A fully cooperative horror experience like never before! On White Noise Online, a team of up to 4 investigators has to explore an area looking for clues, while avoiding being devoured by a supernatural creature. Will you be able to uncover the truth behind the mysterious events?
User reviews:
Mixed (416 reviews) - 60% of the 416 user reviews for this game are positive.
Release Date: May 22, 2014

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Recent updates View all (7)

October 11

White Noise 2 announced!

We're proud to announce the upcoming release of White Noise 2!

White Noise 2 is the sequel of White Noise Online, featuring asymmetric 4vs1 online multiplayer. Be a part of the investigator team, or take control of the creature and devour them! White Noise 2 offers a horror experience that won’t left anyone unmoved.

The game will be available on Steam Early Access on October 27th for $8.


9 comments Read more

August 22

Bugfix update - online issues

Welcome back fellow investigators!

We've just uploaded a small bugfix update that should help with a specific issue regarding not being able to join online sessions. It took a while to find and fix (actually, over 2 years!), but better late than never, right?

17 comments Read more

About This Game

A fully cooperative horror experience like never before!

On White Noise Online, a team of up to 4 investigators has to explore an area looking for clues, while avoiding being devoured by a supernatural creature. Will you be able to uncover the truth behind the mysterious events?

The game takes the idea of simple, accesible horror behind Slender and evolves it further to adapt it to a cooperative environemnt.

Designed from scratch to offer a shared horror experience, White Noise Online lets you live new situations, never seen before on a videogame. You'll need teamwork and trust on your partners to take the right choices and overcome the challenges you'll face.

White Noise Online can be played solo or online, in a cooperative game for up to 4 players. It features over 15 playable characters, each one with their own perks and skills, and 6 different scenarios to explore.

Another interesting feature of WNO is the replay screen, where you can check the path you and your friends followed. Once the thrilling game session is over, have a laugh while seeing how you kept walking in circles!

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows XP
    • Processor: Dual Core processor
    • Memory: 2 GB RAM
    • Graphics: DirectX 10 capable hardware
    • DirectX: Version 9.0c
    • Storage: 300 MB available space
    • OS: Windows 7 or newer
    • Processor: Quad core processor
    • Memory: 4 GB RAM
    • Graphics: GeForce 460 or better
    • Network: Broadband Internet connection
    • Processor: Dual Core processor
    • Memory: 2 GB RAM
    • Graphics: OpenGL 2 Graphics card
    • Storage: 300 MB available space
    • Processor: Quad core processor
    • Memory: 4 GB RAM
    • Network: Broadband Internet connection
    • Processor: Dual Core processor
    • Memory: 2 GB RAM
    • Graphics: OpenGL 2 Graphics card
    • Storage: 300 MB available space
    • Additional Notes: The game has been tested mostly on Ubuntu distributions
    • Processor: Quad core processor
    • Memory: 4 GB RAM
    • Graphics: GeForce 460 or better
    • Network: Broadband Internet connection
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Mixed (416 reviews)
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281 reviews match the filters above ( Mixed)
Most Helpful Reviews  In the past 30 days
1 of 1 people (100%) found this review helpful
0.8 hrs on record
Posted: October 5
Very good game if you have friends to play it with. I originally owned this game on the Xbox and recently discovered it on the PC. The game is even more fun than I remember. The only complaint I have is it could be cheaper for a simple indie game but other than that this is a great game I would recommend to a friend. 8/10
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1 of 1 people (100%) found this review helpful
18.2 hrs on record
Posted: October 21
So, i was gonna make a review a few days ago, but then something magical happened: They put out word of a sequel! Finally, this game gets a well deserved successor, and i will be redoing this review and editing in what it fixed and which would be better to get. Anyway, onto the review:

[TL;DR play if you have friends or know a place to schedule a play session, but otherwise not worth it.]

This is your standard slender clone, as far as base gameplay, but with a few twists. One is that there are statues that distract and/or kill you, and two is that there's multiplayer. The multiplayer i'll get to in a bit, as it's big enough to warrant its own section of this review. You walk around picking up tapes with people and avoid the monster as best you can, which becomes increasingly difficult. You have various skills to help, such as being able to walk faster (a must considering how ♥♥♥♥ing slow you go) and a better flashlight, among other things. The game features a mechanic that allows you to come back as a ghost in multiplayer, which allows you to actually see the map. Fairly standard stuff.

What makes it interesting, however, is the multiplayer, which is the core concept of the game. Finding someone to play with is difficult if you dont have friends with this game, but if you do find someone it's pretty ♥♥♥♥in fun. If you have friends to play with, it's even better. Plenty of tension can be dissolved from the comedy that comes from camaraderie, which is its savior. If the comedy of playing with friends wasn't there, a lot of people wouldn't play this game often, or at all. It's pretty freaky to play by yourself, but honestly there's not a lot of substance. Unlocking all characters takes maybe ten hours at most with friends, and upwards of 14+ by yourself, a ♥♥♥♥ton of time considering the lack of substance. Lots of replayablility is included, but wanting to actually replay it is not.

Honestly, i give this game a 7/10. The gameplay is solid, it looks alright, and with friends you can have a heckin good time. The cons of the game, however, are too big to ensure any higher than a seven. Slow walking speed, plenty of bugs (though they did update a while back, perhaps fixes are in the works?), and a lack of interest are the main characteristics that make this game go down in rating. I have to reccomend it if you have some friends to play with, but honestly if you dont know anybody who plays this i'd not bother, especially with a new release right around the corner (the hype is real for wn2 oml)! if bugs get fixed and people start picking up on this game, there's a chance that it will break into 8+ category, but for now it's a solid 7.

(also if the devs see this, pleeeease add workshop content if it's at all possible in the new release, because ffs we all want it)
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1 of 2 people (50%) found this review helpful
4.2 hrs on record
Posted: October 8
best spooky experince of my life.
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Most Helpful Reviews  Overall
125 of 148 people (84%) found this review helpful
8.3 hrs on record
Posted: May 23, 2014
White Noise Online is multiplayer-based Slender-type game, by which I mean it's a horror game where you go around collecting eight randomly placed objects while avoiding a monster that's hunting you. Slenderman isn't actually involved here, and there's some twists to the formula here to keep it interesting, but the baseline is that this is an online co-op Slender-type game, and that fact will either sell you or turn you away from the game.

You play as one of over 20 characters in some very dark environment collecting cassettes. Strange statues line the environments, and a strange glowing monster chases you through the depths of darkness, with an intent to kill. However, the story here is rather non-existent, with the only narrative coming from an opening scene before the title screen, and the audio content that plays on the cassettes themselves when you pick them up.

The cassettes emit a static sound to alert you that they're nearby, which is helpful to the formula as the stages in this game are bigger than most Slender-type games and the monster is notably more aggressive. One feature kind of cool and creepy about the monster is that he makes appropriately unnerving sounds to both sort of alert you where he is, and unnerve you. It can be creepy to be in a tight-corridor area and not see him, but it sounds like he's right next to you. Staring at the monster will slowly deplete your 'health', and he'll kill you if you let him get too close to you. There are also green-glowing statues placed around the environment randomly, and staring at them or getting too close will have the same effects the monster has (though of course the statues can't move). The statues emit a static-sound similar to the cassettes (though different enough to tell) to lead players to a tricky end.

There are four difficulty levels, which mostly determine the difficulty of the monster, how many statues there are, and cassette placement possibility.

The game also has a panic-system that's kind of similar to what you'll find in Clock Tower 3 or Haunting Ground. When you are isolated and alone, your character will start panicking (which can be noted when the character starts making panicked sounds and the screen starts acting up), and eventually starts tripping all over the place and making a lot of noise, which attracts the monster. This can be settled by either collecting cassettes, or finding other people.

How prone they are to this depends on what character you play as. There are over 20 different characters, and they all have different stats. These are represented by an image for each 'category' (the images can be confusing at first, can read up on what each one means in the How to Play section on the options menu), with a notice of if they're stronger or weaker in this area than other characters (represented by a +1 to +3, or a -1 to -3, if not shown then they are neutral, or default, in that area). Areas effected include sanity (take less damage from the monsters attacks), flashlight battery life (the longer you keep your flashlight on, the more it will flicker and start becoming dimmer and dimmer), movement speed, stamina (for running), scout (the further distance you can get from characters before panicking), evasion (how high you are on the monsters priority list), and more. You only start with four characters, while the other ones are unlocked by playing the game and accomplishing tasks.

There's also some fun multiplayer mechanics that are rather well thought-out. Firstly, death. When a player dies, they then become a ghost, which is visible to the living players as a blue silhouette of the character that died. The ghosts can stick around the living players to help prevent them from panicking, or they can go out and scout for cassettes. The ghosts see the level much more brightly than the living do, and they also move a lot faster around the level. However, they cannot see the monster, but can spot cassettes. This can be helpful in downtime and to be helpful even after death. The second feature cool for multiplayer is the results screen, which displays fun information like the total distance each person walked, number of cassettes each individual collected, how many times they were hit by a scare attack and 'screamed', how long they survived, etc., along with a map that shows the routes that each player took during the course of the game.

The game currently has six maps, though the devs have noted if it does well they plan to add more. The maps are fairly varied, with themes like tropical island, government base, museum, snowy forest, and the like. There are three different map 'styles', with two maps under each style. The first is big-open levels that have monuments, like the original Slender. The second are closed-spaces interior maps with twisting corridors, rooms, and labyrinth-like structures. The final are 'island' stages, which has parts of levels connected with tunnels, bridges, and the like, with the level segments being separated like islands.

This game was an Xbox Live release originally, the main difference in the Steam version right now is that all characters are now unlockable (as opposed to some characters only obtainable by owning other games), achievements, and they've updated the graphics some. This said, more updates may arise in the future to further differentiate it.

In short, it's a very confident Slender game, actually one of my favorites. The online multiplayer is fun and well-thought out, and the game still manages to be tense and scary at times. If you like Slender-based games and have wanted or are interested in trying a multiplayer-based version of that type of game, this is it. There really isn't any better, and the game does very well at what it sets out to do. However, if you don't enjoy Slender-type games, or the multiplayer focus doesn't interest you, this probably won't interest you. The game maybe works better in short bursts than long marathons, but it's still a fun little multiplayer horror game.
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119 of 156 people (76%) found this review helpful
14 people found this review funny
2.9 hrs on record
Posted: May 22, 2014
This is what happens when Scooby Doo and Slender have a baby, I am just disappointed by the lack of creepy janitors dressing up as ghosts and saying wonderfully outdated things like "I would have gotten away with it if it wasn't for yer hats"
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57 of 70 people (81%) found this review helpful
82 people found this review funny
0.3 hrs on record
Posted: July 21, 2015
White noise online? More like Scooby Doo Online.
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27 of 28 people (96%) found this review helpful
3 people found this review funny
15.8 hrs on record
Posted: June 2, 2015
I do recommend this game but it takes certain people to actually play this because it is very very very fun when you play with other people (especially if it's 4 people playing together) and everytime I have played this with people, we always had a good laugh and even became friends. It's just that...not too many people have the game or even play it.

The only con is this: not many people play it on Steam but on the Xbox 360, it is very crowded.
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91 of 136 people (67%) found this review helpful
36 people found this review funny
Not Recommended
0.5 hrs on record
Posted: May 25, 2014
Ever wondered how slow a human being could possibly move?
Then this is a game for you!

You play as the Usain Bolt of a parallel universe, and collect a bunch of tape recorders. Why you ask ? No idea .
Also all the monsters/ghost aren't even scary.

If you don't look at the monster you can't die.

I give this game 4 spooky out of a possible 232 spookies.
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60 of 86 people (70%) found this review helpful
29 people found this review funny
Not Recommended
1.7 hrs on record
Posted: July 3, 2014
Do you like slender? Of course you don't. Slender is boring. You walk around slowly, then slenderguy pops out and goes "A BLOOGY WOOGY WOO" and you die. Now, take slender, and imagine it WORSE. Instead of walking slowly, you waddle like you've just wet the bed. There's no strafing or backwards walk animations either, since your character is always the king of pop. But wait, there's more! Instead of walking at a (somewhat) reasonable pace like in slender, you now walk at a maximum of 1 mile per hour! Oh, but I hear you say, why not sprint? Because sprinting makes you go TWO MPH, and more than quintuples the chance of the monster coming out and going a bloogy woogy woo. Speaking of the monster, the devs really didn't try with this. The monster's always this fullbright hulk-with-a-no-face thing that just kind of stares at you until you look away and walk like a geriatric patient somewhere else. Oh, but the monster comes after you if you look away, just like slender! if you look at the spooky monster too long, you'll start getting really fuzzy things around your screen then the monster pops up and goes a bloogy woogy to your face, then you die. Bonus for dying: You can actually SEE what's going on. The entire game is literal pitch-black. That's not scary, that's just inconvenient, like the limited sprint and limited flashlight which is already poor as dirt. Oh, but there's multiple characters you can't unlock until you've already gotten horribly bored with this travesty, so don't worry about it. There's no real gameplay change between characters except some can run a bit longer and some can look at weird cthulu statues or the monster without going "aghhfhf" and turning into stone. Oh. And if the other points weren't enough to put you off this game, allow me to make 2 more. One. This game is a unity game, and BOY does it show. The models are decently done enough, but everything feels just slopped in. Hell, in one map you can even see the edge of the map through a gate and just stop into a black skybox. And two, if you really REALLY want this game for god knows why, you're better off just googling the original unity slender and playing that. It's the same damn game only with better gameplay and less 3.00 xbox indie game crap port. If you are a guy who enjoys poking fun at really godawful and not spooky at all games, by all means. Playing as spaghetti-noodles velma will offer you and your friends a good laugh. If you're looking for an engaging time waster, then go buy something else worthwhile. Hell, even the new slender that just came out is better than this, and it's made on the same engine. In less time!
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53 of 78 people (68%) found this review helpful
Not Recommended
2.1 hrs on record
Posted: July 11, 2014
With the popularity of Slender and its many clones, it was only a matter of time before some developer stepped up and attempted to add multiplayer to the formula. White Noise Online is essentially Slender with coop: wander around a map with only your flashlight for guidance, looking for the eight tape recorders while avoiding the monster stalking you. It's a notable idea to shake up a style of game that's become rather routine, but White Noise fails to realize that the addition of other players completely destroys everything the original Slender did so well, and the few things it does new aren't enough to compensate.

The most instantly apparent of these is the complete absence of any tension, with the presence of other players turning a horrific experience into a placid walking exercise. This also negatively effects the atmosphere, losing the thick dread of ever present danger and replacing it with a comically lazy monster that does little to impede your progress. This culminates in a dull, monotonous game, that sees you spending the bulk of your time walking in circles through the nondescript environments that make it near impossible to make any progress and becomes incredibly tedious as you constantly retrace your steps.

White Noise Online is a developer failing to realize what makes a genre compelling. Slender succeeds because it excels at making you feel isolated and vulnerable, and keeps you engaged by the terror of the monster hunting you. All of these aspects are lost on White Noise, which really leaves you with nothing but a shell of a game that serves no purpose but to bore and annoy the player.

Don't waste your time with White Noise, and for Pete's sake don't drag your friends in with you.
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Recently Posted
0.3 hrs
Posted: October 16
не играйте там какой-то дрищ бегает и пугает
Helpful? Yes No Funny
33.5 hrs
Posted: September 11
If you ever dream of playing Slender clone game online with some people you might have hard time - first of all, there are really not many players around, and most of "fun" from White Noise Online comes from playing it in multiplayer option. Is it any good? Nope. It's bad, it's boring and annoying. For the first time I saw it in some gameplay where group of people were like "omigosh, so scared", "AAAAAAaaa it's here" and thought that it will be something better without faked reactions. I was wrong. It's not scary at all, I probably more time laughted than felt scared. I really wonder how people can walking around with group of friends (or strangers) and do same thing all the time. Maybe it's just not my kind of game. There was this guy who had 100+ hours in game and probably enjoyed every session. Good for you man.

I probably enjoy horror games delivered with different flavor. If you enjoy this kind of horrors, and have some friends who can enjoy them too, grab it. If you want to test it alone then forget it and grab some better single player horror games.
Helpful? Yes No Funny
Lord Palpatine
2.9 hrs
Posted: August 30
It's a damn shame no one plays it on PC, had some GREAT memories on Xbox :)

8/10 Best 83 cents ever spent!
Helpful? Yes No Funny
1.3 hrs
Posted: August 30
I played the game for 17 minutes, wanting to play online but nobody was there, I went solo, random location - big mistake. The map it loaded up, was some kind of a museum. it had one of the worst level designs I have ever seen, I was bored out of my mind trying to find the last recording, then I died. The music was awful, really repetitive to the core and just making me feel like I want literally to vomit, I'm not even joking.
Slow walking, ridicolous running skills of a handicapped asthmatic. The monster is just stationary, boring, everything in this match felt so cheap and boring, a waste of time. Did I mention that the level design was trully awful inside that museum?
Just a labyrinth of huge blocky rooms, looking all identical, with some random items placed on the ground. It all felt out of proportion and everything looked so blocky, very outdated graphics.
Then I re-tried to play online and still no games found. Was wanting to start playing alone, maybe someone will join along the way, but no. You can't start playing an online match alone, you have to wait for other players. Ok I'm aware this is normal, but nobody came, that's the point.
Then I started another solo this time in the forest, and I kinda liked the location this time. The level design definitely felt more realistic. This game has potential, but in the state it is now, lack of players, bad level design, awful monster... I advise to wait and see if it will improve over time. I can kinda see why there is no people online to be honest :/
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5.3 hrs
Posted: August 25
i bought this game
Helpful? Yes No Funny
0.6 hrs
Posted: August 10
Helpful? Yes No Funny
2.1 hrs
Posted: July 23
My granpa actually has a stroke playing this game. My grandpa was torchered by the KKK in his early years, and the monster has a very close representation of a KKK member. This triggered his PTSD and later killed him. Thanks for the dead grandparents. R.I.P grandpa epathy.
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