Embark on an eerie ghost-hunting adventure, featuring real evidence of paranormal activity, to solve the mystery of the Lost Crown. Be warned, to seek advice from the dead can have bitter consequences.
User reviews: Mostly Positive (103 reviews)
Release Date: Jul 18, 2008
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Buy The Lost Crown

 

Recommended By Curators

"My favorite ghost-hunting game by Jonathan Boakes. Very long game with paranormal AND sci-fi elements."

Reviews

“The Lost Crown has a great, creepy atmosphere, and the presentation is one of a kind. Dark shadows, spectral figures, near constant mist, and chilling sounds are bound to give most folks an uneasy feeling about playing the game at night in a dimly lit room.”
80 – Cheat Code Central

“Brilliant sound design and superb art direction.”
70 – Adventure Gamers

“Great atmosphere thanks to its black-and-white art style, use of real world photos as backdrops, and solid, often unearthly sound effects and tracks.”
70 – IGN

About This Game

Unravel an ancient mystery and search for an ancient treasure on England's fog-shrouded coastline, famed for its legends of smugglers, pirates and ghosts. Join ghost-hunters Nigel Danvers and Lucy Reubans as they investigate a tale of horror and haunting. Wielding the tools of the modern-day ghost-hunter in a cinematic, richly detailed interactive world of wind-swept coastlines and crumbling crypts, you will be captivated, taunted and teased by mind-bending puzzles and interactions with the town 'locals'. But, be warned, there are those who will stop at nothing to prevent Nigel discovering "that which should stay hidden". With nerves of steel and wits to match, in your search for The Lost Crown you will soon discover long lost secrets previously known only to the dead!

Key features:

  • Spine-tingling ghost story.
  • Realistic ghost-hunting, featuring actual E.V.P. (Electronic Voice Phenomena).
  • Explore isolated, creepy locations with a nite-vision camera.
  • Photographs of unexplained entities captured by creator Jonathan Boakes while researching the game.
  • A Full cast of actors to bring the world of Saxton to life.
  • Chilling original soundtrack.
  • Point and click gameplay with both first and third person interaction.
  • Realistic and integrated puzzles.
  • A stunning 30+ hours of gameplay.

System Requirements

    Minimum:
    • OS: Windows Xp, Vista
    • Processor: 1.5 Ghz
    • Memory: 1 GB RAM
    • Graphics: 128 MB DX 9.0c compliant videocard
    • DirectX: Version 9.0c
    • Hard Drive: 1200 MB available space
    • Sound Card: DX 9.0c compliant soundcard
    Recommended:
    • OS: Windows Xp, Vista, 7, 8
    • Processor: 3.0 Ghz
    • Memory: 2 GB RAM
    • Graphics: 256 MB DX 9.0c compliant videocard
    • DirectX: Version 9.0c
    • Hard Drive: 1200 MB available space
    • Sound Card: DX 9.0c compliant soundcard
Helpful customer reviews
28 of 28 people (100%) found this review helpful
28.0 hrs on record
Posted: February 1
One of the very best stories and atmosphere in any adventure game I've played, in a rarified group with Gabriel Knight 2 and 3 for the depth of the story. The ghost hunting adds interesting new gameplay elements to the traditional point and click adventures. The oddities throughout that things aren't what they seem is really well done. Puzzles are mostly logical and interesting and tied in with the great underlying mysteries of the story. The game definitely has some issues. Even with fast travel (I imagine it would have been all but unplayable when it was first released without that), getting around town is annoying. Voice acting is mostly good, but the main character frequently seems to put the stress on the wrong words in sentences as if the actor is reading the dialogue for the first time, which is bizarre since the creator of the game plays the main character. A few of the achievements seem to be broken. Some of the puzzles near the end are pretty terrible -- two (two!!) puzzles that require musical expertise and wandering around a maze trying to spot one elusive clue -- and there are a number of times where it can get frustrating trying to figure out what exactly needs to be done to trigger forward movement in the story. All the negative issues are comparatively minor, however, compared to the strong points. If you like adventure games, this is one of the best and a must play.
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9 of 9 people (100%) found this review helpful
22.5 hrs on record
Posted: January 5
A lengthy point and click horror game. Nice atmosphere and great story. The music is cool too. The only negative point for me is the animation are a bit stiff ._.

8/10
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8 of 8 people (100%) found this review helpful
4.9 hrs on record
Posted: January 12
The Lost Crown is very, very obviously rough around the edges. The animations are awful, Nigel moves at a snail's pace, the voice acting is among the worst I've ever heard in a video game, and yet I kept playing because despite these facts the story is intriguing and the game is atmospheric. Fans of the original Resident Evil 1 release will know what they're in for in this regard. I mean, the story is not devoid of camp despite the intrigue (A lot of the campiness comes from the villains of the game and Nigel himself) but I digress.

There's a solid and interesting point and click game here if you can look past all of these incredibly glaring flaws with the game. I do recommend it to patient and tolerating fans of the point and click genre.
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3 of 3 people (100%) found this review helpful
41.3 hrs on record
Posted: May 30
Oh how I dearly love this game. It's not perfect, there are definite flaws, but overall I find it a great addition to my library.

On the plus side: graphically beautiful, with photo-real settings in monochrome with occasional bright dashes of color that really enunciate the scenes. Character graphics may be considered a little dated now, but nothing terrible. Music and sound work well. Voice acting overall is good and believable with the exception of Nigel, who has a sort of strange Shatnerian pace to his lines which could also be the result of botched sound editing rather than strange voice acting. I've heard people complain that the voice acting is bland overall, but I disagree; I like that the characters have believable tone and cadence rather than hamming it up (melodrama ruins immersion).

The biggest plus is naturally the story, which is deep and compelling and doesn't spoon-feed information. There is a lot of opportunity for the player to form their own theories and explanations for some of the strange events; however, if you are the type that prefers definitive black-and-white explanations, you may be frustrated by some of the questions that are only loosely addressed and left to you to form your own opinions on.

The ghost-hunting part of the game with a full Ghost Hunters set of equipment is really fun in my opinion, but I also suck up episodes of GH and Ghost Adventures like some people drink water, so I could be biased there. I really enjoyed snapping pictures and listening to EVP playbacks, which ranged from blatant clues to added plot points.

The neutrals: the pace is slow. The story, like many point-and-click adventure games, doesn't rely on fast action and jumpscares to progress. Rather, it slowly builds the story (and substories) into a cohesive narrative. I don't find the pace too slow, personally, as I prefer having the crap scared out of me in a slow, chilling way instead of a jumpscares-constantly-cause-startling-people-is-fun way. However, if you like fast action and immediate gratification, you may not like this one.

The negatives: going back to pace, your player character, Nigel, moves GLACIALLY slowly. There is a doubleclick-to-move-faster option that works most of the time, but you do have to wait for him to get "in position" on each screen before moving to the next even with the doubleclick. Since this game utilizes a fairly huge game world, this gets irritating relatively quickly. For me personally, it doesn't break the game, it's just an annoyance to keep in mind.

Some puzzles, as in most point-and-click games, are not as intuitive as you might want, but if you're a fan of the genre, you won't have too much trouble. Puzzles are definitely less abstract than some other games I've played.

The other complaint I see is about the broken achievements; while most work, there are a handful that only work in the German language version of the game. There are directions in the forums for how to access these achievements with a minimum of fuss if you're a crazed achievement hunter (like me!). While this is a definite negative, it does not in any way impact actual gameplay, and won't affect you at all if you're not "into" achievements.

So overall, I recommend the game. The negatives aren't negative enough to overwhelm all the positives, and the $10 asking price is completely reasonable given the substantial depth and length of the game. I've played through twice since purchasing and will likely return to it again in the future for my scary, ghost-hunting fix.
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2 of 2 people (100%) found this review helpful
121.2 hrs on record
Posted: March 17
<p>Developers Darkling Room Have really pulled out the stops. The lost Crown (written by Jonathan Boakes between 2005 and late 2007 and released in 2008) of Anglia is top priority for Nigel Danvers as he battles with the paranormal to find it.</p>

<p>I am not a particular fan of Point and Click Adventures or those games made in all shades of black and grey but, this Ghost Hunting Adventure had me glued to the monitor.</p>

<p>It plays well in Black/White and various shades of grey with the odd spec of color. Characters became (for me) quite believable as I unravelled the many clues both readable and captured on both video and E.V.P tape.</p>

<p>The clues and links match up well enough not to be that difficult that they would eventually have you pulling your hair out, and giving up on the adventure. The cut scenes are relevant and bridge gaps in the story to give it a flowing continuity (creepy continuity).</p>

<p>Stealing documents from is employer Hadden Industries Nigel is on the run from company agents who lose track of him when he boards a train that has only one destination, a village called Saxton, a fictional harbour town set in the Fens of Eastern England.</p>

Enjoy not just the main adventure (find the lost crown) there are two more thrown in along the way linking seamlessly to the main adventure. One of which is to help a young boy and his sister reunite with their father. Both children feel he has forsaken them (not a spoiler but enough said). I found this to be rather moving (well presented Mr Boakes).

Considering this game was released 7 years ago (2008) it still holds its head high on the list of Ghost Adventuring. The game's music and sound effects are brilliant, background music chilling and haunting, sound effects very realistic (checkout the sky later in game. Sun worshippers would call this type of Summer sky to die for) and adds a startling contrast to the shades of black and grey throughout the game.

The ghosts and paranormal entities have been lovingly created, so much so it is easy to become realistically involved as you search Saxton and its surrounding country buildings and fen for the Saxton Crown, a crown that does not want to be found this is something Nigel learns only to well as he continues doggedly to find it.

For me the only negative points in the game were few. Nigel Danvers would be one. Rather than walk Nigel floated, much like a Hovercraft. Lucy Reubans soon to become Nigel's partner in crime so to speak (ghost hunters) moves around much like a broom stick (stiff and ridged). There is a lot of ground to cover, some 30 to 40 hours of game play, so you may find yourself becoming quite annoyed at the slow pace adopted by all characters.

Steam achievements was also a bit of a problem to obtain. One such problems was getting a picture of the decorative stone in the mine. I tried time and time again to get this one, but Nigel insists on taking a poor picture of it, another was the lobster in the Bear, however through trial and error and it won't defeat me I finally got it. I made repeated visits to the lobster four times one after the other.

Developed and written by Jonathan Boakes, author of Dark Fall: The Journal and Dark Fall 2: Lights Out, was released in 2008 and can now (2015) be purchased from Steam price £6.99 (at time of posting).

If like me you can appreciate more than one Genre of game play buy it even if you are an avid player of RPG's give it a try or wait until it becomes amongst one of many cut price games on Steam, and purchase it.

Me... I am a dedicated RPG fan known to sometimes play First Person Shooters, MMO's and Multi-Player Games. I found this game to be a refreshing change and I will keep my eyes open for Mr Boakes next release... May the force be with you.
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