In Crazy Plant Shop, players learn about genes and inheritance by breeding zany plants! Special requests from mysterious customers require players to understand dominant and recessive traits and how genetic traits get passed through generations. Use profits to acquire new breeds, purchase shop upgrades, and acquire new customers!
用户评测: 多半好评 (114 篇评测)
发行日期: 2014年8月4日


购买 Crazy Plant Shop



"Learn about genetics by breeding plants while running your own plant shop."


“With beautiful graphics, engaging mechanics, and cheeky inside jokes and surprises, kids should be locked in quickly and stick around for the long haul.”
Common Sense Media


Become the ultimate botanist by running your own plant shop full of wacky and exotic plants. Whimsical clientele place orders for plants in your catalog, but not all plants you can order have the right traits your customer is looking for in a specimen. It’s up to you to use a special machine in your shop to breed the correct plant with the right traits to complete a customer’s order. Earn gold for each completed order and participate in the World Fair by submitting your best plant specimens. Use your gold to earn upgrades for your shop, and unlock all the species in Crazy Plant Shop to win the game!

Key Features

  • Learn about plant genetics and heredity by breeding plants to fulfill customer orders
  • Earn gold for each fulfilled customer order that can be used to upgrade your shop
  • Participate in local competitions to earn prestige and work your way up to the World’s Fair
  • Become the ultimate botanist by unlocking all plant species in the game


    • OS: Windows
    • Processor: Modern Intel Core series or AMD Athlon processor
    • Memory: 512 MB RAM
    • Hard Drive: 130 MB available space
    • OS: Windows
    • Processor: Modern Intel Core series or AMD Athlon processor
    • Memory: 1 MB RAM
    • Hard Drive: 200 MB available space
6 人中有 6 人(100%)觉得这篇评测有价值
3.2 小时(记录在案的)
大概一到两周前玩了这款游戏,给我的第一印象就是“哇,和Cook Serve Delicious感觉差不多”。游戏中你要做的是根据客人的委托,使用现有植物杂交出符合要求的形状的植物售出。已经一周目完成,下面说一说自身对这款游戏的感受



这篇评测是否有价值? 有趣
17 人中有 15 人(88%)觉得这篇评测有价值
5.2 小时(记录在案的)
Crazy Plant Shop is a short but well-made game. It's was also very educational. I wish I had this game back in high school since this is a medium of learning that I would've been able to get into.

It takes about 1-2 playthroughs to complete over the span of ~2 hours. The achievements are simple and easy to get provided you familiarize yourself with the game's 'tutorial' during the first day.

I really liked this game. It reminds me of Recettear except you actually learn something. 4/5
这篇评测是否有价值? 有趣
12 人中有 11 人(92%)觉得这篇评测有价值
2.4 小时(记录在案的)
well, takes about 1-2h to complete this game.

maybe more something for smaller kids, since its all the same most of the time.

far too easy since you just make 2 plants of each type which are heterogenous in all traits, so you can make every order of that plant out of that pair. takes about 5 minutes to figure out and then repeat for ~1h to win the game.

too simple for adults, but i think quite good for kids to learn some basics about genetics, would recommend for 6-10 year old kids.
这篇评测是否有价值? 有趣
12 人中有 10 人(83%)觉得这篇评测有价值
8.0 小时(记录在案的)
While I am a little disappointed that this isn't what I expected (a more freestyle game, where you try to come up with the best selling combination of plant genes), once I got into it I had a lot of fun. It can be a little difficult at first to get a handle on managing finances and how the combinations work, but once everything clicks all you'll have to worry about is running out of space. My thanks to the developers for not including time management in with the other challenges. If I had to handle trying to keep customers happy with timely service on top of figuring out how to make the plants they wanted, I think I would have given up before making it to the end. I look forward to trying to get the remaining achievements.
这篇评测是否有价值? 有趣
7 人中有 7 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很有趣
3.4 小时(记录在案的)
You should try this game out before judging it.
At first, I though this game is casual game like dashing game (Taking order and serve the customer quickly to earn points).
But turn out I'm wrong, to play this game you need to know the basic of biology (about breeding plants).
You have 12 days (13 days - 1 day tutorial) to run the store and at the end of each day you have to pay your rent.
You don't need to accept all orders from the customers, sometime it's wise to just reject the order.
By finishing this game you have learn yourself about Dominant - Recessive genes and some economic stuff like how to run a shop.

A game that is more to education and fun to learn deserve an appreciation.
I have finished the game and learn how to make a quality seeds.
这篇评测是否有价值? 有趣
16 人中有 11 人(69%)觉得这篇评测有价值
1.3 小时(记录在案的)
I wanted to like this game. It seamed like your typical Japanese import. Do silly tasks usually gardening or fishing involved (in this case gardening) and make your fellow villagers happy. But with this game it's too hard to tell the plant differences in the unblown up version. The time schedule is uncomfortably tight. And there no real ease you into it. Frankly I think they sucked the joy out of it.
这篇评测是否有价值? 有趣
4 人中有 4 人(100%)觉得这篇评测有价值
2.4 小时(记录在案的)
Crazy Plant Shop is a botanical genetics lesson disguised as a casual time management game (without the time management).

Though it aspires to be something of an interactive entry course on plant genes and reproduction, its educational value never goes so far as to attempt to beat you over the head with the fact the game is trying to teach you something. It gets its points (for as hyper simplified as they are) across through gameplay hooks rather than walls of text, and it's a surprising amount of fun. It essentially boils down to cross breeding plants while taking into account dominant and recessive genes to produce the traits you need to fill a customer's rather exact and bizarre orders.

It sounds incredibly dull, but in this case breaking things down to their utmost basics actually works in Crazy Plant Shop's favor. Traits are distinct and easy to recognize, with the biggest thing you need to keep tract of being making sure you spreed enough recessive genes around to be able to breed plants with those traits. The lack of any time limit or penalty for refusing orders you can't focus on allows you to take as much time as you need mixing and matching plants, until you've found the right combination and feel like an insane plant matchmaker.

Where the game unfortunately trips over itself a bit is the unexpectedly punishing economy, which I wouldn't hesitate to call broken in most respects. You begin with a limited, finite amount of money to start your botanist career, and ordering plants is expensive and almost never fully compensated by the amount you're paid for fulfilling orders. If you aren't meticulously micromanaging your inventory and making full use of your also limited power for using the breeding machine, you're going to find yourself stuck with no other option but to start the game over. Aside from there being a bit about how breeding plants is cheaper than buying them outright, it was never made clear to me just how exact I needed to be with my orders, and how closely I needed to watch the number of power I had left if I wanted to succeed which led to me being forced into a corner several levels in on my first playthrough with no way out.

Crazy Plant Shop's oddly restrictive monetary systems make playing in it a little more stressful than I was looking for. I wasn't allowed room to experiment because I was so scared of losing all the progress I'd made because I bought one too many plants, and this really hampers and experience that seems designed as a more lighthearted way for people to learn about plants than a typical textbook. Once the game opens up a bit in the later third and puts less pressure on your every decision it was a lot easier to see it as one of the more creative forms of edutainment I've seen. It's just a shame that I'm sure a lot of people won't get that far.
这篇评测是否有价值? 有趣
3 人中有 3 人(100%)觉得这篇评测有价值
1.3 小时(记录在案的)
Although this presents as edutainment, with a lot of crazy $10 science words like "allele" and "phenotype," it plays much more like a fairly unforgiving business sim than a biology lesson.

After a few game days I worked out that most of the customer orders are not just hard or impossible to fulfil, but also involve selling special-order custom items at lower than the wholesale prices for standard varieties. So, the economy is strangely (lovingly caressed) against you. You can decline orders with no consequence as far as I could see, they just keep cycling through until you have the maximum number accepted.

Aside from the business model being odd, the real science of plant breeding is glossed over. I got the idea that some plants are "simple" like sunflowers, and you can just choose through selective breeding whether they shoot sunlight or rainbows, whereas a Pitcher Plant is more complex with variables such as whether it holds a hot or cold beverage and if it has a sippy-cup or a lid, but you choose those traits by clicking on a button and it doesn't explain anything about how to actually do that to your Mom's houseplants.

Good points: for one there's no time pressure, just resource juggling. Also I did feel a genuinely heartwarming moment when, after days of fighting foreclosure, no money in the bank, no credit available and no way to fulfil paying customer orders I was able to waste my last 6 Gold Coins on a stock bunch of white daisies to sell for 3 Gold Coins to some scruffy street urchins who needed a break. The smiles made my day and the business turned around from that moment. So the Karma Simulation seems solid.

Upgrades to the store itself are unlocked very early and I strongly recommend getting the Breeding Machine Power Upgrade asap, as that is the only possible source of profit as far as I can see - the machine manufactures new plants at no Gold cost and the number of uses refills each day (starting on the day AFTER you buy it, I think.)

Graphics are excellent, hand-painted stuff in the ballpark of Bastion and nice animated, the sound's fine but the voice acting is patchy and amateurish, it seems like a port of tablet game but runs fine on my Windows 7-64 rig.

Not sure if "terrible fake accents" is a good or a bad thing but it has that too. Also a Catctus... I mean a cactus shaped like a cat, in Spiky or Fluffy varieties. There are rabbit and chicken plants too.

这篇评测是否有价值? 有趣
3 人中有 3 人(100%)觉得这篇评测有价值
4.3 小时(记录在案的)
I really enjoyed this game. As a Biology grad, it was pretty simple once you figure out the controls. It's kinda hard at first to manage the financial but once you figure out what you need to do, it's simple. The game is a fun way to relax. I would recommend this game if you can get it for cheap.
这篇评测是否有价值? 有趣
2 人中有 2 人(100%)觉得这篇评测有价值
0.5 小时(记录在案的)
You mean to tell me I can grow crazy plants and sell them to goofy NPCs AND learn about basic science?! Sign me the ♥♥♥ up. A+
这篇评测是否有价值? 有趣
2 人中有 2 人(100%)觉得这篇评测有价值
6.9 小时(记录在案的)
I love the artwork and the designs of the plants and it's really fun to think of how to get the different combinations. But the game is really really toooooo short.

I wishing for more content like...:
- more plants (♥)
- more tasks. (there are only two: filling the catalog and making the customers happy. It's not that much I think. :'< )
- maybe the option to enlarge, decorate, changing the shop (?) or something like that. (I want to feel like the owner)
- combinations of different plants. (to make bigger and new plants... or monsters. :D hahaha)
- some kind of different outcome in the end of the last day. (depending on fame, money or something)

And/or other things.

I think it's a really good concept and it was fun too but at the moment I doesn't feel like to play it again. Because every time it's the same. :'(
这篇评测是否有价值? 有趣
2 人中有 2 人(100%)觉得这篇评测有价值
10.1 小时(记录在案的)
This game, while very short, is great fun and unbelievably adorable. It's lightly educational in that it teaches you the basics of genetics and while it's not too difficult it does require a little bit of thought.

I would desperately love to see a more fleshed out game based on this! Things like more upgrades, mixed plant orders, and more genotype versus phenotype requirements would all be awesome additions.
这篇评测是否有价值? 有趣
2 人中有 2 人(100%)觉得这篇评测有价值
6.7 小时(记录在案的)
Great educational game on Mendelian genetics and punnet squares, with strategy involved in efficient management of resources. Even comes with explanations on scientific terms, if you bother to read them. Must try!
这篇评测是否有价值? 有趣
2 人中有 2 人(100%)觉得这篇评测有价值
6.7 小时(记录在案的)
Educational game with a low price. If you're familiar with plants and biology, you'll like it.
这篇评测是否有价值? 有趣
2 人中有 2 人(100%)觉得这篇评测有价值
12.6 小时(记录在案的)
I would have loved to have played this game when I was learning about punnett squares in school and would highly recomend it to anyone currently learning about them. The landlord is Gregor Mendel, THE creator of the punnett squares, which I thought was pretty cool. When there was a word that I haven't seen since school the dictionary option was particuarly helpful. The only downside to the game is that when you finally have 2 of each plant, both having one dominant and one recessive gene for each trait, any combination can be created, thus removing any challenges from the gameplay. Overall I found the game to be entertaining for a day and would recommend it to science/plant enthusiasts.
这篇评测是否有价值? 有趣
2 人中有 2 人(100%)觉得这篇评测有价值
4.8 小时(记录在案的)
Adorable, great art, and interesting plants. Is a quick game, that you finish in "13 days" aka a few hours. Wish they expanded it a bit, since I really enjoyed the character stories as well as the plants and hybrids and updates. Was sad to see it just stop at 13 days. Good for a lazy work day ; )
这篇评测是否有价值? 有趣
2 人中有 2 人(100%)觉得这篇评测有价值
3.4 小时(记录在案的)
I absolutely loved this game, probably cause I love both science as well as flowers and love shop management stores, but I do wish there was more to do. I finished the game in a little over two hours. I do look forward to getting the rest of the achievement though as well as any updates that the game may have.
I loved that there wasn't a time limit cause I would have lost many customers while I was trying to figure out how to make their plants, but I would have preferred more breeding power and more space, that was my main problem. I always just ended the day whenever I ran out of power haha. It would be cool if there was some downtime where I can just figure out about the plants and not have to worry about customers and would love to have more days, but I have high hopes for updates seeing how this game was released only two months ago.
Either way, it's a great game, I wish it was longer though.
这篇评测是否有价值? 有趣
2 人中有 2 人(100%)觉得这篇评测有价值
4.7 小时(记录在案的)
Lovely "puzzle" game based on biology (genetics), it is worth a try but its quiet easy to finish in the first try... so maybe you need to play it again with the ♥♥♥us on all achivements to make it harder.

.. it seems to be a great educational game for schools also.
这篇评测是否有价值? 有趣
2 人中有 2 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很有趣
3.7 小时(记录在案的)
I went in expecting something akin to the 3DS title Flower Town, but without that irritating "waiting for other people to progress" aspect. Unfortunately, it's not that, it's actually a game which was clearly developed for use in classrooms/aimed at youngsters. It's got a fun sense of humor, and none of the above makes it bad by any means, but it's not particularly deep and it's easy to blow through if you know how a punnett square works.
这篇评测是否有价值? 有趣
8 人中有 5 人(63%)觉得这篇评测有价值
2.3 小时(记录在案的)
I'm sorry, but I can't recommend the game in the current state. There just isn't enough content. The single lesson is quickly learned and what follows is just endless repetition of the same principal. The concept is good but needs a lot more expansion so that it can be considered a full game or even educational.
这篇评测是否有价值? 有趣