Harebrained Schemes' biggest Shadowrun game to date, and the definitive Shadowrun RPG experience available on PC. Now a standalone title with tons of new content & improvements!
User reviews:
Recent:
Mostly Positive (43 reviews) - 76% of the 43 user reviews in the last 30 days are positive.
Overall:
Very Positive (2,428 reviews) - 91% of the 2,428 user reviews for this game are positive.
Release Date: Sep 18, 2014

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Reviews

“As it stands, it’s the definitive Shadowrun experience, and is easily one of the best, if not the best, tactical-RPGs of 2014. Do yourself a favor and buy the game. Director’s Cut is clearly worth every penny.”
4.5/5 – Hardcore Gamer

“One of the most memorable and complex RPG stories of the decade.”
81 – PC Gamer

“Dragonfall’s a big improvement on Shadowrun Returns [...] and it pulls off the smart trick of being both a superior starting point and a more satisfying follow-up.”
Rock, Paper, Shotgun

About This Game

Shadowrun: Dragonfall - Director’s Cut is a standalone release of Harebrained Schemes' critically-acclaimed Dragonfall campaign, which first premiered as a major expansion for Shadowrun Returns. The Director's Cut adds a host of new content and enhancements to the original game: 5 all-new missions, alternate endings, new music, a redesigned interface, team customization options, a revamped combat system, and more - making it the definitive version of this one-of-a-kind cyberpunk RPG experience.

NOTE: The Director’s Cut is free to existing owners of the Dragonfall expansion for Shadowrun Returns. It will be automatically added to your Steam Library when the game is released.

Man Meets Magic & Machine

In 2012, magic returned to our world, awakening powerful creatures of myth and legend. Among them was the Great Dragon Feuerschwinge, who emerged without warning from the mountains of Germany, unleashing fire, death, and untold destruction across the countryside. It took German forces nearly four months to finally shoot her down - and when they did, their victory became known as The Dragonfall.


It’s 42 years later - 2054 - and the world has changed. Unchecked advances in technology have blurred the line between man and machine. Elves and trolls walk among us, ruthless corporations bleed the world dry, and Feuerschwinge’s reign of terror is just a distant memory. Germany is splintered - a stable anarchy known as the “Flux State” controls the city of Berlin. It’s a place where power is ephemeral, almost anything goes, and the right connections can be the difference between success and starvation. For you and your team of battle-scarred shadowrunners, there’s no better place to earn a quick payday.

Now, a new threat is rising, one that could mean untold chaos and devastation. One that soon has you and your team caught on the wrong side of a deadly conspiracy. The only clue: whispers of the Dragonfall. Rumors that the Great Dragon Feuerschwinge may still be alive, waiting for the right moment to return…

Shadowrun: Dragonfall - Director’s Cut Features

A Classic, Story-Driven cRPG: See why PC Gamer hailed Dragonfall as “one of the most memorable and complex RPG stories of the decade.” Dragonfall hearkens back to the golden age of computer RPG’s with a novel-like branching narrative full of sharp prose and deep character development. Immerse yourself in a smart, 20+ hour campaign with a diverse cast of all-too-human characters.

A One-of-a-Kind Cyberpunk Setting: Experience the unique “Tech meets Magic” dystopian future of Shadowrun, a fan-favorite game setting now celebrating it’s 25th anniversary. Shadowrun: Dragonfall - Director’s Cut is the perfect entry point to the setting for those with no prior Shadowrun experience, while providing plenty of classic Shadowrun characters and tech for veteran players to sink their teeth into.

Command Your Team: Lead a small team of shadowrunners - each with their own outlook, motivations, and backstory. The members of your team are designed to play contrasting roles during missions, and each has a distinct set of skills, abilities, strengths, and weaknesses. But it’s not all about the mission - each team member also has challenges to face in their own lives, which you can choose to brush aside or play an important part in.

Gripping, Turn-Based Tactical Combat: When you’re running the shadows, every turn matters. Choose your actions wisely - move to better cover, charge into melee, or lob a fireball into a crowd of enemies. With over 200 weapons and spells at your disposal, every turn is filled with meaningful choices.

Skill-Based Character Progression: Choose a starting character archetype and build from there! Street Samurai and Physical Adepts use advanced combat skills to dominate the battlefield, Shamans and Mages summon powerful allies and cast deadly spells, while Riggers and Deckers provide critical technological support, projecting their consciousness directly into drones and computer systems. Shadowrun: Dragonfall’s classless skill system allows you to grow your character in any direction you choose.

New in the Director’s Cut

Standalone: Due to popular demand, Dragonfall is now a completely standalone title!

Five All-New Missions: The Director’s Cut features five all-new original missions, including three related directly to the personal stories of your team members. These missions take you to previously-unseen locales - both within the Flux State and beyond - where you’ll have to face challenging enemies and make tough choices in order to help your team members prevail.

Revamped Combat System: The Dragonfall combat system has received a major overhaul. An all-new armor system adds another tactical layer to the experience, while refined cover and damage mechanics emphasize the importance of battlefield positioning. Complementing these improvements is an upgraded AI system which reacts more intelligently and accurately to your actions.

Redesigned Interface: The Dragonfall in-game interface has also been rebuilt. Spells, items and abilities are now much easier to access, while improved combat feedback allows you to fully understand the tactical situation in any given encounter.

Customize Your Team: Guide your team members as they progress in each of their unique roles, choosing between different focus options to grant them new items and abilities. In addition, if you don’t like a team member’s default spell, item or weapon loadout, you can now customize what they bring on each mission.

Ten New Pieces of Original Music: Fan-favorite composer Jon Everist brings ten new tracks of moody cyberpunk music to the Dragonfall experience, including compositions based on the stories of individual members of your team.

The Complete Dragonfall Soundtrack: As a free bonus, the Director’s Cut includes the entire soundtracks from both Dragonfall AND our previous title, Shadowrun Returns. This also includes the brand new tracks exclusive to the Director’s Cut. Featuring music from the composers of the classic Shadowrun SEGA and SNES games, this exciting cyberpunk soundtrack pays homage to the past with a modern sentiment.

And Much More:
  • Steam Achievements!
  • Steam Trading Cards - collect your favorite Dragonfall characters
  • All-new alternate endings to the main campaign
  • Enhanced visual effects including splatter and dismemberment, improved animations, and optional post-processing effects
  • New bioware augmentations provide an extra edge on the battlefield… if you’ve got the nuyen
  • A variety of new items, cyberware & spells
  • Additional player customization options
  • Expanded character development for several side characters
  • Writing and design tweaks and polish throughout!

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP SP3/Vista/Windows 7
    • Processor: x86-compatible 1.4GHz or faster processor
    • Memory: 2 GB RAM
    • Graphics: DirectX compatible 3D graphics card with at least 256MB of addressable memory
    • DirectX: Version 9.0
    • Storage: 2 GB available space
    Minimum:
    • OS: OSX 10.6
    • Processor: Intel-based Macs only (x86-compatible, 1.4GHz or better)
    • Memory: 2 GB RAM
    • Graphics: Modern 3D graphics card with at least 256MB of addressable memory
    • Storage: 2 GB available space
    Minimum:
    • Processor: x86-compatible 1.4GHz or faster processor
    • Memory: 2 GB RAM
    • Graphics: Modern 3D graphics card with at least 256MB of addressable memory
    • Storage: 2 GB available space
Customer reviews
Customer Review system updated! Learn more
Recent:
Mostly Positive (43 reviews)
Overall:
Very Positive (2,428 reviews)
Recently Posted
GodIsLove_LV
( 7.9 hrs on record )
Posted: June 26
An awesome game, if you like xcom and reading a lot
Helpful? Yes No Funny
aykeem
( 27.7 hrs on record )
Posted: June 26
Really, really good modern take on the classical RPG. Combat is pretty complex (not so much as an actual tactical strategy game, but close enough), so is the character advancement system, there are quite a few battles that you can skip through various scripted means (smooth talking or activating various environmental actions), the characters are well developed and each of your team mates has a story that you get to discover along the way (by ways of optional missions) and the story is really, really good and well written.

Even if the spell gets broken from time to time, when you can see through the dialog, to the not so subtle jabs at modern society, the game really gives you a feeling of writing your own story by giving a lot of dialog choices and quite big story-related choices that will heavily affect the ending. If you've got an aversion for stories of anarchism, a bit of social justice, ecology or accumulation of wealth and power in the hands of the few, you might not like the story that much (although the dialog choices you're given allow your avatar to rebuke all that).

There's also quite a bit of point-and-click adventuring to be done and the game's mechanics avoid turning it into pixel hunting, which is great.

Just keep in mind that it's still an isometric classical RPG with some modern twists. If you're not a fan of running around and talking to people, don't expect miracles. It is also not an open world RPG and even if it manages to not feel very linear through a couple of tricks, it is very much a linear experience.
Helpful? Yes No Funny
evcastello
( 44.6 hrs on record )
Posted: June 25
Fantastic RPG.
Helpful? Yes No Funny
Snus
( 33.4 hrs on record )
Posted: June 24
Much better than Shadowrun Returns (and that one isn't bad either). The settng, the characters, the story, the side quests are all well done. Moreover, unlike in Shadowrun Returns, the story is non-linear and the side quests have different outcomes. The only downside is that the choices don't feel too impactful and the major choices related to the main plot are at the end of the story. There is also a plus: it's easier to achieve all possible game endings.

Overall, Shadowrun: Dragonfall is a solid RPG, and while combat is not ideal and there are some minor bugs, I would totally recommend the game.
Helpful? Yes No Funny
Gargooletz
( 43.2 hrs on record )
Posted: June 24
Technically flawed with somewhat archaic gameplay tactical turn based rpg. Fortunately story, atmosphere, characters and quest design are all really cool.
Definitely worth trying out to experience unique setting but be prepared for some annoying design choices and bugs.
Helpful? Yes No Funny
Wayne The Train
( 20.8 hrs on record )
Posted: June 24
The Dragonfall campaign is a very engaging story. The depth of the characters and their stories was very immersive. This is a great Shadowrun game/story. HIGHLY reccomend.
Helpful? Yes No Funny
seranx
( 0.4 hrs on record )
Posted: June 23
I loved the original game but this is not even playable. It keeps freezing and slowing down in the first mission. Apparently, making your game barely stable is optional these days.
Helpful? Yes No Funny
Buster Nutt
( 35.3 hrs on record )
Posted: June 23
if your a true cyber "punk" then this is the computer game for u
Helpful? Yes No Funny
Krishna
( 9.1 hrs on record )
Posted: June 23
I love turn-based games, especially RPGs. I love reading books, especialyy fantasy and sci-fi. But i dont like to read a book in a game. In game i want to play, a little read is ok but in this game i spent more time reading than playing.
Game itself not bad however i got bored because after few battles they became pretty much schematic.
If you like story-reading games, its for you! Otherwise not really.
Helpful? Yes No Funny
Click-Bait
( 0.2 hrs on record )
Posted: June 22
Big Plays
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
46 of 49 people (94%) found this review helpful
1 person found this review funny
Recommended
44.3 hrs on record
Posted: May 29
Shadowrun: DragonFall is a cyberpunk themed turn based strategy game/R.P.G. developed by Harebrained Schemes and published by Harebrained Holdings. In 2012, magic returned to our world, awakening powerful creatures of myth and legend. Among them was the Great Dragon Feuerschwinge, who emerged without warning from the mountains of Germany, unleashing fire, death, and untold destruction across the countryside. It took German forces nearly four months to finally shoot her down and when they did, their victory became known as The Dragonfall. 42 years later in 2054 a new threat is rising, one that soon has you and your team on the wrong side of a deadly conspiracy just as whispers of the Dragonfall hint that the great dragon Feuerschwinge may still be alive and waiting for the right moment to return. Dragonfall is the next chapter in the Shadowrun series featuring a new story, a new location and a revamped combat system as well as a host of other significant changes. Harebrained Schemes has taken everything that made the first game, Shadowrun Returns, so great and improved on it in every way which should be the goal of a worthwhile sequel. Featuring a unique cast of playable characters and highly memorable NPC's, I really enjoyed Dragonfall's intriguing storyline even more so than Shadowrun Returns.

Like any terrific R.P.G., there are a number of available classes, attributes and skill sets to choose from which allow you to build the type of character that you want to have. For example, the Street Samurai uses combat skills to dominate the battlefield while Shamans and Mages summon powerful allies and cast deadly spells. If hacking is your bailiwick then a Rigger or Decker would be your character of choice. As your player levels up, you earn experience points that you can then use to upgrade a number of abilities for not only you but your team as well. When it comes to the customization of your character Shadowrun: Dragonfall does not dissapoint and this deep level of customization also immensely adds to the replayability of the game.

Graphically, this title is very pleasing to the eye as it's filled with beautiful colors and smooth animation. I've always been a big fan of the isometric turn based role playing games. I like to pick apart the backgrounds and see how many details the developers can squeeze into them and this game has some superb environments and set pieces. For example, with this being a cyberpunk themed game, I can almost guarantee that I spotted an homage to Kaneda's bike from "Akira" and that's just one of the many awesome items to keep an eye out for.

My favorite thing about Shadowrun has always been the strategic turn based combat and Dragonfall definitely takes what made the previous title Shadowrun Returns combat so great and polishes it to a beautiful shine. The battles are just as fun and even more challenging while the user interface is now much more refined and easier to use.

While not quite as cinematic as XCOM: Enemy Unknown, another fantastic title in this same genre, Shadowrun: Dragonfall does rank among the top tier of turn based strategy games in my opinion. If you're looking for a title with a compelling story, thrilling combat, high replayability and who doesn't love cyberpunk then you can't miss with this game...highly recommended!
Was this review helpful? Yes No Funny
5 of 6 people (83%) found this review helpful
Recommended
19.5 hrs on record
Posted: June 3
You will get better description by reading other's recommended comments because they will tell it better. In any case, it is future, and magic started to affect the world about 50 years ago. Large corporations control everything and you are mercenary for hire - A.K.A "shadowrunner".

Gameplay is like X-com, but little worse. Graphics is mix between 2d for background and 3d characters. While I enjoy background like that, it is nothing jaw-dropping. Sound/BGM is ok. So if it is so mediocre, why am I recommending it?

Because of the story of course. The story alone makes this game one of my favourite games - Over original Shadowrun and even Shadowrun Hong Kong. The main story is engaging, the characters are well portrayed… But there is more depth to it than that.

It is about the THEME. Not just the main story but the underlying theme that stretches across all of the missions - perhaps too obviously. This game uses its background(Shadowrun Universe) to provide multiple aspect of this theme and I respect Harebrane scheme for making campaign like this. Hopefully, when your character stare at the bullet-proof glass, you will be able to look at reflection of yourself instead of monster on the other side.

It is unfortunate that I cannot speak further, due to my desire to not spoil anything.

It is this thematic story(which I have not seen since NWN2 - MotB) that makes me really love this game, and I recommend it to anyone who is into story-driven RPG.
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6 of 8 people (75%) found this review helpful
Recommended
1.8 hrs on record
Posted: June 6
+ Tactical decisions matter
+ Rich main story
+ Memorable characters
+ Iconic world blending beatifully lore, sound and shadowrun elements together
+ Non-linear gameplay
+ Character diversity & customization
+ Cyberpunk Berlin at its best
+ Spot on pacing

- Some fights might drag out a bit more than "needed"


Verdict:
9.5/10
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4 of 5 people (80%) found this review helpful
Recommended
25.1 hrs on record
Posted: June 6
If you played Shadowrun returns and want more action, then this game is for you. Improving on the original, Dragonfall: Director's Cut starts you off with a simple milk-run gone wrong. Now you gotta find who did it while haggling jobs from clients. This game is where Shadowrun started to cement my love for the franchise.

The game itself improves on many of Returns's problems, and vastly overhauls the game to being something else entirely. I never tried the vanilla version, but this game feels better than whatever it was. The team you run with are all unique and fun, diverse and exciting are their personal quests, and the rewards from them help you in the game in the long run. The addition of leveling your character and party up vastly makes this one of my favorites, as you cna customize anyone to your heart's desire.

The locales and the world are beautifully rendered and a fun to blitz through, and I loved the many choices at the end to wrap it up, even if the ending itself was a bit weak given all you did. but hey, that's the price when you run in the shadows. Still, it's a fun game nonetheless.
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2 of 2 people (100%) found this review helpful
Recommended
29.8 hrs on record
Posted: June 21
I really enjoy the lore and worldcraft of the Shadowrun games. Pretty decent isometric tactical RPG. Take your squad of cyber/mage/soldier/punks on missions to kill people and steal stuff.

I feel like everything was improved on this just slightly than the first game of this series.

Still annoyed at the "80% chance to hit, miss miss miss miss" crap. That still needs fixed. It can get pretty frustrating when a big fight happens and it takes an hour when it should have taken 10 minutes.

But the story and other aspects of gameplay more than make up for that.

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2 of 2 people (100%) found this review helpful
Recommended
33.4 hrs on record
Posted: June 24
Much better than Shadowrun Returns (and that one isn't bad either). The settng, the characters, the story, the side quests are all well done. Moreover, unlike in Shadowrun Returns, the story is non-linear and the side quests have different outcomes. The only downside is that the choices don't feel too impactful and the major choices related to the main plot are at the end of the story. There is also a plus: it's easier to achieve all possible game endings.

Overall, Shadowrun: Dragonfall is a solid RPG, and while combat is not ideal and there are some minor bugs, I would totally recommend the game.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
20.5 hrs on record
Posted: June 6
Really good game. If you liked Shadowrun Returns then you will love Dragonfall. It's basically the same game but with everything done in a better way.
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1 of 2 people (50%) found this review helpful
5 people found this review funny
1 of 2 people (50%) found this review helpful
Recommended
43.2 hrs on record
Posted: June 24
Technically flawed with somewhat archaic gameplay tactical turn based rpg. Fortunately story, atmosphere, characters and quest design are all really cool.
Definitely worth trying out to experience unique setting but be prepared for some annoying design choices and bugs.
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Most Helpful Reviews  Overall
241 of 254 people (95%) found this review helpful
1 person found this review funny
Recommended
80.5 hrs on record
Posted: November 15, 2014
Easily my #1 game of 2014. Everything is superb:
* The story stands head and shoulders above what gaming usually offers us these days. Whereas I wasn't going out of my way advertising Dead Man's Switch with all its pitfalls to my friends, in Dragonfall's case the story was my main selling point in word of mouth propaganda campaign I unleashed on acquaintances. The case where main plot is an awesome gripping action thriller that doesn't involve saving the world. Lord knows I'm tired of messianic melodramas.
* Solid RPG experience with alternate ways to complete runs and extensive use of skill checks.
* Gorgeous art by Unity engine's standards, cyberpunk eye-candy. The environments are crafted with care and meticulous attention to details.
* Top-notch diverse music, fitting the setting perfectly.
* And now with Director's Cut - finally crisp and utterly enjoyable combat.

One major caveat is the delivery. The game has no voice-over or cutscenes. It uses text to a great effect. But it uses A LOT of text, so much so sometimes it almost feels like reading a novel. If that is not your thing... you're missing out. :)

10/10
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