even the more greater having to make choices in your factions.

Where was all that? Why is it the minions barely had any presense in combat?
The greens do a puny little hit then left when they were a terror in the field, hiding them to get the flank on a dangerous situation.

The Reds Became useless suicide bombers, i expected them to run around throwing fireballs, but no they just die, for no good reason to the point i didnt use them out of pity. I mean Reds were the archers who opened up the enemy for blows all the time.

The other 2 were the onlys i used just having blues follow me and a crap ton of browns, the only useful minion, i litereally camped the spawner and produced the max ammount of browns which having them fight was the only joy i had i the game.

I dont know what else to say but this game is a huge step backwards and a huge dissappointment, i bought this thing on preorder THE DAY I FOUND OUT, and i get this. i never felt so disrespected, by my favorite series, if this was gonna happen just ♥♥♥♥ing do a remake instead of this ♥♥♥♥.
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
474 of 506 people (94%) found this review helpful
45 people found this review funny
Not Recommended
3.7 hrs on record
Posted: October 22, 2015
Imagine everything that was fun about the original Overlord games. Puzzles, combat, crazy ♥♥♥♥, humor, watching your minions do tons of crap. This game has none of that.

Imagine everything that's fun about top-down real-time hack and slash RPGs, like Diablo and Torchlight. Varied character classes, build variety, metric buttloads of loot, tons of different enemies with different attacks and resistances. This game has none of that.

Imagine everything that's fun about button-mashing combat games, like Devil May Cry. Crazy build possibilities, insane combos, really varied enemies that have to be fought different ways. Guess what, this game has none of that.

Instead, it's a combination of the above three, with absolutely everything fun taken out.

There's 4 player classes, which are barely different at all. 2 melee, 2 ranged. Each one has a fixed progression and a token number of weapons that either give you more minion cubes, or have a chance of minor elemental damage. Basically cosmetic differences, other than the minion ones.

You get 3 attacks, a special attack, a chargeable heavy attack, and a light attack. And you're basically doing all the fighting, since your minions, especially reds and greens, basically do jack ♥♥♥♥. Even worse, despite the dumbed-down button mashing gameplay, there's absolutely no combo system at all. In fact, it has the opposite of a combo system. The special attack and heavy attack both ragdoll enemies, making them glitch out, bounce around, and twitch, and more importantly, making them immune to further attacks until they get back up. So you can either hold and release B about every 4 seconds (hurts your thumb less), or just mash A (kills most enemies faster). There's absolutely no point in using both attacks.

Speaking of ragdolls, the last time I saw ragdolls this glitchy was in Colonial Marines. Except Overlord: FoE is actually worse. Every single ragdoll twitches like it's having a seizure and glitches through terrain, every single time. The AI is worse, too. It's essentially the norm for minions to endlessly run away from you, teleport back, and run away again, trying to smash some scenery. The greens and reds are essentially completely useless. They almost never attack unless you specifically order them to attack an enemy. If you just press X to summon everyone, they go running in a straight line, nowhere near any enemies, then commit suicide without doing any damage.

The minions aren't even fun to watch or listen to anymore. The animation is utter crap, even in cut scenes. Each minion has about 5 lines, and that's it. "I'm here! Sheepies! I like evil! Fight!" You now know everything the browns will ever say. There's no more looting or other interacting with buildings or terrain. All they do is smash stuff into generic looking rubble (while glitching and teleporting constantly, because their AI can't handle navigating anything, even a wide open square room), and grab stupid treasures that the "treasure goblin" apparently delivers after every encounter.

And the enemies? Elf with sword, big elf with big sword, big elf with sword and shield. A couple bosses, and some flavor enemies that are basically identical to one of the elves (i.e., the big slugs are identical to the big elf with big sword, and the fluffies are identical to the regular elves except weaker). That's all there is. Even the bosses are completely lacking in personality or gameplay interest. They're just a variant on one of the standard enemies, with more HP and maybe a special attack or 2.

Overall, a huge letdown. This game really DOES deserve all the negative reviews. It's neither a worthy successor to the Overlord series, nor is it even a decent game in its own right. It's just plain simplistic, repetitive, boring, and not fun. At least it wasn't priced like an A-lister. $19 isn't bad, but it should be more like $5.
Was this review helpful? Yes No Funny
350 of 374 people (94%) found this review helpful
50 people found this review funny
Not Recommended
11.4 hrs on record
Posted: October 24, 2015
Overlord : Fellowship of Evil, Playthrough- Review
Welp, there is an awful lot of Reviews for this game. Most certainly, it would be an entertaining quest to dig through the mud and find one or two that list something truly good about this game. There are a few things noteworthy that you have to consider before going through this :
1) This is not going to be an usual "hurr durr, its not Overlord III, it therefore sucks" Review. This game IS NOT A SEQUEL to Overlord II, and therefore shouldn't be looked upon as one. IT'S A SPINOFF, and I'm gonna judge it as such.
2) You will find out that most of the guys writing reviews for this game have hardly played two hours. I played THROUGH the entire game. That I ended up with hardly 10 hours nonetheless is a shame, but i will get to that later.
3) I really liked the first two games of the franchise, and was really looking foreward to this game. I really hoped it would be good, and even during playing it, I was really trying to see the good stuff.

4) To the guys that only came here to read about 10 lines, I'm gonna spare you this whole essay and come right out and say it : DO NOT BUY THIS GAME. Not full price, not on discount, not even for -90%. When a friend gifts you this, you should ask yourself if he really is your friend, and/or what he is trying to tell you (JK on that part, he probably wants you to join in, so you can suffer together ;). Even if you are a diehard fan of the franchise, and REALLY want to know how the story continues, watch a Let's Play, im sure there are gonna be a few out there.

With that outta the way, let's get started, shall we ? (oof..)

I decided to go with the good stuff first, because it deserves a fair chance.
The game has kept it's humor, the minions are funny little compagnions, always hungry for mayhem, carnage and anarchy. The actor of Gnarl is back, and does a fantastic job. The voice acting is on point, jokes actually make you laugh (from time to time, depends on your humor I guess). The game is witty, humorous and doesnt take itself too serious, just like what we are used to from previous titels of the franchise. They do a good job getting you (kind of) immersed into the story, which is, sadly, nothing new. Not going to spoil anything, but its the usual "bring evil back onto the stage and slaughter all the good guys" deal. Entertaining to some extend, and at least conclusive.
The four different heros really provide different playstyles, and are suited for various situations, which makes mixing them up viable.

This is sadly where the good stuff ends. Usually you will find the Review becoming some guy ♥♥♥♥♥ing about his wasted money now, I'm gonna try to keep that to a minimum. To make it REALLY short : its a bad game concept, really badly put into action. Halfway through the game I felt like someone actually went through all previous Overlord titels and noted down what was good, to make exactly that terrible. Let's get into the detail :

The first thing that comes to mind is obviously the combat. Let's be honest here, the combat system in the franchise never really was a gem, but it worked out, because your minions did most of the work anyways. In Overlord II you had to deploy different combat styles, and even tactics to some extend, to get through the game. The Fellowship of Evil changes this completely : combat = button A. That's the formula the game is based on. Sure, fighting on your own wasnt much different from button-mashing in previous titels as well, but since you are nearly ALWAYS fighting on your own in this game, it gets painfully noticeable. There is no diversity in combat, and dont get me wrong here, I mean NONE. AT ALL. The first enemy gets killed the exact same way as the last. You just hold or press A untill whatever you want to die dies. Some enemys are just "bulletsponges", that take way more hits, but they add no diversity. Bossfights run on the same sheme every time. Sure, its not as dissapointing as the final boss being a quicktime-event, but even the "best fighter for the damned Goodness" battles out the same way some low-end semi-boss from the first chapter did, really ?
Most people will describe the combat as repetitive, it is not. It's anesthetic.

The next big deal are the minions. These little buggers were always a selling point for the previous games, they made a huge part of the overall fun. Someone decided thay have to go a new way with them. A disastrous decision, I may add.
In previous titels you felt a bit like a general, commandig your devoted minions into battle, or setting them up with wait-point to use their unique abilities for maximum carnage. You deployed tactics, cunning, and yes, mostly, brute force to smite your enemies. Your fingerpoint sealed fate, and you truly felt like the mighty Overlord, COMMANDING the forces of pure evil. Guess what, they ruined it. There are no more minion controls. None. Minions are completely controlled by AI. An AI so outstanding, it could a bad example for every other AI. Minions only move in an assigned area around you, making their own decision on which enemy to attack, or which object to destroy. For this, they even overcome basic logic itself. The object they desire to destroy is unreachable ? These minions wont let something as minor as impossibility stop them ! They just keep on running at the map-border or bashing at a floating bottle they can never reach. If you move too far from your minions, they get teleported back to you. Dont let this decieve you, they will just keep running back to whatever they were bashing before. This adds up to some funny occasions, when they constantly run at a table or chair and get ported back to you, just like they are badly lagging. I can really appreciate that kind of humor, it makes you laugh when you should rather cry....
Not only they way YOU handly your minions got idiotised, but the minions themselves as well. Can you recall their abilities from Overlord II ? Greens, as assassins, mighty backstab, extremely powerfull when placed cunningly ? And Reds, giving you the ability to fight enemies from afar ? The kind of minions that promoted tactics, provided diversity ? Well, they are gone as well. Reds are now suicide bombers, Greens strike once and dissapear right after. Sure you could upgrade your Greens, to stay a bit longer in combat. "How?" do i hear you ask ? Through combat experience ? No, that would be way too good, wouldn't it ? You spend some currency on them, to make them somewhat less useless. Oh, and did i mention that all minions die after a set time ? Besides the fact that they nearly borderline no damage at all, this is Your options for combat summed up : hold A till it dies. Done.

Player Progression....ah well. (usually i would go on about you you just grind our currency to get useless upgrades, or the bugs in this game, or the performance issues, or how pathetically short it is, but Steam says I ran out of space, so im gonna end it here >:[. It's buggy, its bad, dont buy it. DIdi i mention they hint a sequel in the end ? Sounds great, doesn't it? ) I hope this was a bit more detailed, therefore more helpfull that the usual "its not what i wanted to i hate it" Review. Have a nice day lads, and DO NOT BUY this game.
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392 of 465 people (84%) found this review helpful
14 people found this review funny
Not Recommended
1.8 hrs on record
Posted: October 19, 2015
This game was fun for the first ten minutes, but the fact that I wasn't relying on the minions from the get go to do most of the fighting was a glaring issue, and the combat itself was nothing more than spamming auto attacks until the blues needed to heal me. Codemasters tried to change up the formula, but I don't feel like it's worked out too well. The new characters brought in are also pretty weak, and don't stand up to the ones in previous Overlord titles.
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282 of 341 people (83%) found this review helpful
10 people found this review funny
Not Recommended
0.8 hrs on record
Posted: October 19, 2015
This game takes the Overlord name and steers it in a completely different direction. Instead of the gameplay focusing on solving puzzles with minions you're basically expected to spam the attack until whatever needs to be dead dies, and then your blues heal you. The tutorial level does a ♥♥♥♥ poor job of telling you what to do and even with changing ZERO presets, I still had to spam key combos until I figured out how to pass the area because the key combos the tutorial presents are wrong. If you loved the previous titles in the franchise, steer clear of this.
Was this review helpful? Yes No Funny
98 of 107 people (92%) found this review helpful
1 person found this review funny
Not Recommended
20.2 hrs on record
Posted: October 20, 2015
This game is not finished. It shouldn't have been released yet.
Which is a shame, the Overlord games are fantastic. Go buy those instead.
This game is also nothing like Castle Crashers or Baulder's Gate: Dark Alliance despite resembling it at first glance.

Cons (Because this list is longer, it gets to go first.):

-Lots of effects are really bad looking, or feel like they're not working right.
-The movement feels clunky and slow to react, and attacks are slow to fire, triggering on mouse press, AND release.
-The parts of the game that reference past games feel slapped on, and do more damage than good for the game, because they're only references. They serve no purpose.
-The voice acting is horrid at times, this excludes Gnarl, who is and will always be played well.
-While the game makes use of visuals from past titles, many are out of place lore-wise, such as abyss plants or relics being... not in the abyss.
-Hakon is completely unsatisfying to play, and feels broken and nonfunctional.
-Malady's right-click attack is a one shot kill to many enemies. And it pierces. Oh boy, let me just point and win.
-Instakill spikes as hazards exist.
-Menus are unresponsive at the best of times.
-The camera is absolutely awful. You can't move it, it has to encompass all players.
-The players are stuck together because of the camera. Players are force teleported seemingly at random if you wander too far.
-Linear, uninteresting upgrades.
-Minion control is literally nonexistant and world/enemy based.
-No text chat.
-Pop up signs that announce to your already aware self the it's time to fight, or run, or pick up loot. Picking up loot should not be a chore.

The Pros:

-Gnarl
-The characters and world look really good.
-Animations look fluid excluding the fact that you slide to turn.
-Music and atmosphere is good.
-Still has moments of originality.

All in all, sweet unholy hell art team, fantastic job, the game looks great.
Please patch some of the wonky controls and minion and enemy related bugs.
This is currently not worth the money. The game is just not good as a game.

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210 of 265 people (79%) found this review helpful
9 people found this review funny
Not Recommended
1.7 hrs on record
Posted: October 19, 2015
Edit 10/21/2015
I will be reinstalling this to play some more as a second chance.
I will write a better indepth review around sometime next week.

--------------------------------------------
ITS WAY TOO SIMPLE.
No indepth game play
You use literally three buttons to attack.
Your minions are sucky
You can't even guide them

I was hoping for something great

I understand this isn't suppose to be Overlord three.
But its so simple in its game play.
Like why do puzzles exist within an action themed game
Why do I use only three buttons to attack?
Why are the upgrades so linear?
WHY DO REDS NOT HAVE RANGED ATTACKS ANYMORE

Just can't do this.

And to top it off, this game has
Wait for it

RACES :D

No no no, not magical races like elfs or dwarfs
but
LITERAL
DEATH
RACES
Was this review helpful? Yes No Funny
166 of 205 people (81%) found this review helpful
4 people found this review funny
Not Recommended
0.9 hrs on record
Posted: October 19, 2015
A major disappointment. Minions are basicly window dressing in the game, as you can hardly summon enough to do much damage to your enemies. 95% of the fighting is on you. The second major drawback is the inflexible camera. It is set to just one direction, so you very well can find yourself running blind down an alley, as opposed to seeing where you are going.

I thought the player was supposed to be an Overlord, just like the previous games. Considering the small amount of minions you get to summon, the player is more of a Corporal than an Overlord.

Sadly an epic fail on the part of Codemasters. If you have played and enjoyed the previous Overlord games, save your money and don't waste it on this.

Refund requested.
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130 of 164 people (79%) found this review helpful
4 people found this review funny
Not Recommended
1.2 hrs on record
Posted: October 19, 2015
I tried to stay optimistic for this game. I really did. However, it seems I was a little TOO optimistic for that.

As many people have stated, this is fun for about 10 minutes or so. However, it gets boring fast.

The controls are quite odd and clunky. Those experienced with the previous Overlord games are familiar with Browns being on 1 and Reds on 2 and so on. This game completely changes that, with Reds on 1, Browns on 3, etc. AND they make you hold down the Shift key on top of that.

The gameplay is stale. The minions have little impact on gameplay, and you are basically just button mashing to win. No spells, aside from one move with a really long cooldown. You only have 3 buttons to attack with, and I spent most of my time using only one.

Can't believe I supported this game while it was still in development. I expected better for an Overlord game.
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79 of 92 people (86%) found this review helpful
4 people found this review funny
Not Recommended
0.5 hrs on record
Posted: November 1, 2015
This game.. is horrible. Remember everything you loved about the original Overlords? NONE OF THAT exists in this game. The hilarity? The wackyness? The hordes of minions looting gold and killing sheep? Nope. Everything you loved is gone from this game. Now imagine they tried to make it more like Diablo, but they they completely missed the mark on that game too.

SKIP this game. Do not buy it, do not play it.
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