Embark on an eerie ghost-hunting adventure, featuring real evidence of paranormal activity, to solve the mystery of the Lost Crown. Be warned, to seek advice from the dead can have bitter consequences.
User reviews: Mostly Positive (73 reviews)
Release Date: Jul 18, 2008
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Recommended By Curators

"My favorite ghost-hunting game by Jonathan Boakes. Very long game with paranormal AND sci-fi elements."

Reviews

“The Lost Crown has a great, creepy atmosphere, and the presentation is one of a kind. Dark shadows, spectral figures, near constant mist, and chilling sounds are bound to give most folks an uneasy feeling about playing the game at night in a dimly lit room.”
80 – Cheat Code Central

“Brilliant sound design and superb art direction.”
70 – Adventure Gamers

“Great atmosphere thanks to its black-and-white art style, use of real world photos as backdrops, and solid, often unearthly sound effects and tracks.”
70 – IGN

About This Game

Unravel an ancient mystery and search for an ancient treasure on England's fog-shrouded coastline, famed for its legends of smugglers, pirates and ghosts. Join ghost-hunters Nigel Danvers and Lucy Reubans as they investigate a tale of horror and haunting. Wielding the tools of the modern-day ghost-hunter in a cinematic, richly detailed interactive world of wind-swept coastlines and crumbling crypts, you will be captivated, taunted and teased by mind-bending puzzles and interactions with the town 'locals'. But, be warned, there are those who will stop at nothing to prevent Nigel discovering "that which should stay hidden". With nerves of steel and wits to match, in your search for The Lost Crown you will soon discover long lost secrets previously known only to the dead!

Key features:

  • Spine-tingling ghost story.
  • Realistic ghost-hunting, featuring actual E.V.P. (Electronic Voice Phenomena).
  • Explore isolated, creepy locations with a nite-vision camera.
  • Photographs of unexplained entities captured by creator Jonathan Boakes while researching the game.
  • A Full cast of actors to bring the world of Saxton to life.
  • Chilling original soundtrack.
  • Point and click gameplay with both first and third person interaction.
  • Realistic and integrated puzzles.
  • A stunning 30+ hours of gameplay.

System Requirements

    Minimum:
    • OS: Windows Xp, Vista
    • Processor: 1.5 Ghz
    • Memory: 1 GB RAM
    • Graphics: 128 MB DX 9.0c compliant videocard
    • DirectX: Version 9.0c
    • Hard Drive: 1200 MB available space
    • Sound Card: DX 9.0c compliant soundcard
    Recommended:
    • OS: Windows Xp, Vista, 7, 8
    • Processor: 3.0 Ghz
    • Memory: 2 GB RAM
    • Graphics: 256 MB DX 9.0c compliant videocard
    • DirectX: Version 9.0c
    • Hard Drive: 1200 MB available space
    • Sound Card: DX 9.0c compliant soundcard
Helpful customer reviews
76 of 94 people (81%) found this review helpful
1 person found this review funny
24.0 hrs on record
Posted: November 6, 2014
I thought long and hard about whether or not to give this a thumb down/negative rating because I hate kicking independant developers and this isn't actually a bad game but a flawed one. However, since there are (at time of writing) so many reviews and comments heaping praise on this game (and even calling it a masterpiece), I figured a negative rating would probably get more people to read this review and consider some of the poorer aspects of this game before buying it.

FIRSTLY LET ME ACKNOWLEDGE THE GAME'S FINER POINTS. The artistic design is excellent. The stylistic grey and white with splashes of colour is a great device for delineating supernatural vs ordinary events. It makes use of the night vision camera all the more spectacular. The setting of an isolated english town steeped in history and pagan beliefs is very good too. In fact, as a premise for a game the whole thing sounds perfect; explore a spooky town with ghostbusting gadgets, solving mysteries and vanquishing evil. What could go wrong? A fair amount, it turns out.

For a start, it's slow. Painfully, bloody slow - even for a point and click. You can double click for quicker movement but it doesn't work everywhere and you have to sit there and watch the player character, Nigel, slowly glide across the screen or perform an animation at a slugs pace. Meanwhile, you're sitting there grinding your teeth in frustration. It also takes a while to get the ghost-hunter gadgets so I reckon a lot of people may probably give up before the game gets interesting.

Oh, have I mentioned that Nigel comes across as being stupid. Well, he does. He just seems to react (or not react at all) to things so strangely. He's like those characters in horror movies that trip over things that aren't there and you're kind of glad when they get killed. He's also voiced poorly (by the game's creator) so his response to characters, ghosts and events in the game can be so odd and jarring that he is quite unlikeable. For example, there are a couple of times in the latter part of the game when pebbles are hurled by ghosts at his head and hit the camera - absolutely no response! I wanted Nigel to die. I really did.

The game also isn't scary/spooky enough. There are one or two genuinely creepy moments and a couple of jump scares but that's about it so it really shouldn't be described as a horror title.

Look, I don't want to completely trash this game and dissuade people from playing it. I repeat, it's not bad, just flawed. Just take my criticisms under consideration. If you're ok with slow games and/or love point and click adventures, then grab this game. Maybe wait for a sale!???

One last thing; some STEAM ACHIEVEMENTS are buggered (they certainly didn't unlock for me) and according to the discussion forums, you may need to tamper with the game files to get them to unlock.

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16 of 18 people (89%) found this review helpful
1.9 hrs on record
Posted: August 10, 2014
The enhancements made to the STEAM version of this game have finally made it playable for me. I quit mid-game upon its initial release because of the slow pace. I was forced to watch EVERY step Nigel took to look at an object, or reach an exit-point. I had to listen to every word of dialogue - even if I had heard it a dozen times before. And this is a 20+ hour game!

I'm thrilled to find that I can now jump to the next screen, skip dialogue, and finally play through this intriguing, haunting story. If The Lost Crown tried your patience in 2008, this is the answer to your prayers :)
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8 of 9 people (89%) found this review helpful
0.4 hrs on record
Posted: December 19, 2014
I really wish I could get into The Lost Crown. The concept is interesting, and the atmosphere very creepy. Sadly, the game's clunky interface, terrible voice-acting, and (worst of all) glacial pacing make it feel like a punishment. The game has definite artistic vision, but without the necessary editorial knowhow, it remains nigh-unplayable.
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9 of 12 people (75%) found this review helpful
14.5 hrs on record
Posted: November 10, 2014
Nice game, but even in this "Director's Cut edition" there are several issue in and there.
First, even if you use the fast travel feature (double click to change the screen), sometimes the character will simply walk all the way toward the direction you choose. Every time you enter a screen, you need to wait for those little animations in order to proceed toward the next screen. This, and the extremely low speed movement of the main character, make The Lost Crown a very slow point and click adventure.

Excluding that, the game itself is really enjoyable, expecially if you loved the Dark Fall serie (since there's a common theme: ghost hunting). Exploring locations and solving puzzles is really satysfying, even if you will encounter some obtuse puzzles in and there. Many times you won't know where to go in order to proceed, but you will figure it out, anyway, since you have "clue" at the beginning of each "day".

Around 12 hours long, the game is worth its price.

A small, final note: if you are playing english version of the game, achievements present some bugs and won't unlock (or they will randomly do it, not all of them, of course). German version of the game, otherwise, is ok, and will unlock all achevements when planned.
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4 of 5 people (80%) found this review helpful
27.1 hrs on record
Posted: December 12, 2014
Creepiness level: a couple of very mild jumpscares, some gore and animal cruelty, a whole lot of suspense and oppressive atmosphere. Most of the spooky stuff is conveyed through hints in dialogue and text fragments, as well as through environment and sound design, so there's not a lot of on-screen violence or anything.

Difficulty level: I think there are only two timed puzzle/action sequences, you can take your time with everything else, and you can't die in this game. The slow pacing and easy point-and-click mechanics are perfect for anyone with slow reflexes or coordination problems. People have complained about Nigel's slow walking - the Steam version allows double-clicking for faster screen transitions, which minimizes the time spent just watching Nigel trudge around. It's still not a game for fans of fast-paced action, but personally I found myself deliberately slow-walking through many scenes, to better immerse myself in the atmosphere.

Only minus point for tiny cursor and no hotkey for highlighting interactable items - in some scenes I had to check a walkthrough to see if there was another item a couple of pixels apart from items I'd already clicked through (and there usually was). The directional arrows are also sometimes confusing.

As a completist gamer I'm also grumpy about the problems with the Steam achievements. I spent a lot of time trying to unlock everything, but had to give it up as a lost cause (there was nothing more I could try short of playing the entire game through in German, which apparently fixes the achievement bugs).

I've previously played Jonathan Boakes's Dark Fall trilogy, and while I enjoyed those, The Lost Crown is superior both visually and in maintaining a consistent atmosphere. By now I've come to the conclusion that as a writer, Boakes excels in creating mysteries you want to keep following through, and that makes the games very addictive. He's not good at endings, though. All four games of his I've played so far have ended in a way that's abrupt and anticlimactic. But that used to bother me more than it does now - the endings are unimportant compared to the interconnected worldbuilding underlying his games. The layers of mythology, science and science fiction, different time periods and recurring themes really start to pay off once you've played several of his games. I'm looking forward to Boakes's future projects and to finding out more about the mysterious Hadden Industries.
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2 of 2 people (100%) found this review helpful
16.5 hrs on record
Posted: December 29, 2014
Lost Crown is a game I owned a long time ago on disc. If you enjoy paranormal, atmospheric and strange games with puzzle elements - this should fit in. Unfortunately the update for Steam with achievements is a poor update with achievements not triggering.

Gameplay is simple - work through multiple days where you must have completed the day's clues to progress to the following day. Some story elements drive you in the direction you must go and others leave you scratching your head (sometimes it's a how did I miss that with a dash of how was I supposed to be clued to that).

For a modestly low price, this should provide about 15 hours of entertainment (25% of that is simply watching the horrific and slow walking animation of the lead character). Beware - the game is supposed to be part of a series of stories and will leave questions about this or that totally unanswered.

On its own, I give this a 6/10 (poor animation and voice work along with unfinished story elements and bad achievement implementation).
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2 of 2 people (100%) found this review helpful
22.5 hrs on record
Posted: January 5
A lengthy point and click horror game. Nice atmosphere and great story. The music is cool too. The only negative point for me is the animation are a bit stiff ._.

8/10
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2 of 2 people (100%) found this review helpful
4.8 hrs on record
Posted: January 12
The Lost Crown is very, very obviously rough around the edges. The animations are awful, Nigel moves at a snail's pace, the voice acting is among the worst I've ever heard in a video game, and yet I kept playing because despite these facts the story is intriguing and the game is atmospheric. Fans of the original Resident Evil 1 release will know what they're in for in this regard. I mean, the story is not devoid of camp despite the intrigue (A lot of the campiness comes from the villains of the game and Nigel himself) but I digress.

There's a solid and interesting point and click game here if you can look past all of these incredibly glaring flaws with the game. I do recommend it to patient and tolerating fans of the point and click genre.
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3 of 4 people (75%) found this review helpful
25.4 hrs on record
Posted: August 18, 2014
The Lost Crown is one of the best adventure games I've ever played. The dark and creepy atmosphere is ever-present and very well done through background noise and other means. The game is slow-paced but at no point did it feel like it was hampering my enjoyment.

The black and white look combined with a touch of color here and there definitely aids to the atmosphere of the game. The main character is a bit dense at times, "A crown. A link to the legend!", but every character in the game has their own personality and quirks.

Figuring out the mysteries of Saxon through whatever means such as listening to your own EVP recordings and the peculiar stories of its inhabitants is both fun and creepy at the same time. The back-story is very well thought out complete with numerous in-game books that contain myths, legends, and diaries to fully immerse yourself with.

It took 25 hours of actual playtime to complete the game and I enjoyed every minute of it. Highly recommended to people who are a fan of adventure games, an engrossing story, and paranormal horror.
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5 of 8 people (63%) found this review helpful
2.0 hrs on record
Posted: December 28, 2014
I thought I was in for a treat, but after a couple hours forcing myself to trudge through it, I can only give this game a thumb down.

For me, the worst part was most definitely the voice-overs. They are absolutely HORRID, especially the main character's. It sounds like every word or short bit of sentence was recorded separately, each with their own unrelated pitch and tone, and then put back together like some sort of auditory Frankenstein. It sounds like: "I. *DO* not... want? TO!! play-this-game". Makes me cringe just to think about it (maybe that's where the "horror" tag came from?)

Secondly, the slowness of the game droves me crazy. Yes, we can double-click to quickly enter another scene, but the main character will still glide very slowly into the next scene, and do every action at a snail's pace. I've wanted to kick him in the shins so many times.

I did like the graphical style and the story line was initially intriguing, but it moved along way too slowly for my taste. I truly don't understand how this game gathered so many positive reviews.
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2 of 3 people (67%) found this review helpful
3.1 hrs on record
Posted: November 30, 2014
This has got to be the strangest point and click game i have ever played. It is really enjoyable if you get over its flaws early on but there are things that deserve criticism.

The first thing that will strike you about the game is the unique art style. I like it. It is largely black and white but has splashes of colour that become more frequent when the overall 'mood' of the game gets better and then drops to total monochrome when things get bad.

The second thing that will strike you is that the voice acting (assuming English language version) is completely insane. I don't think this is deliberate but I have not played all the related games so maybe I'm missing something. Seriously the voice acting is so bad it eventually becomes totally hilarious.

Assuming you see the funny side of the acting quality, there is a lot to like about the game. The overally plot is a bit average but some of the subplots are really good fun to play through with plenty of moments to make you jump. I think the art is really pretty and the ghosthunting side of things builds some serious tension.

I'm glad I bought it for the art and the subplots and the well pitched creepiness and tension.
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3 of 5 people (60%) found this review helpful
47.5 hrs on record
Posted: August 5, 2014
Honestly, one of my favorite adventure games of all time. I bought this game when it came out years ago and I still love it today. One man made this game from start to finish, and yes that is obvious but what it lacks in big production smoothness it makes up for in story and soundscape. There is also a certain charm about the black and white style... the blending of real objects in with the animated elements, definitely adds to the atmosphere. I would say it's a must have for anyone who loves point and click adventure mysteries.
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4 of 7 people (57%) found this review helpful
2.9 hrs on record
Posted: October 15, 2014
I have a somewhat complicated relationship with "point-and-click" games...a part of me definitely wants to like them, but they in return stubbornly refuse to like ME. I'm not quite sure what it is. Partly, I know, it's that they tend to be a tad pedantic with the puzzle-solving and/or just a little too ♥♥♥♥ing "clever" for the dumb-arsed likes of me, but another part of it is...I'm not sure, but I suspect there's something about the whole interface which just doesn't resonate for the most part. With few exceptions, I'm also not that terribly fond of turn-based strategy games, so perhaps it's something to do with the unnaturally "static" natures of such games. I won't deny for a second that most of my favourite games tend to be fairly "cinematic" in nature, and if an equivalent term could be applied to these point-and-clickers, the word "literary" perhaps springs to mind. Certainly less visceral and "immediate" in their audio-visual thrills; perhaps even requiring a bit more "imagination" on the player's behalf, rather than just serving it all up on a silver platter to be easily consumed.

The Lost Crown is certainly anything but an "action-packed" or "fast-moving" game, at least as far as I've played it. In fact, I think it would be safe to say that unless you find its storyline as compelling and immersive as some evidently have, it downright PLODS. Perhaps it's very "English" in that way, I'm not sure. Which isn't necessarily a bad thing...it's certainly preferable to a Michael Bay movie, a phenomenon which is comparatively very "American", in the worst possible way. Maybe that's the thing with point-and-click games for me...I WANT to like them, because they represent an ideal which I would like to support; that of INTELLIGENCE and TASTE, in favour of just making ♥♥♥♥ BLOW UP. But...and I hate to say this, and I'm sure some of you will hate me for saying this...but maybe...just maybe...video games, to some extent, NEED to be about more primal things like, well, "blowing ♥♥♥♥ up". Again, I'm not sure. Or maybe I just feel that if you're going to indulge in what is, just like a movie, a fundamentally "audio-visual" medium, perhaps you need to take full advantage of the strengths of said medium and create a predominantly audio-visual experience. Which, all things considered, point-and-click games basically DON'T.

Some people hate these games for being so "old-school" and "retro", and basically believe the medium should have died out a good decade or two ago. Other people LOVE these games for PRECISELY THE SAME REASONS. I guess I'm somewhere in between, and while I appreciate the great lengths The Lost Crown has gone to to evoke an interesting atmosphere and tell a quite possibly interesting yarn - I love a great ghost story, no doubt about that - unfortunately the glacial pacing and pedantic talk-to-everyone-and-examine-absolutely-everything gameplay left me a little uninspired. And let's not forget the main protagonist, who may look a bit like Simon Pegg but is entirely bereft of said man's charm; he's an insufferably rude, borderline belligerent ♥♥♥♥, truth be told. I found myself constantly bemused that the other characters didn't just slap him in the face and walk the other way, the condescending little ♥♥♥♥♥♥♥! Which isn't to say that I found many of the other characters terribly charming either...eccentric, yes, but not much else. It's all just a bit...odd, and...awkward. There's no doubt Mr Jonathan Boakes is an interesting and talented game-maker, but if he's responsible for the dialogue and/or any of the voice acting in this game, he should probably learn to be just a tad less stubbornly "independent" in his future endeavours.

None of which is to say that The Lost Crown isn't successful in being something very different and even somewhat intriguing, it's just...well, I'm only a few hours in, almost ♥♥♥♥-all has happened, and apparently the game lasts a good thirty-plus hours and has plans of being sequelized, so...sigh...I'm gonna have to opt out for now, perhaps wait 'til I age another decade or two, then come back to it in the hopes that I will have "slowed-down" enough to better appreciate the paint-peeling pace which it seems so determined to maintain. On the other hand, should Mr Boakes ever choose to widen his horizons/lower his standards and make a full-blown "survival horror" (read: action/adventure) game, I'm there with bells on. This just wasn't the game for me, I'm afraid. I will, however, heartily recommend it to anyone with far more patience than I apparently possess...just don't expect a non-stop-thrills/rollercoaster-ride of a game - quite the opposite, really - and you may find much to love. Each to their own, no accounting for tastes, etc etc, ad nauseam...

Verdict: 7.5/10.
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4 of 7 people (57%) found this review helpful
1.0 hrs on record
Posted: December 24, 2014
I'm not even sure where to start with this game since, as I've played it, it's not much of a game but rather a hurried, and horried, mishmash of poorly laid out plot with a veneer of "mystery".

I'm well aware that this game is rather dated as it's directly from 2008 and has been ported onto steam but I can't help but cringe at the beginning sequence which has horrendous graphics, terribly cliched imagary, and some cringe worthy voice acting (none of which gets better over time). But I overlooked that in favor of giving this game a fair shake. I should have trusted my gut from the start and stopped playing.

After the intro lets up you find yourself in control of Nigel Danvers of whom the hilariously corny "villain" and "hired goon" spoke of earlier. You, as Nigel, have very little option but to speak with the 'Station Master' on the platform where you'll be spoken to like a right ♥♥♥♥♥ and given quite unhelpful information about where you are and a jolly shot in the mouth because, guess what, you're stranded here because apparently no one at the train station told you that you weren't going to be able to reach your destination, which was very much not where you ended up, because the train, apparently, doesn't go further due to seasonal flooding...which is something you'd expect to be informed of when you bought your ticket to begin with. [Plot hole or just lazy writing? My vote is on extremely lazy writing.]

But not to worry, Mr. Danvers! There's a little town within walking distance across a marsh and through a very dank, dark, and quite unsafe cave!

When you do reach the town you're going to spend a terribly long time just clicking on random things that have absolutely no value to you whatsoever, having inane (and poorly voiced) conversations with random people, and being condecended to by just about everyone in town who knows exactly who you are, why you're here, and seem to have gotten their dialoge from a Vague & Mysterious' 2 for 1 special.

Twenty minutes in and I was no only completely bored but actively wishing I could set Mr. Danvers and/or the town on fire so there would actually be SOMETHING to get emotional over; this game does very little to endear you to the supposed protagonist nor the townsfolk of which you're forced to ineract with. It's all rather a tedious experience.

This is NOT a game for anyone that's looking for an engrossing dark mystery. This isn't even a game for anyone looking to waste time with. It's just a mess.

I wouldn't recommend it to anyone for any reason but I do actively encourage people to form their own opinion...just please watch youtube videos of gameplay or something first because it's not something you should waste your money on even if it's currently (during the winter sale) cheap.
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5 of 9 people (56%) found this review helpful
1 person found this review funny
22.1 hrs on record
Posted: January 17
13:58 - Pλ³TRiZZA 厶 VAMPYRE: my review is
13:58 - Pλ³TRiZZA 厶 VAMPYRE: goty 12/10
13:58 - Pλ³TRiZZA 厶 VAMPYRE: a really good game so far
14:07 - Pλ³TRiZZA 厶 VAMPYRE: WE WANT BLACKOPSROCK ASAP
14:08 - Pλ³TRiZZA 厶 VAMPYRE: HEY JONATHAN STOP WATCHING DR.WHO
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1 of 2 people (50%) found this review helpful
31.2 hrs on record
Posted: November 1, 2014
Fantastic game. I loved the little puzzles and took lots of photos of clues on my phone. The town of Saxton and the inhabitants are delightful. Nigel and lucy are great characters. I really like the use of colour and black and white too. It is great that you can double click to get Nigel across the screen faster, very good for back tracking!
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1 of 2 people (50%) found this review helpful
27.7 hrs on record
Posted: November 6, 2014
What an amazing game! I enjoyed it very much! A point and click game with some puzzles, very atmospheric and heavily story driven. It's so nicely put together that I couldn't stop playing. It's a marvelous ghost story. This game should not be missing from your library if you enjoy story games.
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1 of 2 people (50%) found this review helpful
21.4 hrs on record
Posted: September 9, 2014
Perfect game for dark rainy days and nights. The game starts slowly and builds up a mysterious athmosphere, piece by piece you discover the background of the story. I am looking forward to play the sequel.
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1 of 2 people (50%) found this review helpful
0.9 hrs on record
Posted: December 19, 2014
this has to be one of the most dull and slow games i have played
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99 of 105 people (94%) found this review helpful
5.9 hrs on record
Posted: June 6, 2014
A couple of years ago I came across this game in a store and I have to admit I was intrigued but disgusted at the same time. Let me explain. I love point and click adventures, I like horror/mystery genre and the art on the front cover definitely promised a sick and twisted journey, but the actual screenshots on the back appeared as completely unappealing to me. It's black and white, character models looked just plain ugly and the environments didn't look interesting or detailed. The game wasn't that expensive so I decided to give it a chance.

During the first few minutes of it I realised that I really misjudged this little game. It's creeping on you even after you quit it and leave your house, it has a truly breathtaking atmosphere, manages to create great tension and catches you off guard most of the time. You go in thinking that this is going to be a bland story about ghost hunting in a "there's something off about this" village and it's inhabitants, but what you get is something more unique than you think. Frightening and eerie sound, dialogues that you wouldn't want to skip through and a whole lot of spine-chilling moments. As soon as I saw that it's available on Steam, I knew I just had to write a positive review so people won't make a mistake having prejudgments like I once did.

If you're a fan of suspense and atmosphere that's so strong, you have to pause the game to gather your thoughts together from time to time, I'd strongly recommend getting this game.
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