In this thrilling point-and-click adventure based on the works of H.P Lovecraft, you’ll traverse the haunting world of Gothic New England, solving puzzles and acquiring information to help Stanton solve the mystery of the Necronomicon.
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Дата выхода: 9 июн, 2001

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Об этой игре

Enter the world of Necronomicon- where quiet scholar William H. Stanton is suddenly thrust into the dark and enigmatic world of the occult.

The year is 1927. Stanton is in the drawing room of his Providence, Rhode Island home when his childhood friend, Edgar, appears at his door.

Edgar, seems distraught and delirious and gives Stanton a metallic pyramid, telling him not to give it to anyone- especially himself.

Still reeling from Edgar’s appearance, Stanton is visited by a doctor who tells him that Edgar has lost his mind and must be institutionalized. William knows there is more to the story and decides to find Edgar, but on his way discovers a horrifying secret that threatens all of mankind. 

In this thrilling point-and-click adventure based on the works of H.P Lovecraft, you’ll traverse the haunting world of Gothic New England, solving puzzles and acquiring information to help Stanton solve the mystery of the Necronomicon.

Can you help Stanton save humanity as we know it?

Updates in this new version of Necronomicon
  • 18 inventory documents that you can access anytime
  • Graphic and design bugs fixed
  • More helpful videos
  • Additional texts and in-game hints
  • Improved sound design

Системные требования

    Минимальные:
    • ОС: Windows XP, Vista, 7
    • Процессор: 200 GHz
    • Оперативная память: 32 MB ОЗУ
    • Видеокарта: DirectX compatible Video Card
    • DirectX: Версии 9.0c
    • Место на диске: 1 GB
    • Звуковая карта: DirectX compatible Sound Card
    • Дополнительно: Mouse, Keyboard
Полезные обзоры покупателей
30 из 32 пользователей (94%) посчитали этот обзор полезным
6.0 ч. в игре
Опубликовано: 15 ноября, 2015
I am genuinely baffled by my conflicting feelings over this "Lovecraftian" adventure game. Okay, Necronomicon: The Dawning of Darkness is nothing miraculous. It's old, it's clunky, full of bugs with irritable animations... yet still manages to set an eerie enough atmosphere to drive your perception skills to its limits. For that account only, it is not possible to recommend this game to anyone. Even if one is to set aside the fact that the game is raddled with bugs, it would still be an acquired taste forced down your throat.

It's year 1927 in rickety village of Pawtuxet, Rhode Island. A silent afternoon is abruptly interrupted for young William Stanton by his friend, Edgar Wycherley. Edgar seems off, panicked and fearful. He entrusts William an odd pyramid shaped relic and asks for him to protect it, even from Edgar himself at all costs. Then, Edgar takes off as oddly as he appeared before William's door. Minutes later, Doctor Egleton, Wycherley's family doctor visits William to inform that Edgar hasn't been himself lately, consumed by his studies of archeology and asks William to inform him immediately if Edgar is to be contacted. After these strange visits, William decides to visit Edgar himself and learn more about these "studies" of Edgar's in hopes of aiding his friend. That's how young and avid William Stanton gets himself into an interplanar mess centering a quite specific book of occult: Necronomicon.

So far, so good. The story is interesting to begin with, weaved with mummies, strange disappearances, long deceased ancestors, sigils and summoning of spirits. Yet is the presentation of the story fulfilling and satisfying as the game progresses? That, I'd like to vote as abstaining. There is a great amount of lore thrown around for us to monitor and take note, but they are not processed as elegantly as possible in my opinion. Anecdotes keep coming to us without any time for us to digest any kind of on-goings. On that part, it is bad construction for a story revelation.

The game hailing from 2001, graphics are nothing extraordinary, a bit clucky and plastic even for character models. Aside oddly shaped characters, the basic environment presents a creepy yet dull atmosphere suitable for any gothic setting, yet it doesn't actually deliver the Lovecraftian elegance that one would be waiting. Voice acting is neat, with accents of the original time period, but without the option of a subtitle, and much information for you to pursue hidden in cinematic dialogues - without an option to record spoken information in game - ends up being a complete obstacle for progression. You have to play this game with pen and paper + earphones if you'd like to make something out of the story.

We are already used to the linear gameplay for an adventure game, but Necronomicon takes this part a bit more seriously than it should. One of the main problems for this game, if you ask me, is that you are expected to complete one solemn action at a time, and unless you discover and accomplish that specific action, nothing progresses. You are allowed to explore on your own; it just won't do any good. That's why everything turns into an "action hunt" on a wide map for you to figure out quickly.

Puzzles are another issue altogether. They are quite obscure even with the collectible information, asking you to run through a series of spiritual and occult references - most of them are authentic, by the way: kudos on that part - to figure out your next step. They are never easy and demands that you take notes in every step of your game. I'd love that if the lore that we use for puzzles would be at least somewhat relevant to the plotline that we are pursuing... It is mostly not. Oh, and remember "Old Ones" concept that we were so excited about, because, I don't know, this is a LOVECRAFTIAN game? It really doesn't deliver at all.

Combined with a series of common bugs that would make the game impossible to finish without an exe. copy of an old retail cd - it is possible to reach one in the guide section of community - Necronomicon: The Dawning of Darkness ends up being a lame adventure game with some cool references thrown around. If you are a fan of Lovecraftian literature, sure, you can try. But even then, I'd doubt that you'd enjoy it much. I tried so hard to like this game but even as a Lovecraft fan myself, I sadly did not.

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7 из 7 пользователей (100%) посчитали этот обзор полезным
1 пользователь посчитал этот обзор забавным
7.5 ч. в игре
Опубликовано: 24 января
First thing to do if you have any desire to play this game is to download the .exe file from the link below that fixes the missing cutsecene and the game breaking bug of not being able to access your inventory items.

http://steamcommunity.com/sharedfiles/filedetails/?id=341051983

All set? Great, now we can talk about the game itself.

William H. Stanton, aka you, find yourself face to face with an old childhood friend Edgar, who seems very scared and gives you an item to take care of and keep away from him under any circumstances. Right after him, a doctor barges in to tell you that Edgar has gone mad and needs to report to him for a medical care. And of course, being the great friend he is, Willy goes on the quest of saving his friend from whatever madness he descended into.

Because the game is based on the works of H.P. Lovecraft, I was excited to play this game expecting an interesting and intriguing story. While the game does have it's moments where the story seems to be heading in the right direction, more often than not, it just makes no sense and is all over the place. One thing that I didn't like in the way storyline progresses is that you are always expected to do one thing and one thing only to keep the story going and until you do that you can't move on; it is very linear in the way of what you need to do. The puzzles are very difficult to understand and to solve some of them I had to look up a FAQ because I was lost.

The graphics are not very good, but considering this is a 15 year old game, that's not unusual. The voice acting is actually really good, but there are no subtitles, which can be a problem because some of the characters talk weird and you may not be able to understand them at times. The sounds of the game and the background music do a really good job of creating a suspense and eerie atmosphere throughout the game which is always a plus.

I haven't encountered any bugs, apart from the one already mentioned in the link above, so at least that is not broken (too much). It took me about 7 hours to finish, but bear in mind I wasted at least 2 hours on the puzzle brainstorming.

+ Good atmosphere and sounds
+ voice acting
+ H.P. Lovecraft inspired lore

- linear and broken story
- plastic graphics
- difficult to understand puzzles
- no subtitles

I would only recommend this game to adventure lovers, everyone else should probably be better off playing something else. 5/10
Был ли этот обзор полезен? Да Нет Забавный
7 из 9 пользователей (78%) посчитали этот обзор полезным
0.4 ч. в игре
Опубликовано: 9 февраля
Be afraid!

Be very afraid...

Why?

Well, certainly not because of any links to the master of horror; HP Lovecraft.

This game IS a horror story, but only in the vain that you will use REAL CASH to inflict it upon yourself, and then you shall inevitably therefore waste REAL TIME in a masochistic attempt to justify the purchase.

Yes I felt 'The Dawning of Darkness' when I began this game.

Take heed now....

Save yourselves, for pity's sake people!

...
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42 из 46 пользователей (91%) посчитали этот обзор полезным
0.6 ч. в игре
Опубликовано: 12 июля, 2014
Necronomicon The Dawning of Darkness - Это квест, который увидел свет в далеком 2001г на PC и PlayStation. Разработчик игры Wanadoo, они же создали Dracula 2 The Last Sanctuary. Визуально эти игры друг от друга отличаются мало чем. Если вы играли в Dracula 2 The Last Sanctuary, то поиграв в Некрономикон, вы мало чего увидите нового. А точней, абсолютно ничего. Сама же игра основана на творчестве известного писателя Говарда Филлипса Лавкрафта и его книге Некрономикон.

Геймплей игры все тот же, что и в предыдущей игре компании Wanadoo. А вот сюжет нам расскажет о некем Уильяме Стэнтоне. Игра начинается с того, что к Уильяму приходит его друг и отдает ему странный артефакт, также предупреждая его, что бы он его никому не давал, даже ему самому. Спустя какое-то время к Уильяму приходит доктор Эголтон и интересуется здоровьем его друга. Связи всех этих странных происшествий, Уильям заинтересовывается и начинает это дело раследовать.

Если вы любите серию квестов Dracula, да и сами квесты, то я рекомендую эту игру к приобретению. Сюжет игры здесь интересен и сам квест проходится на отлично. Также здесь будут и интересные загадки, которые помогут вам сломать мозг.
Был ли этот обзор полезен? Да Нет Забавный
34 из 38 пользователей (89%) посчитали этот обзор полезным
0.5 ч. в игре
Опубликовано: 12 июля, 2014
Это шедевр. Necronomicon - игра жанра квест, созданная по мотивам творчества Говарда Филлипса Лавкрафта - одного из величайших литературных мистиков. Познакомилась с ней году в 2002, прошла раза на три. И каждый раз переживаешь, как будто в первый раз. И да, "кровь стынет в жилах" - это как раз про эту игру. И вроде нет никаких резких моментов, типа выскакивающих монстров из угла - а все равно страшно. И звуковое сопровождение тоже этому соответствует.
На сегодняшний день графика, конечно, уже устарела, но эта не та вещь, на которой следует заострять внимание - игра и без этого очень атмосферная. Об игре в двух словах - мистический квест, с загадками и головоломками. Есть простые, а есть и те, над которыми придется поломать голову, а то и вовсе искать ответ на стороне.
В общем и целом, эмоции очень сильные и положительные, хотя игра 2001 года выпуска, она сильна. Пиксельные люди смешные, а вот архитектура, пейзажи, звуки, на высоте, просто мороз по коже. Идешь по темной винтовой лестнице вниз, зажигаешь факелы на стенах - а кругом темнота и чьи-то стоны.. жуть. Конечно же я рекомендую всем с этой игрой ознакомиться.
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