Infinifactory is a sandbox puzzle game by Zachtronics, the creators of SpaceChem and Infiniminer. Build factories that assemble products for your alien overlords, and try not to die in the process.
User reviews:
Recent:
Very Positive (52 reviews) - 90% of the 52 user reviews in the last 30 days are positive.
Overall:
Overwhelmingly Positive (768 reviews) - 96% of the 768 user reviews for this game are positive.
Release Date: Jun 30, 2015

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About This Game

Infinifactory is a sandbox puzzle game by Zachtronics, the creators of SpaceChem and Infiniminer. Build factories that assemble products for your alien overlords, and try not to die in the process.

  • LIKE SPACECHEM… IN 3D! Design and run factories in a first-person, fully 3D environment.
  • HISTOGRAMS ARE BACK! Optimize your solutions, and then optimize them more when you see how much better your friends did.
  • VISIT EXOTIC ALIEN LOCALES! Explore a story-driven campaign with 50+ puzzles, audio logs, and more.
  • BLOCKS THAT MOVE! Go beyond the campaign and push the limits of Infinifactory’s next-generation block engine in the sandbox.
  • STEAM WORKSHOP INTEGRATION! Create, share, and play custom puzzles on Steam Workshop.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP / Vista / 7 / 8
    • Processor: 2.0 GHz
    • Memory: 2 GB RAM
    • Storage: 1500 MB available space
    Minimum:
    • OS: OS X 10.9, or later
    • Processor: 2.0 GHz
    • Memory: 2 GB RAM
    • Storage: 1500 MB available space
    Minimum:
    • OS: Ubuntu 10.10+, SteamOS
    • Processor: 2.0 GHz
    • Memory: 2 GB RAM
    • Storage: 1500 MB available space
Customer reviews
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Recent:
Very Positive (52 reviews)
Overall:
Overwhelmingly Positive (768 reviews)
Recently Posted
evan.scott
( 11.8 hrs on record )
Posted: June 24
The satisfaction from seeing your solution working perfectly is great.
Helpful? Yes No Funny
Ois
( 19.9 hrs on record )
Posted: June 24
This is a game I thought I'd at least get a couple of levels into then end up hating from the difficulty spike. For the first hour playing I really didn't get it, as the intro sequence compared to the game levels didn't fit together for me and I found using the basic bricks problematic.

And somehow it was a few hours later, I had advanced the first series of levels, and had forgotten to cook dinner.

The game is rather challenging, yet has something to it that keeps me from rage quitting and uninstalling in frustration. This is all done to slowly building up a solution, bit by bit, deleting what does not work and extending and improving on what does work so that you can eventually watch the production counter drop down to '0' with a huge feeling of accomplishment while you marvel at your creation. Then you have the act of going back to earlier levels with knowledge on what you have learnt on others (and unlocked blocks) and tweaking the solutions efficiency to a fraction of what it was before the first go around while wishing you had someone to fist-bump your success to.

I love this more than I thought I would and have forgotten to cook dinner many times since I started playing.
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Johannesburg is near Frankfurt
( 1.3 hrs on record )
Posted: June 23
Can't play it for more than 30 minutes because I realise that I am a worthless stupid turd. Fukking degenerate.
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[KoS]DarkProphet
( 4.8 hrs on record )
Posted: June 22
Since everyone is rating the game so well, I have to conclude that my brain simply cannot process the puzzles in Infinifactory to a degree that I feel like I've really deduced my way through the levels. I mostly just did a bunch of trial and error until it looked like I was close to having what I needed and finally got it, but didn't really have any satisfaction from it. While I could logic my way through the Portal games and had a great time with them, this title just leaves me staring listlessly at the puzzle I'm supposed to solve, then trying with horrible results at getting my machine to do what I want.

I'm quite terrible at this game and do not feel like I've really learned much at all when I complete a level. It looks like there are 6 or 7 different "sets" of levels, and just the second level of the second set had me give up. If I didn't like puzzles, I wouldn't have played through Portal and Portal 2 multiple times. Some people "get" this game when it comes to making the machines work. I just don't despite having tried, and any "git gud" mentality directed at me isn't going to change the facts that some people just can't improve at certain things. As such, I cannot recommend the game as it is statistically impossible that someone will lack the spatial comprehension of how these machines function simultaneously to do well and have fun, and that portion of people, even if it's small, deserves representation.
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What happened?
( 43.8 hrs on record )
Posted: June 22
High quality game. 👍🏻
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sswskalicia
( 80.4 hrs on record )
Posted: June 21
The game itself is scientific!
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Ev3rLadd
( 5.7 hrs on record )
Posted: June 19
High Quality, highly challenging, and hours of fun puzzles
Helpful? Yes No Funny
Suritus
( 11.7 hrs on record )
Posted: June 19
only 2 hours in, but I love the game so far!
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chosenrosen
( 8.2 hrs on record )
Posted: June 19
One of the greatest puzzle games of the decade.

Its brilliance and challenge is that there are a myriad solutions to any of its problems, which means that it is accessible to almost any player, and challenging for all. Like many gamers, I solve most puzzle games fairly quickly and thoughtlessly; this game had me scratching my head on the first level. I found that at the start of almost every level, the problem seemed really daunting, but once you start working on it, you realize that it's just another problem.

The game also has great replay value because there is almost always a better way to arrange your factory. Put it down for a month, a year, and you'll probably have forgotten your own solutions to the puzzles.

8/10
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tieio
( 9.1 hrs on record )
Posted: June 13
Oh God the boredom. I think anyone who enjoys puzzle games will enjoy this but any comparisons at ALL to Factorio need to stop. Factorio is fun, this is just a boring puzzle game. I do not find itt difficult, I am sure it gets harder as it goes but why would I want to punish myself through hours and hours of boredom to get to a challenging level?

- This is my opinion, if you do not like it, too bad. Any fanboy replies will be deleted.
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Most Helpful Reviews  In the past 30 days
7 of 7 people (100%) found this review helpful
7 people found this review funny
Recommended
37.1 hrs on record
Posted: May 27
Infinifactory will please anyone who has obsessive organizational tendencies. If this is what it's like to be abducted by aliens...take me up, Xenu. My body is ready. I will build until I can build no more.
Was this review helpful? Yes No Funny
7 of 8 people (88%) found this review helpful
1 person found this review funny
Recommended
7.2 hrs on record
Posted: June 11
More i play this game, less i feel like a clever or at least average.

In fact i feel like a re-tard Einstein. Well this game requires some patience and brain usage for sure which is i do not have. I get annoyed mostly and quit the puzzle. I am thinking basically, that's another problem.

This game will give you some frustrating experience and brain damage but in fact you will be happy when solve puzzles and complete your first chapters. Hardtimes awaits you :p Even in the first or second chapters, you can get frustrated and after 3/4 it becomes ever more complexity game. (There is a lot of chapter so... I can say that i quit at around %10 of the game)

Since this is one of the most complex puzzle game with such great musics and ost also gameplay mechanics, I would recommend this game to all puzzle lovers and hard thinkers. I grabbed this game from Humble Monthly so it's a shame that I am not one of these (Still, I've played and manage to beat Antichamber,Portal,Talos Principle etc. lulz) Since i can feel like a ♥♥♥♥♥♥, i will cry in my empty dark place.

But there is a thing that makes this games almost perfect. The gameplay and mechanism. It's easy to make levels with creator (cuz the gameplay is pretty simple actually. It's all about the blocks and some pipes.) and share it via Steam Workshop. You always can play other players' level and get even more brain damage.
Another thing is this game has Steam cloud and your save files will be pretty safe. Leaderboards, achievements and great level editor support is so nice for a game like this.
Although gameplay is simple and great it's complex in itself. Some puzzles could require high amount of time. Some are seems like easy but you still spend more than 1 hour.
There is no actual bugs, clean gameplay and clean 60 fps. Graphics are not the best but looks quite nice.

Since spacechem is super-hard, this game is no surprise at all. I hate you Zachtronics #_#
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3 of 4 people (75%) found this review helpful
Recommended
56.8 hrs on record
Posted: May 29
I saw many people said that Infinifactory is like Spacechem in 3D, so here is my opinon.

The goal of every level is quite the same with Spacechem, in which you take the input, and produce the output. However, a big different between them is the extra dimension: it gives more freedom for arranging your factory, but also open up many possibility of verious kind of chellange. And like Spacechem, it also have "Test zone", kinda like Sandbox in Spacechem, where you can build whatever you cant as long as it can fit in :)

Overall, I recommand this game. If you enjoy Spacechem, other Zachtronic's game or somthing similar, you will also love this game.

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2 of 4 people (50%) found this review helpful
Recommended
5.7 hrs on record
Posted: June 19
High Quality, highly challenging, and hours of fun puzzles
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Most Helpful Reviews  Overall
341 of 354 people (96%) found this review helpful
193 people found this review funny
Recommended
15.2 hrs on record
Pre-Release Review
Posted: June 30, 2015
How to solve a puzzle in Infinifactory:
1) Look at the output and think, "That's not so hard, let me put this here and that over there."
2) Run your experiment.
3) Swear because it's nowhere near what you thought it would be.
4) Swear again.
5) Come up with a rickety solution that works under one use case but falls apart on others. (This is exactly like some real-world programming!)
6) Marvel as your friends come up with more elegant, faster solutions.
7) Realize that you're having a tremendous time.

I don't know what Zachtronics has against the human brain or why he wants to punish it so, but I encourage his behavior. Great game, they've been very good about expanding it and refining puzzles. Recommended.
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150 of 155 people (97%) found this review helpful
10 people found this review funny
Recommended
4.2 hrs on record
Posted: July 17, 2015
It's straightforward. The mechanics are simple. The purpose is clear. There's no confusion as to what you are expected to do and what tools you have to do it.

It's diabolical. The puzzles are sometimes bananas, requiring some pretty twisted logic and lateral thinking. While you strive for a solution, there's a constant nagging feeling that sometimes your solution is just inelegant and you need to do it better.

It's oddly darkly humorous. There's a strange undercurrent of defiance against your alien overlords, from listening to the audio diaries of the project managers who came before you, from resenting the food pellets that drop into your cell when you complete sections of the game.

It's also gorgeous - not so much in graphics, which are perfectly adequate, but in the efficiency of the presentation. No main menu. No weird visual effects cluttering up the screen. No unnecessarily ostentatious setpieces. No splash screen! On load, the game drops you right into where you left, so you can literally load the game and get building. There's a gorgeousness to seeing your machine, your factory do its work, and the satisfaction that comes with it makes the effort all the more worth it.

It's one of the most interesting puzzle games I've ever played, and I'm enjoying it hugely despite not being great at coming up with particularly creative solutions.
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136 of 147 people (93%) found this review helpful
21 people found this review funny
Recommended
8.0 hrs on record
Early Access Review
Posted: January 19, 2015
This game is freaking awesome. Don't let the Early Access tag scare you, because it's pretty far off, and it's already worth every full-priced penny in it's current state even if the developer decided to walk away tomorrow (which I'm sure Zach will not do)

The best thing about this game (and SpaceChem before it) is the awesome feeling of "♥♥♥♥ yeah, I'm such a badass for doing this ♥♥♥♥", that you get after each level completed. And in a way you are, as this game is a lot harder and smarter than most games out there.

Pros:
- "I'm such a bad-♥♥♥" feeling
- Great tutorial/intro
- 3 solution slots per level
- Spacechem pyramid dangling in the rear view mirror in the intro
- Learning curve is very well balanced
- Stable and polished

Cons:
- No in-game recording and sharing tool (ok, this shouldn't be a Con, but we got spoiled...)
- No or too few data points to compare performance (this will turn into a Pro later, as this feature is awesome)

Graphics are functional but nothing to write home about, neither Pro nor Con, but certainly good enough.

I recommend you pick this up at full price if you can, as this is one developer that deserves more money so he can make more good stuff like this. The fact that H1Z1 is topping the top selling list while people put this game on their wishlists waiting for a sale just makes me want to cry. So go ahead and pick this one up sooner rather than later.
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94 of 95 people (99%) found this review helpful
12 people found this review funny
Recommended
90.1 hrs on record
Posted: July 20, 2015
Infinifactory does this thing I love. It makes you earn your enjoyment of it.

You load up your next task and take a look at what you'll need to produce and what materials you'll have to produce it with. Immediately, some ideas start popping and you think, "Okay, I know what to do." Ten minutes later, everything's wrong and you realize you were being naive. But you keep building and trying things because that's just who you are. An hour later, things start to click. You still feel dumb as bricks but you're at least smarter than you were ten minutes ago. Then, long after you began, you have a working production facility. You are a genius. The smartest of the smart. Nothing can bring you down from this high.

Then you get to see how your solution rates against everyone else who's finished that same factory and it turns out you're actually pretty much middle-of-the-road. But maybe you can go back and adjust some things and score better? Or maybe you've learned some things and maybe your vision and clarity has leveled up and just by starting fresh you can shave your score by half?

Whatever the case, you have had a blast. You've been challenged for the first time in who knows how long. You've had fun and by all the things that you might even consider swearing on, you've earned that fun.
____

SpaceChem is one of my favourite puzzle games of all time. I adore its design and its open-ended puzzles. I was interested in Infinifactory because I liked SpaceChem. I was also skeptical. I didn't like the idea of doing puzzles in a 3D space. I didn't like the aesthetic. I didn't like the whole factory concept.

I needn't have worried. Infinifactory is actually probably better than SpaceChem. Which hurts me to say. But it doesn't hurt too much because I'm busy having tons of fun.
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81 of 84 people (96%) found this review helpful
17 people found this review funny
Recommended
34.1 hrs on record
Early Access Review
Posted: June 2, 2015
Spacechem in 3D -- Still in space, and still one of the very best puzzle titles you can play. It is one of the elite that can occupy your mind long after you shut the game down. I find myself in conversation, or trying to work, or watching TV with the family, but my brain is ELSEWHERE, dreaming of new algorithmic design patterns and potential optimizations. Even when I'm sick of this game and abruptly close it out of frustration, more than once I have booted it immediately back up.

You will emerge from the other end of this tunnel, bloody and blackened with industrial soot. And you will be the better person for it. THE END
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91 of 100 people (91%) found this review helpful
10 people found this review funny
Recommended
75.1 hrs on record
Posted: August 8, 2015
I can be very brief about this game:

If you like Zachtronic's SpaceChem, you will like Infinifactory.
If you love SpaceChem, you will love Infinifactory.
If you hate SpaceChem, you will hate Infinifactory even more.
If you think SpaceChem is too hard, you will find Infinifactory undoable.

If you never played SpaceChem, what are you waiting for? There is a free demo available. And if you enjoy it, rest assured that you will enjoy Infinifactory too.

Heartily recommended for all those who love tough puzzles and enjoy building complex machines.
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