Prepare to be enchanted by a world where the choices you make and the paths you choose shape your destiny. Obsidian Entertainment, the developer of Fallout: New Vegas™ and South Park: The Stick of Truth™, together with Paradox Interactive is proud to present Pillars of Eternity.
User reviews:
Recent:
Mostly Positive (157 reviews) - 79% of the 157 user reviews in the last 30 days are positive.
Overall:
Very Positive (8,019 reviews) - 88% of the 8,019 user reviews for this game are positive.
Release Date: Mar 26, 2015

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Buy Pillars of Eternity - Hero Edition

Packages that include this game

Buy Pillars of Eternity - Champion Edition

Includes 2 items: Pillars of Eternity, Pillars of Eternity: Champion Edition Upgrade Pack

Buy Pillars of Eternity - Royal Edition

Includes 2 items: Pillars of Eternity, Pillars of Eternity: Royal Edition Upgrade Pack

 

Recent updates View all (42)

November 23, 2016

3.04 and 3.05 Patch Notes

3.04 Patch Notes


Major Fixes
  • Brighthallow error on transition (this includes Durance / Hiravias, and Rod of Wind and Thunder issues). This fix is retroactive!
  • Fighter's ability Confident Aim no longer doubles on Save/Load.
  • Wizard's spell Wall of Draining no longer increases beneficial spells permanently.

Spells and Abilities
  • Skeleton Wizard's 'Necrotic Lance' is now set up as a ray spell.
  • Fixed an issue where Bash was hitting multiple times with Carnage.
  • Ancient Memory no longer deactivates after casting an Invocation.
  • Fixed the issue where Cipher's Phantom Foes flanked debuff was removed when the target was engaged.
  • Cipher's no longer get hit with Psychic Backlash at the start of combat.
  • Torment's Reach no longer procs off every enemy hit.
  • Priest's Seal spells no longer activate twice.
  • Iconic Projection no longer bypasses DR.
  • Fixed an issue with Ranger's Twinned Arrow and Driving Flight accuracy.
  • Ranger's Powder Burns now works as intended with DR Penetration.
  • Druid spell Infestation of Maggots now does the intended amount of damage per tic.

Items
  • Fixed multiple issues with Glittering Gauntlets.
  • Cape of the Cheat will now be rewarded to base and px1 players.
  • Sabre base damage has dropped to 11-16, and it will have a +20% damage mod.

Gameplay
  • Engagement is now broken when characters are knocked back.
  • Fixed the Nav around the adra pillar is Elmshore.
  • Charming all enemies in a combat will no longer reset combat.
  • VFX that start from characters heads are now correctly aligned.

UI
  • Personal 'Total Damage Done' no longer comes up as '-Infinity'.
  • Korean Loc issue with text getting cut off during Character Creation.
  • 'Missing GUI" no longer appears in the combat log with Fire Stag.

Audio
  • Fixed an issue where audio was cutting out during the End Slides after the White March section.

Beta Fixes
  • Kraken DR raised from 0 to 8.
  • Sul no longer attacks her own pride during 'The Old Queen and the New King' quest.
  • Fixed an issue with Cliant Lis traps were not working.
  • The Unlabored Blade Firebug proc now functions correctly.
  • Tooltip for Sabre now shows +20% instead of 'missing item mod 468'.
  • Nyry the Deft Hand now grants Cape of the Cheat in the base game.
  • Corrected an issue where characters sometimes gets stuck in the Elmshore adra pillar.
  • Stun on crit weapon mod duration is now affected by graze/hit/crit attacks.
  • Party AI no longer chases after undiscovered enemies.
  • The Chanter phrase 'One Dozen Stood' phrase now reduces the duration of the Frightened and Terrified status effects .
  • The Fighter ability 'Clear Out' no longer causes Blights to stop attacking.

3.05 Hotfix Patch Notes


Major Fixes
  • Reloading autosaves in Stalwart Village no longer alter creature stats.

Items
  • The Unlabored Blade 'Firebug' now procs 3% of the time instead of 10%.

49 comments Read more

October 4, 2016

Patch Beta 3.0.4 Is Live; Plus a Competition!

Hey, everyone!

It's been some time. You have all been missed. We'll get right to it, though!

We have a new Patch Beta available for you all to play and check out. Not only that, we're running a competition over on our forums! We're looking for the most awesome feedback around with this beta and are offering up some Obsidian swag boxes for the three people who really impress us with their feedback. For full information on the competition, check out or forums:

http://forums.obsidian.net/forum-89/announcement-31-pillars-of-eternity-304-beta-feedback-contest

But what can you expect from this patch? I'll tell you!

Major Bug Fixes
(These fixes will be retroactive)

- Brighthollow upstairs will no longer error on transition
- Hiravias and Durance will no longer break party manager in the base game
- Characters put into the stronghold with the Rod of Wind and Thunder will no longer break party manager in base game
- Fighter, Confident Aim doubling on Save/Load

Bug Fixes:
- Engagement is now broken when characters are knocked back
- Personal 'Total Damage Done' no longer comes up as '-Infinity'
- Multiple issues with Glittering Gauntlets
- Fixed the Nav around the adra pillar in Elmshore
- Cape of the Cheat will now be rewarded to base and White March Part 1 players
- Charming all enemies in a combat will no longer reset combat
- Audio cutting out in the End Slides following the White March
- Skeleton Wizard 'Necrotic Lance' set up as a ray
- VFX that start from characters heads (breath weapons, etc.) misaligned
- Korean Loc issue with text getting cut off during Character Creation
- Barbarian, Bash hitting multiple times with Carnage
- Chanter, Ancient Memory no longer deactivates after casting an Invocation
- Cipher, Phantom Foes flanked debuff being removed when the enemy is engaged
- Cipher, Psychic Blacklash hitting the Cipher at the start of combat
- Druid, Fire Stag *Missing gui* in the combat log
- Druid, Infestation of Maggots now does the intended amount of damage per tic
- Monk, Torment's Reach no longer procs off every enemy hit
- Priest, Seal spells no longer activate twice
- Priest, Iconic Projection no longer bypasses DR
- Ranger, Powder Burns now works as intended with DR Penetration
- Wizard, Wall of Draining no longer increases beneficial spells permanently

Balance Changes:
- Sabre base damage will drop from 13-19 to 11-16 and are given a +20% damage mod. They should still take the 'top damage' slot but this change will lower them enough to encourage other options.

The list can also be found here: http://forums.obsidian.net/topic/89399-304-beta-live-104

And that's the list! We want to thank you all for your love and support of Pillars of Eternity from the inception of the Kickstarter in 2012 through to the release back in March of 2015 and up until today. Crazy to think that the game has already been out for a year and a half now. Time flies.

You are all incredible and we look forward to bringing more adventure to you real soon!

Oh! And don't forget that contest! We want your feedback and we know you'll help make Pillars all the better just as you have the entire way.

Have a glorious day,
-Mikey Dowling

60 comments Read more

Reviews

“Obsidian (and its Kickstarter backers) have done it: Pillars of Eternity is one of the best RPGs since Baldur's Gate.”
9/10 – IGN

“It's the best new, isometric RPG to come out in years”
5/5 – The Escapist

“This is a big, fat, deep adventure that lets you carve your own unique path through a fantasy world that’s been brilliantly brought to life with rich, evocative writing. It’s a game steeped in a bygone era of computer RPG design, but somehow it doesn’t feel archaic. Obsidian have always been bound to other peoples’ worlds—Fallout, Dungeons & Dragons, Star Wars, South Park—but in creating their own from scratch, they’ve made not only their best game to date, but one of the best RPGs on PC.”
92/100 – PC Gamer

Champion Edition



Pillars of Eternity Champion Edition:

Digital Original Soundtrack:
This soundtrack contains many of the game's music tracks performed by a live orchestra. Contains at least 17 tracks in MP3 and FLAC formats.

Digital Campaign Almanac:
The Campaign Almanac contains everything related to the lore, history, and world of Eora as originally told by Hylsman Horag and revised by the Hand Occult. The 35 page almanac has commentary provided by a variety of authors and is an engrossing read for anyone keen to delve deeper into the world of the Pillars of Eternity.

Making of Documentary:
A video documentary of the entire Pillars of Eternity development process - from beginning to end. Includes commentary from the developers and behind the scenes footage of game shows and events.

Digital Hi-res Game Map:
A high resolution map of Eora's Eastern Reach. Details include locations that players will be traveling to and locations that they may be seen in future Pillars of Eternity products.

Wallpapers:
High resolution and multi-monitor wallpapers of cool concept art and in-game artwork.

Ringtones:
Short clips of sounds and music from Pillars of Eternity. Perfect as mobile ringtones.

Royal Edition



Pillars of Eternity Royal Edition:

Digital Novella by Chris Avellone:
A digital novella that focus on the backstory of some of the more interesting characters that players may encounter over the course of their travels in Pillars of Eternity.

Collector’s Book PDF:
Digital version of the book that is being published by Dark Horse. It contains lots of information and art on the setting, story, and creatures of Pillars of Eternity. 112 pages.

Hi-res Concept Art pieces:
High resolution pieces of our concept art. Contains everything from concepts of areas and creatures to props and mood pieces.

Digital Strategy Guide:
Digital version of our strategy guide from Prima penned by the same writer of the Fallout: New Vegas guide. Contains all the information players will need to master Pillars of Eternity and reveal all of the content available.

Digital Original Soundtrack:
This soundtrack contains many of the game's music tracks performed by a live orchestra.Contains at least 17 tracks in MP3 and FLAC formats

Digital Campaign Almanac:
The Campaign Almanac contains everything related to the lore, history, and world of Eora as originally told by Hylsman Horag and revised by the Hand Occult. The 35 page almanac has commentary provided by a variety of authors and is an engrossing read for anyone keen to delve deeper into the world of the Pillars of Eternity.

Making of Documentary:
A video documentary of the entire Pillars of Eternity development process - from beginning to end. Includes commentary from the developers and behind the scenes footage of game shows and events.

Digital Hi-res Game Map:
A high resolution map of Eora's Eastern Reach. Details include locations that players will be traveling to and locations that they may be seen in future Pillars of Eternity products.

Wallpapers:
High resolution and multi-monitor wallpapers of cool concept art and in-game artwork.

Ringtones:
Short clips of sounds and music from Pillars of Eternity. Perfect as mobile ringtones.

About This Game

Pillars of Eternity:
Prepare to be enchanted by a world where the choices you make and the paths you choose shape your destiny. Obsidian Entertainment, the developer of Fallout: New Vegas™ and South Park: The Stick of Truth™, together with Paradox Interactive is proud to present Pillars of Eternity.

Recapture the deep sense of exploration, the joy of a pulsating adventure, and the thrill of leading your own band of companions across a new fantasy realm and into the depths of monster-infested dungeons in search of lost treasures and ancient mysteries.

So gather your party, venture forth, and embrace adventure as you delve into a realm of wonder, nostalgia, and the excitement of classic RPGs with Obsidian’s Pillars of Eternity!

Main features:
  • Play as any one of six races: Human, Aumaua, Dwarf, Elf, Godlike and Orlan.
  • Utilize five core skills to overcome any situation: Stealth, Athletics, Lore, Mechanics and Survival.
  • Deep character customization: Build a character as one of eleven classes such as Barbarian, Chanter, Cipher, Druid, Fighter, Monk, Paladin, Priest, Ranger, Rogue and Wizard.
  • Sculpt your own story: Side with various factions using a reputation system, where your actions and choices have far reaching consequences.
  • Explore a rich and diverse world: Beautiful pre-rendered environments laced with an engaging story and characters bring the world to life.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows Vista 64-bit or newer
    • Processor: Intel Core i3-2100T @ 2.50 GHz / AMD Phenom II X3 B73
    • Memory: 4 GB RAM
    • Graphics: ATI Radeon HD 4850 or NVIDIA GeForce 9600 GT
    • Storage: 14 GB available space
    • Sound Card: DirectX Compatible Sound Card
    Recommended:
    • OS: Windows Vista 64-bit or newer
    • Processor: Intel Core i5-2400 @ 3.10 GHz / AMD Phenom II X6 1100T
    • Memory: 8 GB RAM
    • Graphics: Radeon HD 7700 or NVIDIA GeForce GTX 570
    • Storage: 14 GB available space
    • Sound Card: DirectX Compatible Sound Card
    Minimum:
    • OS: OS X 10.6.3 Leopard 64-bit or newer
    • Processor: Intel Core i5-540M @ 2.53 GHz
    • Memory: 4 GB RAM
    • Graphics: ATI Radeon HD 6750M or NVIDIA GeForce GT 330M
    • Storage: 14 GB available space
    Recommended:
    • OS: OS X 10.9 Mavericks 64-bit or newer
    • Processor: Intel Core i5-540M @ 3.40 GHz
    • Memory: 8 GB RAM
    • Graphics: Radeon R9 M290X or Nvidia GeForce GTX 775M 2GB
    • Storage: 14 GB available space
    Minimum:
    • OS: Ubuntu 14.04 LTS 64-bit or newer
    • Processor: Intel Core i3-2100T @ 2.50 GHz / AMD Phenom II X3 B73
    • Memory: 4 GB RAM
    • Graphics: ATI Radeon HD 4850 or NVIDIA GeForce 9600 GT
    • Storage: 14 GB available space
    Recommended:
    • OS: Ubuntu 14.04 LTS 64-bit or newer
    • Processor: Intel Core i5-2400 @ 3.10 GHz / AMD Phenom II X6 1100T
    • Memory: 8 GB RAM
    • Graphics: Radeon HD 7700 or NVIDIA GeForce GTX 570
    • Storage: 14 GB available space
Customer reviews Learn More
Recent:
Mostly Positive (157 reviews)
Overall:
Very Positive (8,019 reviews)
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