Take charge of a small group of settlers and build a thriving colony in The Promised Land, a casual strategy game for the adventurous at heart. Gather resources, erect buildings and establish trade as you explore a vast wilderness teeming with surprises! Guide your colony to the victory of the modern superpower!
User reviews: Very Positive (140 reviews)
Release Date: Jul 11, 2012
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Available for MAC OS

Hooray, brave colonists! MAC-version of a fabulous “The Promised Land’ is out now! Grab your МАС devices and set sail to the promised land!

About This Game

Become a leader of a little group of settlers to create a thriving colony which will envy even the developed nation!

Who says it would be easy?!
An untamed land where you will have to make everything on your own –to provide your people with food and shelter then to give them job and protection. Day by day you will have to remake your production plans, switch your workers to find out the best solution for each industry. But keep in mind, that every citizen has his own temper that one day can be shown off. And that’s not the only difficulty that may will face. Pirates and wild tribes are all around this Promised Land to disturb your presence and development here.

To create a developed colony one will not only need to become keen in production, but also in science. Experience points that you earn in the Academy, will be needed to get the access to advanced technologies or your town would be just another village on this land. Think well over what and where you spend your points on, because your choice will depend on the fate of the entire colony!

The Promised Land, a brave new world , the hole nation – all this lies in your hands! Become a true leader, a chosen one, a father of nation! Guide your colony to the victory of the modern superpower!

We collected all the best that is in games of this genre, arched by exciting mini-games and carefully turned it into the deep and breathtaking adventure!

Game Features

• Complete freedom of play
• More than 10 hours of gameplay
• Up to 50 player-controlled characters
• Huge, untamed world to explore
• Step-by-step tutorial

System Requirements

Mac OS X
    • OS: XP/Vista/7/8
    • Processor: 2.0 GHz processor
    • Memory: 2 GB RAM
    • Graphics: DirectX compatible 128 MB
    • DirectX: Version 9.0c
    • Hard Drive: 500 MB available space
    • OS: XP/Vista/7/8
    • Processor: 2.0 GHz processor
    • Memory: 2 GB RAM
    • Graphics: DirectX compatible 128 MB
    • DirectX: Version 9.0c
    • Hard Drive: 500 MB available space
    • OS: 10.6
    • Processor: Intel Mac Only; CPU CORES 2; 2.2 GHz
    • Memory: 2 GB RAM
    • Graphics: Any
    • Hard Drive: 500 MB available space
Helpful customer reviews
29 of 30 people (97%) found this review helpful
22.3 hrs on record
Posted: July 6
TBH - I've picked up that game on Summer sale, quite cheap, thinking - dropped cards (yes, I'm a collector, guilty as charged ;) ) will pay for that anyway even if that is crap. But what do you know - while getting those drops I've actually started playing - and got so hooked it's not even funny!
That game stands next to Artist Colony, My Tribe, Gemini Lost, Wandering Willows (well, sort of), and Virtual Villagers (sans starving and otherwise meeting their demise villagers). If you ever played any of that - you will feel right at home from the very start. And yes - I've played all of those (and more).
Pluses: really nice appealing art, easy to learn, easy to master, there's no sensitive controls or time limits that you have to meet to progress further in game...
Minuses: if you are looking for high-octane action - that game is not for you. If you don't like resource management - that game is not for you. If you don't have patience for micromanaging and otherwise keeping track and ordering around 50 "loyal subjects" - you probably will not like it much (but I might be wrong).
Now if only they add Steam achievements to that... ;P

P.S. It took me 15 hrs to beat from start to finish - no skipping puzzles, no guides or tutorials, but not getting high scores in mini-game either. As for replay value - idk, not much challenge here for me... but still might get back to it some day.
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21 of 21 people (100%) found this review helpful
12.3 hrs on record
Posted: August 13
The Promised Land is a ridiculously cute little time-management/city-builder that sucks you in and doesn't let go until you beat the game (which looks like it can be done in around 10-12 hrs). It's a really simple casual game but there's a lot going on and it's really enjoyable if you're looking for a relaxing experience that doesn't require a huge amount of concentration.

The basic setup is similar to a lot of other games, gather resources, build things, make stuff, sell things, get gold, upgrade buildings, get more workers, etc. There is quite a nice variety of resources and manufactured goods, and a couple dozen buildings at least, each with its own series of upgrades. There is also a research laboratory that allows you to study half a dozen separate advancements, and those unlock buildings and upgrades in your industries and elsewhere in your colony.

The workers will specialize and become more efficient after doing a certain task for a while. I especially like that the workers themselves have preferences, and if you put them in a job they enjoy, they are more productive than if you assign them a task they dislike. I also really enjoy the way that you pick up your workers to move them to tasks, and that they totally react to you doing that.

The housing has an interesting puzzle aspect to it. You can upgrade your houses to increase the number of workers you can have, but it requires manipulating rooms in a sort of jigsaw puzzle in order to maximize the number of colonists each building can hold.

Finally, there is a mini-game simulating naval combat that basically is Angry Birds with cannons and pirates.
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8 of 8 people (100%) found this review helpful
13.3 hrs on record
Posted: August 7
I'm an old-school gamer and I don't like too simple games. This is time management game and I shouldn't like it. But I do.
Why? It's not so simple game. Yes, you can't die. There is no way to see "Game Over". But still you have to control economy of your growing town. Choose from buying another worker or upgrade one of your buildings. What will improve your economy better? You need to think about it all the time. It's quite addicting.
And it ends before you will get bored.

Worth playing if you not in the mood to play something really complicated,
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10 of 12 people (83%) found this review helpful
10.8 hrs on record
Posted: November 4
First time I saw this game, I assume it was a game for little kid, nothing more just click and watch them do the stuff. Turn out it was so much fun and addictive, I sit and played half day without stop.

I don't know what to say about this game, you should try it, if you like manage thing :)
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4 of 4 people (100%) found this review helpful
41.2 hrs on record
Posted: June 27
This game plays like it wants to be an interactive screensaver, yet I have to admit I really enjoy playing around with it.
It's very nicely laid out and very simple to play, you can wander away and leave them to it and not be in danger of any catastrophe occurring.
The little peeps have a nice personal touch to them which I like, they all have their own likes and dislikes. I'd like to have seen something done with the 'social' aspect like this, something that fits the tone of the game like logging a best friend for them perhaps based on who they chat to the most, but even a randomly selected one would have been nice, just to add another little personal touch to them.
I like to try and make it slightly more challenging by tailoring my colony to the likes and dislikes of each inhabitant, it's not at all challenging but I try lol.
This is one of those weird games that is a complete waste of time and yet you don't seem to mind at all.

The negatives for me:
The pirate mini game. I didn't mind it at first but the longer I play the main game, the less I feel it fits.

The people are quite varied in looks and mixed with the likes and dislikes they do feel unique and then there comes a point when you're adding colonists and they start becoming clones of ones you already have and if they have the same job type then they're also wearing the same clothing, and the uniqueness they had is gone *boo hoo*. I don't know if I've just been unlucky with the random choice available via the boat, but I feel if they'd had something very simple like a mix of hair colors for each character type that feeling of uniqueness could have been maintained for much longer.
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4 of 4 people (100%) found this review helpful
56.3 hrs on record
Posted: August 7
A really good casual game. The gameplay is solid and enjoyable. This game now has me hooked on strategy games. Planting crops, gathering resources, cooking, studying, building, = hours of relaxing game play. Thumbs up Developers. Great casual game.
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5 of 6 people (83%) found this review helpful
10.5 hrs on record
Posted: October 12
I played this game for 10 hours and unlocked all in-game achievements. Great little casual game if you're looking for something easy to learn and conquer, but there is no replay value. The most important thing I learned that I wish I had known in the beginning - each job has a special color, reflected in the circle with the amount of people working that job.

Blue = Worker
Green = Farmer (includes fishing and shearing)
Orange = Builder
Purple = Researcher (includes collecting treasure)
Gray = Artisan

All in all, a great little casual time waster.
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5 of 6 people (83%) found this review helpful
19.6 hrs on record
Posted: June 24
Got this in the Summer Sale 2014, was a lot of fun, nice lil simple building game with clear progress :D
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8 of 12 people (67%) found this review helpful
10.2 hrs on record
Posted: June 30
This game is clicky and a time-waster. There's a mini-game, Angry Birds style, where you "fight" pirates. Not much going on there, the new games are few and far between. My ship was attacked by pirates once at the beginning so I was almost looking forward to that- the risk, the danger! But then later I realized how long it would take to recoup resources I was horrified at the idea.

I would *maybe* recommend it to people with young children or perhaps chronic multi-taskers who are in the process of reading a book of some kind. The play is SO unbelievably, painfully, slow. Wait wait wait until you build up enough whatevers. The people move slowly, you can't speed them up, you can't zoom out to look at large areas. I have gotten 28 villagers and it seems like it took forever. One thing that really irritates me is that it automatically pauses when you alt+tab to try to kill time on social media or something.

On top of that, random talk bubbles come up that essentially pause the game until you respond so you can't just let it go while you go make dinner or something. The prompts are constantly coming up to sell something and putting everything you have into that resource to sell larger quantities is time and resource consuming.

Fishing is way too slow (even by this game's standards). I have 3 fishers and 1 cook and she constantly runs out of fish.
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4 of 6 people (67%) found this review helpful
35.8 hrs on record
Posted: October 20
The Promised Land is a colony builder game sporting a huge resource management component. Players will frequently encounter an odd-ball assortment of arcade mini-games and puzzle challenges.

The sound is good. The game is fun to play and immersive. The graphics are particularly cute with plenty of humour lavished in some of the animations. There are many incidental references to stereotypes which are presented in an anecdote and comedy fashion.

The player recruits and trains villagers. Villagers specialise in various gathering and manufacturing professions. A few villagers need to be dedicated to research to unlock parts of the skill tree.

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1 of 1 people (100%) found this review helpful
10.0 hrs on record
Posted: June 29
It is like virtual villager without the part that your villagers starve to death. It also includes the angry bird
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1 of 1 people (100%) found this review helpful
29.2 hrs on record
Posted: August 7
I would definitely recommend this little game for anyone who likes casual village/colony building games. The game is especially perfect for someone who enjoys Facebook games involving building up settlements, as it is similar to one, without the long waiting times and the need for friends.

Also contains an “Angry Birds” type mini game, and a few little puzzles.

The animations are cute, and although it does not have amazing life-like graphics, they are smooth, and do not strain the eyes.

The game would make an ideal gift for someone like me, used to playing Facebook games.

My only one complaint would be that you can’t run it in the background while doing other things, as it pauses itself, and like any game that’s enjoyable you wish it could go on for longer.

Definitely, worth getting if you like these types of games, particularly when on sale.
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1 of 1 people (100%) found this review helpful
37.9 hrs on record
Posted: August 5
Kind of like Anno. It's fun
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1 of 1 people (100%) found this review helpful
9.7 hrs on record
Posted: August 6
Cute and addictive. Exactly what I wanted in a casual strategy.
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1 of 1 people (100%) found this review helpful
11.9 hrs on record
Posted: September 12
I really enjoyed how much of my life was stolen by this seemingly simple game. It made me quite grateful for having the opportunity to see the sun rise many mornings in a row, disallowing myself the chance to sleep in pusuit of pirate golds and aztec treasures, all while becoming immersed in the need to maintain the health, happiness and full tummy's of my randomly gathered colonists.

I am still playing, and the aztec gold still alludes me, but i am definately nearing my final goals, i can sense it!

The waypointing is great in this game, the A.I. is wonderful, and if you like to be occupied for hours at a time this game is definately for you. Alot of micro-management, and enough time in-between everything to keep planning out your necessities. The map and the expansion process are quite static, but with the way it was put together its like a little story adventure and they could make literally millions of maps for this game, and i think they should :) The save system is great, as you always just pick up where you left off without even having to click save, even after a power outage or three ..... :(
Oh and there is even small splashes of a mini-game that i wont spoil for you.

Altogether i really feel it is a solid title with solid programming, and i have enjoyed it thoroughly. And its a game that fits all age groups.

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1 of 1 people (100%) found this review helpful
12.5 hrs on record
Posted: July 29
Lots of positive reviews for a reason. Fun little time waster. Nicely polished and well presented. I played through 12 hours or so to finish the game with little breaks as its kinda addictive in its gameplay mechanics. Dont come looking for a hardcore strategy game, its strictly casual and easy to pickup.
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1 of 1 people (100%) found this review helpful
15.9 hrs on record
Posted: November 2
This was a fine, simple, casual game. The only way I can think of to 'lose' would be to fail to accomplish enough of the timed challenges to end up with a gold medal in that category.

To complete everything in the game took me about 15 hours. It was nice, laid back, and an easy play. I think I probably picked it up on sale for < $2, and it was worth that. I think my kids will like it, too.
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1 of 1 people (100%) found this review helpful
5.2 hrs on record
Posted: August 10
It's basically a different version of Virtual Villagers with side games. Only really worth it when you catch it on sale for $0.99 or so. Great for having something going on in the background when you really don't want to pay attention to anything or you're watching TV though.
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5 of 9 people (56%) found this review helpful
3.6 hrs on record
Posted: August 4
The art style is cute, and the game is enjoyable for the first couple of hours. You gradually come to realize that what you thought was the tutorial is actually the entire game. There's only one map, and the game basically takes you step by step through it. You can't fail at anything, and there's no challenge. The entirety of the game you will spend simply waiting for more of a resource to collect so you can build something that will then require you to wait for more of a resource to collect. It's as if someone took the resource management part of Age of Empires and turned it into a game. The end result is there's nothing at all you can do with your resources. If there was a game speed increase, you could finish the entire game in 20 minutes.

There's some lurking potential here if some mechanics for challenge were added. I kept hoping the "game map" was a shortened tutorial map that would later throw you into a series of more unforgiving islands. Perhaps the developers will later turn this into a full-fledged title with suitable strategy, but I cannot recommend the gameplay that's presented here.
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2 of 4 people (50%) found this review helpful
3.9 hrs on record
Posted: November 3
A very strange game,

There seem to be no real enemy, no real objective.
People call the graphics "Cute" but in fact the graphics are not so cute.

Most of all it reminded me of a bad facebook game.


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