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Harebrained Schemes' biggest Shadowrun game to date, and the definitive Shadowrun RPG experience available on PC. Now a standalone title with tons of new content & improvements!
Release Date: Sep 18, 2014
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Buy Shadowrun: Dragonfall - Director's Cut


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Release Notes 2.0.3

September 18

Release 2.0.3 contains a variety of Shadowrun Dragonfall - Directors Cut campaign fixes and general system improvements. If you are encountering any campaign issues in Dragonfall, please update to build 2.0.3 immediately. (To update, restart Steam and then allow Shadowrun Returns to fully verify and download the new build.)

If you are experiencing a campaign-related issue, you may also need to restart your current scene (select "Restart Level" from the PDA) or rewind (select "Rewind" from the PDA save screen, then select a previous level) to before you encountered the issue in order to resolve the issue.

If you are experiencing technical issues with Shadowrun Dragonfall - Directors Cut, please see this post: http://steamcommunity.com/app/300550/discussions/0/613936673325233747/

Bug Fixes

  • Removed a non-functional selection from the Options Menu.
  • Fixed an issue that caused the Difficulty scaling to be applied multiple times after loading a mid-mission save.

Bug Fixes: Dragonfall Campaign
  • Resolved a potential play-blocker that occurred after completing The Harfeld Manor Run.
  • Resolved a potential play-blocker if the player accepted Glory's companion mission leading up to the end of the game.

Known Issues
  • None yet!

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Shadowrun: Dragonfall - Director’s Cut is LIVE!!!

September 18

Shadowrun: Dragonfall - Director’s Cut (our bigger, better and STAND ALONE release of Dragonfall) is now available!

For all of you existing Dragonfall DLC owners and Shadowrun Returns Backers, the Director’s Cut should now automagically* be present in your Steam, GoG or Humble library. You’ve been great supporters to our small studio and you’ve already bought the game once - we didn’t think you should have to buy it a second time. So here’s the latest and greatest version of the game for free. You guys rock!

Only one small request in return: If you like the game, please tell all your RPG-playing friends about it! And share the trailer!
This is our biggest Shadowrun game yet, and we think that makes it the definitive Shadowrun RPG experience on PCs. It’s the perfect opportunity for existing fans and newcomers alike to get in on the action. The Director’s Cut (Windows/Mac/Linux) is available on Steam for $14.99.

Lastly, since I have a public platform for it right now: A HUGE, huge thank you to the rest of the Shadowrun dev team here, both past and present. I know each one of you has put a ton of passion, time, and talent into this game and it’s really paid off. I’ve never been more proud of our work, and of our contribution to the world of Shadowrun. And... we’ve said it before but I’ll say it again: Thank YOU, backers and fans, for your continued and constructive feedback, for always helping us get the word out, and for making the last two years of Shadowrun development possible. It's been an amazing experience and a wild ride.

-- Mike “The Director” McCain

*Steam: The Director’s Cut will automatically appear if you’ve redeemed your Steam Key for the DLC version of Dragonfall (since this is the only way that Steam knows you own the game). If you haven’t redeemed your key yet, don’t worry - when you do redeem it, the Director’s Cut should also appear. Your copy of the DLC version of Dragonfall will not be removed, it will continue to be downloadable and playable. If you are a Backer and still need your key, please email us at info@hbs-studios.com.

For any other questions, hit up the Steam forums or shoot us an email at info@hbs-studios.com.

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“One of the most memorable and complex RPG stories of the decade.”
81 – PC Gamer

“In many ways, Dragonfall is a more complete and sophisticated version of last year’s Shadowrun Returns. The new campaign setting is utterly compelling, the writing is some of the industry’s finest with astounding prose and character development and the added content simply equates to an experience that is only rivaled by the genre’s best.”
4.5/5 – Hardcore Gamer

“Dragonfall’s a big improvement on Shadowrun Returns [...] and it pulls off the smart trick of being both a superior starting point and a more satisfying follow-up.”
Rock, Paper, Shotgun

Dragonfall Steam Workshop

With the Shadowrun Editor, everyone is empowered to create and share their own stories and campaigns with the Steam Workshop community. This version of the Shadowrun Editor puts all assets from Shadowrun: Dragonfall - Director’s Cut as well as from Shadowrun Returns at creator’s fingertips. No advanced coding or art skills are required to create content using the Shadowrun Editor. Please note that Dragonfall Steam Workshop content is not compatible with our previous title, Shadowrun Returns.

About the Game

Shadowrun: Dragonfall - Director’s Cut is a standalone release of Harebrained Schemes' critically-acclaimed Dragonfall campaign, which first premiered as a major expansion for Shadowrun Returns. The Director's Cut adds a host of new content and enhancements to the original game: 5 all-new missions, alternate endings, new music, a redesigned interface, team customization options, a revamped combat system, and more - making it the definitive version of this one-of-a-kind cyberpunk RPG experience.

NOTE: The Director’s Cut is free to existing owners of the Dragonfall expansion for Shadowrun Returns. It will be automatically added to your Steam Library when the game is released.

Man Meets Magic & Machine

In 2012, magic returned to our world, awakening powerful creatures of myth and legend. Among them was the Great Dragon Feuerschwinge, who emerged without warning from the mountains of Germany, unleashing fire, death, and untold destruction across the countryside. It took German forces nearly four months to finally shoot her down - and when they did, their victory became known as The Dragonfall.

It’s 42 years later - 2054 - and the world has changed. Unchecked advances in technology have blurred the line between man and machine. Elves and trolls walk among us, ruthless corporations bleed the world dry, and Feuerschwinge’s reign of terror is just a distant memory. Germany is splintered - a stable anarchy known as the “Flux State” controls the city of Berlin. It’s a place where power is ephemeral, almost anything goes, and the right connections can be the difference between success and starvation. For you and your team of battle-scarred shadowrunners, there’s no better place to earn a quick payday.

Now, a new threat is rising, one that could mean untold chaos and devastation. One that soon has you and your team caught on the wrong side of a deadly conspiracy. The only clue: whispers of the Dragonfall. Rumors that the Great Dragon Feuerschwinge may still be alive, waiting for the right moment to return…

Shadowrun: Dragonfall - Director’s Cut Features

A Classic, Story-Driven cRPG: See why PC Gamer hailed Dragonfall as “one of the most memorable and complex RPG stories of the decade.” Dragonfall hearkens back to the golden age of computer RPG’s with a novel-like branching narrative full of sharp prose and deep character development. Immerse yourself in a smart, 20+ hour campaign with a diverse cast of all-too-human characters.

A One-of-a-Kind Cyberpunk Setting: Experience the unique “Tech meets Magic” dystopian future of Shadowrun, a fan-favorite game setting now celebrating it’s 25th anniversary. Shadowrun: Dragonfall - Director’s Cut is the perfect entry point to the setting for those with no prior Shadowrun experience, while providing plenty of classic Shadowrun characters and tech for veteran players to sink their teeth into.

Command Your Team: Lead a small team of shadowrunners - each with their own outlook, motivations, and backstory. The members of your team are designed to play contrasting roles during missions, and each has a distinct set of skills, abilities, strengths, and weaknesses. But it’s not all about the mission - each team member also has challenges to face in their own lives, which you can choose to brush aside or play an important part in.

Gripping, Turn-Based Tactical Combat: When you’re running the shadows, every turn matters. Choose your actions wisely - move to better cover, charge into melee, or lob a fireball into a crowd of enemies. With over 200 weapons and spells at your disposal, every turn is filled with meaningful choices.

Skill-Based Character Progression: Choose a starting character archetype and build from there! Street Samurai and Physical Adepts use advanced combat skills to dominate the battlefield, Shamans and Mages summon powerful allies and cast deadly spells, while Riggers and Deckers provide critical technological support, projecting their consciousness directly into drones and computer systems. Shadowrun: Dragonfall’s classless skill system allows you to grow your character in any direction you choose.

New in the Director’s Cut

Standalone: Due to popular demand, Dragonfall is now a completely standalone title!

Five All-New Missions: The Director’s Cut features five all-new original missions, including three related directly to the personal stories of your team members. These missions take you to previously-unseen locales - both within the Flux State and beyond - where you’ll have to face challenging enemies and make tough choices in order to help your team members prevail.

Revamped Combat System: The Dragonfall combat system has received a major overhaul. An all-new armor system adds another tactical layer to the experience, while refined cover and damage mechanics emphasize the importance of battlefield positioning. Complementing these improvements is an upgraded AI system which reacts more intelligently and accurately to your actions.

Redesigned Interface: The Dragonfall in-game interface has also been rebuilt. Spells, items and abilities are now much easier to access, while improved combat feedback allows you to fully understand the tactical situation in any given encounter.

Customize Your Team: Guide your team members as they progress in each of their unique roles, choosing between different focus options to grant them new items and abilities. In addition, if you don’t like a team member’s default spell, item or weapon loadout, you can now customize what they bring on each mission.

Ten New Pieces of Original Music: Fan-favorite composer Jon Everist brings ten new tracks of moody cyberpunk music to the Dragonfall experience, including compositions based on the stories of individual members of your team.

The Complete Dragonfall Soundtrack: As a free bonus, the Director’s Cut includes the entire soundtracks from both Dragonfall AND our previous title, Shadowrun Returns. This also includes the brand new tracks exclusive to the Director’s Cut. Featuring music from the composers of the classic Shadowrun SEGA and SNES games, this exciting cyberpunk soundtrack pays homage to the past with a modern sentiment.

And Much More:
  • Steam Achievements!
  • Steam Trading Cards - collect your favorite Dragonfall characters
  • All-new alternate endings to the main campaign
  • Enhanced visual effects including splatter and dismemberment, improved animations, and optional post-processing effects
  • New bioware augmentations provide an extra edge on the battlefield… if you’ve got the nuyen
  • A variety of new items, cyberware & spells
  • Additional player customization options
  • Expanded character development for several side characters
  • Writing and design tweaks and polish throughout!

PC System Requirements

    • OS: Windows XP SP3/Vista/Windows 7
    • Processor: x86-compatible 1.4GHz or faster processor
    • Memory: 2 GB RAM
    • Graphics: DirectX compatible 3D graphics card with at least 256MB of addressable memory
    • DirectX: Version 9.0
    • Hard Drive: 2 GB available space

Mac System Requirements

    • OS: OSX 10.6
    • Processor: Intel-based Macs only (x86-compatible, 1.4GHz or better)
    • Memory: 2 GB RAM
    • Graphics: Modern 3D graphics card with at least 256MB of addressable memory
    • Hard Drive: 2 GB available space

Linux System Requirements

    • Processor: x86-compatible 1.4GHz or faster processor
    • Memory: 2 GB RAM
    • Graphics: Modern 3D graphics card with at least 256MB of addressable memory
    • Hard Drive: 2 GB available space
Helpful customer reviews
2 of 2 people (100%) found this review helpful
28.6 hrs on record
There are some really great improvements over the already-excellent Dragonfall DLC for Shadowrun Returns. All told this is definitely worth the money, and has a high replayability value over time as people start creating their own stories in the editor to share on the Steam Workshop for free. Can't beat that.
Posted: September 21
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1 of 1 people (100%) found this review helpful
1.0 hrs on record
The developers of this revived classic; Harebrained Schemes are all for the gamer. That's why this game exists. They listened to user feedback again and again to bring us this refined cyberpunk turn based RPG that has amzing visuals, soundtrack, art style, storyline, action and kick ♥♥♥ characters. This is a must buy.
Posted: September 21
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1 of 1 people (100%) found this review helpful
16.4 hrs on record
Nice game. Worth the money.
Posted: September 21
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2 of 3 people (67%) found this review helpful
0.8 hrs on record
So good! The definitive version of my favorite RPG since Fallout: New Vegas. Combat got a meaty overhaul and feels much less random. PLAY THIS.
Posted: September 21
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1 of 8 people (13%) found this review helpful
9.1 hrs on record
I'd have to call this a big step backwards. True the graphics have been improved, but the interface is much harder to use. Frequently items, spells, etc. don't show up when the mission actually starts, which leaves you short a key spell, item, etc. I was always ambivalent towards being able to build up the NPC runners, so that's also a somewhat unnecessary improvement for me. I'm switching back to using original Dragonfall or DMS since I enjoyed both of those much better than this version.
Posted: September 21
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86 of 100 people (86%) found this review helpful
13.1 hrs on record
Disclaimer: This review was written when Dragonfall was a DLC and will be updated to better reflect Director's Cut in the future. If you are already familiar with the DLC version, skip to the end for my initial thoughts on the new features.

When Shadowrun Returns came out there were numerous complaints. Rather than ignore them, HBS listened to the fans and fixed many of them when they released Dragonfall. That wasn't enough for them, wanting to better address the players suggestions they re-released it as a stand alone game and freely upgraded everyone's existing copy.

In Dragonfall you are the newest member of an established runner team in Berlin. Through the course of events you end up leading the team and hunting a dragon. I could go into more detail, but the story is so well presented you are better off experiencing it for yourself.

Rather than repeat the linearity of the Dead Man’s Switch campaign, Dragonfall uses a hub approach. There are a series of missions which advance the plot, but in order to unlock them you need to earn nuyen from other sources. You have a computer which lists all available jobs and its up to you if you accept them or not. Do you do every mission possible and postpone the final battle? Or do you rush through to complete it as quickly as possible?

I recommend taking your time since this is a campaign which focuses on setting. Each of your team members has a strong back story and distinct personality. I spent much of the campaign trying to learn what drove Glory to use such ancient cybertech and trying to get Eiger to stop questioning my leadership. I helped Blitz with his relationship problems and helped Dietrich find his path. You also get to know the community. The hub is not simply a collection of vendors and quest givers, each character has their own personality and needs. The depth of detail means you actually care what happens to the hub, its more than a means to an end (unless you want to role play a heartless mercenary).

On top of the strong story, Dragonfall is currently the definitive source for official modding assets. It includes all the assets from Dead Man's Switch/Seattle, the Berlin DLC, and more newly added for the Director's Cut. All the props can be used together yet have a distinctly different flavor. The prop selection is strong enough that I can recommend Dragonfall over Dead Man's Switch on their merit alone. Enjoy working with exploding barrels, drakes, new portraits and much more. My only complaints are that the Dragon prop is limited in its re-usability and existing fan made content will need to be migrated to the new workshop.

If you enjoyed Dead Man's Switch, you will be amazed by Dragonfall. If you were disappointed by DMS, Dragonfall fixes a lot of the common complaints people had. If you haven't played DMS, but like cyberpunk and turn based strategy, Dragonfall is an excellent place to start. I strongly suggest giving the game a try!

Edit - 5 hours in - DLC vs Directors Cut
Based on my initial impression, I am pleased with the enhancements.The combat interface has noticeably changed, making combat much easier to understand. The weapon interface is much better than the up/down scroll list in SRR and you can easily see what each attack does. Items and 'ware are equally clear.

As for the flow of combat, I now know exactly when I am in cover and when I have an exposed enemy. Each successful attack tells how much damage was dealt and why. We are told if we have flanking, if cover blocked an attack, and probably more information that I haven't realized yet. I am not yet sure how I feel about the new armor system though.

The new content seems to be carefully worked in, I am not actually sure what is an addition and what I simply missed in my previous play-through (with the exception of the new face I've met). I look forward to seeing what else is there and will update this review when I have more to say!

Lastly there is the new NPC advancement system. I'm very happy with this and hope it is easy to incorporate in my own mods! Yes, we only get two choices per level, but it is easy to understand and use, and seems to provide distinct tactics options. It also makes it clear exactly how they level up when previously it was a bit of a mystery.
Posted: September 17
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