Take charge of a small group of settlers and build a thriving colony in The Promised Land, a casual strategy game for the adventurous at heart. Gather resources, erect buildings and establish trade as you explore a vast wilderness teeming with surprises! Guide your colony to the victory of the modern superpower!
User reviews: Very Positive (189 reviews)
Release Date: Jul 11, 2012
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February 19

Excellent discount on a excellent game!

We are glad to announce that The Promised Land get a solid discount! Don't waste your time - just grab it!

*offer will run until 23 February

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“The Promised Land should satisfy Strategy hardcore who currently searching for something entertaining and challenging to play, however, we would also like to recommend fans of other genres to try this game too, you might as well totally in love with this game, just like we do!”
4.5/5 – All about casual game

“If you like an adventure strategy game with excellent graphics, challenging tasks to complete, and the promise of new things to explore, then The Promised Land promises to fulfil your wishes completely.”
8.5/10 – Gameswarp

“The Promised Land is a wonderful strategy game that will have you caught up in its addictive gameplay for hours at a time.”
9/10 – Biogamergirl

Available for MAC OS

Hooray, brave colonists! MAC-version of a fabulous “The Promised Land’ is out now! Grab your МАС devices and set sail to the promised land!

About This Game

Become a leader of a little group of settlers to create a thriving colony which will envy even the developed nation!

Who says it would be easy?!
An untamed land where you will have to make everything on your own –to provide your people with food and shelter then to give them job and protection. Day by day you will have to remake your production plans, switch your workers to find out the best solution for each industry. But keep in mind, that every citizen has his own temper that one day can be shown off. And that’s not the only difficulty that may will face. Pirates and wild tribes are all around this Promised Land to disturb your presence and development here.

To create a developed colony one will not only need to become keen in production, but also in science. Experience points that you earn in the Academy, will be needed to get the access to advanced technologies or your town would be just another village on this land. Think well over what and where you spend your points on, because your choice will depend on the fate of the entire colony!

The Promised Land, a brave new world , the hole nation – all this lies in your hands! Become a true leader, a chosen one, a father of nation! Guide your colony to the victory of the modern superpower!

We collected all the best that is in games of this genre, arched by exciting mini-games and carefully turned it into the deep and breathtaking adventure!

Game Features

• Complete freedom of play
• More than 10 hours of gameplay
• Up to 50 player-controlled characters
• Huge, untamed world to explore
• Step-by-step tutorial

System Requirements

Mac OS X
    • OS: XP/Vista/7/8
    • Processor: 2.0 GHz processor
    • Memory: 2 GB RAM
    • Graphics: DirectX compatible 128 MB
    • DirectX: Version 9.0c
    • Hard Drive: 500 MB available space
    • OS: XP/Vista/7/8
    • Processor: 2.0 GHz processor
    • Memory: 2 GB RAM
    • Graphics: DirectX compatible 128 MB
    • DirectX: Version 9.0c
    • Hard Drive: 500 MB available space
    • OS: 10.6
    • Processor: Intel Mac Only; CPU CORES 2; 2.2 GHz
    • Memory: 2 GB RAM
    • Graphics: Any
    • Hard Drive: 500 MB available space
Helpful customer reviews
11 of 12 people (92%) found this review helpful
15.7 hrs on record
Posted: January 11
If you've played The Happy Hereafter, Virtual Villagers, or Gemini Lost, you will feel right at home directing the doings of your little burgeoning colony. There are tons of resources to gather, buildings to build and upgrade, and a good variety of areas to explore. You'll gradually manage more and more colonists with varying abilities as you explore the map and make the most of all the land has to offer, as you quest for the fabled Fountain of Happiness.

What surprised me most about the game is an the addition of "pirate battles," which really play more like rounds of Angry Birds. There are 12 of these stages, and they are satisfying and welcome diversions. I could have easily enjoyed many, many more of these battles, but really, the bulk of the game is spent building your colony through gathering and trade.

The Promised Land is a much better game that you might think it would be. Yes, it's casual fare, and it's at the top of its class.
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3 of 3 people (100%) found this review helpful
12.5 hrs on record
Posted: January 6
A very simple economy/city building game. You get 'X' amount of people to do a bunch of chores, once you've collected enough resources, built the required buildings and accomplished a few tasks you get more people to get more resouces, build buildings and accomplish more tasks.

There isn't exactly a whole lot of depth to it but what is there is fun and entertaining. Some of the people are better at one task vs another, so you have to make descisions as who to stick where to make the best use of your people. At the same time you have to manage their hunger and happiness, both of which are accomplished easily enough, but can be a bit of a pain if you haven't been stockpiling enough. There is a few mini-games and such thrown in to give a bit of variety as well.

Not exactly the prettiest looking game, but the art was charming enough and fit the gameplay.

The game isn't very long, but is enjoyable enough to warrant a recomendation.
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2 of 2 people (100%) found this review helpful
15.4 hrs on record
Posted: November 26, 2014
This is a super fun game for people who lovea friendly and fun survival game, It is also addictive once you get to know it all.
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2 of 2 people (100%) found this review helpful
23.0 hrs on record
Posted: December 15, 2014
Hours of fun! Will definitely go back to it!
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2 of 2 people (100%) found this review helpful
13.5 hrs on record
Posted: December 23, 2014
Fun game.
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3 of 4 people (75%) found this review helpful
10.8 hrs on record
Posted: December 28, 2014
The Promised land feels very much like a mobile port to PC - but a very good one. The Art style is pleasant to look at, and the gameplay is easy to learn, but not excessively easy. While likely not for hardcore management or Base-Building players, The Promised Land is good for a few hours of casual gameplay at least, though I wouldn't recomend it at the full seven dollar price. Pick it up on sale if you like management or base building games and need something fresh.
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3 of 4 people (75%) found this review helpful
15.5 hrs on record
Posted: February 23
* Artwork/animation: 10/10
The artwork in this game is absolutely stunning. The animations are very cute and simple. Simplicity can cause some games to lack entertainment and a good foundation but it works very well in this case. I enjoyed them the whole way through.

*Hours to complete: 10 hours on average
I was able to beat the game and complete all challenges in the game within 10 hours.

*Story line: 10/10
The story line is very simple and cute. You're starting a new civilization on this, "promised land".

*Game play: 8/10
You don't get to choose where the buildings are placed, as there are already slots where they are automatically pre-placed. However, you do get to choose the amount of citizens you want at a time; you can buy them whenever you have enough money/reputation points and you can choose their job. You can choose when and what to discover as a technological advancement when it suits your needs. It's a slower paced game so patience is a must. I duducted points on this category solely on the fact that the trading notifications are quite annoying. When the old land is in high demand for an item there will be a notification telling you which item is in demand. Then, your advisor lets you know there's only a minute or so left to finish the trade. After the timer runs out, there is a notification after that either says good job for trading or to trade next time. The notifications are a great concept and I like the fact that it's meant to be a reminder, however, after you've been playing the game for five hours straight it just becomes more of an annoyance than helpful.

*Price: 10/10
The price today, 2/23/2015, is at $6.99. I would honestly and easily pay $15 for this game so the fact that it's under $10 is great.

*Over all:
I love this game an I totally recomend it if you like games where~
> you can build your own civilization
> you like slow paced or casual games
> you enjoy art work
> you love games under $10
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1 of 1 people (100%) found this review helpful
10.3 hrs on record
Posted: December 26, 2014
I reccomend this game if you're looking for something very light and can be completed within 10-12 hours.

You know the cycle: Hire workers, build infrastructure, sell excess output, hire more workers, build/upgrade infrastructure, etc. It's a formula that is perhaps best known in association with Farmville and other "free-to-play" titles. Since The Promised Land has no microtransactions, it never deliberately inflicts you with the pain associated with the more well known fare. Your workers take time to perform their tasks but they usually finish up by the time you've checked your other spinning plates and come back. The game also throws in a poor man's Angry Birds style mini-game to handle your naval engagements. They're not bad, per se, just bland.

- Everything, including the gameplay, is totally solid and stable.
- The game ends at that perfect moment where it's still enjoyable but it's started to go stale.
- Excellent controls and UI. It never gets in the way.

- A hint or reminder system would be welcome. Do I train someone to be a worker or a farmer before sending them to collect silk? On that note "Worker" could be better named.
- A few more character models would've been welcome. The game's population maxes out at 50, but that 50 is composed of like 6 character models? It's like some lost Eugenics colony.

I'm picking nits though. It's a fun and breezy little game.
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1 of 1 people (100%) found this review helpful
7.0 hrs on record
Posted: December 22, 2014
1950s children's guide to colonialism. good white people move in next to strangely incompetent natives who have plenty of gold and silver to trade for things like wool cloth and medicinal herbs. throw in one hella greedy trader and it's basically manifest destiny told through cartoons.

depictions of natives are racist as ♥♥♥♥.

that being said, it's not particularly long or replayable; there's not a whole lot of strategic decision making about the direction that your colony will go--emphasizing science, for example, won't really help you do much except research your necessary skills faster. it doesn't change the outcome of the game.

i played about 7 hours, completed the game, and then uninstalled it; it doesn't have any meaningful replay value for me personally. but it was inexpensive and it's a nice casual game; i enjoyed playing it--i just wish it wasn't quite so heavily stereotypical.
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1 of 1 people (100%) found this review helpful
1.2 hrs on record
Posted: January 7
Very Cute basic resource management game. A very nice time killer when you are bored.
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1 of 1 people (100%) found this review helpful
19.4 hrs on record
Posted: January 13
Casual management game... assign jobs, be sure to produce food and necessary resources, expand your colony, build new buildings, sends ships out to trade for other merchandise, aquire more citizens, etc. I finished the game is just under 20 hours, so it has a nice amount of content.
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1 of 1 people (100%) found this review helpful
4.4 hrs on record
Posted: March 19
Kind of boring and cookie cutter.
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1 of 1 people (100%) found this review helpful
66.5 hrs on record
Posted: April 8
Best 'stand by' game ever. Great for late nights when you don't need to think, busy days when you only have a few minutes now and then or challenge yourself to a marathon weekend. I have played it many times.
The game it simple yet involved and very involving. You can run an entire community and even fight pirates.
Guidelines are simple and easy to follow. I have not noticed any glitches. Best thing is you can set your own pace.
I really want a second game in an expanded universe. The game demands it.
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70 of 76 people (92%) found this review helpful
10.0 hrs on record
Posted: April 26, 2014
Very well made game, highly addicting. I couldn't stop playing until i was done with it :)

- couldn't really play in window mode, because it would crash for me (only one crash in Fullscreen)
- well, not really 24+ hours of gameplay. It took me 10 hours to play through and unlock all (ingame) achievements. the only thing i didn't do was complete all Pirate-levels with 5 Stars (because i'm not a big fan of Angry Bird-mechanics)

- although the game crashed a couple of times, no progress was lost
- 10 hours of simple fun (totally worth the money, even at full price)
- 12 levels of an Angry Bird style Pirate game
- addicting unlock system, where you want to procede into higher tiers and unlock more buildings
- it starts of very simple and gets alot more complex as you have to handle alot more wares and workers, but it never felt overwhelming
- time challenges (optional) where you have to do certain tasks or get a fixed amount of wares (reward is a small bonus and it counts towards an achievement, but you can take all the time you want to finish)

What do you have to do in this game?
It's all about handling your settlers. There are five different Professions which they will specialise in, depending on what you let them do more often. They will ofcourse work faster when they do a job which they are specialised in (but don't worry you can relearn them later on in the game).
On top of that they have 3 Statusbars which will decrease over time and might slow down their workflow alot. There is
- Hunger (will decrease over time while they work)
- Companionship (will decrease depending if they like their job, are ok with it, or dislike it; to raise it they will interrupt their work and talk to another settler for a while)
- Health (some jobs are marked as risky and they will cost life over time; they won't die but need to heal up from time to time at the hospital - which needs herbs, so just like with food you have to watch out that you have enough of it)

The buildings are in fixed locations so you have to manage how many workers you declare per building or you need to drag and drop your settlers to fasten up their production rate.
You also have to trade your wares for Gold so you can afford more Settlers and upgrades for your buildings.

So if you like to build-up, manage economy / workflow and trade - this game is absolutely for you.
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39 of 40 people (98%) found this review helpful
22.3 hrs on record
Posted: July 6, 2014
TBH - I've picked up that game on Summer sale, quite cheap, thinking - dropped cards (yes, I'm a collector, guilty as charged ;) ) will pay for that anyway even if that is crap. But what do you know - while getting those drops I've actually started playing - and got so hooked it's not even funny!
That game stands next to Artist Colony, My Tribe, Gemini Lost, Wandering Willows (well, sort of), and Virtual Villagers (sans starving and otherwise meeting their demise villagers). If you ever played any of that - you will feel right at home from the very start. And yes - I've played all of those (and more).
Pluses: really nice appealing art, easy to learn, easy to master, there's no sensitive controls or time limits that you have to meet to progress further in game...
Minuses: if you are looking for high-octane action - that game is not for you. If you don't like resource management - that game is not for you. If you don't have patience for micromanaging and otherwise keeping track and ordering around 50 "loyal subjects" - you probably will not like it much (but I might be wrong).
Now if only they add Steam achievements to that... ;P

P.S. It took me 15 hrs to beat from start to finish - no skipping puzzles, no guides or tutorials, but not getting high scores in mini-game either. As for replay value - idk, not much challenge here for me... but still might get back to it some day.
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35 of 39 people (90%) found this review helpful
5.9 hrs on record
Posted: April 27, 2014

+ cude presentation, good animations, good music
+ it's a city building/management game and although it is advertised as casual, it presents deeper gameplay mechanics than what you would expect, the balance is good, lots of resources to find and collect, upgrades to do to your buildings and ship, lab tech with new technologies etc. everything is done better in other games of the genre, but they are done just fine here as well
+ an interesting mini-game ala angry birds, where you have to fight pirates that may attack your ship or settlement
+ some emphasis on your villagers needs ala sims games is welcome and refreshing

- low resolution, at least doesnt support 1080p
- campaign is continuous and linear, one goal after another in a specific map, so no replayability
- no zoom in and out, one zoom level, it would help if there were a zoom out option to manage things easier

in conclusion , a casual management game that is done right in almost every aspect and is fun to play
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30 of 31 people (97%) found this review helpful
12.3 hrs on record
Posted: August 13, 2014
The Promised Land is a ridiculously cute little time-management/city-builder that sucks you in and doesn't let go until you beat the game (which looks like it can be done in around 10-12 hrs). It's a really simple casual game but there's a lot going on and it's really enjoyable if you're looking for a relaxing experience that doesn't require a huge amount of concentration.

The basic setup is similar to a lot of other games, gather resources, build things, make stuff, sell things, get gold, upgrade buildings, get more workers, etc. There is quite a nice variety of resources and manufactured goods, and a couple dozen buildings at least, each with its own series of upgrades. There is also a research laboratory that allows you to study half a dozen separate advancements, and those unlock buildings and upgrades in your industries and elsewhere in your colony.

The workers will specialize and become more efficient after doing a certain task for a while. I especially like that the workers themselves have preferences, and if you put them in a job they enjoy, they are more productive than if you assign them a task they dislike. I also really enjoy the way that you pick up your workers to move them to tasks, and that they totally react to you doing that.

The housing has an interesting puzzle aspect to it. You can upgrade your houses to increase the number of workers you can have, but it requires manipulating rooms in a sort of jigsaw puzzle in order to maximize the number of colonists each building can hold.

Finally, there is a mini-game simulating naval combat that basically is Angry Birds with cannons and pirates.
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29 of 31 people (94%) found this review helpful
10.5 hrs on record
Posted: October 12, 2014
I played this game for 10 hours and unlocked all in-game achievements. Great little casual game if you're looking for something easy to learn and conquer, but there is no replay value. The most important thing I learned that I wish I had known in the beginning - each job has a special color, reflected in the circle with the amount of people working that job.

Blue = Worker
Green = Farmer (includes fishing and shearing)
Orange = Builder
Purple = Researcher (includes collecting treasure)
Gray = Artisan

All in all, a great little casual time waster.
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24 of 27 people (89%) found this review helpful
11.2 hrs on record
Posted: April 26, 2014
The store page boasted of 24 hour gameplay. I less than half. Seriously. I finished the game in just at 7 hours. No replay ability either. You start, you finish. No "different Choices" to try the next time.
So your'e probably thinking, "Totally not worth it!".
I can't agree 100%. As disappointed as I am that it was such a short game, in all fairness, it might take a casual gamer 24 hours.
I hardly took any breaks, and this is not my first rodeo.
But another reason I am not too upset is...I played for 7 hours straight with hardly a break...I really enjoyed myself!
I was surprised to find how much of a blast I was having!
I would recomend this to a casual gamer, or some one with short term memory loss. You can enjoy it as much as I did, but again and again!
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19 of 20 people (95%) found this review helpful
21.2 hrs on record
Posted: April 26, 2014
I think this is a fun little game. It is on rails for the most part but it's a nicely designed, fairly slow paced simulation. Graphically appealing despite the lack of video options. I also noticed near the end that the music was still uplifting and not getting old like other game's musical scores do. The sound effects are mostly charming and minimal which helps when these sounds play over and over so many times.

The player has the choice to micro-manage for quicker growth, or to sit back and let things happen. Your citizens will perform their assigned tasks without maintenance. The only real choices to make are what order to spend your research or tobuild your buildings in, switching output of specific industries (switching the metal worker between gold and silver output) and specific chores for the individual citizens. Buildings are built in pre-planned spaces, and you do not choose how many of each there will be; there will be only 1 iron mine, 1 kitchen etc. However, there are 3 farm plots that unlock as the game progresses and each is relegated to specific crops.

Each citizen has a preffered task and a hated task. The citizen can do any chore you want, but will stay happy if doing their favorite job and lose happiness fast if they are doing their hated job. I also feel that they skill up faster if doing something they like or are trained to do. The only combat whatsoever takes place in an Angry Bird fashion, and can be replayed as much as you wish. So you won't permanently lose any battle. It's a refreshing change of pace actually.

I've played through it once and I might try it again. The single playthrough was worth the money. I don't always finish games, even the ones I like, usually because they lose me along the way. This one kept me interested until the end. I didn't feel overwhelmed, and I didn't feel the need to micro-manage to the end. I also was equally comfortable letting it run as I went to the bathroom or got a drink; event result in a pop-up that pauses the game until you click on the screen.

For the price, I do recommend this game. I've paid far more for worse.
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