The Promised Land, a brave new world , the hole nation – all this lies in your hands! Become a true leader, a chosen one, a father of nation! Guide your colony to the victory of the modern superpower! We collected all the best that is in games of this genre, arched by exciting mini-games and carefully turned it into the deep and...
User reviews:
Overall:
Very Positive (324 reviews) - 84% of the 324 user reviews for this game are positive.
Release Date: Jul 11, 2012

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Reviews

“The Promised Land should satisfy Strategy hardcore who currently searching for something entertaining and challenging to play, however, we would also like to recommend fans of other genres to try this game too, you might as well totally in love with this game, just like we do!”
4.5/5 – All about casual game

“If you like an adventure strategy game with excellent graphics, challenging tasks to complete, and the promise of new things to explore, then The Promised Land promises to fulfil your wishes completely.”
8.5/10 – Gameswarp

“The Promised Land is a wonderful strategy game that will have you caught up in its addictive gameplay for hours at a time.”
9/10 – Biogamergirl

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About This Game


Become a leader of a little group of settlers to create a thriving colony which will envy even the developed nation!
Who says it would be easy?!
An untamed land where you will have to make everything on your own –to provide your people with food and shelter then to give them job and protection. Day by day you will have to remake your production plans, switch your workers to find out the best solution for each industry. But keep in mind, that every citizen has his own temper that one day can be shown off. And that’s not the only difficulty that may will face. Pirates and wild tribes are all around this Promised Land to disturb your presence and development here.

To create a developed colony one will not only need to become keen in production, but also in science. Experience points that you earn in the Academy, will be needed to get the access to advanced technologies or your town would be just another village on this land. Think well over what and where you spend your points on, because your choice will depend on the fate of the entire colony!

The Promised Land, a brave new world , the hole nation – all this lies in your hands! Become a true leader, a chosen one, a father of nation! Guide your colony to the victory of the modern superpower!
We collected all the best that is in games of this genre, arched by exciting mini-games and carefully turned it into the deep and breathtaking adventure!


• Complete freedom of play
• More than 10 hours of gameplay
• Up to 50 player-controlled characters
• Huge, untamed world to explore
• Step-by-step tutorial

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: XP/Vista/7/8
    • Processor: 2.0 GHz processor
    • Memory: 2 GB RAM
    • Graphics: DirectX compatible 128 MB
    • DirectX: Version 9.0c
    • Storage: 500 MB available space
    Recommended:
    • OS: XP/Vista/7/8
    • Processor: 2.0 GHz processor
    • Memory: 2 GB RAM
    • Graphics: DirectX compatible 128 MB
    • DirectX: Version 9.0c
    • Storage: 500 MB available space
    Minimum:
    • OS: 10.6
    • Processor: Intel Mac Only; CPU CORES 2; 2.2 GHz
    • Memory: 2 GB RAM
    • Graphics: Any
    • Storage: 500 MB available space
Customer reviews
Customer Review system updated! Learn more
Overall:
Very Positive (324 reviews)
Recently Posted
Plix
( 45.2 hrs on record )
Posted: April 24
One word review: 8/10 - Lovely! ^_^


Premise:
You are in charge of an adorable little colony: Grow its population, expand its economy, research new technologies to succeed in your search for a legendary treasure.

Gameplay::
You Drag and Drop villagers to assign them to tasks which allows them to specialize in areas like Farming. Starting out simple by gathering basic resources and and trade, you soon unlock many more different resources and buildings. Various special offers and challenges require you to adapt your strategy. In addition, a few minigames offer variation.

Review:
If you are familiar with strategy games and simulations, you won't have any difficulties with to this one. The strongest differences to other games of this genre are its strong linearity and complete lack of frustrating elements. There is no death or failure here; the worst you can do is to make nonideal choices which will cost you time and bonuses, but still allow you to progress. If that happens, it is a little annoying that the trading information bubbles pause the game, but if you play somewhat decently, you won't have to endure any long waiting periods anyway.

All in all "The Promised Land" is quite casual, but nonetheless rewarding: You bond with the settlers, you enjoy the cute animations, you strategize without creating spreadsheets and simply relax in a pretty environment. Although I initially wanted to write that it doesn't have any replay value, I actually catch myself revisiting this game once or twice a year. While it is too difficult to be played by children on their own, with a helpful parent at their side they can certainly enjoy this game a lot.

Oh, and one piece of advice that I haven't found in the otherwise great ingame hints: The colorcoded circles around the number of people working on a task indicate which class specializes on it. For example, a blue circle on the Sugar Canes states that this a job best suited for Workers, while a green circle for the Fluffer Farm suggests that Farmers are best at Shearing.

Cons:
- Little Replay Value
- ~ 10 hours of gameplay
- Only Fullscreen, no window mode
- No Zoom, though a helpful minimap
- Info bubble pauses the game

Pros:
+ Pretty graphics and cute animations
+ Pleasant music
+ Villagers have basic personalities
+ Nice minigames (Angry Birds style, Housing Puzzle, End Puzzle)
+ Efficiency is rewarded, but progress is granted either way
+ Absolutely no frustration


Conclusion:
Get the game, especially on Sale, and you'll happily enjoy ten hours of a mini-vacation :)
Helpful? Yes No Funny
darul
( 12.0 hrs on record )
Posted: April 23
Simplified version of Settlers without battles. Game mostly plays itself after player has assigned roles for people
Helpful? Yes No Funny
Pupplehaze
( 13.4 hrs on record )
Posted: April 21
A nice way to spend a couple of hours - relaxing basic management game
Helpful? Yes No Funny
teethybitey ridiculousness
( 11.4 hrs on record )
Posted: April 19
A very cute, laid-back resource management game. Gameplay consists mainly of production chains and trading, with breaks for shooting chibi pirates and one of those rotation puzzles at the end. If you like this sort of thing, and you're willing to overlook the candy-coated colonial narrative complete with eternally helpful ~natives~ (I don't know what I expected), then it's solid entertainment. I particularly liked the challenge of maneuvering as many citizens as possible into their preferred jobs.
Helpful? Yes No Funny
Drake Dragoon
( 9.7 hrs on record )
Posted: April 6
My Rating: 6/10

I had a hard time deciding whether to click Yes or No when asked - Do you recommend this game?

While The Promised Land is a cute little game and has some fun elements, it becomes quite stale after awhile. I was able to get 2 days of gameplay out of it and I feel like that was worth a couple bucks on sale. But the full price of 6.99 might be a little steep for this title. The only reason I put 2 days into this game is because I was hoping it would get better.

Micromanaging your community seems a little tedious, but there are some fun minigames that mix things up a bit.
- You play a minigame where you fire cannons at stationary pirates on crates and wooden planks (much like the typical slingshot/cannon games: Angry Birds, World of Goo, Crush the Castle...).
- Adding rooms to a house to increase your population is a little bit of a puzzle as you determine which of the limited room pieces fit together to complete the layout of the house (but barely a minigame).

I wish this game had enemies that attack the town, forcing me to make repairs and add defences. But the only enemies are the stationary pirates in the minigame that you fire cannons at (only accessible by clicking the cannon defence structure at the top of the map). There is no way to take any damage or suffer any consequences by losing the minigames and you have unlimited retry's to complete them.

One thing that gets old pretty fast is the character noises. Everytime you grab characters to move them around town, they make a childish whimper - sometimes happy, sometimes sad.

I have not completed the first map, but I am pretty sure it is the only map... I would like to see a snow level, water level, an evil level? Even some additional levels as DLC? (<-- can't believe I said that)

Everything in the game is backed by a tutorial, meaning that the entire game is predetermined as it tells you exactly what to do next. I am not sure if it is actually possible to lose.
This is where I thought it could get better. Maybe you get a new settlement in a different region where you make descisions yourself without the tutorial? Nope.

The music is fair and doesn't get too old until about 6-7 hours in. But I would not buy the soundtrack if one existed.

Overall, I would only recommend this game if it were at least 50% off, but only if you want something with a low challenge and you are in the mood for something cute.
But for the average gamer, and with so many better choices on Steam, I can't recommend this title at full price.
Helpful? Yes No Funny
szg969
( 17.7 hrs on record )
Posted: April 5
I played 7 hours and there is a bug in the game. The game doesnt count the machinary parts. I make them but the count is 0. I will dont finish thew game.
Helpful? Yes No Funny
jwpepper152
( 10.5 hrs on record )
Posted: April 3
Got it on sale. Fairly simple game but fun while it lasted. Nothing terribly complex, I never came close to losing. Decent story line and and continued desire to see what happens next. Worth the sale price I paid for it but probably won't play again.
Helpful? Yes No Funny
Siggon Kristov
( 0.3 hrs on record )
Posted: April 2
I saw this, and I was hoping it was an actual resource management and strategy game. I don't get to choose where I want to build stuff. Everything is predetermined, and the game constantly tells me exactly what to do. I don't feel like I'm getting a challenge or like the outcome of the game is really up to me.
Helpful? Yes No Funny
sarahbenson253
( 22.0 hrs on record )
Posted: April 2
would'nt pay more than a few bucks for it very simple and easy to play if you just want a little fun game then you cant go wrong with this.i loved it
Helpful? Yes No Funny
Loenor Esmir
( 93.9 hrs on record )
Posted: March 31
Somewhat simple building and strategy game. Played through a few times because you can figure out a few things that make a play through easier. Game is a good in between other game time waster. Cute graphics. Not a bad game, believe it is a mobile port.
Helpful? Yes No Funny
Spooky Man
( 0.1 hrs on record )
Posted: March 30
By the name of God, I think I joined the wrong crusade. This isn't Jerusalem
Helpful? Yes No Funny
Errapel
( 39.4 hrs on record )
Posted: March 30
A charming and gentle game.

Very little about 'The Promised Land' is in any way challenging, but this doesn't detract from the enjoyment derived from it.
It took me about 9 hours to complete, though this is less because the game is hard, and more because it takes time to get anywhere with it.Most puzzles are very straightforward, the pirate ship shooting mini-game is entertaining but simple, as is the housing puzzle game.

The premis of the game is equally simple. You're looking for a plot device, in order to get it you must build things, get your colonists to gather resources. Trade those resources, get more resources, explore the island by dropping a colonist on an obstruction and waiting. You can build more things, research things, and pay people to join your settlement.

The game is charming and gentle, an enjoyable way to pass the time, but not precisely challenging.
Helpful? Yes No Funny
Little Billy Badass
( 2.4 hrs on record )
Posted: March 29
This is the best casual game I have ever played. Great strategy game and a whole lot of fun. If you like to follow one task at a time this is your game. Very linear and very fun!
Helpful? Yes No Funny
AbbydonPrime
( 12.0 hrs on record )
Posted: March 25
This was an interesting worker management game. Unlike many of the others that involve simply assigning people, collecting resources, and then building, this one has some additional unique features. Most notably, the workers have job likes and dislikes, and they can become skilled in a particular type of trade, such as farmer or miner. They will level up, and become more productive, the longer they do a certain type of task. They can also be sent to school to skill up.

To gain money, resources and products can be traded with the mainland via the ship. New workers are also hired from the mainland this way. Specialty items have to be purchased from the mainland. Every now and then, a certain type of item will become more in demand and be worth more. This is when you assign as many workers as possible to collect and/or manufacture to fill the demand. As the game progresses, workers, specialty items, upgrades, etc, will get more expensive, so taking advantage of the demand spike helps raise money faster.

As part of the story, there are pirates to be dealt with. This is done by firing a cannonball at their "boat" structures. There are a limited number of balls, so they have to be aimed just right in order to cause an optimal toppling to take out multiple pirates. There are a few of these to deal with during the quest, and the final ones can get a little annoying. But, you can retry as much as needed.

There isn't any way to die and resources are infinite, so it really is a casual game. As with most Alawar games, it is very aesthetically pleasing with appropriate music and sound effects. I don't think it's worth $6.99 due to the relatively short play time and no real replayability, but it's worth picking up on sale if you just want to relax and not stress about losing.

---

For more... My Reviews || My casual gaming... Group | Curator Page
Helpful? Yes No Funny
Kullervo
( 8.4 hrs on record )
Posted: March 21
A very easy going management game. If you're really into having a game that gives you a nice atmosphere, and a couple of hours of enjoyment look no further. On the downside, the game is not complex at all, and seemed to me a little too streamlined for my taste. If you find it on a sale, don't miss it.
Helpful? Yes No Funny
sky4games2
( 16.2 hrs on record )
Posted: March 5
in this game you cannot lose.
if you make totally wrong choices you have to wait more to complete objectives
if you make good choices you wait less.
but... all the game is a wait for some resource to be producted enough.
Helpful? Yes No Funny
ThisHasToBeSpam
( 0.2 hrs on record )
Posted: February 28
Looked like a pretty interesting game but all i get is a black screen with the game audio...
Helpful? Yes No Funny
CapiDano
( 8.6 hrs on record )
Posted: February 10
Fun lil game, very simple. Parts get a bit tiring but over all worth it for a few hours. Played through to end, about 8 hours, can probably do in half that if you micro manage more
Helpful? Yes No Funny
ASSEMbler-⚔☠⚔
( 9.8 hrs on record )
Posted: February 9
A very fun game that is short, which is good, becuase it ends nicely before it wears out it's welcome.

Short - 8 hours - 10 hours

Fun resource management
Great art
Great story
Very fun if you like resource management games

Very well done, no bugs at all. NO BUGS in a $5.00 game.

Bravo to the devs, a great little game.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 90 days
4 of 4 people (100%) found this review helpful
Recommended
39.4 hrs on record
Posted: March 30
A charming and gentle game.

Very little about 'The Promised Land' is in any way challenging, but this doesn't detract from the enjoyment derived from it.
It took me about 9 hours to complete, though this is less because the game is hard, and more because it takes time to get anywhere with it.Most puzzles are very straightforward, the pirate ship shooting mini-game is entertaining but simple, as is the housing puzzle game.

The premis of the game is equally simple. You're looking for a plot device, in order to get it you must build things, get your colonists to gather resources. Trade those resources, get more resources, explore the island by dropping a colonist on an obstruction and waiting. You can build more things, research things, and pay people to join your settlement.

The game is charming and gentle, an enjoyable way to pass the time, but not precisely challenging.
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
Recommended
12.0 hrs on record
Posted: March 25
This was an interesting worker management game. Unlike many of the others that involve simply assigning people, collecting resources, and then building, this one has some additional unique features. Most notably, the workers have job likes and dislikes, and they can become skilled in a particular type of trade, such as farmer or miner. They will level up, and become more productive, the longer they do a certain type of task. They can also be sent to school to skill up.

To gain money, resources and products can be traded with the mainland via the ship. New workers are also hired from the mainland this way. Specialty items have to be purchased from the mainland. Every now and then, a certain type of item will become more in demand and be worth more. This is when you assign as many workers as possible to collect and/or manufacture to fill the demand. As the game progresses, workers, specialty items, upgrades, etc, will get more expensive, so taking advantage of the demand spike helps raise money faster.

As part of the story, there are pirates to be dealt with. This is done by firing a cannonball at their "boat" structures. There are a limited number of balls, so they have to be aimed just right in order to cause an optimal toppling to take out multiple pirates. There are a few of these to deal with during the quest, and the final ones can get a little annoying. But, you can retry as much as needed.

There isn't any way to die and resources are infinite, so it really is a casual game. As with most Alawar games, it is very aesthetically pleasing with appropriate music and sound effects. I don't think it's worth $6.99 due to the relatively short play time and no real replayability, but it's worth picking up on sale if you just want to relax and not stress about losing.

---

For more... My Reviews || My casual gaming... Group | Curator Page
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
2.4 hrs on record
Posted: March 29
This is the best casual game I have ever played. Great strategy game and a whole lot of fun. If you like to follow one task at a time this is your game. Very linear and very fun!
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
93.9 hrs on record
Posted: March 31
Somewhat simple building and strategy game. Played through a few times because you can figure out a few things that make a play through easier. Game is a good in between other game time waster. Cute graphics. Not a bad game, believe it is a mobile port.
Was this review helpful? Yes No Funny
5 of 9 people (56%) found this review helpful
Not Recommended
16.2 hrs on record
Posted: March 5
in this game you cannot lose.
if you make totally wrong choices you have to wait more to complete objectives
if you make good choices you wait less.
but... all the game is a wait for some resource to be producted enough.
Was this review helpful? Yes No Funny
Most Helpful Reviews  In the past 180 days
10 of 11 people (91%) found this review helpful
Recommended
11.8 hrs on record
Posted: January 8
This is a nice and easy worker management game. Your job is to build and maintain a settlement. There's a bit of waiting as your colonists work to complete tasks but that isn't off-putting. It took me almost 12 hours to beat, and so I think it's worth a few bucks on sale, if you feel like something light.
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3 of 4 people (75%) found this review helpful
Recommended
11.3 hrs on record
Posted: January 3
A ship filled with a few villagers arive on a new piece of land.
The land looks inhabited at first, and the villagers start building a Warehouse to store there goods.

Soon they start collecting rocks and wood.
And not much later they even mine iron, silver and gold from the earth caves.
They ceate fields and cultivating them to sustain themselves of food.
Explore and examine ruins to learn about the mysteries of the people that lived here before.

Eventualy they also discover a friendly Native Tribe, and they battle against pirates.
Excess goods they load on the ship and sell it for a good profit in the Old World, and maybe bringing back new villager to live (and work) in the New World.

---
If you like peacefull, colourfull and cartoon style graphics, and games that invole a little bit of strategy. Then this is most likely a nice game to play. It is not very long however, but it sure is pretty. Currently the price is only €0,62, rediculessly low in my opinion. This game has much to offer, and even the original price of €6,99 is fair in my opinion.

Great game about putting your mini villagers to work and see them get busy on starting a whole new village.
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2 of 3 people (67%) found this review helpful
Recommended
14.7 hrs on record
Posted: December 1, 2015
Alawar - Ultra Casual

Drag-&-drop your workers to the trees to cut wood, to the caves to mine iron, etc.
Build a forge to make nails and tools from your supply of wood and iron.
Now build housing and upgrade your ship to trade goods and bring more settlers.
A fun physics-based mini-game fighting pirates on the high seas with your canons.

A good 10-to-15 hours of casual gaming fun to be had here.
I encountered no problems whatsoever on Windows 7 64bit.
Check out a youtube gameplay clip if still you're not sure what's going on.
I recommend this for the mature crowd, 40yrs-and-up.
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2 of 3 people (67%) found this review helpful
2 people found this review funny
Recommended
15.3 hrs on record
Posted: December 22, 2015
Ever been stuck home with a hangover and you want to play a game, but just can't bring yourself to do it? This is your game! Ever try to force your way through a few dumb episodes in series you're watching and need something to do on the other half of your monitor? Look no further! Does grandma call you and tell you about her virtual farm? At least change the topic with this game.

This is a basic resource management game, with no way to fail or die. You might beat this game in 7 or 8 hours if you really played with optimum efficiency. On the other hand, were I to train my dog to touch a mouse, he'd probably beat it in his lifetime, too. The only way to fail is in your own mind, when you realize how inefficient you've been. It's a casual game, but I nonetheless found it strangely compelling, and even rewarding.

You start the game by managing a handful of settlers on an island. You click a villager and drag him or her on top of a food source. Poof! That villager now gathers food. You do this to other villagers to gather wood and stone. You slowly gather resources and build (a pre-located) farm. You manage the farm the same way. Slowly, you build up a small town.

As you grow over this small island, things get a little more complex. Each settler has a job like and dislike, as well as three basic stats - hunger, social, and injury. But their stats don't harm them, just make them limp slowly towards a refill station. If you can match a settler to a job s/he likes, then her/his stats will decrease at a much lower rate than someone who hate's their job.

This becomes important in the later game when you might have a bunch of jobs all lined up to create an industry. For example: one guy cuts sugar cane, the next makes sugar, and a the next drops it off at a kitchen. Meanwhile, someone grows corn, carries it to a mill and makes flour. Those two ingredients make a special food. That's probably the most complex industrial structure in the game - and there is a long lead into learning it.

What makes the game compelling?

First and foremost, it is cheap; often less than 2 bucks during any Steam sale.

Secondly, it is a simple game, but rewards the player with little upgrades often enough to keep the momentum.

Thridly, it is bright and colorful, and the settlers have cute little graphics, like an exaggerated 'thumbs up' they use when you help them out (via click and drag) or are placed in a happy job, among others. And I often get connected to individual settlers unlike other games. Ex: I'm likely to remember that Marie likes mining and feel bad when I force her to do something she hates just to keep the colony moving.

Fourthly, you can play the game windowed (on Win 10), at a low resolution. Of course, the game is stuck in widescreen, but you should be able to play the game while having a small video screen up and running on a small part of your screen.

Summary: This is a cute, colorful, but simplistic casual game that involves (pre-planned) city-building with human and resource management. It's very casual, with no way of death. It's not hard at all, but it is rewarding. It can eat away hours for a splt-screener, a grandparent, or someone like me, unemployed.

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2 of 3 people (67%) found this review helpful
Recommended
7.9 hrs on record
Posted: February 7
Simple game, no real violence (any more than angry birds), great cute graphics, and simple controls. Good game for a casual gamer or kids. I honestly have fun with this while the kid is roaming around. Grab it on a sale.
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Most Helpful Reviews  Overall
75 of 81 people (93%) found this review helpful
Recommended
10.0 hrs on record
Posted: April 26, 2014
Very well made game, highly addicting. I couldn't stop playing until i was done with it :)

Cons:
- couldn't really play in window mode, because it would crash for me (only one crash in Fullscreen)
- well, not really 24+ hours of gameplay. It took me 10 hours to play through and unlock all (ingame) achievements. the only thing i didn't do was complete all Pirate-levels with 5 Stars (because i'm not a big fan of Angry Bird-mechanics)

Pros:
- although the game crashed a couple of times, no progress was lost
- 10 hours of simple fun (totally worth the money, even at full price)
- 12 levels of an Angry Bird style Pirate game
- addicting unlock system, where you want to procede into higher tiers and unlock more buildings
- it starts of very simple and gets alot more complex as you have to handle alot more wares and workers, but it never felt overwhelming
- time challenges (optional) where you have to do certain tasks or get a fixed amount of wares (reward is a small bonus and it counts towards an achievement, but you can take all the time you want to finish)


What do you have to do in this game?
It's all about handling your settlers. There are five different Professions which they will specialise in, depending on what you let them do more often. They will ofcourse work faster when they do a job which they are specialised in (but don't worry you can relearn them later on in the game).
On top of that they have 3 Statusbars which will decrease over time and might slow down their workflow alot. There is
- Hunger (will decrease over time while they work)
- Companionship (will decrease depending if they like their job, are ok with it, or dislike it; to raise it they will interrupt their work and talk to another settler for a while)
- Health (some jobs are marked as risky and they will cost life over time; they won't die but need to heal up from time to time at the hospital - which needs herbs, so just like with food you have to watch out that you have enough of it)

The buildings are in fixed locations so you have to manage how many workers you declare per building or you need to drag and drop your settlers to fasten up their production rate.
You also have to trade your wares for Gold so you can afford more Settlers and upgrades for your buildings.

So if you like to build-up, manage economy / workflow and trade - this game is absolutely for you.
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40 of 41 people (98%) found this review helpful
Recommended
11.3 hrs on record
Posted: September 6, 2015
I bought this game with low expectations, but it was cheap, so I took a gamble. I was most put off by the poor English in store page and such, considering it seems to be a quasi-fantasy game roughly about the English settlement of North America.

I was pleasantly surprised. I started playing it, and I did not stop for 7 hours. Even now, I only stopped playing because I started falling asleep in my chair.

It's a slow-paced, easy-going town-builder in which you grow your "colony" from a single building and a few colonists into a bustling village, complete with trade, jobs, building upgrades, and scientific research. I really appreciated that it never makes you feel anxious about staying on top of things, like the Anno series can sometimes do. You totally set the pace in this game, so if you're looking for a relaxing play, this could be for you.

I was surprised by the quality of the game. While a few things are a bit off--like the way the colonists perform the exact same animation at the exact same time when they talk to one another--the game shows a lot of polish, overall. I never felt like my enjoyment of the game was being damaged in any way by a lack of effort or expertise on the part of the game's designers and/or developers.

It's a bit like a slimmed down and streamlined Sims meets Farmville meets Anno, without any stressful situations, pushy monetization, or excessive micromanagement. Overall, I would recommend this game to fans of its genre, though I would not really know what to call it.
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43 of 47 people (91%) found this review helpful
2 people found this review funny
Recommended
22.3 hrs on record
Posted: July 6, 2014
TBH - I've picked up that game on Summer sale, quite cheap, thinking - dropped cards (yes, I'm a collector, guilty as charged ;) ) will pay for that anyway even if that is crap. But what do you know - while getting those drops I've actually started playing - and got so hooked it's not even funny!
That game stands next to Artist Colony, My Tribe, Gemini Lost, Wandering Willows (well, sort of), and Virtual Villagers (sans starving and otherwise meeting their demise villagers). If you ever played any of that - you will feel right at home from the very start. And yes - I've played all of those (and more).
Pluses: really nice appealing art, easy to learn, easy to master, there's no sensitive controls or time limits that you have to meet to progress further in game...
Minuses: if you are looking for high-octane action - that game is not for you. If you don't like resource management - that game is not for you. If you don't have patience for micromanaging and otherwise keeping track and ordering around 50 "loyal subjects" - you probably will not like it much (but I might be wrong).
Now if only they add Steam achievements to that... ;P

P.S. It took me 15 hrs to beat from start to finish - no skipping puzzles, no guides or tutorials, but not getting high scores in mini-game either. As for replay value - idk, not much challenge here for me... but still might get back to it some day.
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35 of 36 people (97%) found this review helpful
Recommended
12.3 hrs on record
Posted: August 13, 2014
The Promised Land is a ridiculously cute little time-management/city-builder that sucks you in and doesn't let go until you beat the game (which looks like it can be done in around 10-12 hrs). It's a really simple casual game but there's a lot going on and it's really enjoyable if you're looking for a relaxing experience that doesn't require a huge amount of concentration.

The basic setup is similar to a lot of other games, gather resources, build things, make stuff, sell things, get gold, upgrade buildings, get more workers, etc. There is quite a nice variety of resources and manufactured goods, and a couple dozen buildings at least, each with its own series of upgrades. There is also a research laboratory that allows you to study half a dozen separate advancements, and those unlock buildings and upgrades in your industries and elsewhere in your colony.

The workers will specialize and become more efficient after doing a certain task for a while. I especially like that the workers themselves have preferences, and if you put them in a job they enjoy, they are more productive than if you assign them a task they dislike. I also really enjoy the way that you pick up your workers to move them to tasks, and that they totally react to you doing that.

The housing has an interesting puzzle aspect to it. You can upgrade your houses to increase the number of workers you can have, but it requires manipulating rooms in a sort of jigsaw puzzle in order to maximize the number of colonists each building can hold.

Finally, there is a mini-game simulating naval combat that basically is Angry Birds with cannons and pirates.
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37 of 41 people (90%) found this review helpful
Recommended
11.2 hrs on record
Posted: April 27, 2014
7.5/10

+ cude presentation, good animations, good music
+ it's a city building/management game and although it is advertised as casual, it presents deeper gameplay mechanics than what you would expect, the balance is good, lots of resources to find and collect, upgrades to do to your buildings and ship, lab tech with new technologies etc. everything is done better in other games of the genre, but they are done just fine here as well
+ an interesting mini-game ala angry birds, where you have to fight pirates that may attack your ship or settlement
+ some emphasis on your villagers needs ala sims games is welcome and refreshing

- low resolution, at least doesnt support 1080p
- campaign is continuous and linear, one goal after another in a specific map, so no replayability
- no zoom in and out, one zoom level, it would help if there were a zoom out option to manage things easier

in conclusion , a casual management game that is done right in almost every aspect and is fun to play
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31 of 33 people (94%) found this review helpful
Recommended
10.5 hrs on record
Posted: October 12, 2014
I played this game for 10 hours and unlocked all in-game achievements. Great little casual game if you're looking for something easy to learn and conquer, but there is no replay value. The most important thing I learned that I wish I had known in the beginning - each job has a special color, reflected in the circle with the amount of people working that job.

Blue = Worker
Green = Farmer (includes fishing and shearing)
Orange = Builder
Purple = Researcher (includes collecting treasure)
Gray = Artisan

All in all, a great little casual time waster.
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24 of 25 people (96%) found this review helpful
Recommended
13.3 hrs on record
Posted: August 7, 2014
I'm an old-school gamer and I don't like too simple games. This is time management game and I shouldn't like it. But I do.
Why? It's not so simple game. Yes, you can't die. There is no way to see "Game Over". But still you have to control economy of your growing town. Choose from buying another worker or upgrade one of your buildings. What will improve your economy better? You need to think about it all the time. It's quite addicting.
And it ends before you will get bored.

VERDICT:
Worth playing if you not in the mood to play something really complicated.

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24 of 27 people (89%) found this review helpful
Recommended
11.2 hrs on record
Posted: April 26, 2014
The store page boasted of 24 hour gameplay. I less than half. Seriously. I finished the game in just at 7 hours. No replay ability either. You start, you finish. No "different Choices" to try the next time.
So your'e probably thinking, "Totally not worth it!".
I can't agree 100%. As disappointed as I am that it was such a short game, in all fairness, it might take a casual gamer 24 hours.
I hardly took any breaks, and this is not my first rodeo.
But another reason I am not too upset is...I played for 7 hours straight with hardly a break...I really enjoyed myself!
I was surprised to find how much of a blast I was having!
I would recomend this to a casual gamer, or some one with short term memory loss. You can enjoy it as much as I did, but again and again!
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20 of 21 people (95%) found this review helpful
Recommended
221.9 hrs on record
Posted: April 8, 2015
Best 'stand by' game ever. Great for late nights when you don't need to think, busy days when you only have a few minutes now and then or challenge yourself to a marathon weekend. I have played it many times.
The game it simple yet involved and very involving. You can run an entire community and even fight pirates.
Guidelines are simple and easy to follow. I have not noticed any glitches. Best thing is you can set your own pace.
I really want a second game in an expanded universe. The game demands it.
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19 of 20 people (95%) found this review helpful
Recommended
21.2 hrs on record
Posted: April 26, 2014
I think this is a fun little game. It is on rails for the most part but it's a nicely designed, fairly slow paced simulation. Graphically appealing despite the lack of video options. I also noticed near the end that the music was still uplifting and not getting old like other game's musical scores do. The sound effects are mostly charming and minimal which helps when these sounds play over and over so many times.

The player has the choice to micro-manage for quicker growth, or to sit back and let things happen. Your citizens will perform their assigned tasks without maintenance. The only real choices to make are what order to spend your research or tobuild your buildings in, switching output of specific industries (switching the metal worker between gold and silver output) and specific chores for the individual citizens. Buildings are built in pre-planned spaces, and you do not choose how many of each there will be; there will be only 1 iron mine, 1 kitchen etc. However, there are 3 farm plots that unlock as the game progresses and each is relegated to specific crops.

Each citizen has a preffered task and a hated task. The citizen can do any chore you want, but will stay happy if doing their favorite job and lose happiness fast if they are doing their hated job. I also feel that they skill up faster if doing something they like or are trained to do. The only combat whatsoever takes place in an Angry Bird fashion, and can be replayed as much as you wish. So you won't permanently lose any battle. It's a refreshing change of pace actually.

I've played through it once and I might try it again. The single playthrough was worth the money. I don't always finish games, even the ones I like, usually because they lose me along the way. This one kept me interested until the end. I didn't feel overwhelmed, and I didn't feel the need to micro-manage to the end. I also was equally comfortable letting it run as I went to the bathroom or got a drink; event result in a pop-up that pauses the game until you click on the screen.

For the price, I do recommend this game. I've paid far more for worse.
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